| This article is about the scenario in Age of Empires III: Definitive Edition. For scenario in Age of Empires II: Definitive Edition, see Defending Against A Rush. |
| “ | Let us see if you are up to the task of defending your town against invaders. | ” |
| —Last lines spoken in the video introduction. | ||
Early Defense is the sixth scenario of The Art of War in Age of Empires III: Definitive Edition. This scenario serves as a test to the player's skill at managing an early defense by using the concept of early enemy attacks and rushes.
Video instruction[]
Garrisoned Settlers and Defensive Strategies
Just as there strategies for growing your town's economy, there are also military strategies. First, we must focus on defense. Your enemies may attack you to attempt to cripple your economy. You must learn how to react and defend against such attacks.
You main method of defense is garrisoning your Settlers inside nearby Town Centers or Outposts. This will allow your Settlers to fire upon enemy soldiers. Your Town Center can also be used to call Militiamen, soldiers whose high attack make them an excellent choice for repulsing enemy attacks. Just know that Militiamen lose hitpoints over time, making them poor offensive units.
Attacking a town and destroying buildings will take a long of time for a player without siege equipment. If you have military buildings of your own, take the enemy's slow advance as an opportunity to train some soldiers. Alternatively, if you have earned a shipment, you can call up some troops from your home city.
Scenario instructions[]
Primary objectives[]
- Advance to the Fortress Age.
Secondary objectives[]
- Call on Militiamen to defend your settlement.
- Send a Home City shipment to defend your town.
Player[]
Player[]
- Portuguese (
Portuguese): The player starts with one Town Center and some military buildings, and has to concentrate on the enemy waves and the objectives to win the medals.
Enemy[]
- British (
British): The enemy will attack in waves with Musketeers and Pikemen to stop the player from booming.
Home City Cards[]
- Click here to see an overview of all Home City Cards available in the "Early Defense" The Art of War

| Card | Description | Age |
|---|---|---|
| Town Center and Command Post damage +50%, can use Conscription | ||
| Building hit points +40% | ||
| Villager and fishing boat gather work rate for all resources +10% | ||
| Delivers 1 Huge Crates of Food and 2 Crates of Food | ||
| Delivers 1 Huge Cords of Wood and 1 Cords of Wood | ||
| Delivers 1 Huge Cords of Wood and 2 Cords of Wood | ||
| Delivers 1 Huge Chests of Coin and 1 Chests of Coin | ||
| Delivers 1 Huge Chests of Coin and 2 Chests of Coin | ||
| Delivers 8 Crossbowmen | ||
| Delivers 6 Musketeers |
Medals[]
- Gold: Complete the scenario in 3 minutes.
- Silver: Complete the scenario in 5 minutes.
- Bronze: Complete the scenario in 10 minutes.
Treasures[]
There are two treasures on the map:
Click for a list of treasures and their guardians related to the "Early Defense" The Art of War
| Treasure | Reward | Guardians |
|---|---|---|
| Coypu whose pelts are worth | 35 coin | None |
| Squash plants worth | 75 food | 2x |
The map[]
The map is based on the Pampas map. It features a river to the southwest and west and Capybaras near the base to hunt. Since this is a timed and limited scenario, the player should focus on Capybaras and get them as close as possible to the Town Center to maximize food harvest, advance in age, and create the required troops to defend the town and win the scenario.
Strategy[]
| This section is most likely incomplete and may need expansion. You can help by adding to it. |
The player will suffer some early attacks from the enemy. The player can send the Town Militia card from the Home City to get more defenders quickly. In the middle of the enemy waves, the player should advance to the Commerce Age to get the Crossbowmen and Musketeers cards. Once they get a robust defense, the player can use booming and turtle strategies to advance to the Fortress Age to win the scenario.
Trivia[]
- This is the only scenario in Age of Empires III aside from Christopher da Gama's Expedition where the player plays as the Portuguese.
- Fighting between the Portuguese and the British never occurred in real life, as they have been uninterrupted allies since 1373 (with the only exceptions being when Portugal was part of the Iberian Union between 1580 and 1640 and the first year of the War of the Spanish Succession in 1701-1702).

