This page contains all Home City Cards available for the Ethiopian civilization in Age of Empires III: Definitive Edition - The African Royals.
- Green: TEAM Shipment that is sent to each player in a team
- Purple: Shipment that can be sent an INFINITE number of times
- Red: Shipment that can be sent twice

| Card | Description | Age |
|---|---|---|
| Ships 2 Villagers and 1 Abun | ||
| Ships 10 Villagers | ||
| Ships 4 Zebu Cattles | ||
| Ships 4 Villagers | ||
| Ships 3 Villagers | ||
| Ships 1 Villager and 1 more for each Villager lost before this card is sent (max. 15); costs 50 food | ||
| Ships 300 food | ||
| Ships 600 food | ||
| Ships 700 food | ||
| Ships 1,000 food | ||
| Ships 300 wood | ||
| Ships 600 wood | ||
| Ships 700 wood | ||
| Ships 1,000 wood | ||
| Ships 300 coin | ||
| Ships 600 coin | ||
| Ships 700 coin | ||
| Ships 1,000 coin | ||
| Ships 1,600 coin | ||
| Ships 1,200 wood | ||
| Ships 300 influence | ||
| Ships 600 influence | ||
| Ships 700 influence | ||
| Ships 1,000 influence | ||
| Ships 1,600 influence | ||
| Ships 8 Zebu Cattle and 1 Livestock Market Builder | ||
| Ships 1 Prize Bull, worth 750 food and can fatten 900 food | ||
| Ships 1 Town Center Builder | ||
| Receives a shipment of 200 influence with every Home City shipment including this one | ||
| Ships 3 Villagers |

| Card | Description | Age |
|---|---|---|
| Ships 2 Oromo Warriors | ||
| Ships 4 Oromo Warriors | ||
| Ships 7 Oromo Warriors | ||
| Ships 6 Javelin Riders | ||
| Ships 14 Javelin Riders | ||
| Ships 6 Gascenya | ||
| Ships 9 Gascenya | ||
| Ships 8 Gascenya | ||
| Ships 16 Gascenya | ||
| Ships 6 Shotel Warriors | ||
| Ships 9 Shotel Warriors | ||
| Ships 8 Shotel Warriors | ||
| Ships 15 Shotel Warriors | ||
| Shotel Warriors get +15% hit points and attack | ||
| Ships 7 Neftenya | ||
| Ships 12 Neftenya | ||
| Ships 5 Neftenya | ||
| Ships 1 Sebastopol Mortar | ||
| Ships 2 Sebastopol Mortars | ||
| Ships 1 Sebastopol Mortar; costs free to ship the first time and 600 influence after | ||
| Ships 1 Sebastopol Mortar; costs 500 influence | ||
| Gascenya get +15% attack | ||
| Gascenya get +15% hit points | ||
| Ranged infantry get +5% speed | ||
| Gunpowder Infantry get +5% attack; Neftenya available from the Commerce Age | ||
| Gascenya and Neftenya get +15% hit points and attack | ||
| Neftenya get +10% hit points and +5% siege resistance | ||
| Receive coin when an enemy Infantry, Cavalry, shock infantry, or Healer is killed equal to 30% of their experience bounty | ||
| Villagers get +35% hit points; outlaws get +15% hit points and take -1 population; units affected by villager upgrades get +10% hit points | ||
| Javelin Riders and Oromo Warriors get +20% attack and +10% resistance | ||
| Replaces the Ras' Chaos ability with Mayhem | ||
| Experience bounty from enemies killed by the player reduces the cost of Age advances; Heroes reduce the cost by three times the bounty of enemies they killed (the Age advance cost can be reduced to up to -99% this way and the cost reduction resets in each Age) | ||
| Rases' Fealty Aura increases their hit points and attack by 2% and 1%, respectively, for every non-military unit and building in the AOE; Every military unit and building increase Rases' hit points and attack by 3% and 1.5%, respectively | ||
| Ras respawn time -30%; Ships 1 additional Ras | ||
| Neftenya get +15% attack; Ships an additional Ras | ||
| Elite Infantry upgrade is free and researched instantly; Champion Infantry upgrade cost and research time -50%; Legendary Infantry upgrade cost and research time -20%; Ships 5 Gascenya and Shotel Warriors; costs 1,000 influence | ||
| Ships 12 Gascenya |

| Card | Description | Age |
|---|---|---|
| Rases can use the Roar of the Lion! ability; Receives a Lhota the Pet Lion with every Home City shipment including this one | ||
| Mines worked by Mountain Monasteries last 25% longer; Ships 1 Abun and Mountain Monastery Builder | ||
| Mountain Monastery technologies' cost -30% and research time -50% | ||
| All units get +5% hit points and regeneration capability even while in combat | ||
| Ships 400 influence for each Mountain Monastery built | ||
| Existing and new Mountain Monasteries have 900 coin | ||
| Each different allied native tribe sends a shipment of their respective native warriors | ||
| Ships 3 Trade Builders | ||
| Town Centers get +50% attack; Kebele Chitet and Woreda Chitet available at the Town Center | ||
| Ships 2 Camp Builders | ||
| Ships 1 Camp Builder, wich can be used to build a War Camp or Watch Tower | ||
| Palace build limit +1; Ships 1 Palace Builder and 300 influence | ||
| Ships 2 Palace Builders | ||
| Ships 3 Abuns and increases Abun build limit by 1 | ||
| Ships 5 Abuns and increases Abun build limit by 3 | ||
| Grants Fortified Cities; Watch Tower build limit +3; Palace build limit +2; Ships 3 Camp Builders and 2 Palace Builders | ||
| Fields and Granaries get +75% hit points and build time -50%; Fields become free | ||
| Ports get +100% attack damage and repair ships twice as fast; Warship train time -33% | ||
| Levied Bowmen, Gunners, and Spearmen no longer lose hit points and have their multiplier against villagers removed | ||
| All units train time -15%; Hero respawn time -15% | ||
| Livestock Markets get -20% buy factors and +20% sell factors; Livestock exchange rates recover 50% faster | ||
| Grants Sentry Tower, Guard Tower, City Walls, and Heavy Fixed Guns upgrades (if not already); costs 250 wood | ||
| Ships 1 Trade Builder (only for the Ethiopian player); Trading Posts get +33% hit points and -20% cost | ||
| Buildings get +25% hit points; Town Centers and Palaces get +50% hit points instead; Mountain Monasteries get +100% hit points instead; Walls get +225% hit points instead |

| Card | Description | Age |
|---|---|---|
| Villagers gather coin instead of food from Berry Bushes and Cherry Orchards at 90% of the food gathering rate | ||
| Livestock exchange rate -20%; Ships 2 fattened Zebu Cattle | ||
| Fishing and Battle Canoes gather 25% faster | ||
| Fishing and Battle Canoes gather 30% faster | ||
| Villagers gather from trees and Mango Groves 15% faster; Trees last 15% longer | ||
| Villagers and Abuns gather from mines (including those with a Mountain Monastery on top of it) 20% faster | ||
| Granaries improve wood gathering rate by 15%, and further improves huntable animal and Berry Bush gathering rates by 5% | ||
| Trade Routes generate 30% more resources; Trading Post generate 1.6× more influence | ||
| Villager cost and train time -15% | ||
| Zebu Cattle and Prize Bulls can build Fields and work on them | ||
| Villagers and Fishing Boats gather food 25% faster | ||
| Villagers gather resources 15% faster | ||
| Exchanges all food for 0.75× the influence | ||
| Villagers gather from huntable animals 15% faster, and gather from Berry Bushes and Cherry Orchards 20% faster; Huntable animals last 7.5% longer; Berry Bushes and Cherry Orchards last 10% longer | ||
| Villagers gather food from huntable animals, Berry Bushes, Cherry Orchards, and Fields 15% faster | ||
| Villagers and Fishing Boats gather coin 20% faster | ||
| Gascenya, Shotel Warriors, Neftenya, Javelin Riders, and Ordinance Besteiros generate 0.03 influence/sec. Oromo Warriors generate 0.09 influence/sec. |

| Card | Description | Age |
|---|---|---|
| Ships 22 Somali Darood Militia; costs 1,000 influence | ||
| Ships 2 War Dhows; costs 500 influence | ||
| Ships 7 Cannoneers; costs 500 influence | ||
| Ships 12 Cannoneers; costs 1,000 influence | ||
| Ships 11 Askaris; costs 1,000 influence | ||
| Ships 5 Sennar Horsemen; costs 1,000 influence | ||
| Ships 9 Gatling Camels; costs 2,000 influence | ||
| Native warriors, mercenaries, and outlaws cost -15% (also affects shipments) | ||
| The Ras increases the attack of warships he is garrisoned in by +35% (stacks if multiple Rases are garrisoned in one ship) | ||
| Ships 1 Battle Canoe | ||
| Ships 3 Battle Canoes | ||
| Ships 2 Battle Canoes | ||
| Ships 2 Battle Canoes | ||
| Ships 1 Cannon Boat | ||
| Ships 1 Battle Canoe and Cannon Boat | ||
| Ships 1 War Dhow; costs 250 influence | ||
| Warships get +25% hit points and attack | ||
| Warships get +20% attack, +5 LOS, and +5 range | ||
| Ships 10 Desert Archers; costs 500 coin | ||
| Fishing Canoes and Battle Canoes, and Cannon Boats cost -15% | ||
| Ships 6 Berber Camel Riders; costs 500 influence | ||
| Ships 15 Berber Camel Riders; costs 1,000 influence | ||
| Ships 6 Conquistadors; costs 500 influence | ||
| Ships 8 Conquistadors; costs 500 influence | ||
| Ships 10 Sudanese Dervishes; costs 500 influence | ||
| Ships 15 Sudanese Dervishes; costs 500 influence | ||
| Ships 11 Somali Issa Warriors; costs 500 influence | ||
| Ships 6 Harquebusiers; Oromo Warriors, Neftenya, Levied Gunners, and Ras get +5% ranged attack; costs 1,000 influence | ||
| Ships 3 Li'l Bombards; Artillery except Culverins get +25% AOE; costs 2,500 influence |
Changelog[]
The African Royals[]
- 3 Abuns (II) Increases the build limit of Abuns by +3, 5 Abuns (III) Increases the build limit of Abuns by +5
Knights of the Mediterranean[]
- With update 13.10442, the "4 Villagers" card was removed.
- Originally, "Prize Bull" (II) Big Benny is worth 700 food, "12 Sudanese Allies" (II) sends 12 Dervishes, and "INF 1 Sebastopol Mortar" (IV) is free to ship. With update 13.27885, "Prize Bull" (II) Big Benny is worth 750 food, "12 Sudanese Allies" (II) sends 10 Dervishes, and "INF 1 Sebastopol Mortar" (IV) costs 600 influence after the first time it is shipped (but it remains free to ship the first time).
- With update 13.58326, 3 Oromo Warriors (III) Unit count increased to 4, 6 Oromo Warriors (IV) Unit count increased to 7, 3 Abuns (II) Increases the build limit of Abuns by +1, 5 Abuns (III) Increases the build limit of Abuns by +3, British Firearms (III) no longer improves the damage of all heavy ranged cavalry but instead improves the ranged damage of all Ethiopian infantry and cavalry units armed with firearms by 5% (Oromo Warrior, Neftenya, Levied Gunner, Ras); Hand Infantry Combat (III) and 4 Villagers (II) added to the Home City
| This section is most likely incomplete and may need expansion. You can help by adding to it. |
| Home City Cards in Age of Empires III | |
|---|---|
| Civilizations | |
| African | |
| Asian | |
| European | |
| Federal American | |
| Native American | |
| Campaign and Historical Battle civilizations | |
| I formerly "Iroquois"; S formerly "Sioux" | |



