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This article is about the building in Age of Empires III. For the building of the same name in other games of the series, see Farm. |
“ | Slow, infinite source of Food. Limited to 10 gatherers. | ” |
—In-game description |
The Farm is an economic building in Age of Empires III: The WarChiefs that is unique to the Native American civilizations (Aztecs, Haudenosaunee, Inca, and Lakota).
Overview[]
The Farm the functions of a Mill and a Livestock Pen by acting as an infinite food source, although the Farm has an inferior food gather and makes herdable animals tasked to it fatten faster, as well as a Market for the purposes of hunting technologies.
Note that both villagers and herdable animals tasked to the Farm will count toward the total units allowed, so if there are already ten Villagers at the Farm, some of them will have to be removed to fatten herdable animals, or vice versa.
Tactics[]
Native Americans should use up all available Berry Bushes (equivalent in gather rate to a Mill with no upgrades) before tasking gatherers on the Farm. However, with the Haudenosaunee and Lakota abilities to spawn new huntable animals, and harvest berries, the "Furrier", and "TEAM Furrier" Home City Cards are more efficient for an early food boom strategy when combined with the initial Farm upgrades (which increase both hunting, and berries further). This relegates the Farm to a livestock pen, source of hunting, and berry upgrades until later Ages when absolutely necesarry to utilize it in infinite food production.
Units[]
Unit | Cost | Limit | Civ. |
---|---|---|---|
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100 food | 30 | |
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80 food | 20 | |
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70 food |
- The Cow requires the "Ranching" Home City Card to be trained at Farms.
Technologies[]
Age | Technology | Cost | Effect | Civ. |
---|---|---|---|---|
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75 wood 75 coin |
Herded animal gather work rate for Livestock Pen, Farm, Village, Livestock Market, and Hacienda +25% | All |
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100 wood 75 coin |
Villager gather work rate for hunted animals, Berry Bush, Cherry Orchard, Mill, Farm, Rice Paddy (food), Field (food), and Hacienda (food) +10%; Hacienda auto gather food work rate for food +10% | ||
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250 wood 250 coin |
Delivers 1 Huge Crates of Food (500 food) for every 10 minutes of the game time, up to 30 minutes | ||
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500 coin | Cavalry train time -33%, bonus damage against Walls +1.0 | ||
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400 wood 400 coin |
Delivers 2 Llamas carrying additional 350 food for every 5 minutes of the game time, up to 30 minutes | ||
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225 wood 125 coin |
Villager gather work rate for hunted animals, Berry Bush, Cherry Orchard, Mill, Farm, Rice Paddy (food), Field (food), and Hacienda (food) +15%; Hacienda auto gather food work rate for food +15%; requires Great Feast | All |
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350 wood 175 coin |
Villager gather work rate for hunted animals, Berry Bush, Cherry Orchard, Mill, Farm, Rice Paddy (food), Field (food), and Hacienda (food) +20%; Hacienda auto gather food work rate for food +20%; requires Harvest Ceremony | |
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600 food 500 wood |
Delivers 1 Eagle Runner Knight for every 2 minutes of the game time, up to 30 minutes | ||
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1,000 wood 1,000 coin |
Villager gather work rate for Mill, Farm, Rice Paddy (food), Field (food), and Hacienda (food) +50%; Hacienda auto gather food work rate for food +50%; herded animal gather work rate for Farm +50%; requires Green Corn Ceremony | All |
Further statistics[]
Building strengths and weaknesses | |
---|---|
Strong vs. | Nothing |
Weak vs. | Everything |
Improvements | |
Hit points | ![]() ![]() |
Cost | ![]() ![]() ![]() |
Build time | ![]() ![]() |
Other | ![]() ![]() ![]() |
Home City Cards[]
- Click for a list of Home City Cards related to the Farm
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
- Shared
Card | Description | Age |
---|---|---|
![]() | Building hit points +25% | ![]() |
Card | Description | Age |
---|---|---|
![]() | Delivers 3 Farm Travois | ![]() |
Card | Description | Age |
---|---|---|
![]() | Unit train bounty +35%, train time -20%, siege unit and artillery train time -5% instead; building build bounty +35% | ![]() |
![]() | Delivers 1 Travois | ![]() |
![]() | Delivers 2 Travois | ![]() |
![]() | Delivers 3 Travois | ![]() |
Card | Description | Age |
---|---|---|
![]() | Building hit points +30%; Town Center and Command Post damage +35% | ![]() |
Card | Description | Age |
---|---|---|
![]() | Delivers 2 War Hut Travois; building build time -25%; Town Centers, Community Plaza, Market, Corral, War Hut, Farm, Native Embassy, Estate, and Dock can be transformed into a Travois to be built elsewhere | ![]() |
![]() | Unit train bounty +40%; building build bounty +20% | ![]() |
- Native Americans
Card | Description | Age |
---|---|---|
![]() | Building hit points +40% | ![]() |
![]() | Enables Cows to be trained at Livestock Pens and Farms | ![]() |
![]() | Delivers 1 Farm Travois; Farm cost -50%, hit points +100% | ![]() |
![]() | Delivers 1 Farm Travois | ![]() |
![]() | Delivers 2 Farm Travois | ![]() |
![]() | Farm and Estate technologies (except Large Scale Gathering, Excessive Tribute, and Big Button) are free | ![]() |
![]() | Mill, Estate, Farm, Livestock Pen, Rice Paddy, Sacred Field, and Hacienda cost -40%, build time -75%; Village cost -30%, build time -60%; State Capitol Homestead Wagon, Mill Wagon, and Estate Wagon cost -40% | ![]() |
![]() | Big Button technologies cost -50% | ![]() |
- "Improved Buildings", "Ranching", and "Land Grab" are not available to the Inca.
- "1 Farm Travois" and "2 Farm Travois" are not available to the Haudenosaunee.
- "Agrarian Ways" is not available to the Lakota.
History[]
“ | The Native Americans were well versed in various agricultural techniques. Sharing their expertise with the Mayflower colonists helped ensure the colony's survival. Adaptation of agriculture among Indian Nations depended largely on usefulness and location. The Aztecs, with their home city of Tenochtitlan, engineered extremely complex systems of farming, producing crop yields capable of supporting a population of several hundred thousand people. The Iroquois were accomplished growers of fruits and vegetables. They referred to their three primary crops - corn, beans, and squash - as "The Three Sisters." The ancestors of the Sioux and other Plains Indians were farmers as well as hunters, but their descendants adopted a more nomadic buffalo-based way of life after being forced westward by the advance of the Europeans. |
” |