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This article is about the building in Age of Empires III. For the building in other games of the series, see Dock.
Builds and upgrades Fishing Boats and warships. Repairs nearby ships.
In-game description

The Dock is an economic/military building in Age of Empires III. It trains ships, provide ship improvements, and repair nearby ships.

The Dock's ship repair ability works similarly to the Field Hospital for land units. However, the Dock will only repair a single ship at a time and ships with high hit points (e.g. Frigate) will obviously take longer.

Up to 20 Fishing Boats can garrison in each Dock to grant it a ranged attack and shelter from attacks. However, like the Town Center only the first 10 fishing boats affect damage.

Tactics Edit

The Advanced Dock Home City Card, available to all civilizations, doubles the healing effect and attack of Docks.

Attack Edit

Note: The attack animation appears to be a rifle shot, thus ranged damage, however it is actually siege damage that ignores a ships ranged resistance.

The total attack of a Dock are calculated on the following formula:

$ A = B * G $

Where A is the total attack, B is the Dock base attack, and G is the number of Fishing Boats garrisoned in the Dock.

With 10 Fishing Boats garrisoned, the Advanced Docks card and the Heated Shot improvement, the Dock will have 375 attack, and if the TEAM Coastal Defenses card is sent, it can deal 937.5 damage to ships when it is attacked by one, which is a significant investment that an enemy can merely ignore, or counter with longer range ships (e.g. Frigates or Tlaloc Canoes).

The Iroquois can further boost the damage by +185% via Town Dance (Fire Pit) to 2,671.875 damage. The Aztecs cannot research heated shot, but with Warrior Priests at the fire pit, town dance will increase the damage by +277%, allowing for 1,413.75 damage total.

Units Edit

Age Unit Cost Pop. Limit Civ.
Ages discovery
Aoe3 fishing boat iconAoe3 native american fishing boat iconAoe3 indian fishing boat icon Fishing Boat 100 wood 1 99 All
Ages colonial
Aoe3 caravel icon Caravel 300 wood,
100 coin
- 5 British
Dutch
French
Germans
Indians
Portuguese
Russians
Spanish
Aoe3 galley icon Galley 5 Ottomans
Aoe3 canoe icon Canoe 100 wood 20 Native Americans
Fire junk icon Fire Junk 100 wood,
100 coin
10 Chinese
War junk icon War Junk 300 wood,
100 coin
5
Fune icon Fune 5 Japanese
Aoe3 galleon icon Galleon 300 wood,
500 coin
3 British
French
Germans
Indians
Ottomans
Portuguese
Russians
Spanish
Fluyt icon Fluyt 300 wood,
300 coin
4 Dutch
Atakabune icon Atakabune 3 Japanese
Ages fortress
Frigate icon Frigate 500 wood,
500 coin
2 Europeans
Indians
War canoe icon War Canoe 150 wood,
100 coin
10 Native Americans
Fuchuan icon Fuchuan 450 wood,
750 coin
2 Chinese
Tekkousen icon Tekkousen 500 wood,
500 coin
2 Japanese
Ages industrial
Monitor icon Monitor 800 wood,
200 coin
2 Europeans
Asians
Tlaloc canoe icon Tlaloc Canoe 400 wood,
100 coin
5 Aztecs

Technologies Edit

Age Technology Cost Effect Civ.
Ages discovery
Gill Nets Gill Nets 90 wood,
90 coin
Fishing Boats, Caravels/Galleys/War Junks/Fune, Canoes, War Canoes, Tlaloc Canoes, and Marathan Catamarans gather 15% faster All
Ages colonial
Long Lines Long Lines 200 wood,
200 coin
Fishing Boats, Caravels/Galleys/War Junks/Fune, Canoes, War Canoes, Tlaloc Canoes, and Marathan Catamarans gather 30% faster; requires Gill Nets
Armor Plating Armor Plating 400 wood,
400 coin
Warships get +50% hit points
Carronade Carronade 350 wood,
350 coin
Warships get +25% attack
Rawhide Covers Rawhide Covers 400 food,
400 wood
Warships get +20% hit points Iroquois
Flaming Arrows Flaming Arrows 400 wood,
200 coin
Warships get +25% attack Sioux
Ages fortress
Percussion Lock Percussion Lock 250 wood,
250 coin
Warships' Broadside Attack deal +50% damage; requires Carronade Europeans
Asians
Cipactli Worship Cipactli Worship 2,000 food Ships 4 Tlaloc Canoes Aztecs
Ages industrial
Ship's Howitzers Ship's Howitzers 400 wood,
400 coin
Monitors get +25% hit points and attack Europeans
Asians

Further statistics Edit

Building strengths and weaknesses
Strong vs. Ships (when garrisoned)
Weak vs. Everything, especially Artillery and Monitors
Improvements
Hit points Flying Buttress Flying Buttress (+20%)
Attack Heated Shot Heated Shot (+1.5x multiplier vs. ships)
Sight Gas Lighting Gas Lighting (+4)
Construction cost Cree Textile Craftsmanship Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning Tupi Forest Burning (-20% wood)
Other Cherokee Basket Weaving Cherokee Basket Weaving (Gill Nets and Long Lines cost no wood)
Penalties Code Napoleon Code Napoleon (+50% cost, French only)
Counter Infantry Rifling Customized Merc Weapons (+30% cost, John Black's Mercenaries only)

Home City Cards Edit

History Edit

Docks provide places for ships to load and unload passengers and goods. A group of docks is referred to as a dockyard. Towns often grow up around docks because they provide a convenient means of trade. This trend is evident in the Northeast section of the United States.

Gallery Edit

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