|This article is about the unit in Age of Empires III: The WarChiefs. For the native unit, see Lakota Dog Soldier.|
“Superior lance-carrying horsemen.”—In-game description
The Dog Soldier is a melee heavy cavalry in Age of Empires III: The WarChiefs that is unique to the Sioux and can only be obtained through War Song Dance and Sioux Dog Soldiers, or shipped from the Home City. It is the strongest Native American cavalry unit and the third strongest melee cavalry in the game along with the Cuirassier – the second if they are fully improved.
Dog Soldiers have great hit points, excellent speed and good attack (though slightly lower than some other heavy cavalry) and function like a Lancer, good against infantry units and as a cavalry it is also good against archers and artillery. They are also free of cost, and realizable either at the Fire Pit by doing the War Song Dance, by the Sioux's Town Center's Big Button improvement or via the Tribal Council. Because of the large number of villagers needed to produce Dog Soldiers at the fire pit, Dog Soldiers are very difficult to make in large quantities. But the Sioux don't need any Houses since they already have a two hundred population cap from the beginning which makes massing easier, plus they also become improved for free as a player advances in ages. All of these things put together make the Dog Soldier one of the strongest and most effective cavalry units available in the game.
There are no specific ameliorations that can be made to improve the hit points and attack of Dog Soldiers, though advancement through each Age will improve the statistics of Dog Soldiers. Any improvement which improves any non-specific cavalry unit will also affect the Dog Soldiers.
The Riding School Home City Card and Cheyenne Horse Trading improvement do not decrease the training time of Dog Soldiers, but the 10% cavalry training treasure on certain Asian maps will reduce the training time from 20 seconds to 18 seconds with 25 villagers dancing.
- Elite Dog Soldier (+25% hit points and attack)
- Champion Dog Soldier (+25% hit points and attack)
- Legendary Dog Soldier (+50% hit points and attack)
Further statistics Edit
|Unit strengths and weaknesses|
|Strong vs.||Infantry, artillery|
|Weak vs.||Cavalry, light infantry|
|Hit points|| Horsemanship (+10%)|
Cavalry Cuirass (+10%)
Comanche Horse Breeding (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
|Attack|| Bonepipe Armor (+1.0x multiplier vs. artillery)|
Pillage (+25% siege attack)
|Speed|| Comanche Mustangs (+10%)|
Apache Endurance (+5%)
|Creation speed|| Cheyenne Horse Trading (-25%)|
Incan Chasquis Messengers (-25%)
|Other||Sioux Dog Soldiers (ships 1 Dog Soldier for every 3 minutes of the game time, up to 30 minutes)|
|Penalties||Coffee Trade (-10% speed, Dutch only)|
Home City Cards Edit
As the Sioux can ship Dog Soldiers to everyone in their team, only other civilizations' cards that affects them are listed here.
|Click for a list of Home City Cards related to the Dog Soldier|
Green: TEAM Shipment that is sent to each player in a team
“Dog Soldiers were an elite warrior society of the Cheyenne tribe that sometimes allied with the Lakota. They wore long sashes that dragged the ground, and carried sacred arrows that they would stab through the sash into the ground to show that they were ready to fight and die where they stood. They had a special song that they would sing when faced with death that only Dog Soldiers were allowed to sing. They were the fiercest warriors of the Cheyenne.”