|This article is about the building in Age of Empires III. For the building of the same name in other games of the series, see Farm.|
|“||Slow, infinite source of Food. Limited to 10 gatherers.||”|
The Farm is an economic building in Age of Empires III: The WarChiefs that is unique to the Native American civilizations (Aztecs, Haudenosaunee, Incas, and Lakota). It combines the functions of a Mill and a Livestock Pen by acting as an infinite food source, although the Farm has an inferior food gather rate (0.5 food), and makes livestock tasked to it fatten faster, as well as a Market for the purposes of hunting improvements.
Note that both villagers and livestock tasked to the Farm will count toward the total units allowed, so if there are already ten Villagers at the Farm, some of them will have to be removed to fatten livestock, or vice versa.
Tactics[edit | edit source]
Native Americans should use up all available Berry Bushes (equivalent in gather rate to a Mill with no upgrades) before tasking gatherers on the Farm. However, with the Haudenosaunee and Lakota abilities to spawn new huntable animals, and harvest berries, the "Furrier", and "TEAM Furrier" Home City Cards are more efficient for an early food boom strategy when combined with the initial Farm upgrades (which increase both hunting, and berries further). This relegates the Farm to a livestock pen, source of hunting, and berry upgrades until later Ages when absolutely necesarry to utilize it in infinite food production.
Units[edit | edit source]
|Unit||Cost||Init. food||Max. food||Limit|
- The Cow requires the Ranching Home City Card to be trained at Farms.
Technologies[edit | edit source]
|Selective Breeding||150 wood,
|Livestock fattens 25% faster||All|
|Strawberry Festival||250 wood,
|Ships 500 food for every 10 minutes the game has passed, up to 30 minutes||Haudenosaunee|
|Horsemanship||500 coin||Cavalry get +10% hit points||Lakota|
|Urcuchillay Worship||400 wood,
|Ships 2 fattened Llamas for every 5 minutes the game has passed, up to 30 minutes||Incas|
|Great Feast||100 wood,
|Villagers gather food 10% faster||All|
|Harvest Ceremony||225 wood,
|Villagers gather food 15% faster; requires Great Feast|
|Green Corn Ceremony||350 wood,
|Villagers gather food 20% faster; requires Harvest Ceremony||All|
|Cinteotl Worship||600 food,
|Ships 1 Eagle Runner Knight for every 2 minutes the game has passed, up to 30 minutes||Aztecs|
|Large Scale Gathering||1,000 wood,
|Villagers gather food 50% faster and livestock fattens 50% faster; requires Green Corn Ceremony||All|
Further statistics[edit | edit source]
|Building strengths and weaknesses|
|Hit points||Flying Buttress (+20%)|
|Construction cost|| Cree Textile Craftsmanship (-25% wood)|
Tupi Forest Burning (-20% wood)
|Other||Cherokee Basket Weaving (improvements except Selective Breeding, Large Scale Gathering, and Big Buttons cost no wood)|
Home City Cards[edit | edit source]
|Click for a list of Home City Cards related to the Farm|
Green: TEAM Shipment that is sent to each player in a team
Native Americans[edit | edit source]
History[edit | edit source]
|“||The Native Americans were well versed in various agricultural techniques. Sharing their expertise with the Mayflower colonists helped ensure the colony's survival. Adaptation of agriculture among Indian Nations depended largely on usefulness and location.
The Aztecs, with their home city of Tenochtitlan, engineered extremely complex systems of farming, producing crop yields capable of supporting a population of several hundred thousand people.
The Iroquois were accomplished growers of fruits and vegetables. They referred to their three primary crops - corn, beans, and squash - as "The Three Sisters."
The ancestors of the Sioux and other Plains Indians were farmers as well as hunters, but their descendants adopted a more nomadic buffalo-based way of life after being forced westward by the advance of the Europeans.