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This article is about the building in Age of Empires III. For the building of the same name in other games of the series, see Farm.

Slow, infinite source of Food. Limited to 10 gatherers.
—In-game description

The Farm is an economic building in Age of Empires III: The WarChiefs that is unique to the Native American civilizations (Aztecs, Haudenosaunee, Inca, and Lakota).

Overview[]

The Farm the functions of a Mill and a Livestock Pen by acting as an infinite food source, although the Farm has an inferior food gather and makes herdable animals tasked to it fatten faster, as well as a Market for the purposes of hunting technologies.

Note that both villagers and herdable animals tasked to the Farm will count toward the total units allowed, so if there are already ten Villagers at the Farm, some of them will have to be removed to fatten herdable animals, or vice versa.

Tactics[]

Native Americans should use up all available Berry Bushes (equivalent in gather rate to a Mill with no upgrades) before tasking gatherers on the Farm. However, with the Haudenosaunee and Lakota abilities to spawn new huntable animals, and harvest berries, the "Furrier", and "TEAM Furrier" Home City Cards are more efficient for an early food boom strategy when combined with the initial Farm upgrades (which increase both hunting, and berries further). This relegates the Farm to a livestock pen, source of hunting, and berry upgrades until later Ages when absolutely necesarry to utilize it in infinite food production.

Units[]

Unit Cost Limit Civ.
Sheep 100 food 30
Aztecs
Aztecs
Cow 80 food 20
Llama 70 food
Inca
Inca
  • The Cow requires the "Ranching" Home City Card to be trained at Farms.

Technologies[]

Age Technology Cost Effect Civ.
Selective Breeding 75 wood
75 coin
Herded animal gather work rate for Livestock Pen, Farm, Village, Livestock Market, and Hacienda +25% All
Great Feast 100 wood
75 coin
Villager gather work rate for hunted animals, Berry Bush, Cherry Orchard, Mill, Farm, Rice Paddy (food), Field (food), and Hacienda (food) +10%; Hacienda auto gather food work rate for food +10%
Strawberry Festival 250 wood
250 coin
Delivers 1 Huge Crates of Food (500 food) for every 10 minutes of the game time, up to 30 minutes
Horsemanship 500 coin Cavalry train time -33%, bonus damage against Walls +1.0
Urcuchillay Worship 400 wood
400 coin
Delivers 2 Llamas carrying additional 350 food for every 5 minutes of the game time, up to 30 minutes
Inca
Inca
Harvest Ceremony 225 wood
125 coin
Villager gather work rate for hunted animals, Berry Bush, Cherry Orchard, Mill, Farm, Rice Paddy (food), Field (food), and Hacienda (food) +15%; Hacienda auto gather food work rate for food +15%; requires Great Feast All
Green Corn Ceremony 350 wood
175 coin
Villager gather work rate for hunted animals, Berry Bush, Cherry Orchard, Mill, Farm, Rice Paddy (food), Field (food), and Hacienda (food) +20%; Hacienda auto gather food work rate for food +20%; requires Harvest Ceremony
Cinteotl Worship 600 food
500 wood
Delivers 1 Eagle Runner Knight for every 2 minutes of the game time, up to 30 minutes
Aztecs
Aztecs
Imperial Age
Imperial Age
Large Scale Gathering 1,000 wood
1,000 coin
Villager gather work rate for Mill, Farm, Rice Paddy (food), Field (food), and Hacienda (food) +50%; Hacienda auto gather food work rate for food +50%; herded animal gather work rate for Farm +50%; requires Green Corn Ceremony All

Further statistics[]

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Improvements
Hit points Flying Buttress (+20%)
Byzantine Legacy (+15%)
Cost Sudanese Hakura System (-30% wood)
Tupi Forest Burning (-20% wood)
Cree Textile Craftsmanship (-10%)
Build time Sudanese Hakura System (-30%)
Cree Textile Craftsmanship (-25%)
Other Cherokee Basket Weaving (technologies except Selective Breeding, Large Scale Gathering, and Big Buttons cost no wood)
Berber Ghorfas (reduces the speed of enemy units in an area of 9.5 by 30%)
Folwarks (grants 60 food upon constructing)

Home City Cards[]

Click for a list of Home City Cards related to the Farm
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Shared
Card Description Age
TEAM Improved Buildings Building hit points +25%
  • "TEAM Improved Buildings" is available to the Inca, Indians, and Maltese.
Aztecs
Card Description Age
3 Farm Travois Delivers 3 Farm Travois
Haudenosaunee
Card Description Age
Wampum Unit train bounty +35%, train time -20%, siege unit and artillery train time -5% instead; building build bounty +35%
1 Travois Delivers 1 Travois
2 Travois Delivers 2 Travois
3 Travois Delivers 3 Travois
Inca
Card Description Age
Monumental Architecture Building hit points +30%; Town Center and Command Post damage +35%
Lakota
Card Description Age
Camp Movements Delivers 2 War Hut Travois; building build time -25%; Town Centers, Community Plaza, Market, Corral, War Hut, Farm, Native Embassy, Estate, and Dock can be transformed into a Travois to be built elsewhere
Winter Counts Unit train bounty +40%; building build bounty +20%
Native Americans
Card Description Age
Improved Buildings Building hit points +40%
Ranching Enables Cows to be trained at Livestock Pens and Farms
Advanced Farm Delivers 1 Farm Travois; Farm cost -50%, hit points +100%
1 Farm Travois Delivers 1 Farm Travois
2 Farm Travois Delivers 2 Farm Travois
Agrarian Ways Farm and Estate technologies (except Large Scale Gathering, Excessive Tribute, and Big Button) are free
Land Grab Mill, Estate, Farm, Livestock Pen, Rice Paddy, Sacred Field, and Hacienda cost -40%, build time -75%; Village cost -30%, build time -60%; State Capitol Homestead Wagon, Mill Wagon, and Estate Wagon cost -40%
Old Ways Big Button technologies cost -50%
  • "Improved Buildings", "Ranching", and "Land Grab" are not available to the Inca.
  • "1 Farm Travois" and "2 Farm Travois" are not available to the Haudenosaunee.
  • "Agrarian Ways" is not available to the Lakota.

History[]

The Native Americans were well versed in various agricultural techniques. Sharing their expertise with the Mayflower colonists helped ensure the colony's survival. Adaptation of agriculture among Indian Nations depended largely on usefulness and location.

The Aztecs, with their home city of Tenochtitlan, engineered extremely complex systems of farming, producing crop yields capable of supporting a population of several hundred thousand people.

The Iroquois were accomplished growers of fruits and vegetables. They referred to their three primary crops - corn, beans, and squash - as "The Three Sisters."

The ancestors of the Sioux and other Plains Indians were farmers as well as hunters, but their descendants adopted a more nomadic buffalo-based way of life after being forced westward by the advance of the Europeans.

Gallery[]

Buildings in Age of Empires III
Common
Dock · House · Livestock Pen · Market · Native Embassy · Stable · Town Center · Trading Post · Wall
Europeans Arsenal · Artillery Foundry · Barracks · Capitol · Church · Estate (formerly Plantation) · Fort · Mill · Outpost · Tavern
Native Americans Community Plaza · Corral · Estate (formerly Plantation) · Farm · Tribal Marketplace · War Hut · Fire Pit (removed)
Asians Barracks · Castle · Consulate · Monastery · Rice Paddy · Wonder
Federal Americans Arsenal · Artillery Foundry · Barracks · Capitol · Estate · Fort · Mill · Outpost · Saloon
Africans Arsenal · Field · Granary · Hut · Livestock Market · Palace · Port · War Camp · Watch Tower
Unique
British Manor House
Dutch Bank
Germans Mercenary Camp
Ottomans Mosque
Russians Blockhouse
Aztecs Nobles' Hut
Haudenosaunee Longhouse · Siege Workshop
Lakota Teepee
Chinese Village · War Academy
Indians Caravanserai · Mango Grove · Sacred Field
Japanese Cherry Orchard · Dojo · Shrine
Inca Kallanka · Kancha House · Stronghold · Tambo
Swedes Torp
United States Meeting House · State Capitol
Ethiopians Mountain Monastery
Hausa University
Mexicans Cathedral · Hacienda
Italians Basilica · Lombard
Maltese Commandery · Depot · Fixed Gun · Hospital
Situational
American Citadel (formerly Maya Castle) · Athos Monastery · Battery Tower · Factory · Field Hospital · Regent's Castle
Scenario Editor/campaign only
A Mine of Unknown Origin · Cherokee War Hut · Command Post · Command Post · Fixed Gun · Fort Tower · Gunpowder Stores · Ossuary · The Fountain of Youth · Tower · Watch Tower
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