This article is about the god power in the handheld video game. For the god power in the PC game, see Earthquake. |
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โ | Shake the earth with war! Ares rides to battle this day! | โ |
—Ares upon casting Earthquake |
Earthquake is a Greek god power in Age of Empires: Mythologies available to worshipers of Ares. It causes the map to tremble, damaging all enemy units and buildings.
Strategy[]
Earthquake can be cast anywhere on the map, causing the ground to shake violently. Once the earth settles, all enemy units and buildings on the map receive considerable damage. Players can then immediately follow up with an attack to finish off the weakened enemy units. Any enemy unit that was being trained will instantly die, enabling the player to attack unit production buildings immediately. Attacking immediately after casting Earthquake is critical as the enemy may make full use of their Priests and heal as many units as possible.
If Earthquake is used as early as Age II when units have only 75% of their usual HP, the number of units likely to die from the tremors alone is increased, giving the player an early game advantage. It can however be saved for later when the enemy has more units that can suffer from the tremors, leaving the enemy with a large army of weak soldiers that cannot be replaced until more population space is available.