Export can be an important resource as the Consulate grants access to European ally-dependent buildings, technologies, and units, while its shipments arrive much faster than Home City Cards.
Gather export 35% faster but gather other resources 5% slower
Gather export 60% faster but gather other resources 10% slower
Note:The 5% increase to gather rates for the Indians and Chinese by selecting the French at the consulate reduces the -5% penalty to a very neglible amount in exchange for 35% greater export. It lowers the -10% to around 5% as well. With a Japanese ally sending TEAM Chonindo both the Chinese and Indians using the French will have a bonus to other gather rates running +60% to export gather rate. Finally, Klamath Work Ethos adds a 5% gather rate bonus as well, further countering the penalty on maps where they are present.
Gather rates[]
This table shows the initial gathering rates. The building, and card granted trickle rates are fixed and can not be increased via the Consulate, though they can be stacked with other trickle cards, or buildings available to that civilization. The Chinese have the best trickle export generation potential.
4.176/min per Settler Wagon gathering resources (limit 2, requires Germans as an ally)
Note:TEAM Sumptuary Laws is roughly equivalent to 3.33 villagers gathering export, while the regular version of the card is equivalent to 4.32 villagers gathering the resource. This is before applying the bonuses to other resources. In regards to the experience aspect, the team card is equivalent to a 5% increase to the base passive trickle while the regular version is a 7.5% increase.
Note:Asian Villagers' auto Export gather rate is 0.03/s, and Asians have +16% hidden base rates. Consulate Export gather rate adjustments give Villagers +35%/+60% base gather rate. Auto Export gather rate is not affected by upgrades.
Home City Cards[]
Click for a list of Home City Cards related to Export
Some cards are highlighted with:
Green
TEAM Shipment that is sent to each player in a team
Purple
Shipment that can be sent an INFINITE number of times
Consulate armies/units' train time -50%; Consulate shipments/technologies cost -40% (-300 export for Brigades) and arrives/are researched twice as fast (except Brigades)
Diplomatic Intrigue
Get +300 export and relations cost -75% (also ships 1 Villager for the Indians)
Native Crafts
Each different allied Minor civilization sends a shipment of 300 export (also ships 1 Villager for the Indians)
Gives a trickle of 0.6 export; Consulate Armies cost -15% export but Indian units costs +2.5% (except Villagers, Fishing Boats, and Sacred Cows which costs +5%), +1 Hindu Villager