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"Ranged cavalry. Good against cavalry."
In-game description

The Dragoon is a ranged light gunpowder cavalry in Age of Empires III that can be trained at Stable, Fort, and Galleon once the Fortress Age is reached.

Dragoons are available to European civilizations except Dutch (who have Ruyters instead), Germans, John Black's Mercenaries (both of which have War Wagons instead), Knights of St. John (Act I: Blood campaign), Ottomans, and Russians (both of which have Cavalry Archers instead).

Overview Edit

The Dragoon works as a ranged counter-Cavalry Cavalry unit. It is strong against Melee Cavalry, but is weak to Infantry, especially Ranged Infantry and has no resistance to melee attacks. Overall, Dragoons are a formidable unit that is especially good against hand cavalry when used correctly.

If playing as the Portuguese, Dragoons are available in the Colonial Age if the TEAM Early Dragoons card is sent. Portuguese Dragoons are also more useful than other civilizations' as they can be upgraded to Royal Guard, and have the Dragoon Combat card, giving them an advantage in attack and hit points (Unction Dragoons have better attack but fewer hit points) compared to other civilizations. The Portuguese can also give them the advantage in range with the Genitours card which increases their max range by 6. Dragoons are also good against heavy infantry by kiting. Skirmishers can also be engaged if the Dragoons are put into melee mode.

Upgrades Edit

The Dragoon is automatically upgraded to Veteran (+20% hit points and attack) at the Fortress Age.

Age Upgrade Cost Effect Civ.
Ages industrial
Guard cavalry Guard Dragoons 600 wood,
600 coin
Upgrades Dragoons to Guard (+30% hit points and attack) Flag british large normal British
Flag french large normal French
Flag spanish large normal Spanish
24star-usaflag United States
Guard cavalry Jinetes 1,000 wood,
1,000 coin
Upgrades Dragoons to Jinete Dragoons (Guard Dragoons with +10% hit points and attack) Flag portuguese large normal Portuguese
Ages imperial
Imperial cavalry Imperial Dragoons 1,500 wood,
1,500 coin
Upgrades Dragoons to Imperial (+50% hit points and attack); requires Guard Dragoons Flag british large normal British
Flag french large normal French
Flag spanish large normal Spanish
24star-usaflag United States
Imperial cavalry Imperial Jinetes Upgrades Jinete Dragoons to Imperial Jinetes (+50% hit points and attack); requires Jinetes Flag portuguese large normal Portuguese

Civilization differences Edit

  • As seen above, the Portuguese can upgrade Dragoons to Royal Guard and Imperial Guard levels.
  • While the Russians cannot train Dragoons, they can ship 9 Guard Dragoons through Kalmucks.
  • Asian civilizations can get Dragoons by allying with the Portuguese and Russians at the Consulate, which provides armies and technologies that includes Dragoons (named Jinete for the Portuguese, Kalmuck for the Russians) listed below. These Dragoons start with +10% hit points and attack than their regular counterpart, and are automatically upgraded in every Age starting from the Fortress Age (see here for the exact values).

Further statistics Edit

As the Dragoon is unique to British, French, Portuguese, and Spanish, only technologies available to them that are shown in the following table.

Since the Russians can ship a limited number of Dragoons but cannot train them otherwise, Russian technologies that affect Dragoons in other than cost and train time are shown as well.

Unit strengths and weaknesses
Strong vs. Heavy cavalry, light infantry, artillery
Weak vs. Heavy infantry, ranged infantry, light cavalry
Improvements
Hit points Comanche Horse Breeding Comanche Horse Breeding (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Attack Ranged Cavalry Caracole Ranged Cavalry Caracole (+10%)
Yoga Yoga (+5%)
Smokeless Powder Smokeless Powder (+30% siege attack)
Range Ranged Cavalry Caracole Ranged Cavalry Caracole (+2)
Sight Town Watch Town Watch (+2)
Ranged Cavalry Caracole Ranged Cavalry Caracole (+2)
Speed Comanche Mustangs Comanche Mustangs (+10%)
Apache Endurance Apache Endurance (+5%)
Creation speed Mass Cavalry Mass Cavalry (-50%)
Cheyenne Horse Trading Cheyenne Horse Trading (-25%)
Inca Chaquis Messengers Incan Chasquis Messengers (-25%)
Train cost Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Other Kalmucks Kalmucks (ships 9 Guard Dragoons, Russians only)
Merritocracy Meritocracy (-20% upgrade cost)

Home City Cards Edit

As the Dragoon is unique to British, French, Portuguese, and Spanish, only other civilizations' TEAM cards that affect them are shown in the following tables.

Since the Russians can ship a limited number of Dragoons but cannot train them otherwise, Russian non-TEAM cards that affect Dragoons in other than cost and train time are shown as well.

Trivia Edit

  • Even though the Dragoon's icon shows a rifle, they use the pistol instead.
  • Portuguese Royal Guard and Consulate Dragoons are named after the Spanish term for Genitour, jinete (although the Portuguese word ginete would be more appropriate).

History Edit

"Dragoons were a very flexible mounted infantry, using their horses to move swiftly, then often dismounting to fight on foot with carbines, pistols, and sabers. During the eighteenth century in Europe, military leaders maintained dozens of regiments of Dragoons, placing them in a fixed role as medium cavalry. In the Americas, Dragoons were used as both cavalry and infantry. They scouted, raided camps, screened armies, and protected the rear of retreats.

Dragoons wore tall helmets, often plumed, and carried a variety of arms. The carbines they used, called "dragons," gave the Dragoons their name. This short-barreled, smoothbore weapon had less range and power than a rifle and required that Dragoons be accompanied by infantrymen or dismounted Dragoons armed with longer-range firearms.
"

Gallery Edit


See also Edit

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