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This page contains all Home City Cards available to the Dutch civilization in Age of Empires III, including The WarChiefs and The Asian Dynasties expansions.

  • Green: TEAM Shipment that is sent to each player in a team
  • Violet: Shipment that can be sent an INFINITE amount of times

Dutch Home City 1.png
Card Description Age HC level
Spanish Home City 1 (2 Settlers).png 2 Settlers Ships 2 Settlers
Ages discovery.jpg
1
Spanish Home City 1 (4 Settlers).png 4 Settlers Ships 4 Settlers
Ages colonial.jpg
1
Spanish Home City 1 (3 Settlers).png 3 Settlers Ships 3 Settlers
Ages discovery.jpg
10
Dutch Home City 1 (3 Envoys).png TEAM 3 Envoy Ships 3 Envoys
Ages discovery.jpg
1
Spanish Home City 1 (300 Food).png Crates of 300 Food Ships 300 food
Ages discovery.jpg
1
Spanish Home City 1 (600 Food).png Crates of 600 Food Ships 600 food
Ages colonial.jpg
1
Spanish Home City 1 (700 Food).png Crates of 700 Food Ships 700 food
Ages colonial.jpg
10
Spanish Home City 1 (1000 Food).png Crates of 1000 Food Ships 1,000 food
Ages fortress.jpg
10
Portuguese Home City 1 (1600 Food).png Crates of 1600 Food Ships 1,600 food
Ages industrial.jpg
25
Spanish Home City 1 (300 Wood).png Cords of 300 Wood Ships 300 wood
Ages discovery.jpg
1
Spanish Home City 1 (600 Wood).png Cords of 600 Wood Ships 600 wood
Ages colonial.jpg
1
Spanish Home City 1 (700 Wood).png Cords of 700 Wood Ships 700 wood
Ages colonial.jpg
10
Spanish Home City 1 (1000 Wood).png Cords of 1000 Wood Ships 1,000 wood
Ages fortress.jpg
10
French Home City 1 (1600 Wood).png Cords of 1600 Wood Ships 1,600 wood
Ages industrial.jpg
25
Spanish Home City 1 (300 Coin).png Chests of 300 Coin Ships 300 coin
Ages discovery.jpg
1
Spanish Home City 1 (600 Coin).png Chests of 600 Coin Ships 600 coin
Ages colonial.jpg
1
Spanish Home City 1 (700 Coin).png Chests of 700 Coin Ships 700 coin
Ages colonial.jpg
10
British Home City 1 (1000 Coin).png Chests of 1000 Coin Ships 1,000 coin
Ages fortress.jpg
10
Spanish Home City 1 (7 Sheep).png 7 Sheep Ships 7 Sheeps
Ages discovery.jpg
1
Spanish Home City 1 (15 Sheep).png 15 Sheep Ships 15 Sheeps
Ages discovery.jpg
1
Spanish Home City 1 (Covered Wagon).png 1 Covered Wagon Ships 1 Covered Wagon
Ages fortress.jpg
1
Spanish Home City 1 (2 Surgeons).png TEAM 2 Surgeons Ships 2 Surgeons
Ages colonial.jpg
10
Spanish Home City 1 (4 Surgeons).png 4 Surgeons Ships 4 Surgeons
Ages colonial.jpg
10
French Home City 1 (Master Surgeons).png Master Surgeons Surgeons can be trained at the Church and heals +50% hit points
Ages colonial.jpg
10
Dutch Home City 1 (Stadhouder).png Stadhouder The Explorer gets +50% hit points and attack, and build Town Centers for 300 wood; also ships an Explorer Dog
Ages discovery.jpg
1
Spanish Home City 1 (Hot Air Balloon).png Hot Air Balloons The Explorer can summon a Hot Air Balloon to explore the map for a limited time
Ages colonial.jpg
10
Spanish Home City 1 (Advanced Balloon).png Advanced Balloon Ships an Advanced Hot Air Balloon
Ages industrial.jpg
25

Dutch Home City 2.png
Card Description Age HC level
Spanish Home City 1 (8 Pikemen).png 8 Pikemen Ships 8 Pikemen
Ages colonial.jpg
1
Spanish Home City 1 (10 Pikemen).png 10 Pikemen Ships 10 Pikemen
Ages fortress.jpg
10
Portuguese Home City 2 (7 Halberdiers).png 7 Halberdiers Ships 7 Halberdiers
Ages fortress.jpg
1
Portuguese Home City 2 (10 Halberdiers).png 10 Halberdiers Ships 10 Halberdiers
Ages industrial.jpg
1
Portuguese Home City 2 (8 Halberdiers).png 8 Halberdiers Ships 8 Halberdiers
Ages fortress.jpg
10
Dutch Home City 2 (8 Halberdiers).png 8 Halberdiers Ships 8 Halberdiers
Ages industrial.jpg
10
Dutch Home City 2 (11 Halberdiers).png 11 Halberdiers Ships 11 Halberdiers
Ages industrial.jpg
10
Dutch Home City 2 (Military Reform).png Military Reforms Halberdiers get +20% speed but -0.25x multiplier against infantry
Ages discovery.jpg
25
Dutch Home City 2 (13 Halberdiers).png 13 Halberdiers Ships 13 Halberdiers
Ages industrial.jpg
25
French Home City 2 (7 Skirmishers).png 7 Skirmishers Ships 7 Skirmishers
Ages fortress.jpg
1
French Home City 2 (9 Skirmishers).png 9 Skirmishers Ships 9 Skirmishers
Ages industrial.jpg
1
French Home City 2 (8 Skirmishers).png 8 Skirmishers Ships 8 Skirmishers
Ages fortress.jpg
10
French Home City 2 (14 Skirmishers).png 14 Skirmishers Ships 14 Skirmishers
Ages industrial.jpg
25
Dutch Home City 2 (Infantry Attack).png Infantry Attack Pikemen, Skirmishers, and Halberdiers get +15% attack
Ages colonial.jpg
10
Dutch Home City 2 (Infantry Hitpoints).png TEAM Infantry Hitpoints Infantry get +10% hit points
Ages colonial.jpg
10
Dutch Home City 2 (Infantry Combat).png Infantry Combat Pikemen, Skirmishers, and Halberdiers get +15% hit points and attack
Ages fortress.jpg
25
French Home City 2 (3 Hussars).png 3 Hussars Ships 3 Hussars
Ages colonial.jpg
1
Spanish Home City 2 (4 Hussars).png 5 Hussars Ships 5 Hussars
Ages fortress.jpg
1
Spanish Home City 2 (7 Hussars).png >7 Hussars Ships 7 Hussars
Ages industrial.jpg
10
Dutch Home City 2 (7 Ruyters).png 7 Ruyters Ships 7 Ruyters
Ages fortress.jpg
1
Dutch Home City 2 (11 Ruyters).png 11 Ruyters Ships 11 Ruyters
Ages industrial.jpg
1
Dutch Home City 2 (9 Ruyters).png 9 Ruyters Ships 9 Ruyters
Ages fortress.jpg
10
Dutch Home City 2 (13 Ruyters).png 13 Ruyters Ships 13 Ruyters
Ages industrial.jpg
10
Dutch Home City 2 (17 Ruyters).png 17 Ruyters Ships 17 Ruyters
Ages industrial.jpg
40
Dutch Home City 2 (Counter Cavalry Force).png Dutch Counter Cavalry Force Ships 10 Halberdiers and 4 Ruyters
Ages industrial.jpg
25
British Home City 2 (Cavalry Combat).png Cavalry Combat Cavalry get +15% hit points and attack
Ages fortress.jpg
10
British Home City 2 (4 Grenadiers).png 4 Grenadiers Ships 4 Grenadiers
Ages fortress.jpg
1
British Home City 2 (7 Grenadiers).png 7 Grenadiers Ships 7 Grenadiers
Ages industrial.jpg
1
Dutch Home City 2 (6 Petards).png 6 Petards Ships 6 Petards
Ages fortress.jpg
10
Spanish Home City 2 (1 Falconet).png 1 Falconet Ships 1 Falconet
Ages fortress.jpg
1
Spanish Home City 2 (2 Falconets).png 2 Falconets Ships 2 Falconets
Ages industrial.jpg
1
Dutch Home City 2 (2 Culverins).png 2 Culverins Ships 2 Culverins
Ages industrial.jpg
10
Spanish Home City 2 (Advanced Artillery).png Advanced Artillery Upgrades Falconets into Field Guns and Mortars into Howitzers (if not already)
Ages industrial.jpg
1
Spanish Home City 2 (2 Heavy Cannons).png 2 Heavy Cannons Ships 2 Heavy Cannons
Ages industrial.jpg
10
Dutch Home City 2 (Coehorn Mortars).png TEAM Coehorn Mortars Mortars, Hand Mortars, and Morutaru get +20% attack
Ages industrial.jpg
1
Spanish Home City 2 (2 Mortars).png 2 Mortars Ships 2 Mortars
Ages industrial.jpg
1
Spanish Home City 2 (2 Mortars TEAM).png TEAM 2 Mortars Ships 2 Mortars
Ages industrial.jpg
40
Home City 2 (Grenade Launchers).png Grenade Launchers Equips Grenadiers with a hand mortar, which quickly propels explosives; Grenadiers get +2 LOS and range, and a x0.5 multiplier against artillery; Allows Incendiary Grenades to be researched at the Arsenal
Ages fortress.jpg
None

Dutch Home City 3.png
Card Description Age HC level
Spanish Home City 3 (Native Lore).png Native Lore Native improvements cost no coin
Ages colonial.jpg
1
Spanish Home City 3 (Native Treaties).png Native Treaties Each different allied native tribe sends a shipment of their respective native warriors
Ages colonial.jpg
1
Spanish Home City 3 (Native Warriors).png Native Warriors Native warriors cost -25%
Ages fortress.jpg
10
Spanish Home City 3 (Advanced Trading Post).png Advanced Trading Posts Trading Posts get a ranged attack and +50% hit points, and costs -40%
Ages discovery.jpg
25
Dutch Home City 3 (Native Warriors Societies).png TEAM Native Warrior Societies Native warriors build limit +30%
Ages colonial.jpg
10
British Home City 3 (Ranching).png Ranching Livestock Pens can train Cows
Ages discovery.jpg
1
Spanish Home City 3 (Fencing School).png Fencing School Infantry train time -40%
Ages colonial.jpg
10
Spanish Home City 3 (Riding School).png Riding School Cavalry train time -40%
Ages colonial.jpg
10
Spanish Home City (Frontier Defense).png Frontier Defences Ships 2 Outpost Wagons
Ages colonial.jpg
1
Spanish Home City 3 (Pioneers).png Pioneers Villagers get +65% hit points
Ages discovery.jpg
1
Spanish Home City 3 (Improved Buildings).png Improved Buildings Buildings get +40% hit points
Ages discovery.jpg
10
Spanish Home City Cards 3 (Colonial Militia).png Colonial Militia Town Centers get +50% attack and can use Colonial Militia
Ages discovery.jpg
1
Spanish Home City 3 (Advanced Arsenal).png Advanced Arsenal Arsenals can be built in the Colonial Age and have Flint Lock, Paper Cartridge, Military Drummers, Pillage, Professional Gunners, and Trunion technologies
Ages colonial.jpg
10
Spanish Home City 3 (Advanced Frontier Defenses).png Advanced Frontier Defenses Ships 4 Outpost Wagons
Ages fortress.jpg
10
Spanish Home City 3 (Fort).png Fort Ships 1 Fort Wagon
Ages fortress.jpg
1
Spanish Home City 3 (Extensive Fortifications).png Extensive Fortifications Outposts get +25% hit points and +6 build limit
Ages colonial.jpg
1
Spanish Home City 3 (Heavy Fortifications).png Heavy Fortifications Grants all defensive building upgrades (if not already)
Ages industrial.jpg
25
British Home City 3 (Castramentation).png Castramentation Ships 1 Fort Wagon and Fort build limit +1
Ages industrial.jpg
25
Spanish Home City 3 (5 Spies).png 5 Spies Ships 5 Spies
Ages colonial.jpg
1
Spanish Home City 3 (8 Spies).png 8 Spies Ships 8 Spies
Ages fortress.jpg
10
British Home City 3 (Agents).png Agents Upgrades Spies to Agents with +50% hit points and +15 LOS
Ages colonial.jpg
40
Dutch Home City 3 (Bank of Amsterdam).png Bank of Amsterdam Bank build limit +1 and Settler build limit +5
Ages discovery.jpg
1
Dutch Home City 3 (Bank of Rotterdam).png Bank of Rotterdam Bank build limit +1 and Settler build limit +5
Ages discovery.jpg
1
Dutch Home City 3 (Tulip Selection).png Tulip Speculation Banks generate +20% coin
Ages industrial.jpg
25
Dutch Home City 3 (Bank Wagon).png Bank Wagon Ships 1 Bank Wagon
Ages colonial.jpg
40
Spanish Home City 3 (Advanced Mill).png Advanced Mill Mills get +100% hit points and costs -50%
Ages discovery.jpg
1
Spanish Home City 3 (Royal Decree).png Religious Freedom Provides the Church with Coffee Trade, Waardgelders, and Stadhouders technologies
Ages colonial.jpg
10
Spanish Home City 3 (Advanced Plantation).png Advanced Plantation Plantations get +100% hit points, cost -31%, and can be built in the Discovery Age
Ages discovery.jpg
25
Dutch Home City 3 (Cheap Market Improve).png TEAM Cheap Market Improvements Hunting Dogs, Hunting Eagles, Hanami Parties, Gang Saw, Lumber Ceremony, Water Wheel, Placer Mines, Blanket Filters, Civil Servants, Blunderbuss, Great Coat, Spirit Medicine, and Eastern Medicine cost less
Ages discovery.jpg
1
Spanish Home City 3 (Advanced Market).png Advanced Market Markets get +20% buy/sell rates
Ages discovery.jpg
1
British Home City 3 (Advanced Dock).png Advanced Dock Docks get +100% attack and heal ships 100% faster, and ship train time -33%
Ages discovery.jpg
10
Spanish Home City 3 (Factory).png Factory Ships 1 Factory Wagon
Ages industrial.jpg
1
British Home City 3 (Robber Barons).png Robber Barons Ships 1 Factory Wagon
Ages industrial.jpg
10

Dutch Home City 4.png
Card Description Age HC level
Spanish Home City 4 (Stone Masions).png Stonemasons Settlers and wagons build buildings 65% faster
Ages colonial.jpg
10
Spanish Home City 4 (Land Grab).png Land Grab Mills, Livestock Pens, and Plantations cost -30% to -40% and build time -75%
Ages discovery.jpg
25
Spanish Home City (Fish Market).png Fish Market Fishing Boats and Caravels gather 25% faster
Ages discovery.jpg
1
Spanish Home City 4 (Rendering Plants).png Rendering Plant Fishing Boats and Caravels gather 30% faster
Ages colonial.jpg
10
Spanish Home City 4 (Schoners).png Schooners Fishing Boats cost -60%
Ages discovery.jpg
10
Dutch Home City 4 (Dutch East Indian Company).png Dutch East India Company Banks get +100% hit points and cost -15%
Ages colonial.jpg
25
Spanish Home City Cards (Sawmills).png Sawmills Settlers gather wood 15% faster
Ages discovery.jpg
10
Spanish Home City 4 (Exotic Hardwood).png Exotic Hardwoods Settlers gather wood 20% faster
Ages discovery.jpg
25
British Home City 4 (Establish Ironmonger).png Establish Ironmonger Settlers gather from mines 20% faster
Ages discovery.jpg
1
Spanish Home City 4 (Silversmith).png Silversmith Settlers gather from mines 20% faster
Ages colonial.jpg
10
Spanish Home City 4 (Royal Mint).png Royal Mint Settlers gather coin 25% faster
Ages fortress.jpg
25
British Home City 4 (South Sea Bubble).png South Sea Bubble Exchanges all coin for 1.25 times the wood
Ages discovery.jpg
40
French Home City 4 (Food Silos).png Food Silos Settlers gather from Mills, Farms, and Rice Paddies (food) 15% faster
Ages discovery.jpg
1
Spanish Home City 4 (Sustainable Agriculture2).png Sustainable Agriculture Settlers gather from Mills, Farms, and Rice Paddies (food) 15% faster
Ages colonial.jpg
10
Spanish Home City 4 (Refrigeration).png Refrigeration Settlers gather food 20% faster
Ages fortress.jpg
25
French Home City 4 (Colbertism).png Colbertism Gives a trickle of 1.5 food
Ages discovery.jpg
25
Dutch Home City 4 (Spice Trade).png TEAM Spice Trade Settlers, Coureurs des Bois, Settler Wagons, and Villagers gather from huntable animals 10% faster and gather from Berry Bushes and Cherry Orchards 15% faster
Ages colonial.jpg
10
Spanish Home City 4 (Medicine).png Medicine Villager train time -15%
Ages colonial.jpg
25
Spanish Home City 4 (Rum Distillery).png Rum Distillery Settlers gather from Plantations and Rice Paddies (coin) 20% faster
Ages discovery.jpg
1
Spanish Home City 4 (Cigar Roller).png Cigar Roller Settlers gather from Plantations and Rice Paddies (coin) 20% faster
Ages colonial.jpg
1
Spanish Home City 4 (Textile Mill).png Textile Mill Settlers gather from Plantations and Rice Paddies (coin) 25% faster
Ages fortress.jpg
10

Dutch Home City 5.png
Card Description Age HC level
Spanish Home City 5 (1 Caravel).png 1 Caravel Ships 1 Caravel
Ages colonial.jpg
1
Spanish Home City 5 (2 Caravels).png 2 Caravels Ships 2 Caravels
Ages colonial.jpg
1
Dutch Home City 5 (1 Fluyt).png 1 Fluyt Ships 1 Fluyt
Ages colonial.jpg
1
Dutch Home City 5 (3 Fluyts).png 3 Fluyts Ships 3 Fluyts
Ages fortress.jpg
10
Dutch Home City 5 (3 Fluyts).png Dutch Raiding Fleet Ships 2 Fluyts and 1 Monitor
Ages industrial.jpg
25
Dutch Home City 5 (Dutch Raiding Fleet).png Admiral Tromp Fluyts get +100% hit points
Ages fortress.jpg
40
Spanish Home City 5 (1 Frigate).png 1 Frigate Ships 1 Frigate
Ages fortress.jpg
10
Spanish Home City 5 (1 Monitor).png 1 Monitor Ships 1 Monitor
Ages industrial.jpg
10
Spanish Home City 5 (1 Monitor TEAM).png TEAM 1 Monitor Ships 1 Monitor
Ages industrial.jpg
40
Spanish Home City 5 (Improved Warships).png Improved Warships Warships get +25% hit points and attack
Ages colonial.jpg
10
Spanish Home City 5 (Admiralty).png Admiralty Caravel train limit +4; Fluyt train limit +2; Frigate and Monitor train limit +1
Ages colonial.jpg
1
Spanish Home City 5 (Dance Hall)..png Dance Hall Upgrades the Saloon to the Dance Hall which can train Ronin and outlaws use -2 population
Ages colonial.jpg
1
French Home City 5 (Hire Landsknecht).png Hire Landsknecht Mercenaries Ships 8 Landsknechte; costs 1,000 coin
Ages fortress.jpg
10
French Home City 5 (Hire Fusiliers).png Hire Swedish Fusiliers Ships 8 Fusiliers; costs 1,000 coin
Ages industrial.jpg
10
Dutch Home City 5 (Fusillier Corps).png Hire Fusilier Corps Ships 10 Fusiliers; costs 2,000 coin
Ages industrial.jpg
40
French Home City 5 (Hire Black Riders).png Hire German Black Riders Ships 7 Black Riders; costs 1,000 coin
Ages fortress.jpg
10
French Home City 5 (Hire Holy Roman Army).png Hire Holy Roman Army Ships 4 Landsknechte, 5 Black Riders, and 7 Jaeger; costs 2,000 coin
Ages fortress.jpg
25
Spanish Home City 5 (Hire Swiss Pikeman).png Hire Swiss Pikemen Ships 12 Swiss Pikemen; costs 1,000 coin
Ages fortress.jpg
10
Portuguese Home City 5 (Hire Hackapells).png Hire Finnish Hackapells Ships 6 Hackapells; costs 1,000 coin
Ages fortress.jpg
10
Spanish Home City 5 (Highland Mercenary Army).png Hire Highland Mercenary Army Ships 6 Highlanders, 4 Hackapells, and 8 Swiss Pikemen; costs 2,000 coin
Ages industrial.jpg
25
Dutch Home City 5 (30 Carib Allies).png 30 Carib Allies Ships 30 Carib Blowgunners and upgrades them to Elite (if not already); costs 2,000 coin
Ages industrial.jpg
40
Spanish Home City 5 (Mercenary Loyalty)..png Mercenary Loyalty Mercenary shipments cost -10% to -25%
Ages fortress.jpg
25
British Home City 5 (Hire Lil Bombards).png Hire Li'l Bombards Ships 3 Li'l Bombards; costs 2,000 coin
Ages industrial.jpg
25
Spanish Home City 5 (Recruit Privateer).png Recruit Privateers Ships 2 Privateers; costs 500 coin
Ages colonial.jpg
1
British Home City 5 (Recruit Privateer Fleet).png Recruit Privateer Fleet Ships 4 Privateers; costs 1,000 coin
Ages fortress.jpg
10
Dutch Home City 5 (TEAM Privateers).png TEAM Recruit Privateers Ships 2 Privateers; costs 500 coin
Ages industrial.jpg
25
Dutch Home City 5 (Privateers Flotilla).png Recruit Privateer Flotilla Ships 3 Privateers; costs 500 coin
Ages industrial.jpg
40

Changelog[]

Definitive Edition[]

  • With update 20322, Bank of Amsterdam and Bank of Rotterdam cards also grant +5 Settler build limit each.
  • With update 20322, The Military Reforms card is available from the Exploration Age instead of the Fortress Age.
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