Age of Empires Series Wiki
m (Spacing)
mNo edit summary
Line 5: Line 5:
 
|Campaign = {{AoE2Icon|The Art of War}} [[The Art of War]]
 
|Campaign = {{AoE2Icon|The Art of War}} [[The Art of War]]
 
|Color = '''{{color|blue|Blue}}'''
 
|Color = '''{{color|blue|Blue}}'''
|Civilization = [[File:ConquerorsIcon.png]] [[Koreans]]
+
|Civilization = [[Koreans]]
 
|No = 3B
 
|No = 3B
 
|Previous = [[Rushing the Enemy]]
 
|Previous = [[Rushing the Enemy]]
Line 20: Line 20:
 
''Show strength where you are weak. Wherever the enemy attacks, show him that you are ready to repel his soldiers. Be ready and prepared, Commander, for now it is up to you.''
 
''Show strength where you are weak. Wherever the enemy attacks, show him that you are ready to repel his soldiers. Be ready and prepared, Commander, for now it is up to you.''
   
  +
=== Video instruction ===
''"The enemy player will usually not stand idle while you build your empire. Learning how to maintain growth while under pressure from enemy attacks is vital to your empire's survival."''
 
   
 
''The enemy player will usually not stand idle while you build your empire. Learning how to maintain growth while under pressure from enemy attacks is vital to your empire's survival.''
''"As you can see, your base is surrounded by impassible objects such as [[tree]]s, mines, and [[Berry Bush|forage bushes]]. These will act as a natural barrier between your units and those of the enemy. However, in between them are gaps through which the enemy can advance through. To defend your base, you will need to use your villagers to build walls, gates, and buildings to close these gaps. Like this."''
 
   
 
''As you can see, your base is surrounded by impassible objects such as [[tree]]s, [[mine]]s, and [[Berry Bush|forage bushes]]. These will act as a natural barrier between your units and those of the enemy. However, in between them are gaps through which the enemy can advance through. To defend your base, you will need to use your [[Villager (Age of Empires II)|villagers]] to build walls, gates, and buildings to close these gaps. Like this.''
''"When the enemy sends in their military units, your top priority is to protect your [[Villager (Age of Empires II)|Villagers]]. Ringing the [[Town Bell|bell]] of your [[Town Center (Age of Empires II)|Town Center]] is an option, but it will paralyze your economy. Instead, just garrison the villagers that are in immediate danger."''
 
   
 
''When the enemy sends in their military units, your top priority is to protect your Villagers. Ringing the [[Town Bell|bell]] of your [[Town Center (Age of Empires II)|Town Center]] is an option, but it will paralyze your economy. Instead, just garrison the villagers that are in immediate danger.''
''"A [[Watch Tower (Age of Empires II)|Watch Tower]] offers both protection for your villagers and defense for your base. Make sure enemy units cannot get within one tile of your tower, however. Your towers cannot shoot at units adjacent to them until you research [[Murder Holes]] in the [[Castle Age]]."''
 
   
 
''A [[Watch Tower (Age of Empires II)|Watch Tower]] offers both protection for your villagers and defense for your base. Make sure enemy units cannot get within one tile of your tower, however. Your towers cannot shoot at units adjacent to them until you research [[Murder Holes]] in the [[Castle Age]].''
''"Pre-Castle Age units like [[Militia (Age of Empires II)]], [[Man-at-Arms|Men-at-Arms]], [[Spearman (Age of Empires II)|Spearmen]], [[Scout Cavalry (Age of Empires II)|Scout Cavalry]], [[Archer (Age of Empires II)|Archers]], and [[Skirmisher (Age of Empires II)|Skirmishers]] are not strong enough to destroy a base on their own. Instead, they are used to harass and kill enemy villagers to damage the enemy economy. During such an early rush, it is possible to fight back. If you have more villagers than the enemy has military units, or if you have military units of your own, use them to fight the invaders. Focus on the enemy's units with low hit points first. Villagers do not fight automatically, so you must manage them carefully."''
 
   
 
''Pre-Castle Age units like [[Militia (Age of Empires II)|Militia]], [[Man-at-Arms|Men-at-Arms]], [[Spearman (Age of Empires II)|Spearmen]], [[Scout Cavalry (Age of Empires II)|Scout Cavalry]], [[Archer (Age of Empires II)|Archers]], and [[Skirmisher (Age of Empires II)|Skirmishers]] are not strong enough to destroy a base on their own. Instead, they are used to harass and kill enemy villagers to damage the enemy economy. During such an early rush, it is possible to fight back. If you have more villagers than the enemy has military units, or if you have military units of your own, use them to fight the invaders. Focus on the enemy's units with low hit points first. Villagers do not fight automatically, so you must manage them carefully.''
''"I hear an enemy approaching. Go to the challenge and fend off their attack."''
 
  +
 
''I hear an enemy approaching. Go to the challenge and fend off their attack.''
   
 
== Scenario instructions ==
 
== Scenario instructions ==
Line 40: Line 42:
 
# It is possible to fight back with Villagers if your opponent's units are weak, but try to avoid engagements where you are outmatched.
 
# It is possible to fight back with Villagers if your opponent's units are weak, but try to avoid engagements where you are outmatched.
 
# Watch Towers are a great way to defend your economy, but they are also a big investment. Always make sure that melee units cannot approach them, either. Until you research [[Murder Holes]] your towers cannot fire at adjacent enemy units.
 
# Watch Towers are a great way to defend your economy, but they are also a big investment. Always make sure that melee units cannot approach them, either. Until you research [[Murder Holes]] your towers cannot fire at adjacent enemy units.
 
   
 
=== Scouts ===
 
=== Scouts ===

Revision as of 12:25, 16 February 2020

Image icon This article needs an image for it to be complete.
Please locate and insert one.

Managing an economy under pressure is one of the hardest skills to master in this game, yet it is one of the most important ones as well. Parry the enemy attacks and prove that you can reach the Castle Age unscathed.
—Description

Defending Against A Rush is one of the two possible third scenarios of The Art of War in Age of Empires II: Definitive Edition. As the name suggests, it challenges the player to maintain their economy while repelling multiple enemy attempts to rush their base.

Intro

You are not the only one who will be raiding. Your opponent will not hesitate to attack when and where weakest. Therefore, you must use your skills to defend your people and train your peasants to defend themselves.

Hence that general is skillful in attack whose opponent does not know what to defend, and he is skillful in defense whose opponent does not know what to attack,' Sun Tzu wrote.

Show strength where you are weak. Wherever the enemy attacks, show him that you are ready to repel his soldiers. Be ready and prepared, Commander, for now it is up to you.

Video instruction

The enemy player will usually not stand idle while you build your empire. Learning how to maintain growth while under pressure from enemy attacks is vital to your empire's survival.

As you can see, your base is surrounded by impassible objects such as trees, mines, and forage bushes. These will act as a natural barrier between your units and those of the enemy. However, in between them are gaps through which the enemy can advance through. To defend your base, you will need to use your villagers to build walls, gates, and buildings to close these gaps. Like this.

When the enemy sends in their military units, your top priority is to protect your Villagers. Ringing the bell of your Town Center is an option, but it will paralyze your economy. Instead, just garrison the villagers that are in immediate danger.

A Watch Tower offers both protection for your villagers and defense for your base. Make sure enemy units cannot get within one tile of your tower, however. Your towers cannot shoot at units adjacent to them until you research Murder Holes in the Castle Age.

Pre-Castle Age units like Militia, Men-at-Arms, Spearmen, Scout Cavalry, Archers, and Skirmishers are not strong enough to destroy a base on their own. Instead, they are used to harass and kill enemy villagers to damage the enemy economy. During such an early rush, it is possible to fight back. If you have more villagers than the enemy has military units, or if you have military units of your own, use them to fight the invaders. Focus on the enemy's units with low hit points first. Villagers do not fight automatically, so you must manage them carefully.

I hear an enemy approaching. Go to the challenge and fend off their attack.

Scenario instructions

Main objectives

  • Advance to the Castle Age, but beware of enemy attacks.

Hints

  1. Keep training new Villagers.
  2. It is possible to fight back with Villagers if your opponent's units are weak, but try to avoid engagements where you are outmatched.
  3. Watch Towers are a great way to defend your economy, but they are also a big investment. Always make sure that melee units cannot approach them, either. Until you research Murder Holes your towers cannot fire at adjacent enemy units.

Scouts

Your scouts report:

  • We are facing one enemy player (2, red). We do not know much about him, but we expect him to attack our base at any moment.
  • Many of our mines are located in the south, exposed to the enemy.
  • The gaps in the south of our base can be easily closed off with buildings or walls.

Medals

Gold: Complete the scenario in 8 minutes
Silver: Complete the scenario in 11 minutes
Bronze: Complete the scenario in 15 minutes

Strategy

Follow the voice-over's instructions, making sure to wall up the small gaps in the treeline leading into the base. Making more towers than the ones the player starts with is not necessary, but can be helpful. Palisade Walls combined with strategically placed Houses should be enough to delay the rush attempts long enough to retaliate.

The opponent mostly uses Scout Cavalry and Men-at-Arms, so take advantage of the Koreans' wood discount by producing Spearmen and Archers to counter them.

Campaigns in Age of Empires II
AoE2-DLCicon-0 The Age of Kings
CampaignIcon-WilliamDE William Wallace Difficulty easy PC: Marching and Fighting · Feeding the Army · Training the Troops · Research and Technology · The Battle of Stirling · Forge an Alliance · The Battle of Falkirk
Xbox: Preparing for Battle · The Battle of Stirling · Forge an Alliance · The Battle of Falkirk
CampaignIcon-JoanDE Joan of Arc Difficulty easy An Unlikely Messiah · The Maid of Orleans · The Cleansing of the Loire · The Rising · The Siege of Paris · A Perfect Martyr
CampaignIcon-SaladinDE Saladin Difficulty medium An Arabian Knight · Lord of Arabia · The Horns of Hattin · The Siege of Jerusalem · Jihad! · The Lion and the Demon
CampaignIcon-KhanDE Genghis Khan Difficulty easy Crucible · A Life of Revenge · Into China · The Horde Rides West · The Promise · Pax Mongolica
CampaignIcon-BarbarossaDE Barbarossa Difficulty easy Holy Roman Emperor · Henry the Lion · Pope and Antipope · The Lombard League · Barbarossa's March · The Emperor Sleeping
AoE2-DLCicon-1 The Conquerors
CampaignIcon-AttilaDE Attila the Hun Difficulty easy The Scourge of God · The Great Ride · The Walls of Constantinople · A Barbarian Betrothal · The Catalaunian Fields · The Fall of Rome
CampaignIcon-ElCidDE El Cid Difficulty easy Brother against Brother · The Enemy of my Enemy · The Exile of the Cid · Black Guards · King of Valencia · Reconquista
CampaignIcon-MontezumaDE Montezuma Difficulty easy Reign of Blood · The Triple Alliance · Quetzalcoatl · La Noche Triste · The Boiling Lake · Broken Spears
Battles of the Conquerors Icon Battles of the Conquerors Tours · Vinlandsaga · Hastings · Manzikert · Agincourt · Lepanto · Kyoto · Noryang Point
Hidden scenario The Saxon Revolt
AoE2-DLCicon-2 The Forgotten
CampaignIcon-AlaricDE Alaric Difficulty hard HD: All Roads Lead to a Besieged City · Legionaries on the Horizon! · Emperor of the West · The Sack of Rome
DE: The Battle of the Frigidus · Razing Hellas · The Belly of the Beast · The Giant Falls · A Kingdom of Our Own
CampaignIcon-DraculaDE Vlad Dracula Difficulty medium The Dragon Spreads His Wings · The Return of the Dragon · The Breath of the Dragon · The Moon Rises · The Night Falls
CampaignIcon-BariDE Bari Difficulty medium HD: Arrival at Bari · The Rebellion of Melus · The Great Siege
DE: Arrival at Bari · The Rebellion of Melus · Loose Ends · The Best Laid Plans · The Onrushing Tide
CampaignIcon-SforzaDE Sforza Difficulty medium HD: An End and a Beginning · O Fortuna · The Hand of a Daughter · The Ambrosian Republic · A New Duke of Milan
DE: Mercenaries and Masters · His Own Man · Prodigal Son · Blood and Betrayal · Viva Sforza!
El Dorado Icon El Dorado (removed) Tales of La Canela · The Split · The Amazones · The Cannibals
CampaignIcon-PrithvirajDE Prithviraj Difficulty medium HD: A Promising Warrior · The Digvijaya · The Elopement · Battles of Tarain
DE: Born of Fire · The Digvijaya · Hand of a Princess · The Fate of India · The Legend of Prithviraj
Battles of the Forgotten Icon Battles of the Forgotten Bukhara · Dos Pilas · York · Honfoglalás · Langshan Jiang · Kurikara · Cyprus · Bapheus · Kaesong (cut)
AoE2-DLCicon-3 The African Kingdoms
CampaignIcon-TariqIbnZiyadDE Tariq ibn Ziyad Difficulty medium The Battle of Guadalete · Consolidation and Subjugation · Divide and Conquer · Crossing the Pyrenees · Razzia
CampaignIcon-SundjataDE Sundjata Difficulty medium Hunted · The Sting of the Scorpion · Djeriba Gold · Blood on the River Bank · The Lion's Den
CampaignIcon-FranciscoDE Francisco de Almeida Difficulty hard The Old World · Lion of Africa · Ruins of Empires · Estado da India · A Son's Blood
CampaignIcon-YoditDE Yodit Difficulty hard Path of Exile · The Right Partner · A Fallen Crown · Broken Stelae · Welcome Home
AoE2-DLCicon-4 Rise of the Rajas
CampaignIcon-GajahMadaDE Gajah Mada Difficulty medium The Story of Our Founders · Unconditional Loyalty · The Oath to Unify Nusantara · Serving the New King · The Pasunda Bubat Tragedy
CampaignIcon-SuryavarmanIDE Suryavarman I Difficulty easy Usurpation · Quelling the Rebellion · A Dangerous Mission · Challenging a Thalassocracy · Nirvanapada
CampaignIcon-BayinnaungDE Bayinnaung Difficulty hard The Burmese Tigers · The Mandalay Cobra · The Royal Peacock · The White Elephant · The Old Tiger
CampaignIcon-LeLoiDE Le Loi Difficulty hard The Dai Viet Uprising · The Mountain Siege · The Battle at Hanoi · Reaching South · A Three-Pronged Attack · The Final Fortress
AoEIIDE icon Definitive Edition
CampaignIcon-TheArtOfWar The Art of War Difficulty easy Early Economy · Booming · Rushing the Enemy · Fast Castle Age · Defending Against A Rush · Land Battle · Destroying a Castle · Naval Battle · Battle Formations
CampaignIcon-Pachacuti Pachacuti Difficulty medium A New Power Arises · The Field of Blood · War of Brothers · The Falcon's Tent · Like Father, Like Son
00 historical battles normal Historical Battles Difficulty easy Scn 09 bukhara normal Bukhara · Scn 10 dos pilas normal Dos Pilas · Scn 01 tours normal Tours · Scn 11 york normal York · Scn 12 honfoglalas normal Honfoglalás · Scn 02 vinlandsaga normal Vinlandsaga · Scn 03 hastings normal Hastings · Scn 04 manzikert normal Manzikert · Scn 13 kurikara normal Kurikara · Scn 14 cyprus normal Cyprus · Scn 15 bapheus normal Bapheus · Scn 16 lake poyang normal Lake Poyang · Scn 05 agincourt normal Agincourt · Scn 06 lepanto normal Lepanto · Scn 07 kyoto normal Kyoto · Scn 08 noryang point normal Noryang Point
Event scenarios Mongol Raiders · Barbarossa Brawl · Mangudai Madness · The Siege (co-op)
AoE2-DLCicon-5 The Last Khans
CampaignIcon-Tamerlane Tamerlane Difficulty easy Amir of Transoxiana · Gurkhan of Persia · Harbinger of Destruction · Sultan of Hindustan · Scourge of the Levant · A Titan Amongst Mortals
CampaignIcon-Ivaylo Ivaylo Difficulty hard A Most Unlikely Man · An Unlikely Alliance · Tsar of the Bulgars · Echoes of Heroes · Where the One-Eyed Man is King
CampaignIcon-Kotyan Kotyan Khan Difficulty hard Raising the Banners · The Battle at the Kalka River · Saving the Huts · Blood for Blood · A New Home
AoE2Icon-LordsWest Lords of the West
CampaignIcon-EdwardDE Edward Longshanks Difficulty easy Vain Ambition · A Man of God · Of Castles and Kings · Toom Tabard · Hammer of the Scots
CampaignIcon-DukesDE Grand Dukes Difficulty medium A Kingdom Divided · The Wolf and the Lion · The Cleansing of Paris · Unholy Marriage · The Hook and Cod Wars · The Maid Falls
CampaignIcon-HautevillesDE The Hautevilles Difficulty hard Guiscard Arrives · Roger in Sicily · Bohemond and the Emperor · Bohemond in the East · Wonder of the World
Dawn of the Dukes icon Dawn of the Dukes
Algirdas icon Algirdas and Kestutis Difficulty easy Family Affairs · No Man's Land · The Tatar Yoke · A Worthy Opponent · In the Shadow of the Throne
32 jadwiga normal Jadwiga Difficulty hard The Matter of the Crown · Star of the Poles · Duel of the Dukes · The Siege of Vilnius · Vytautas' Crusade · The Fruits of Her Labor
Jan Zizka icon Jan Zizka Difficulty medium The One-Eyed Wanderer · Courage and Coin · The Iron Lords · The Golden City · The Emperor's Fury · Warrior of God
AoE2Icon-DynastiesIndia Dynasties of India
Babur Icon Babur Difficulty easy Pearl of the East · The Last Timurids · Into India · The Battle of Panipat · The Rajputs
Rajendra Icon Rajendra Difficulty hard The Successor · Deeds of the Father · Rising Star · Sacred Waters · Slaying the Vritra
Devapala Icon Devapala Difficulty easy Dissatisfaction · Desire · Renunciation · Liberation? · Enlightenment
AoE2Icon-MountainRoyals The Mountain Royals
Tamar Icon Tamar Difficulty hard Takeover · Yury's Revenge · The Protectorate · Tamar the Builder · The Queen in the Panther's Skin
Thoros Icon Thoros II Difficulty easy Outlawed · The Emperor's Revenge · Caught in the Crossfire · Bloody Crestwaves · Of Turncoats and Traitors
Ismail Icon Ismail Difficulty medium The Red Hats · Road to Royalty · Alexander Safavi · The Fallen Amir · Khata'i
Aoe2 hb Victors and Vanquished
VictorsAndVanquished Campaign Icon
Victors and Vanquished
Difficulty easy Scn 23 charlemagne Charlemagne · Scn 39 drake Drake · Scn 26 finehair Finehair · Scn 25 ironside Ironside · Scn 38 nobunaga Nobunaga
Difficulty medium Scn 36 fetih Fetih · Scn 21 gaiseric Gaiseric · Scn 24 ragnar Ragnar · Scn 27 robert Robert · Scn 37 shimazu Shimazu · Scn 32 stephen Stephen · Scn 33 temujin Temujin · Scn 22 vortigern Vortigern
Difficulty hard Scn 35 constantine Constantine XI · Scn 30 karlsefni Karlsefni · Scn 31 komnenos Komnenos · Scn 34 mstislav Mstislav · Scn 28 otto Otto · Scn 29 seljuk Seljuk