Desperados have 10% less melee resistance than Pistoleros and only a 2x multiplier against cavalry in melee mode, but since they have really quick range charge attacks and 1.5 Rate of Fire, they perform better as counter cavalry from range.
Desperados, like other outlaws, cost little coin, but take more population spaces. They are more effective in the Commerce Age, but became less useful once the player ages up to the Fortress Age, as Soldados or mercenaries can outclass Desperados due to receiving more benefits from upgrades or Home City Cards, in addition to their reduced population space.
Special ability[]
Shootout (automatically activated when attacking with a cooldown of 30 seconds): The Desperado fires both of his pistols simultaneously, dealing 15 damage at range of 14 with Rate of Fire of 0.9.
As Desperados are unique to the Mexicans and Revolutionary Mexicans, only their cards, base Spanish cards, and other civilizations' TEAM cards are shown in the following tables:
Click for a list of Home City Cards related to the Desperado
Some cards are highlighted with:
Green
TEAM Shipment that is sent to each player in a team
Transforms all Salteadores into Soldados; musket infantry Line of Sight, ranged and mortar attack range +1; costs 500 food, 500 wood
TEAM Mariachi
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Seven Laws
All Mexican unique units and buildings' train/build bounty +50% as long as at least one of each had been trained at any point in the game
Cantinas
Upgrades Saloons to Cantinas; enables Ronin to be trained at Cantinas; outlaw population cost -2 (to a minimum of 1)
Mexican Standoff
Mexican and American outlaw ranged attack get a 25% chance to do double damage but will half damage themselves
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
Bustamante
Field Hospital cost free, but does not grant build and kill bounty; enables the General to build Field Hospitals; enables Soldado to be trained at Field Hospitals; musket infantry hit points +10%
National Servant
Unit (except herded animals) hit points +10%; Padre heal work rate +200%
Imperial Age
Outlaw Combat
Outlaw and mercenary hit points and damage +15%; costs 500 coin
Bad Boys
Fully replaces Desperados, Cuatreros, and Bandidos with Gunslingers, Cowboys, and Owlhoots respectively at Saloons; outlaw train time -50%
Bastimento
Villager train time -20%; infantry train time -25%, Revolutionary train time -50% instead
With update 14.43676, the Desperado image from the Compendium section was corrected.
Trivia[]
The Desperado has the Musket infantry tag, despite not using one.
Desperado is an old term that functions as a synonym for "outlaw", "criminal" or "thug". It is commonly used to refer bandits of the Wild West in the 19th century. Therefore, the United States unique outlaws (Gunslinger, Owlhoot and Cowboy) could be considered "desperados".
Desperado is also an archaic form of the adjective "desesperado" (desperate, in Spanish), it is no longer used in modern Spanish.[1]
History[]
“
The Wild West of the United States has captured imaginations for generations, but a similar phenomenon occurred in modern-day Mexico at the time. As the growing nation expanded its territory and settled more remote land during the 19th century, entrepreneurs, pastoralists, and criminals also made their way into the worlds of business prospecting, cattle ranching, and the nefarious activities that regions with a minimal presence of law enforcement agents permitted. Burgeoning towns sprung up by water supplies, trade routes, arable land, and gold deposits. In this lawless world, gangs and vigilantes ruled the roost. Their memory and exploits live on in local folklore as well as in the modern genre of "Western" films, capitalizing on the allure of an open, irregular climate far from the normalcy of more "civilized" urban life.