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* El Cid is the second hero in ''Age of Empires II'' who has two character models, after [[Joan of Arc]]. They are followed by [[Prithviraj]] in ''[[Age of Empires II HD: The Forgotten|The Forgotten]]'', [[Yodit]] in ''[[Age of Empires II HD: The African Kingdoms|The African Kingdoms]]'', and [[Le Loi]] in ''[[Age of Empires II HD: Rise of the Rajas|Rise of the Rajas]]''. |
* El Cid is the second hero in ''Age of Empires II'' who has two character models, after [[Joan of Arc]]. They are followed by [[Prithviraj]] in ''[[Age of Empires II HD: The Forgotten|The Forgotten]]'', [[Yodit]] in ''[[Age of Empires II HD: The African Kingdoms|The African Kingdoms]]'', and [[Le Loi]] in ''[[Age of Empires II HD: Rise of the Rajas|Rise of the Rajas]]''. |
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* El Cid is the only non-anthology campaign in ''The Conquerors'' that actually takes place in the Middle Ages. [[Attila the Hun]] takes place in Late Antiquity, and [[Montezuma]] in the Modern Age. |
* El Cid is the only non-anthology campaign in ''The Conquerors'' that actually takes place in the Middle Ages. [[Attila the Hun]] takes place in Late Antiquity, and [[Montezuma]] in the Modern Age. |
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+ | * This is the only campaign in the game that is narrated by a woman. |
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* "Cid" derives from the Arabic word ''Sidi'', meaning "Lord" or "Master", while "Campeador" is from Medieval Latin ''Campidoctor'', "Master of the Field" or roughly "Outstanding Warrior". El Cid's actual nickname in life was "El Campeador" (which he was given around the [[Brother against Brother|Battle of Golpejera]], and is used by contemporary Christian and Muslim sources alike), while Cid was a more generic term for battlefield commanders at the time. |
* "Cid" derives from the Arabic word ''Sidi'', meaning "Lord" or "Master", while "Campeador" is from Medieval Latin ''Campidoctor'', "Master of the Field" or roughly "Outstanding Warrior". El Cid's actual nickname in life was "El Campeador" (which he was given around the [[Brother against Brother|Battle of Golpejera]], and is used by contemporary Christian and Muslim sources alike), while Cid was a more generic term for battlefield commanders at the time. |
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* The story of El Cid was a factor in [[Ensemble Studios]]'s decision to include the [[Spanish (Age of Empires II)|Spanish]] as a playable civilization in ''The Conquerors'', along with the possibility of pitching them in a campaign against the [[Aztecs (Age of Empires II)|Aztecs]]. The second option for a Western European civilization was the [[Italians]]. |
* The story of El Cid was a factor in [[Ensemble Studios]]'s decision to include the [[Spanish (Age of Empires II)|Spanish]] as a playable civilization in ''The Conquerors'', along with the possibility of pitching them in a campaign against the [[Aztecs (Age of Empires II)|Aztecs]]. The second option for a Western European civilization was the [[Italians]]. |
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− | ** This campaign also made Ensemble consider the Moors as a civilization with a new Mediterranean building style shared with the Spanish and Italians, but it was dropped in favor of creating a Mesoamerican set. The Moors were then considered as a civilization with the Middle Eastern set, but were abandoned due to the Middle Eastern set having four civilizations already, and the [[Saracens]] and [[Turks]] were used for them in the campaigns. |
+ | ** This campaign also made Ensemble consider the Moors as a civilization with a new Mediterranean building style shared with the Spanish and Italians, but it was dropped in favor of creating a Mesoamerican set. The Moors were then considered as a civilization with the Middle Eastern set, but were abandoned due to the Middle Eastern set having four civilizations already, and the [[Saracens]] and [[Turks]] were used for them in the campaigns. Later on, ''The African Kingdoms'' introduced the [[Berbers]] as a Middle Eastern civilization, covering the Moors. |
* The campaign features [[gunpowder unit]]s extensively (such as [[Conquistador (Age of Empires II)|Conquistadors]] and [[Cannon Galleon]]s) due to the Spanish being a gunpowder-reliant civilization in the game, yet the campaign takes place before the use of gunpowder in Europe. |
* The campaign features [[gunpowder unit]]s extensively (such as [[Conquistador (Age of Empires II)|Conquistadors]] and [[Cannon Galleon]]s) due to the Spanish being a gunpowder-reliant civilization in the game, yet the campaign takes place before the use of gunpowder in Europe. |
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− | * Conquistadors are also referenced in the El Cid's campaign menu icon, which features a [[Wikipedia:Kettle hat|Kettle hat]] similar to those worn by them, but this type of helmet was not popularized until about 100 years after El Cid. |
+ | * Conquistadors are also referenced in the El Cid's campaign menu icon, which features a [[Wikipedia:Kettle hat|Kettle hat]] similar to those worn by them, but this type of helmet was not popularized until about 100 years after El Cid. In ''[[Age of Empires II: Definitive Edition]]'', both are changed to Spanish [[wikipedia:Morion (helmet)|Morion]] helmets, which are even more anachronistic. |
− | * The campaign icon's shield design is based on the [[Wikipedia:Heraldry of Castile#Quartering with the arms of León|arms of Castile and Leon]], but with six quarters instead of four and the two lions facing in opposite directions instead of being both to the left. |
+ | * The campaign icon's shield design is based on the [[Wikipedia:Heraldry of Castile#Quartering with the arms of León|arms of Castile and Leon]], but with six quarters instead of four and the two lions facing in opposite directions instead of being both to the left. They are changed to four quarters in the ''Definitive Edition'', but the lions still face each other. |
* The campaign menu and cutscenes use oranges as motif, as their agriculture is associated with the Valencia region. |
* The campaign menu and cutscenes use oranges as motif, as their agriculture is associated with the Valencia region. |
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− | * Many characters in the cutscenes resemble their versions in the 1961 movie ''[[Wikipedia:El Cid (film)|El Cid]]''. |
+ | * Many characters in the cutscenes resemble their versions in the 1961 movie ''[[Wikipedia:El Cid (film)|El Cid]]''. Notably, [[King Alfonso]] is depicted with a black beard, like in the film, while his unit is clean shaven. |
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Revision as of 19:08, 7 November 2019
Rodrigo Díaz de Vivar, known as El Cid or El Cid Campeador (1040s – July 10, 1099), was a Castilian knight and warlord in Medieval Spain. After his death, El Cid was mythologized into an embodiment of the ideals of Honor and Chivalry, in a process similar to King Arthur, Charlemagne, or Saladin. This legendary version found in epics like the 12th century Cantar de Mío Cid is the basis of the El Cid campaign in Age of Empires II: The Conquerors, rather than El Cid's historical career proper.
Unit
In Age of Empires II: The Age of Kings, El Cid appears as an infantry hero in the Scenario Editor with the image of a Champion. As a hero, he cannot be converted and regenerates health at a rate of 0.5 HP per second (since The Conquerors). In The Age of Kings, El Cid has the Champion's icon but in The Conquerors he receives a face portrait shared with Erik the Red and Harald Hardraade.
El Cid appears briefly in the beginning of the first and third scenarios of the El Cid campaign in The Conquerors. In both cases, El Cid is substitued by a mounted knight with a lance (similar to other campaign-only hero units), El Cid Campeador, after he comes near his horse, Babieca. Both El Cid and El Cid Campeador are key, must-survive units in the campaign.
Gallery
Campaign
“ | Spain is divided between Christian kingdoms to the north and Moorish kingdoms to the south. In the barren borderlands of Castille, Rodrigo Díaz, called El Cid, gains notoriety as a brilliant general and heroic crusader. The Cid is so popular among soldiers and peasant alike that the distrustful king of Castille sends him into exile. The Cid must join forces with his former enemies, the Moors, and fight against his beloved Castille. But an even greater threat waits across the sea in Africa, where fanatical Berber horsemen are eager to seize what the Moors could not. | ” |
—In-game campaign description |
The El Cid campaign consists of 6 scenarios. The player plays as the Spanish or Saracens, and the player color is red.
- Brother against Brother (Spanish)
- The Enemy of my Enemy (Spanish)
- The Exile of the Cid (Saracens)
- Black Guards (Saracens)
- King of Valencia (Spanish)
- Reconquista (Spanish)
The campaign's story is narrated by El Cid's widow and successor as ruler of Valencia, Jimena of Asturias, a short time after his death.
Trivia
- El Cid is the second hero in Age of Empires II who has two character models, after Joan of Arc. They are followed by Prithviraj in The Forgotten, Yodit in The African Kingdoms, and Le Loi in Rise of the Rajas.
- El Cid is the only non-anthology campaign in The Conquerors that actually takes place in the Middle Ages. Attila the Hun takes place in Late Antiquity, and Montezuma in the Modern Age.
- This is the only campaign in the game that is narrated by a woman.
- "Cid" derives from the Arabic word Sidi, meaning "Lord" or "Master", while "Campeador" is from Medieval Latin Campidoctor, "Master of the Field" or roughly "Outstanding Warrior". El Cid's actual nickname in life was "El Campeador" (which he was given around the Battle of Golpejera, and is used by contemporary Christian and Muslim sources alike), while Cid was a more generic term for battlefield commanders at the time.
- The story of El Cid was a factor in Ensemble Studios's decision to include the Spanish as a playable civilization in The Conquerors, along with the possibility of pitching them in a campaign against the Aztecs. The second option for a Western European civilization was the Italians.
- This campaign also made Ensemble consider the Moors as a civilization with a new Mediterranean building style shared with the Spanish and Italians, but it was dropped in favor of creating a Mesoamerican set. The Moors were then considered as a civilization with the Middle Eastern set, but were abandoned due to the Middle Eastern set having four civilizations already, and the Saracens and Turks were used for them in the campaigns. Later on, The African Kingdoms introduced the Berbers as a Middle Eastern civilization, covering the Moors.
- The campaign features gunpowder units extensively (such as Conquistadors and Cannon Galleons) due to the Spanish being a gunpowder-reliant civilization in the game, yet the campaign takes place before the use of gunpowder in Europe.
- Conquistadors are also referenced in the El Cid's campaign menu icon, which features a Kettle hat similar to those worn by them, but this type of helmet was not popularized until about 100 years after El Cid. In Age of Empires II: Definitive Edition, both are changed to Spanish Morion helmets, which are even more anachronistic.
- The campaign icon's shield design is based on the arms of Castile and Leon, but with six quarters instead of four and the two lions facing in opposite directions instead of being both to the left. They are changed to four quarters in the Definitive Edition, but the lions still face each other.
- The campaign menu and cutscenes use oranges as motif, as their agriculture is associated with the Valencia region.
- Many characters in the cutscenes resemble their versions in the 1961 movie El Cid. Notably, King Alfonso is depicted with a black beard, like in the film, while his unit is clean shaven.
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