|“||Heavy cavalry armed with a lance. Good against infantry.||”|
The Elmetto has lower base damage than other cavalry, such as the Hackapell and the Stradiot, but it has a large attack bonus against infantry. It can kill most infantry in just one hit, and if there are many, the Elmetto can devastate an army of enemy infantry. Despite having a multiplier against heavy infantry, they must be used with caution and should not be pitched against an army of heavy infantry, because the heavy infantry are much cheaper and more expendable so will likely outnumber the Elmetto. Heavy infantry are reasonably effective against Elmetti, especially by the Industrial Age when Elmetti are available. Elmetti should not be fielded against enemy cavalry as they are inferior in direct battle.
With a 1,000 hit points and a very high attack of 120 against infantry, players should use Elmetti as they would use (Jat) Lancers. Despite their low speed, they massacre nearly everything that gets in their way, and players should produce them instead of Hussars if possible. Available by shipment in the Industrial Age, six of them can greatly influence a battle. Although they are tough, Agents/Assassins/Spies/Ninjas or any type of cavalry will kill them with relative ease.
The Elmetto is more powerful and slower than other typical lancer units. Compared to the Tokala Soldier, it is much slower and has less attack but is more powerful versus infantry and is more durable. Compared to the mass-produced Spanish Lancer, the Elmetto surpasses them in all aspects except for speed. Compared to the Jat Lancer, it is much better, considering their similar price. The Elmetto has higher stats in every category than the Jat Lancer except for 10% less resistance and 1.0 less speed.
|Unit strengths and weaknesses|
|Weak vs.||Cavalry, Shock Infantry|
|Hit points|| Cavalry Cuirass (+10%)|
Comanche Horse Breeding (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Pillage (+25% siege attack)|
|Sight||Town Watch (+2)|
|Speed|| Comanche Mustangs (+10%)|
Apache Endurance (+5%)
|Creation speed|| Mass Cavalry (-50%)|
Cheyenne Horse Trading (-25%)
Quechuan Diet (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Penalties||Coffee Trade (-10% speed, Dutch only)|
Home City Cards
|Click for a list of Home City Cards related to the Elmetto|
Green: TEAM Shipment that is sent to each player in a team
- The unit is named Elmeti.
The Asian Dynasties
- Due to a bug, the Repentant Elmeti can be trained in the Fortress Age.
- The Repentant Elmeti can be trained in the Industrial Age.
Knights of the Mediterranean
- The unit is renamed to Elmetto.
The Elmetto speaks Italian, which is also shared with the Li'l Bombard.
- Select 1 Sì? - Yes?
- Select 2 Pronto - Ready
- Select 3 Comando? - Order?
- Move 1 Sì - Yes
- Move 2 Lo farò - I'll do it
- Move 3 Sto per farlo - I'm about to do it
- Attack 1 Vado all'attacco! - I'm going to attack!
- Attack 2 Alla battaglia! - To the battle!
- Attack 3 Sì! - Yes!
|“||The Elmeti were non-noble knights of Italy. Their name is derived form the Italian term for helmet, referring to the headgear they wore along with their finely crafted plate armor. The Elmeti fought in a series of skirmishes between Italy and other European states during the latter half of the fifteenth century. One key battle occurred in 1487 at Ponte di Crevola, where the Milanese army, led by Trivulzio, defeated Swiss forces in a battle that foreshadowed nearly a half century of further European encroaches into Italy - a period now known as the Italian Wars.||”|