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The '''Discovery Age''' is the first [[age]] in the game ''[[Age of Empires III]]''. It is characterised as the beginning of settlement in the '''"New World"''', exploration around the land, and the starting point of economics for the European [[Settler]]s. It allows only a simple economy, including trade but does not allow for military development under normal circumstances. Because of limited technologies and little (if not outright nonexistent) military strength during this age, it is strongly recommended to advance to the [[Colonial Age]] as soon as possible.
 
The '''Discovery Age''' is the first [[age]] in the game ''[[Age of Empires III]]''. It is characterised as the beginning of settlement in the '''"New World"''', exploration around the land, and the starting point of economics for the European [[Settler]]s. It allows only a simple economy, including trade but does not allow for military development under normal circumstances. Because of limited technologies and little (if not outright nonexistent) military strength during this age, it is strongly recommended to advance to the [[Colonial Age]] as soon as possible.
   
; Units and Buildings available in the Discovery Age
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==Units and Buildings available==
 
* [[Town Center (Age of Empires III)|Town Center]] - [[Settler]]/[[Villager (Age of Empires III)|Villager]], [[Minuteman]]
 
* [[Town Center (Age of Empires III)|Town Center]] - [[Settler]]/[[Villager (Age of Empires III)|Villager]], [[Minuteman]]
 
* [[House (Age of Empires III)|House]]
 
* [[House (Age of Empires III)|House]]
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== Abnormal Military Development ==
 
== Abnormal Military Development ==
 
While normally it isn't possible to train military units in the Discovery age, it is possible to acquire such units by freeing captive military units from treasure guardians, converting treasure guardians, or training [[Pet|pet animals]]. However, any army formed in that manner is very small at best, and it is usually reserved for the purposes of scouting, treasure hunting and harassing.
 
While normally it isn't possible to train military units in the Discovery age, it is possible to acquire such units by freeing captive military units from treasure guardians, converting treasure guardians, or training [[Pet|pet animals]]. However, any army formed in that manner is very small at best, and it is usually reserved for the purposes of scouting, treasure hunting and harassing.
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[[Category:Age of Empires III]]
 
[[Category:Age of Empires III]]
 
[[Category:Ages]]
 
[[Category:Ages]]

Revision as of 21:11, 30 January 2017

Ages discovery

The Discovery Age is the first age in the game Age of Empires III. It is characterised as the beginning of settlement in the "New World", exploration around the land, and the starting point of economics for the European Settlers. It allows only a simple economy, including trade but does not allow for military development under normal circumstances. Because of limited technologies and little (if not outright nonexistent) military strength during this age, it is strongly recommended to advance to the Colonial Age as soon as possible.

Units and Buildings available

The Discovery Age is followed by the Colonial Age.

Abnormal Military Development

While normally it isn't possible to train military units in the Discovery age, it is possible to acquire such units by freeing captive military units from treasure guardians, converting treasure guardians, or training pet animals. However, any army formed in that manner is very small at best, and it is usually reserved for the purposes of scouting, treasure hunting and harassing.

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