In-game, the Franks are specified as a cavalry civilization.
Overview[]
Unique unit[]
- Throwing Axeman: Ranged infantry unit.
Unique technologies[]
- Bearded Axe (Throwing Axeman +1 range).
- Chivalry (Stables work 40% faster).
Civilization bonuses[]
- Farm upgrades are free.
- Castles are 15%/25% cheaper in the Castle/Imperial Age.
- Mounted units have +20% hit points (starting in the Feudal Age).
- Foragers work 15% faster.
Team bonus[]
- Knights have +2 Line of Sight.
Tech tree key[]
- Red: Buildings
- Blue: Units
- Green: Technologies
- Purple: Unique units
Military[]
Barracks[]
Archery Range[]
Barracks |
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Chemistry | ||||||
Stable[]
Barracks |
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Siege Workshop[]
Blacksmith | ||||||||
Chemistry |
Castle[]
Dock[]
War Galley |
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War Galley |
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Chemistry |
Monastery[]
Defensive structures[]
Research[]
Blacksmith[]
University[]
➞ | ||||||||
Economy[]
Town Center[]
Mining Camp[]
Lumber Camp[]
Mill[]
Market[]
Mill |
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