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The Dog is a unit found in Age of Mythology: Tale of the Dragon and Age of Empires III.

Age of Mythology[]

The Dog is a unit in Age of Mythology: Tale of the Dragon that is only available in the Scenario Editor. It was planned to be a trainable Classical Age unit for the Chinese at one stage, before being removed.[1]

The Dog functions essentially as a version of the Wolves that Set can convert with Priests. Nature (wild) Dogs can be hunted like any other animal. Unlike other predators, wild Dogs attack the player's units as well as buildings without provocation.

The Dog was meant to be in the original version of Age of Mythology according to the "dog anim.txt" located in the Anim.bar file.

Age of Empires III[]

There are five dog-type units featured in Age of Empires III: War Dogs, the Explorer's Dogs and Peruvian Dogs. The fourth, Fluffy, is only available via cheats. The fifth, Mad Dog, is a treasure guardian.

War Dog. A fierce canine that obeys commands.
—In-game description

The War Dog is unique to the Spanish and can be trained by the Explorer. The Spanish start a random map game with one War Dog alongside their Explorer, and can train up to four more.

War Dogs can also be rescued at some treasure sites.

Upgrades[]

War Dogs are automatically upgraded in every Age.

  • +45% hit points and +20% damage
  • +55% hit points and +30% damage
  • +65% hit points and +40% damage
  • +160% hit points and +60% damage

Further statistics[]

Unit strengths and weaknesses
Strong vs. Treasure guardian
Weak vs. Villagers, artillery
Improvements
Hit points Maya Cotton Armor (+20%)
Infantry Breastplate (+10%)
Tar Kilns (+5%)
Attack Zapotec Cult of the Dead (+20%)
Carib Kasiri Beer (+10%)
Master Lessons (+10%)
Wind Horses (-10% Rate of Fire)
Speed Apache Endurance (+5%)
Wind Horses (+0.5)
Cost Somali Oryx Hide Shields (-10%)

Home City Cards[]

As War Dogs are unique to the Spanish, only their cards and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the War Dog
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)
Chinese
Card Description Age
Western Reforms Unit hit points and damage +8%
Ethiopians
Card Description Age
Ignatian Spirituality Unit (except herded animals) hit points +5%, regeneration rate +1.0 (even in combat)
Europeans
Card Description Age
Wanderlust Land military and land villager hit points +5%; land villager and construction wagon speed +5% (can be sent 3 times)
Inca
Card Description Age
Road Building Land military speed +10%
Indians
Card Description Age
Dravidian Martial Arts Unit all melee attack damage +15%; Rajput hand attack damage +20% instead, +1 Hindu Villager
TEAM Shivaji's Tactics Unit hit points and damage +5%
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
National Servant Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
Imperial Age
Spanish
Card Description Age
Conquistador Hero hit points and damage +50%; War Dog hit points and damage +20%
TEAM Hand Infantry Attack Hand infantry damage +15%
Archaic Infantry Hitpoints Hand infantry and foot archer hit points +15%; Rodelero hit points +20% instead
Archaic Infantry Combat Hand infantry and foot archer hit points and damage +15%
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10
Swedes
Card Description Age
Hand Infantry/Hand Cavalry Hitpoints Hand infantry and hand cavalry hit points +15%

Changelog[]

Age of Empires III[]

  • War Dogs cost 75 food and get +80% hit points in the Fortress Age and +40% in the Industrial Age.

The African Royals[]

Knights of the Mediterranean[]

History[]

The Spanish Conquistadors brought dogs with them to the New World. These were big, fierce dogs, probably a mix of mastiff and greyhound. They were good at tracking, hunting, and killing prey (often human). Becerrillo, which means "little bull calf," was owned by Spanish Conquistador Ponce de Leon. Becerrillo sired the more famous Leoncico, "little lion," who stowed away in a wooden cask with his owner, the Explorer Vasco Nunez de Balboa.
—In-game history

Explorer Dog. Your Explorer's loyal companion.
—In-game description

The Explorer's Dog is available to European civilizations other than the Spanish (who have the War Dog) and the Maltese (who have the Lamb of the Creator). Like the Explorer, it cannot die when its hit points reach 0. Instead, it collapses and must be rescued when an allied unit or building is near and it has enough hit points, or ransomed.

Upgrades[]

The Explorer's Dog is automatically upgraded in every Age up.

  • +45% hit points and +20% damage
  • +55% hit points and +30% damage
  • +65% hit points and +40% damage
  • +110% hit points and +60% damage

Further statistics[]

Unit strengths and weaknesses
Strong vs. Treasure guardian
Weak vs. Villagers, artillery
Improvements
Hit points Sikh Gurus (+50%)
Maya Cotton Armor (+20%)
Tar Kilns (+5%)
Knighthood (+1,000)
Peerage (+1,000)
Attack Zapotec Cult of the Dead (+20%)
Carib Kasiri Beer (+10%)
Master Lessons (+10%)
Wind Horses (-10% Rate of Fire)
Speed Apache Endurance (+5%)
Wind Horses (+0.5)

Home City Cards[]

Click for a list of Home City Cards related to the Explorer's Dog
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)
British
Card Description Age
Captain Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer gets the Swashbuckler ability
Dutch
Card Description Age
Stadhouder Delivers 1 Explorer's Dog; hero hit points and damage +50%; Town Center wood cost -50%
Europeans
Card Description Age
Wanderlust Land military and land villager hit points +5%; land villager and construction wagon speed +5% (can be sent 3 times)
French
Card Description Age
Voyageur Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer gets the Heal ability
Germans
Card Description Age
Buergermeister Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer build work rate for Town Center and Trading Post +100%
Indians
Card Description Age
TEAM Shivaji's Tactics Unit hit points and damage +5%
Italians
Card Description Age
Machiavellianism Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer speed +25%, now picks up treasures nearly instantly
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Ottomans
Card Description Age
Agha Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer speed +1.0
Portuguese
Card Description Age
Navigator Delivers 1 Explorer's Dog; hero hit points and damage +50%; Explorer's Spyglass ability Area of Effect +6
Russians
Card Description Age
Polar Explorer Delivers 1 Explorer's Dog; hero hit points and damage +50%; Explorer bonus damage against treasure guardians +2.0
Spanish
Card Description Age
TEAM Fencing Instructor Hero hit points and damage +20% (except Shaolin Masters' Roundhouse Kick attack and Sohei Archers' Sabotage attack)
TEAM Hand Infantry Attack Hand infantry damage +15%
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10
Swedes
Card Description Age
Duelist Delivers 1 Explorer's Dog; hero hit points and damage +50%; the Explorer gets the Heavy Strike ability
Hand Infantry/Hand Cavalry Hitpoints Hand infantry and hand cavalry hit points +15%

Peruvian Hairless Dog. A smart and agile canine that obeys commands.
—In-game description

The Peruvian Dog is unique to the Inca. It can be obtained by the Inca and the revolutionary nation Peru via certain shipments, and trained by the Inca War Chief and in the Kancha House once the Chiribaya Dogs card has been sent. The 5 Peruvian Dogs card unlocks it only at the Inca War Chief.

Upgrades[]

Peruvian Dogs are automatically upgraded in every Age, except in the Industrial Age.

  • +20% hit points and damage
  • +30% hit points and damage
  • +40% hit points and damage
  • +60% hit points and damage

Further statistics[]

Unit strengths and weaknesses
Strong vs. Treasure guardian
Weak vs. Villagers, artillery
Improvements
Hit points Maya Cotton Armor (+20%)
Tar Kilns (+5%)
Attack Zapotec Cult of the Dead (+20%)
Carib Kasiri Beer (+10%)
Master Lessons (+10%)
Wind Horses (-10% Rate of Fire)
Speed Apache Endurance (+5%)
Wind Horses (+0.5)
Cost Somali Oryx Hide Shields (-10%)

Home City Cards[]

As Peruvian Dogs are unique to the Incas, only their cards and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the Peruvian Dog
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Blue Shipment that arrives fast (5 seconds)
Europeans
Card Description Age
Cuzco Delivers 10 Infrastructure Wagons, 2 Silver Prospector Wagons, and 5 Peruvian Dogs; enables villagers and Infrastructure Wagons to build Kancha Houses instead of Houses; costs 1,000 wood
  • "Cuzco" is available to the Portuguese and Spanish upon revolting to Peru.
Inca
Card Description Age
Chiribaya Dogs Delivers 24 Peruvian Dogs; Peruvian Dogs hit points and damage +30%; enables the Inca War Chief and Kancha Houses to train Peruvian Dogs
TEAM 3 Peruvian Dogs Delivers 3 Peruvian Dogs, +1 Chasqui (only for the Inca)
5 Peruvian Dogs Delivers 5 Peruvian Dogs; enables the Inca War Chief to train Peruvian Dogs, +1 Chasqui
Road Building Land military speed +10%
Indians
Card Description Age
TEAM Shivaji's Tactics Unit hit points and damage +5%
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Spanish
Card Description Age
TEAM Hand Infantry Attack Hand infantry damage +15%
Archaic Infantry Hitpoints Hand infantry and foot archer hit points +15%; Rodelero hit points +20% instead
Archaic Infantry Combat Hand infantry and foot archer hit points and damage +15%
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10

Trivia[]

Age of Mythology[]

  • The Dog was originally cut from the original Age of Mythology, however it was meant to return as a trainable unit for the Chinese, likely as a scout, before becoming just a Scenario Editor unit, similar to the Cataphract.

Age of Empires III[]

  • When the Explorer's Dog collapses, a text box appears near it that quotes Hamlet's final line from the Shakespearean play Hamlet: "Horatio, I am dead; Thou livest; report me and my cause aright To the unsatisfied."
  • Although the War Dog/Explorer's Dog unit portrait shows a German Shepherd dog, the two in-game variants resemble a Belgian Shepherd Malinois and an English Mastiff.

Gallery[]

References[]

Animals (non-myth units) in Age of Mythology
Herdable animals Cow · Goat · Pig · Yak*
Timid huntables Baboon · Caribou · Chicken · Crowned Crane · Deer · Duck* · Elk · Gazelle · Giraffe · Golden Pheasant · Monkey · Red Crowned Crane · Spotted Deer · Zebra
Aggressive huntables Aurochs · Black Bear · Boar · Elephant · Hippopotamus · Ram* · Rhinoceros · Walrus · Water Buffalo
Wild animals Arctic Wolf · Crocodile · Bear · Hyena · Lion · Lizard* · Panda Bear* · Polar Bear · Serpent (Predator) · Tiger* · Wolf
Military animalsAnimal of Set · Golden Lion · Relic Monkey
Fish Herring · Mahi-mahi · Perch · Salmon
Decorative animalsBird ( Eagle* · Hawk · Parrot* · Flying Red Crowned Crane · Vulture) · Panda · Hawksbill Turtle · Orca · Shark · Whale
Scenario Editor-exclusive animals Alfred · Dog · Giant Duck-Billed Platypus · Golden Fleece (also herdable) · Horse · Reindeer
Cheat animals Chicken Exploding
Cut animalsAnchovies · Camel · Musk Ox · Nubian Goat · Shore Fish · Unicorn
Animals in Age of Empires III
Land
Herdables Cow · Goat · Llama · Sacred Cow · Sanga Cattle · Sheep · Water Buffalo · Yak · Zebu Cattle · Big Benny
Huntables Bighorn Sheep · Bison · Capybara · Caribou · Deer · Elephant · Elk · Gazelle · Giant Salamander · Giraffe · Guanaco · Ibex · Marco Polo Sheep · Moose · Musk Deer · Musk Ox · Nilgai · Ostrich · Pronghorn · Rhea · Saiga · Serow · Tapir · Turkey · Zebra
Treasure guardians Alligator · Baboon · Black Bear · Black Panther · Beast · Beast of Gévaudan · Brown Bear · Cougar · Coyote · Crocodile · Elephant · Ethiopian Wolf · Grizzly Bear · Hippo · Honey Badger · Hyena · Jaguar · Leopard · Lion · Lion-Tailed Macaque · Mad Dog · Monitor Lizard · Orangutan · Panda · Polar Bear · Rhino · Snow Leopard · Snow Monkey · Tibetan Macaque · Tiger · Warthog
Unknown-exclusive Cash Cow · Wood Cattle
Military Dog · Intrepid Turkey Scout · Lamb of the Creator · Tengri Wolf
Water
Treasure guardians Alligator · Hippo · Great White Shark · Orca · White Tiger · Wild Boar · Wolf
Fish Bass · Carp · Catfish · Cod · Mahi-mahi · Mola Mola · Salmon · Sardines · Squid · Tarpon · Tuna
Whales Beluga Whale · Humpback Whale · Minke Whale
Air
Bird · Bird (unit)
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