|“||Ranged cavalry. Good against cavalry.||”|
Dragoons are available to European civilizations except for the Dutch (who have Ruyters), Germans, John Black's Mercenaries (both of which have War Wagons), Knights of St. John (Act I: Blood campaign), Ottomans, and Russians (both of which have Cavalry Archers), and Swedes (who have Hakkapelits).
- 1 Overview
- 2 Civilization differences
- 3 Further statistics
- 4 Home City Cards
- 5 Changelog
- 6 Trivia
- 7 History
- 8 Gallery
- 9 See also
Overview[edit | edit source]
Dragoons are deceptively powerful units, combining strong ranged damage and speed. Ranged damage allows them to scale well en masse, and maneuverability makes them very responsive as well as quite survivable. With care, these qualities allow the unit to be used offensively no matter the situation.
Their stated role is as a ranged counter-cavalry cavalry unit, with multipliers against hand cavalry. Furthermore they are 0.5 units faster than melee cavalry and can effectively evade them when endangered. The main danger are Skirmishers which deal extra damage to Dragoons. Despite their reduced damage against Settlers, due to their speed Dragoons are still decent raiders. The main disadvantages of the unit are their general expense and the requirement to have active micro control over them to take advantage of their mobility. Overall, Dragoons are a formidable unit.
If playing as the Portuguese, Dragoons are available in the Commerce Age if the "TEAM Early Dragoons" Home City Card is sent. Portuguese Dragoons are also more useful than other civilizations' as they can be upgraded to Royal Guard and have the "Dragoon Combat" card which gives them an advantage in attack and hit points (Unction Dragoons have better attack but fewer hit points) compared to other civilizations. The Portuguese can also give them the advantage in range with the "Genitours" card which increases their max range by 6. Dragoons are also good against heavy infantry by kiting. Skirmishers can also be engaged if the Dragoons are put into melee mode.
Upgrades[edit | edit source]
The Dragoon starts at the Veteran level, giving them +20% hit points and attack.
If they are made available in the Commerce Age with the "TEAM Early Dragoons" Home City Card, Dragoons will be automatically upgraded to Veteran once the player reaches the Fortress Age.
|Guard Dragoons||600 wood,
|Upgrades Dragoons to Guard (+30% hit points and attack)||British|
|Upgrades Dragoons to Jinete Dragoons (Guard Dragoons with +10% hit points and attack)||Portuguese|
|Imperial Dragoons||1,500 wood,
|Upgrades Dragoons to Imperial (+50% hit points and attack); requires Guard Dragoons||British|
|Imperial Jinetes||Upgrades Jinete Dragoons to Imperial Jinetes (+50% hit points and attack); requires Jinetes||Portuguese|
Civilization differences[edit | edit source]
- As seen above, the Portuguese can upgrade Dragoons to Royal Guard and Imperial Guard levels.
- The Russians can ship 9 Guard Dragoons through Kalmucks.
- The United States can upgrade Dragoons to the Imperial level.
- Asian civilizations can get Dragoons by allying with the Portuguese and Russians at the Consulate, which provides armies and technologies that includes Dragoons (named Jinete for the Portuguese, Kalmuck for the Russians) listed below. These Dragoons start with +10% hit points and attack than their regular counterpart, and are automatically upgraded in every Age starting from the Fortress Age (see here for the exact values).
Revolution[edit | edit source]
- Brazil have the "Guard of Honor" card which increases the melee attack of Dragoons by 250% but removes all of their melee attack multipliers and upgrades them to Guard/Royal Guard (if not already). The said card also allows the Dutch to train Dragoons.
- Revolting to Romania gives access to Roshior Dragoons, which are Guard Dragoons with 15% more attack and 10% more speed, but 15% less hit points.
Further statistics[edit | edit source]
|Unit strengths and weaknesses|
|Strong vs.||Heavy cavalry, light infantry, artillery|
|Weak vs.||Heavy infantry, ranged infantry, light cavalry|
|Hit points|| Comanche Horse Breeding (+10%)|
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Ranged Cavalry Caracole (+10%)|
Smokeless Powder (+30% siege attack)
|Range||Ranged Cavalry Caracole (+2)|
|Sight|| Town Watch (+2)|
Ranged Cavalry Caracole (+2)
|Speed|| Comanche Mustangs (+10%)|
Apache Endurance (+5%)
|Creation speed|| Mass Cavalry (-50%)|
Cheyenne Horse Trading (-25%)
Incan Chasquis Messengers (-25%)
|Train cost||Mapuche Ad-mapu (-10% coin cost)|
|Other|| Kalmucks (ships 9 Guard Dragoons, Russians only)|
Meritocracy (-20% upgrade cost)
Home City Cards[edit | edit source]
|Click for a list of Home City Cards related to the Dragoon|
Green: TEAM Shipment that is sent to each player in a team
British[edit | edit source]
Europeans[edit | edit source]
Portuguese[edit | edit source]
Spanish[edit | edit source]
Changelog[edit | edit source]
Age of Empires III[edit | edit source]
- Dragoons have 30% ranged resistance.
- Dragoons have a 2.75x multiplier against Coyote Runners.
Definitive Edition[edit | edit source]
- Dragoons now have 20% ranged resistance.
- Dragoons now have a 2.25x multiplier against Coyote Runners.
Trivia[edit | edit source]
- Even though the Dragoon's icon shows a rifle, they use the pistol instead. However, in some early screenshots, the Dragoons used rifles.
- Portuguese Royal Guard and Consulate Dragoons' name, Jinete, translates to "Rider" and is borrowed from the Spanish word which refers to the Genitour.
- Brazil's "Guard of Honor" card refers to the Guarda de Honra of the Brazilian Empire.
- Romanian Dragoons are named after a type of Romanian cavalry which closely resemble Hussars.
History[edit | edit source]
|“||Dragoons were a very flexible mounted infantry, using their horses to move swiftly, then often dismounting to fight on foot with carbines, pistols, and sabers. During the eighteenth century in Europe, military leaders maintained dozens of regiments of Dragoons, placing them in a fixed role as medium cavalry. In the Americas, Dragoons were used as both cavalry and infantry. They scouted, raided camps, screened armies, and protected the rear of retreats.
Dragoons wore tall helmets, often plumed, and carried a variety of arms. The carbines they used, called "dragons," gave the Dragoons their name. This short-barreled, smoothbore weapon had less range and power than a rifle and required that Dragoons be accompanied by infantrymen or dismounted Dragoons armed with longer-range firearms.
Gallery[edit | edit source]
See also[edit | edit source]
- Ruyter – Dutch equivalent
- Cavalry Archer – Ottoman and Russian equivalent
- Hakkapelit – Swedish equivalent