In-game, the Egyptians are specified as a Chariot and Priest civilization.
Characteristics[]
Civilization bonuses[]
- Farms cost -20%.*
- Gold Miners work 20% faster and carry +2 gold.
- Chariot units have +33% hit points.
- Priests have +2/+3 range in the Bronze/Iron Age.
Team bonus[]
- Priests have +1 pierce armor.
Missing technologies[]
Missing units[]
- Broad Swordsman, Horse Archer, Cavalry, Armored Elephant, Catapult, Ballista, Phalangite, Fire Galley
Tech tree key[]
- Blue: Units
- Red: Buildings
- Green: Technologies
- Grey: Unavailable to this civilization
Military[]
Barracks[]
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Archery Range[]
Barracks |
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Improved Bow |
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Wheel |
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Stable[]
Barracks |
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Wheel |
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Siege Workshop[]
Archery Range |
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Academy[]
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Dock[]
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Catapult Trireme |
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War Galley |
Temple[]
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Defensive structures[]
Granary[]
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Research[]
Storage Pit[]
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Government Center[]
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Economy[]
Town Center[]
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Market[]
Granary |
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Other[]
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Image format[]
Technology trees in Age of Empires | |
---|---|
East Asian architecture | Choson · Lac Viet · Shang · Yamato |
Egyptian architecture | Assyrians · Egyptians · Hittites |
Greek architecture | Greeks · Minoans · Phoenicians |
Mesopotamian architecture | Babylonians · Persians · Sumerians |
Roman architecture | Carthaginians · Macedonians · Palmyrans · Romans |