|This article is about the unit in Age of Empires. For the unit in Age of Empires II HD: The Forgotten, see Elephant Archer (Age of Empires II).|
The Elephant Archer is a ranged cavalry unit in Age of Empires that can be trained at the Archery Range once the Iron Age is reached. It is by far the strongest and most durable cavalry archer type in the game. It combines the hit points of the War Elephant and the attack strength and range of the Composite Bowman.
Gameplay[edit | edit source]
The Elephant Archer is used for brute strength and durability. It is a slow unit but can take siege fire better than any archer and when in large groups they are very dangerous. They do however cost a lot of food, and can drain resources quickly if too many are built at once. Another disadvantage is because of their slow speed they are extremely susceptible to conversion from Priests and the Elephant Archer's attack is not nearly as good as the Horse Archer's or Heavy Horse Archer's.
It is good to use this unit very sparingly, mostly substituted by faster units which are cheaper and have a better attack, e.g. Horse Archers. The Phoenicians provide cheaper Elephant Archers. Persian Elephant Archers are a bit faster, but lack 2 range and the difference in speed is minimal compared to the Horse Archer anyway. They are practical in some cases, especially if used for defensive purposes, but for the most part their high cost is a major downside and they can be ineffective in many situations. If resources allow it and the opponent isn't using Priests or Centurions then Elephant Archers are good as a backup unit.
Further statistics[edit | edit source]
|Unit strengths and weaknesses|
|Range|| Woodworking (+1)|
|Accuracy||Ballistics (hit moving targets)|
|Armor|| Leather Armor Archers (+2/+0)|
Scale Armor Archers (+2/+0)
Chain Mail Archers (+2/+0)
Civilization bonuses[edit | edit source]
- Carthaginians: Elephant archers have +25% hit points.
- Hittites: Elephant archers have +1 attack.
- Persians: Elephant Archers move faster.
- Phoenicians: Elephant archers are 25% cheaper.
Changelog[edit | edit source]
- Elephant Archers cost 180F/60G.
- Elephant Archers have 5 attack.
- Persian Elephant Archers move +56% (incorrectly stated to be+50%) faster.
- Elephant Archers now cost 180F/45G.
- Elephant Archers now have 6 attack. With update 38862, they have 5 attack again.
- Persian Elephant Archers now move +20% faster. With update 38862, Elephant Archers move +25% faster.
History[edit | edit source]
|“||Attempting to use elephants in combat posed a number of problems, including the central one of how the elephant would fight and cause casualties. One answer was to place a box on the elephant’s back from which archers could shoot. The archers were protected by the box and could fire down into the melee below. That worked only as long as the elephant remained standing and within range of the enemy. In the years following the death of Alexander the Great, many western kings adorned their armies with elephants but they were rarely effective. Armies of ancient India used elephants more successfully for many centuries.||”|
Gallery[edit | edit source]
|Units in Age of Empires|
|Age of Empires|
|Priest · Villager · Trade Boat · Merchant Ship · Fishing Boat · Fishing Ship · Light Transport · Heavy Transport|
|Infantry||Clubman · Axeman · Short Swordsman · Broad Swordsman · Long Swordsmen · Legion · Hoplite · Phalanx · Centurion|
|Archer||Bowman · Improved Bowman · Composite Bowman · Chariot Archer · Elephant Archer · Horse Archer · Heavy Horse Archer|
|Cavalry||Scout · Cavalry · Heavy Cavalry · Cataphract · Chariot · War Elephant|
|Siege||Stone Thrower · Catapult · Heavy Catapult · Ballista · Helepolis|
|Ship||Scout Ship · War Galley · Trireme · Catapult Trireme · Juggernaught|
|The Rise of Rome|
|Armored Elephant · Camel Rider · Fire Galley · Scythe Chariot · Slinger|