This article is about the building in Age of Empires III. For the building in other games of the series, see Dock. |
“ | Builds and upgrades Fishing Boats and warships. Repairs nearby ships. | ” |
—In-game description |
The Dock is an economic/military building in Age of Empires III. It trains ships, provide ship improvements, and repair nearby ships.
The Dock's ship repair ability works similarly to the Field Hospital for land units. However, the Dock will only repair a single ship at a time and ships with high hit points (e.g. Frigate) will obviously take longer.
Up to 20 Fishing Boats can garrison in each Dock to grant it a ranged attack and shelter from attacks. However, like the Town Center, only the first ten Fishing Boats affect the damage.
The African civilizations build the Port, which is identical in function with the Dock.
Tactics[]
The "Advanced Dock" Home City Card, available to all civilizations, doubles the healing effect and attack of Docks.
Attack[]
- Note: The attack animation appears to be a rifle shot, thus ranged damage, however it is actually siege damage that ignores a ships ranged resistance.
The total attack of a Dock are calculated on the following formula:
Where A is the total attack, B is the Dock base attack, and G is the number of Fishing Boats garrisoned in the Dock.
With 10 Fishing Boats garrisoned, the Advanced Docks card and the Heated Shot improvement, the Dock will have 375 attack, and if the TEAM Coastal Defenses card is sent, it can deal 937.5 damage to ships when it is attacked by one, which is a significant investment that an enemy can merely ignore, or counter with longer range ships (e.g. Frigates or Tlaloc Canoes).
The Haudenosaunee can further boost the damage by +185% via Town Ceremony at the Community Plaza) to 2,671.875 damage. The Aztecs cannot research Heated Shot, but with Warrior Priests at the Plaza, Town Ceremony will increase the damage by +277%, allowing for 1,413.75 damage total.
Units[]
Age | Unit | Cost | Pop. | Limit | Civ. |
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70 wood | 1 | 99 | All | |
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300 wood, 100 coin |
- | 5 | British Dutch French Germans Indians Portuguese Russians Spanish Swedes | |
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Ottomans | ||||
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100 wood | 20 | Aztecs Haudenosaunee Lakota | ||
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100 wood, 100 coin |
10 | Chinese | ||
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300 wood, 100 coin |
5 | |||
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Japanese | ||||
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300 wood, 500 coin |
3 | British French Germans Indians Ottomans Portuguese Russians Spanish Swedes | ||
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300 wood, 300 coin |
4 | Dutch | ||
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3 | Japanese | |||
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200 wood, 150 coin |
8 | Incas | ||
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200 wood, 200 coin |
5 | United States Mexicans | ||
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500 wood, 500 coin |
2 | Europeans Indians United States Mexicans | ||
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150 wood, 100 coin |
10 | Aztecs Haudenosaunee Lakota | ||
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450 wood, 750 coin |
2 | Chinese | ||
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500 wood, 500 coin |
Japanese | |||
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250 wood, 650 coin |
3 | United States Mexicans | ||
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600 wood, 200 coin |
2 | Europeans Asians | ||
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400 wood, 100 coin |
5 | Aztecs | ||
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500 wood, 600 coin |
1 | United States Mexicans |
Technologies[]
Age | Technology | Cost | Effect | Civ. |
---|---|---|---|---|
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90 wood, 90 coin |
Fishing Boats, Caravels/Galleys/War Junks/Fune, Canoes, War Canoes, Tlaloc Canoes, and Marathan Catamarans gather 15% faster | All | |
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400 food, 500 wood, 300 coin |
Ships 1 Fishing Boat and Chincha Raft for every 5 minutes the game have passed, up to 30 minutes | Incas | |
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200 wood, 200 coin |
Fishing Boats, Caravels/Galleys/War Junks/Fune, Canoes, War Canoes, Tlaloc Canoes, and Marathan Catamarans gather 30% faster; requires Gill Nets | All | |
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400 wood, 400 coin |
Warships get +50% hit points | ||
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350 wood, 350 coin |
Warships get +25% attack | ||
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400 food, 400 wood |
Warships get +20% hit points | Haudenosaunee | |
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400 wood, 200 coin |
Warships get +25% attack | Lakota | |
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250 wood, 250 coin |
Warships' Broadside Attack deal +50% damage; requires Carronade | Europeans Asians | |
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2,000 food | Ships 4 Tlaloc Canoes | Aztecs | |
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400 wood, 400 coin |
Monitors get +25% hit points and attack | Europeans Asians |
Further statistics[]
Building strengths and weaknesses | |
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Strong vs. | Ships (when garrisoned) |
Weak vs. | Everything, especially Artillery and Monitors |
Improvements | |
Hit points | ![]() |
Attack | ![]() |
Sight | ![]() |
Construction cost | ![]() ![]() |
Other | ![]() |
Penalties | ![]() ![]() |
Home City Cards[]
Click for a list of Home City Cards related to the Dock | ||||||||||||||||||||||||||||
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Green: TEAM Shipment that is sent to each player in a team All[]
British[]
Indians[]
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Changelog[]
Age of Empires III[]
- The Dock anti-ship attack has a x1.0 multiplier against siege units.
Definitive Edition[]
- The Dock anti-ship attack has a x0.5 multiplier against siege units.
Trivia[]
- There are unused files for the Dock portrait in The WarChiefs (probably would be used by Native American civilizations).
History[]
“ | Docks provide places for ships to load and unload passengers and goods. A group of docks is referred to as a dockyard. Towns often grow up around docks because they provide a convenient means of trade. This trend is evident in the Northeast section of the United States. | ” |