| This article is about the technology in Age of Mythology. For the technology in Age of Empires, see Engineering. |
| “ | Increases siege weapon range and attack, especially against walls. | ” |
| —In-game description | ||
Engineers is a common technology in Age of Mythology that can be researched at the Fortress-type building or at the Siege Works (for the Egyptians) once the Mythic Age is reached. Once researched, it improves siege weapons.
Effects[]
Siege weapons:
- +50% attack.
- +1× attack multiplier vs.
walls. - Adds the prefix "Heavy" to the names of all siege weapons.
- Increases the range of Petroboloi, Catapults, and Fire Siphons by +2.
Note: The above effects do not affect Cheiroballistae.*
Siege weapons:
- +50% melee attack crush damage and +25% ranged attack.
- +1.1× damage multiplier vs. walls.
- Catapults, Sitting Tigers, Siege Towers, Portable Rams: 2×[Verify?] damage multiplier vs. Gates.
- Petroboloi, Catapults, Fire Siphons, Onagers, Sitting Tigers: +2 range.
Further statistics[]
God bonuses[]
Isis: -10% cost.
Freyr: Engineers costs 150 food, 250 gold but takes 100 seconds to research.
Tsukuyomi: Researching grants Bushidō XP.
Myth technologies[]
Rigsthula (Heimdall): -16.67% research time. (since Retold)
Divine Prefecture (Ōkuninushi): -37.5% research time.
Changelog[]
Age of Mythology[]
- Engineers grants siege weapons +50%
crush damage to melee attacks, +25% ranged attack damage, and +110% damage vs. walls.
The Titans[]
- Engineers affects Cheiroballistae.
Tale of the Dragon[]
- Originally, Onagers and Sitting Tigers did not get increased range from Engineers. This was fixed in patch 2.7.
Retold[]
- Engineers grants siege weapons +25% melee and ranged attack damage, and +100% damage vs. walls.
- Engineers increases the range of Fire Siphons as well, and adds the prefix word "Heavy" to the names of all siege weapons except the Cheiroballista and its hero form.
- With update 17.36100, Engineers no longer affects the Cheiroballista or its hero form.
Immortal Pillars[]
- With update 18.33318, Engineers grants siege weapons +50% melee and ranged attack damage.
History[]
| “ | While early engineers labored to make walls and other fortifications attack-proof for the defender, other engineers were working on the attacker's side to find better ways to attack fortifications. Siege engineers learned to find weaknesses in enemy fortifications, improve the power and effect of siege weapons, and otherwise prepare the way for an eventual assault. | ” |
| —In-game help section | ||