|This article is about the building in Age of Empires. For other uses of the term, see Farm.|
The Farm is a building in Age of Empires that provides a reliable supply of food, which can only be gathered by Villagers. The Market must be built in order to build Farms. Unupgraded Farms provide 250 food.
Although multiple Villagers can gather from a Farm at once, secondary Villagers cannot gather food until the original Farmer leaves to deposit food. Farms do not allow units (even the Villager) to pass through it (meaning the player has to be careful about their placement). They cannot be automatically reseeded.
- Domestication: Increases food production by 75 points, to a total of 325 food.
- Plow: Increases food production by 75 points, to a total of 400 food.
- Irrigation: Increases food production by 75 points, to a total of 475 food.
Civilization bonuses Edit
Definitive Edition changes Edit
In the Definitive Edition, both the appearance and mechanics of Farms change. Farms no longer include the little huts in their graphics, which means all units can walk on them, friend or foe. Also, the player can right click with a Villager on the Farms when exhausted and they will rebuild them.
"The humble farm was the foundation of the great civilizations of antiquity and most human societies since. The farm was the technological advance that provided the large and dependable supplies of food necessary for civilization to arise. Farming began when edible seeds and fruits were preserved from one growing season and systematically planted in prepared ground the following season. The plant that resulted were nurtured and protected until the edible produce was suitable for harvest. Important farming advancements in ancient times included irrigation of rich but arid land, the plow that opened the soil for receiving seeds, and the continual selection of seeds from the most succesful plants that gradually improved food plant yields."—Age of Empires manual