Politicians are European-exclusive dignitaries in Age of Empires III from the Home City who guide a player's colony into the next Age, similar to the minor gods system of Age of Mythology. Each time a player advances in Age, they must choose from a select group of politicians. Each politician delivers an assortment of resources or units once the player has finished advancing in Age. Since the Exploration Age is the earliest Age in the game, it does not come with a politician.
Prior to the Definitive Edition, new politicians could be unlocked in each European Home City as its level increases. The Definitive Edition adds new politicians (marked by italics in the table below), rebalances existing ones, and removes their Home City level requirements - hence, all politicians are always available.
- If the Italian player sent the Advanced Politicians shipment previously, all Politicians grant additional rewards (rewards are different for each Politician).
Age | Politician | Bonuses | Civ. |
---|---|---|---|
Ships 1 Outpost Wagon and 200 coin; +100 coin | British Dutch French Italians Maltese Spanish Swedes | ||
Ships 1 Mosque Wagon, 1 Imam, and 100 coin, Mosque built limit +1 | Ottomans | ||
The Explorer can use Hot Air Balloon; Ships 300 XP | |||
Ships 1 Arsenal Wagon and the next Arsenal technology is free; +1 Arsenal Wagon | British Italians Maltese | ||
Ships 1 Military Wagon and 1 Halberdier; Halberdiers can be trained in the Commerce Age | Dutch | ||
Ships 1 Military Wagon and 1 Arsenal Wagon | French Swedes | ||
Ships 1 Arsenal Wagon; Exploration and Commerce Age Home City Cards give one additional Uhlan | Germans | ||
Crossbowmen, Pikemen*, and Musketeers can be trained at Town Centers; Crossbowmen and Musketeers get +1 ranged attack range, Pikemen get +0.5 hand attack range | Portuguese | ||
Ships 1 Military Wagon; Blockhouses support 15 population | Russians | ||
Exploration Age Home City Cards are shipped in 30 seconds and also ships 150 food, 100 wood, 75 coin | Spanish | ||
Ships 2 Settlers and 2 semi-fattened Cows | British Dutch French Maltese Ottomans Portuguese Russians Spanish Swedes | ||
Ships 1 Settler Wagon and 2 semi-fattened Cows | Germans | ||
Ships 500 food; +250 food | British Germans Italians Ottomans Portuguese Russians Spanish Swedes | ||
Ships 400 wood | Dutch French Germans Maltese Ottomans Portuguese Russians | ||
Ships 1 Settler and 1 Lombard Wagon; +1 Settler | Italians | ||
Ships 1 Caravel and 400 wood | British Dutch Knights of St. John Portuguese Spanish | ||
Ships 1 Order Galley and 300 wood | Maltese | ||
Ships 1 Galley and 400 wood | Ottomans | ||
Ships 7 Longbowmen | British | ||
Ships 8 Pavisiers; +4 Pavisiers | Italians | ||
Ships 8 Crossbowmen | Maltese Spanish | ||
Ships 17 Streltsy | Russians | ||
Ships 1 Covered Wagon; +300 XP | British Dutch French Germans Italians Maltese Russians Spanish Swedes | ||
Ships 5 Elite Shotel Warriors | Portuguese | ||
Ages up 45 seconds | Dutch French Germans Ottomans Portuguese Russians Swedes | ||
Ships 1 Privateer and 2 Barbary Corsairs; +1 Privateer | French Germans Italians Russians Swedes | ||
Ships 6 Skirmishers | French Germans | ||
Ships 6 Musketeers; +3 Musketeers | Italians | ||
Ships 4 Abus Gunners | Ottomans | ||
Ships 6 Cassadores | Portuguese | ||
Ships 2 Leather Cannons | Swedes | ||
The Tavern can train Harquebusiers and Jaegers | British | ||
The Tavern can train Elmetti and Fusiliers | Dutch | ||
The Tavern (and the Lombard for the Italians) can train Mounted Riflemen and Royal Horsemen; +1 Mounted Rifleman | French Italians | ||
The Tavern can train Armored Pistoleers and Cannoneers | Maltese | ||
The Tavern can train Barbary Corsairs and Mamelukes | Ottomans | ||
The Tavern can train Li'l Bombards and Ronin | Portuguese | ||
Black Riders and Jaegers can be trained respectively from Stables and Barracks | Swedes | ||
Ships 7 Haudenosaunee Tomahawks and 1 Native Scout | British | ||
Ships 4 Deli | Ottomans | ||
Ships 5 Cossacks | Russians | ||
Ships 4 Hussars | Spanish | ||
Ships 6 Halberdiers | Dutch | ||
Ships 4 Doppelsoldner | Germans | ||
Ships 4 Hospitallers | Maltese | ||
Ships 8 Pikemen | Spanish | ||
Ships 9 Ruyters | Dutch | ||
Ships 3 Cuirassiers | French | ||
Ships 7 Uhlans | Germans | ||
Ships 6 Dragoons; +3 Dragoons | Italians | ||
Ships 5 Hussars | Ottomans | ||
Ships 7 Cossacks | Russians | ||
Ships 6 Lancers | Spanish | ||
Ships 5 Hakkapelits | Swedes | ||
Ships 2 Falconets; +1 Falconet | British French Italians Maltese Ottomans Russians Germans Spanish Swedes | ||
Ships 2 Organ Guns | Portuguese | ||
Ships 3 Sipahi | Ottomans | ||
Ships 10 Musketeers | British French Spanish | ||
Ships 13 Musketeers | Russians | ||
Ships 8 Skirmishers | Dutch Portuguese | ||
Ships 10 Caroleans | Swedes | ||
Ships 1 Fort Wagon; +1 Frontier Post Wagon | British Dutch Italians Maltese Ottomans Russians | ||
Guard Crossbowmen and Guard Pikemen can be researched for free and allows Crossbowmen and Pikemen to be upgraded to Imperial; Guard Halberdiers cost -50% resources | French | ||
Guard Crossbowmen and Guard Pikemen can be researched for free and allows Crossbowmen and Pikemen to be upgraded to Imperial; Guard Dopplesoldners cost -50% resources; Guard Landwehrs can be researched for free if available | Germans | ||
Guard Pikemen can be researched for free and allows Pikemen to be upgraded to Imperial; Guard Halberdiers cost -50% resources; ships 5 Papal Guards (10 if the Advanced Politicians Home City Card was sent) | Italians | ||
Guard Pikemen can be researched for free and allows Pikemen to be upgraded to Imperial; Arbalesters (Royal Guard Crossbowmen) cost -40% resources; Guard Hospitallers cost -50% resources | Maltese | ||
Guard Pikemen can be researched for free and allows Pikemen to be upgraded to Imperial; Ordinance Besteiro (Royal Guard Crossbowmen) cost -70% resources; Guard Halberdiers cost -50% resources | Portuguese | ||
Guard Crossbowmen can be researched for free and allows Crossbowmen to be upgraded to Imperial; Tercio (Royal Guard Pikemen) cost -70% resources | Spanish | ||
Dalkarl (Royal Guard Pikemen) can be researched for free | Swedes | ||
Ships 1,000 coin | British Dutch French Germans Ottomans Portuguese Swedes | ||
Ships 1 Factory Wagon | United States | ||
Ships 5 Settlers and 500 food | British | ||
Ships 5 Settlers and 400 coin | Dutch | ||
Ships 3 Settler Wagons and 300 wood | Germans | ||
Ships 6 Fishing Boats and 400 wood | Portuguese | ||
Ships 5 Order Dragoons | Maltese | ||
Ships 7 Oprichniks | Russian | ||
Ships 12 Rodeleros | Spanish | ||
Ships 1 Fort Wagon | United States | ||
Ships 1,000 XP; +500 XP | Italians Maltese | ||
Ships 6 Drummers | British | ||
Ships 16 Black Brunswickers | Germans | ||
Ships 2,000 coin; +1,000 coin | |||
Ships 2 Heavy Cannons | Dutch French Germans Maltese Portuguese Russians Spanish Swedes | ||
Ships 3 Rockets | British | ||
Ships 2 Great Bombards | Ottomans | ||
Ships 2 Papal Bombards; +1 Papal Bombard | Italians | ||
Ships an Advanced Hot Air Balloon; Ships 1 Leonardo's Tank instead | Italians Maltese Ottomans Russians Spanish | ||
Outlaws and Fortress Age mercenaries get +50% hit points and attack; Industrial Age mercenaries get +35% hit points and attack; +2 Royal Horsemen | |||
Grants Knighthood and Peerage | |||
Ships 17 Line Infantry | Dutch | ||
Ships 18 Royal Musketeers; Ships 15 Royal Dragoons instead | French Italians | ||
Ships 18 Northern Musketeers | Russians | ||
Ships 17 Mountain Troopers | Swedes | ||
Grants a better version of the Swashbuckler ability to the Grand Master | Maltese |
Age | Politician | Bonuses | Civ. (HC level) |
---|---|---|---|
Ships 2 Settlers | Ottomans (1) Russians (1) Spanish (1) British (20) Portuguese (50) | ||
Ships 1 Settler Wagon | Germans (1) | ||
Ships 1 Outpost Wagon and 200 coin | British (1) Dutch (1) Ottomans (1) Spanish (1) French (40) | ||
Ships 4 Cows | British (1) French (1) Portuguese (1) Russians (1) Dutch (10) Germans (10) Ottomans (40) Spanish (40) | ||
Ships 500 food | Dutch (1) Germans (1) Portuguese (1) French (10) British (40) Ottomans (50) Russians (60) Spanish (60) | ||
Ships 400 wood | Dutch (1) French (1) Ottomans (1) Russians (10) Germans (40) Portuguese (60) | ||
Ships 1 Caravel and 400 wood | British (1) Dutch (30) Knights of St. John (1) Portuguese (20) Spanish (20) | ||
Ships 1 Galley and 400 wood | Ottomans (1) | ||
Ships 7 Longbowmen | British (1) | ||
Ships 17 Streltsy | Russians (1) | ||
Ships 4 Pikemen and 4 Crossbowman | Spanish (1) | ||
Ages up 2.75 times as fast | Dutch (1) French (30) Germans (60) Ottomans (30) Portuguese (1) Russians (50) | ||
Ships 1 Privateer and 2 Barbary Corsairs | British (30) Dutch (20) Germans (1) Russians (30) | ||
Ships 6 Skirmishers | French (1) Germans (50) | ||
Ships 4 Abus Gunners | Ottomans (1) | ||
Ships 6 Cassadores | Portuguese (1) | ||
Ships 3 Iroquois Mantlets and 2 Native Scouts | British (10) French (1) Portuguese (40) | ||
Ships 4 Hussars | French (60) Ottomans (60) Spanish (10) | ||
Ships 5 Cossacks | Russians (1) | ||
Ships 5 Halberdiers | Dutch (1) | ||
Ships 3 Doppelsoldner | Germans (1) | ||
Ships 8 Pikemen | Spanish (1) | ||
Ships 9 Ruyters | Dutch (60) | ||
Ships 3 Cuirassiers | French (20) | ||
Ships 6 Uhlans | Germans (1) | ||
Ships 5 Hussars | Ottomans (1) | ||
Ships 6 Cossacks | Russians (40) | ||
Ships 5 Lancers | Spanish (1) | ||
Ships 2 Falconets | French (1) Ottomans (1) Russians (1) Germans (30) Spanish (50) British (60) | ||
Ships 2 Organ Guns | Portuguese (1) | ||
Ships 3 Sipahi | Ottomans (20) | ||
Ships 10 Musketeers | French (1) Spanish (1) British (50) | ||
Ships 13 Musketeers | Russians (20) | ||
Ships 8 Skirmishers | Dutch (1) Portuguese (30) | ||
Ships 1,000 coin | British (1) Dutch (1) Germans (1) Ottomans (10) Portuguese (10) French (40) | ||
Ships 1 Factory Wagon | United States(1) | ||
Ships 4 Settlers and 3 Grenadiers | British (1) | ||
Ships 4 Settlers and 3 Dragoons | Portuguese (1) | ||
Ships 4 Settlers and 3 Uhlans | Germans (20) | ||
Ships 4 Settlers and 3 Ruyters | Dutch (40) | ||
Ships 7 Oprichniks | Russian (1) | ||
Ships 10 Rodeleros | Spanish (20) | ||
Ships 1 Fort Wagon | United States (1) | ||
Ships 2,000 coin | All (1) | ||
Ships 10 Musketeers and 2 Rockets | British (1) | ||
Ships 10 Skirmishers and 1 Heavy Cannon | Dutch Germans (1) | ||
Ships 10 Musketeers and 1 Heavy Cannon | French Portuguese Russians Spanish (1) | ||
Ships 10 Janissaries and 1 Great Bombard | Ottomans (1) |
Changelog[]
Definitive Edition[]
- The Bishop moved to Fortress Age.
- The Bishop now ships a Covered Wagon instead of two Settlers/a Settler Wagon.
- The Bishop added to the Dutch and French, but removed from the Portuguese.
- The Naturalist now ships two Settlers/a Settler Wagon (moved from The Bishop) and two semi-fattened Cows (having 200/500 food).
- The Philosopher Prince removed from the Dutch and French.
- The Adventurer now ships 9 Crossbowmen for the Spanish.
- The Gentleman Pirate added to the French, but removed from the British and Dutch.
- The Scout removed from the French.
- The Mohawk Statesman now ships 7 Haudenosaunee Tomahawks and 1 Native Scouts.
- The Sergeant at Arms now ships 1 extra unit for the Dutch and Germans.
- The Cavalry Marshal now ships 1 extra unit for the Germans, Russians, and Spanish.
- The War Minister now ships 12 Rodeleros for the Spanish.
- The Viceroy now ships 5 Settlers + 500 food for the British, 5 Settlers + 400 coin for the Dutch, 3 Settler Wagons + 300 wood for the Germans, and 6 Fishing Boats + 400 wood for the Portuguese.
- The General no longer ships Musketeers/Skirmishers, but ships 1 extra Heavy Cannon/Great Bombard instead.
- The Inventor, The Knight, The Logistician, The Mercenary Contractor, and The Papal Guard introduced.
- The British Logistician means that Outposts can train Pikemen and Longbowmen; Manor Houses spawn Longbowmen instead of Settlers when built; and grants Infantry Breastplate.
The African Royals[]
- With update 13.690, the British Logistician effect was changed to "Ships 1 Arsenal Wagon and your next Arsenal technology is free".
Gameplay elements in the Age of Empires series | |
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Age · Ability (M · III · IV) · Architecture set (II · III) · Area of Effect (Trample damage) · Armor/Resists (hack/melee · pierce/ranged · crush/siege) · Armor class/Tag (I - original · I - Return of Rome · II · IV) · Artificial intelligence · Attack (Attack bonus/Multiplier) · Attack delay · Attack ground · Aura · Auto Scout · Building (I · II · M · III · IV) · Civilization (I · II · M · III · IV) · Civilization bonus · Cheat code (I · II · M · III · IV) · Conversion · Counter · Diplomacy · Gaia/Mother Nature · Game modes · Garrison · Gather Point · Healing · Hit points · Hotkey · Line of Sight · Mini map · Player · Population · Range · Rate of Fire · Regeneration · Relic (II · M · IV) · Renewable resources · Repairing · Resource · Scenario Editor (I · II · M · III · IV) · Score · Signal Allies/Flare · Soundtrack (I · II · M · III · IV) · Speed · Stealth mode · Taunt · Technology (I · II · M · III · IV) · Technology tree (I · II · IV) · Town Bell · Trade · Tribute · Unit (I · II · M · III · IV) · Unit formation · Unit stance (III) · Upgrade (I · II · III) · User interface · Victory | |
Genie Engine | |
Frame delay · Full Tech Tree · Team bonus | |
Age of Empires | Ruins · Discovery |
Age of Empires II | Pass-through damage · Projectile duplication |
Bang Engine | |
Autoqueue · Snare | |
Age of Mythology | God (Major · Minor) · God power · Settlement |
Age of Empires III | Age-up methods (Politician/Tribal Council/Wonder/Federal State/Alliance) · Banner army · Consulate · Damage Cap · Home City · Home City Card · Inspiring Flag · Minor civilization · Promotion · Revolution · Target Lock · Trade Monopoly · Trade Route · Treasure |
Essence Engine | |
Age of Empires IV | Bounty · Dynasty · Fire armor · Imperial Council (Vizier Point) · Influence · Landmark · Religion · Sacred Site · Variant civilization |
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets. |