
Overview[]
- Worker unit: Laborer.
- Resource drop-off sites: Granary - food, Lumber Camp - wood, Mining Camp - gold.
- Start with a Pharaoh, a Priest, and three Laborers.
- The Pharaoh is limited to one and can empower buildings, improving construction speed, work rate, and resource collection.
- Start with 200 food, 100 wood, 50 gold.
- Farms are available since the Archaic Age.
- Laborers, Caravans, and Fishing Ships gather resources 10% slower than their Greek counterparts.
- Human soldiers of the same unit type are not upgraded together. Instead, unit lines have to be upgraded separately.
- Buildings do not cost wood.
- Resource drop-off sites, Houses, Armories, and Markets are free.
- Other buildings except Temples cost (more) gold instead.
- Wonders cost -100% wood, +50% gold.
- Town Centers and Village Centers cost 550 gold.
- Farms cost 70 gold.
- Docks cost 50 gold.
- Laborers construct buildings 25% slower than their Greek counterparts.
- Can build Monuments to generate favor. Major gods provide various aura benefits through Monuments.
- Watch Tower upgrade costs 100 wood, 100 gold.
- Fishing Ships can construct Obelisks and Lighthouses.
- Warships cost -10%.
The following buildings, units, and technologies are available to the Egyptians in Age of Mythology. Myth technologies and units are not included, only the ones available to all three major gods.
Military buildings[]
Barracks[]
Siege Works[]
Siege Works |
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Siege Tower |
Catapult | |||||
Draft Horses |
Engineers |
Migdol Stronghold[]
Temple[]
Temple |
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Priest |
Hands of the Pharaoh |
Omniscience |
Dock[]
Dock |
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Fishing Ship |
Purse Seine |
Salt Amphora |
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Transport Ship |
Enclosed Deck |
Conscript Sailors | ||||
Kebenit |
Heroic Fleet |
Heavy Warships |
Champion Warships | |||
Ramming Galley |
Leviathan |
War Turtle | ||||
War Barge |
Defensive structures[]
Wall[]
Wooden Wall |
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Stone Wall |
Fortified Wall |
Citadel Wall |
Tower[]
Sentry Tower |
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Watch Tower (Automatic) |
Guard Tower |
Ballista Tower | ||||
Signal Fires |
Carrier Pigeons |
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Crenellations Requires |
Boiling Oil Requires |
Research[]
Armory[]
Armory |
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Copper Weapons |
Bronze Weapons |
Iron Weapons | ||||
Copper Armor |
Bronze Armor |
Iron Armor | ||||
Copper Shields |
Bronze Shields |
Iron Shields | ||||
Ballistics |
Burning Pitch |
Economy[]
Town Center[]
Town Center |
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Classical Age |
Heroic Age |
Mythic Age |
Secrets of the Titans | |||
Laborer |
Masons |
Architects |
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Priest |
Fortified Town Center |
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Pharaoh (Automatic) |
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Mercenary |
Mercenary Cavalry |
Granary[]
Granary |
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Husbandry |
Survival Equipment |
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Plow |
Irrigation |
Flood Control |
Lumber Camp[]
Lumber Camp |
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Hand Axe |
Bow Saw |
Carpenters |
Mining Camp[]
Mining Camp |
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Pickaxe |
Shaft Mine |
Quarry |
Market[]
Market |
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Camel Caravan |
Coinage | |||||
Tax Collectors |
Ambassadors |
Obelisk[]
Obelisk |
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Signal Fires |
Carrier Pigeons |
Others[]
House |
Village Center |
Wonder |
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Farm |
Titan Gate |
Titan | ||||||
Monument |
Lighthouse |
Notes[]
Images[]
| Technology trees in Age of Mythology | |
|---|---|
(Immortal Pillars) | |
| Removed | |
(Tale of the Dragon) | |


