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Age of Empires Series Wiki

Heavy cavalry armed with a lance. Good against infantry.
—In-game description

The Elmeti is a mercenary heavy cavalry in Age of Empires III: The WarChiefs. It is identical in role and performance to the Lancer.


The Elmeti has lower base damage than other cavalry, such as the Hackapell and the Stradiot, but it has a large attack bonus against infantry. It can kill most infantry in just one hit, and if there are many, the Elemeti can devastate an army of enemy infantry. Despite having a multiplier against heavy infantry, they must be used with caution and should not be pitched against an army of heavy infantry, because the heavy infantry are much cheaper and more expendable so will likely outnumber the Elmeti. Heavy infantry are reasonably effective against Elmeti, especially by the Industrial Age when Elmeti are available. Elmeti should not be fielded against enemy cavalry as they are inferior in direct battle.

With a 1,000 hit points and a very high attack of 120 against infantry, players should use Elmeti as they would use (Jat) Lancers. Despite their low speed, they massacre nearly everything that gets in their way, and players should produce them instead of Hussars if possible. Available by shipment in the Industrial Age, six of them can greatly influence a battle. Although they are tough, Agents/Assassins/Spies/Ninjas or any type of cavalry will kill them with relative ease.

The Elmeti is more powerful and slower than other typical lancer units. Compared to the Dog Soldier, it is much slower and has less attack but is more powerful versus infantry and is more durable. Compared to the mass-produced Spanish Lancer, the Elmeti surpasses them in all aspects except for speed. Compared to the Jat Lancer, it is much better, considering their similar price. The Elmeti has higher stats in every category than the Jat Lancer except for 10% less resistance and 1.0 less speed.

They can be trained by the Dutch at the Tavern when choosing the The Mercenary Contractor politician to advance to the Fortress Age.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Infantry
Weak vs. Cavalry, light infantry
Hit points Cavalry Cuirass.png Cavalry Cuirass (+10%)
Comanche Horse Breeding.png Comanche Horse Breeding (+10%)
Cree Tanning.png Cree Tanning (+5%)
Navajo Weaving.png Navajo Weaving (+5%)
Attack Pillage.png Pillage (+25% siege attack)
Yoga.png Yoga (+5%)
Sight Town Watch.png Town Watch (+2)
Speed Comanche Mustangs.png Comanche Mustangs (+10%)
Apache Endurance.png Apache Endurance (+5%)
Creation speed Mass Cavalry.png Mass Cavalry (-50%)
Cheyenne Horse Trading.png Cheyenne Horse Trading (-25%)
Inca Chaquis Messengers.png Incan Chasquis Messengers (-25%)
Train cost Mapuche Ad-mapu.png Mapuche Ad-mapu (-10% coin cost)
Penalties Coffee Trade.png Coffee Trade (-10% speed, Dutch only)

Home City Cards[]


The Asian Dynasties[]

  • Due to a bug, the Repentant Elmeti can be trained in the Fortress Age.

Definitive Edition[]

In-game dialogue[]

The Elmeti speaks Italian, which is also shared with the Li'l Bombard.

  • Select 1 Sì? - Yes?
  • Select 2 Pronto - Ready
  • Select 3 Comando? - Order?
  • Move 1 - Yes
  • Move 2 Lo farò - I'll do it
  • Move 3 Sto per farlo - I'm about to do it
  • Attack 1 Vado all'attacco! - I'm going to attack!
  • Attack 2 Alla battaglia! - To the battle!
  • Attack 3 Sì! - Yes!


The Elmeti were non-noble knights of Italy. Their name is derived form the Italian term for helmet, referring to the headgear they wore along with their finely crafted plate armor. The Elmeti fought in a series of skirmishes between Italy and other European states during the latter half of the fifteenth century. One key battle occurred in 1487 at Ponte di Crevola, where the Milanese army, led by Trivulzio, defeated Swiss forces in a battle that foreshadowed nearly a half century of further European encroaches into Italy - a period now known as the Italian Wars.