Elmetti are similar to the Indian Jat Lancer; both excel at killing infantry, though when comparing the two directly, Elmetti have significantly more hit points and slightly less damage, movement, Line of Sight, and ranged resistance. Although they excel at killing infantry, Elmetti should avoid heavy infantry, as they tend to have cavalry multipliers and are much more expendable. They are still powerful enough to massacre just about any infantry in their path, and players are recommended to train them over Hussars when possible. The only drawback is that like Jat Lancers, Elmetti are only available once the Industrial Age is reached, during which most players will likely have anti-cavalry measures in place.
In cavalry fights, the Elmetto performs fairly poorly and should avoid light ranged cavalry, as they will make short work of them despite their moderate ranged resistance.
The Germans' Battleships can train Elmetti through the "Adler von Lübeck" Home City Card (if they are available in the Tavern). The "Hire Italian Elmetti" card ships for them extra Elmetto instead of Uhlans.
The United States can get Elmetti through the "Poker" card, in the pool of random mercenaries shipped, which also randomly enables them in Saloons.
Revolutions[]
Argentina has the "Hire Italian Elmetti" card, which ships 6 Elmetti. However, if revolting from the Germans, it still ships 7 Elmetti for them.
Mercenary train time -15%, speed (except Napoleon Gun and Li'l Bombard) +7%; mercenary shipment arrive time -20%; enables Highlander to be trained at Barracks and Taverns, Royal Horseman at Stables and Taverns; Pikeman, Halberdier, Skirmisher, Hussar, and Ruyter cost +10%
Unit train bounty +10%, kill bounty -10%; Sansculotte gather work rate for crates +50%, Berry Bush and Cherry Orchard +25%, tree, Mango Grove, mine +20%, huntable animals, herded animals, Mill, Farm, and Estate +15%
"Cult of the Supreme Being" is available upon revolting to Revolutionary France.
Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
Temporarily reveals all enemies and treasures; Axe Rider can now loot treasures for double the resources or XP; hand cavalry bonus damage against treasure guardian +2.0
Transforms all Dragoons into Chinacos; hand cavalry speed +5%; costs 250 food, 250 wood
TEAM Mariachi
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
National Servant
Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
Outlaw Combat
Outlaw and mercenary hit points and damage +15%; costs 500 coin
Mercenary hit points and damage +20%; enables Landsknechts and Jaegers to be trained at Barracks, Blockhouses, Taverns (for Landsknechts), and Galleons; enables Black Riders to be trained at Stables and Galleons
Delivers 13 random mercenaries; enables up to 3 random mercenaries at Saloons; costs 3,500 coin
Indiana Mobilization
Delivers 1 Carbine Cavalry for each shipment sent so far this game, including this one; unit train time, technology research time, Age up time -10%; costs 250 food, 250 wood
Hamilton's Own
Delivers 2 Li'l Bombards and 4 Napoleon Guns; mercenary hit points and damage +25%; costs 2,500 coin
Imperial Age
Seminole Ponies
Delivers 9 Hussars; cavalry train time -10%; hand cavalry hit points and damage +15%, speed +5%
Imperial Age
"Indiana Mobilization" is available upon selecting the Indiana Federal State.
"Hamilton's Own" is available upon selecting the New York Federal State.
"Seminole Ponies" is available upon selecting the Florida Federal State.
The Elmetto speaks Italian, which is also shared with the Li'l Bombard.
Select 1Sì? - Yes?
Select 2Pronto - Ready
Select 3Comando? - Order?
Move 1Sì - Yes
Move 2Lo farò - I'll do it
Move 3Sto per farlo - I'm about to do it
Attack 1Vado all'attacco! - I'm going to attack!
Attack 2Alla battaglia! - To the battle!
Attack 3Sì! - Yes!
History[]
“
The Elmeti were non-noble knights of Italy. Their name is derived form the Italian term for helmet, referring to the headgear they wore along with their finely crafted plate armor. The Elmeti fought in a series of skirmishes between Italy and other European states during the latter half of the fifteenth century. One key battle occurred in 1487 at Ponte di Crevola, where the Milanese army, led by Trivulzio, defeated Swiss forces in a battle that foreshadowed nearly a half century of further European encroaches into Italy - a period now known as the Italian Wars.
”
Trivia[]
The Elmetto was planned to be a unique heavy cavalry unit for the Italians in the original Age of Empires III. When the civilization was cut, it became a mercenary unit instead.
The Elmetto was planned to be the Italians' unique heavy cavalry unit in the Knights of the Mediterranean expansion for the Definitive Edition, and art assets were produced for Veteran, Guard, and Imperial versions. It ultimately became the Papal Lancer, which uses a new skin for what was going to be the Guard horse and Imperial rider models. The Robber Knight treasure guardian uses the Veteran horse and Guard rider models.