Age of Empires Series Wiki
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{{Quote|A good start is half the battle. Train yourself to build an effective Dark Age economy in order to gain an early advantage over your opponent.|Description}}
 
{{Quote|A good start is half the battle. Train yourself to build an effective Dark Age economy in order to gain an early advantage over your opponent.|Description}}

Revision as of 18:31, 11 November 2019

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A good start is half the battle. Train yourself to build an effective Dark Age economy in order to gain an early advantage over your opponent.
—Description

Early Economy is the first scenario of The Art of War in Age of Empires II: Definitive Edition. It tests the player's skill on managing their economy early in the game.

Intro

Sun Tzu teaches us not only how to engage our enemies but also how to manage logistics. An army cannot fight without proper supplies. Without food, arrows, and arms, an army cannot stand its ground.

In the words of Sun Tzu: 'Bring war material with you from home, but forage in enemy territory. Then the army will have enough food to survive.'

Let us see if you understand this advice.

Scenario instructions

Objectives

Hints

  1. To earn a medal for this challenge, you must vigilantly manage your Villagers at all times so they are not idle, and assure that your Town Center never stops producing Villagers.
  2. If you are having a trouble with this challenge, observe your ally – he has done this before.
  3. To lure a Boar, send one Villager to shoot it twice. If you only shoot it once, it may not follow you the entire way back. After you have shot it for the second time, task your Villager to return to the Town Center. Once the Boar is close to the Town Center, task your other Villagers to kill it.
  4. Killing an animal with a military unit or building like a Town Center or a Watch Tower—anything that is not a Villager—will spoil the meat and you will not be able to harvest it.
  5. You will need at least six Villagers collecting food to keep your Town Center training Villagers at all times.

Scouts

Your scouts report:

  • Your small Dark Age settlement is populated by three Villagers and a Scout Cavalry.
  • Your allies (2, Yellow) live to the south. A river separates their village from yours.

Medals

Gold: Complete the scenario in 8 minutes
Silver: Complete the scenario in 10 minutes
Bronze: Complete the scenario in 13 minutes

Strategy

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