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==Strategy==
 
==Strategy==
 
More damage is dealt towards the center of the area of affect, and less towards the edges. It does not affect farms. Since it deals crush damage most units are not or barely effected. This is extremely useful for attacking an enemy settlement since it essentially destroys all buildings in an enemy town. This prevents enemies from creating more units in the area and they lose the support of any defensive structures.
 
More damage is dealt towards the center of the area of affect, and less towards the edges. It does not affect farms. Since it deals crush damage most units are not or barely effected. This is extremely useful for attacking an enemy settlement since it essentially destroys all buildings in an enemy town. This prevents enemies from creating more units in the area and they lose the support of any defensive structures.
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== Trivia ==
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*Originally Earthquake showed visuals of cracked earth, however for unspecified reasons the cracks were cut, with only hidden invisible prototype definitions left.
   
 
== Gallery ==
 
== Gallery ==

Revision as of 14:10, 18 March 2017

Template:Infobox God PowerThe Earthquake is a Mythic Age god power available to Artemis. It deals massive amounts of crush damage across a wide area when unleashed.

Strategy

More damage is dealt towards the center of the area of affect, and less towards the edges. It does not affect farms. Since it deals crush damage most units are not or barely effected. This is extremely useful for attacking an enemy settlement since it essentially destroys all buildings in an enemy town. This prevents enemies from creating more units in the area and they lose the support of any defensive structures.

Trivia

  • Originally Earthquake showed visuals of cracked earth, however for unspecified reasons the cracks were cut, with only hidden invisible prototype definitions left.

Gallery

Template:God Powers