This article is about the building in Age of Mythology. For other uses, see Monument. |
Monuments are economic buildings in Age of Mythology that are only available to the Egyptians. They are the Egyptian means of generating favor. There are five Monuments in total and the more a player builds, the faster the total favor generation rate. Each subsequent Monument costs more resources to build and, apart from the first, generates increasingly more favor.
Number | Name | Food and Gold cost | HP | Favor generation |
---|---|---|---|---|
1 | Monument to Villagers | 50 | 450 | 6.0 |
2 | Monument to Soldiers | 100 | 640 | 4.9 |
3 | Monument to Priests | 200 | 960 | 5.1 |
4 | Monument to Pharaohs | 300 | 1,600 | 5.7 |
5 | Monument to Gods | 400 | 2,400 | 6.7 |
In order to build a Monument, all previous Monuments must be standing.
God bonuses[]
- Ra: Monuments are 25% cheaper and have 20% more hit points.
- Isis: Monuments have 20% less hit points, but block enemy players from using god powers in the surrounding area.
Resource trickle comparison[]
There are quite a few means of auto-generating resources in Age of Mythology.
Resource generator | Civilization | God | Resource | Rate (per minute) |
---|---|---|---|---|
Ring of the Nibelung | N/A | Gold | 18 | |
Ship of Fingernails | Food | 24 | ||
Ankh of Ra | Favor | 2.4 | ||
Vaults of Erebus | Greeks | Hades | Gold | 45 |
Plenty Vault | Hephaestus | 180 | ||
Food | 180 | |||
Wood | 180 | |||
Monument | Egyptians | All | Favor | 4.9 - 6.9 |
Flood of the Nile | Isis | Food | 45 | |
Hersir | Norse | All | Favor | 0.6 In combat: 1.2 |
Town Center | Atlanteans | All | Favor | 6.3 Horns of Consecration (Rheia): 7.56 |
Garden | Chinese | All | Food | 30 House Altars (Dabo Gong): 36 |
Wood | 30 House Altars (Dabo Gong): 36 | |||
Gold | 30 House Altars (Dabo Gong): 36 | |||
Favor | 3 House Altars (Dabo Gong): 3.6 | |||
Nรผ Wa | 3.6 House Altars (Dabo Gong): 4.2 | |||
Sacrifices | He Bo | 6 |
- Notes
-
- Gardens can be tasked to generate any resource, but they only generate one at a time.
- The Plenty Vault generates all three resources simultaneously.
Changelog[]
The Titans[]
- With patch 1.02, the protection radius created by Isis' Monuments was reduced by 20%.
History[]
โ | Ancient Egypt was a wealthy civilization largely isolated from external enemies and this allowed a lavish expenditure for Monuments and other edifices that glorified gods and pharaohs. For several thousand years, major construction projects were underway almost continually, for the glorification of some god or ruler. The Nile Valley today is dotted with Monuments of all sizes. The most famous of these are the Pyramids, the ultimate tombs, and the Sphinx. | โ |
Trivia[]
- On the box art of the original Age of Mythology, there is what appears to be beta textures and new models for the Monuments. The Monument's textures are much like other Egyptian buildings, and it appears that a sphinx and an arch was planned to be included in the final game as Monuments.
- The model of the Monument to Gods differs for each Egyptian major god, but all of them have an icon showing Isis.