Age of Empires Series Wiki
Player 1 starts with a Wonder surrounded by walls and must defend it from enemy players or teams to win. All players start in the Imperial Age with all technologies researched and huge stockpiles of resources.
Age of Empires II description
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Defend the Wonder is a game mode in Age of Empires II. It is a variation of the popular Post-Imperial Age Deathmatch.


In Defend the Wonder, Player 1 (or the lowest number if 1 isn't selected) has a Wonder that must be defended for 250 years. Other players may side with Player 1, but otherwise, they are on a team that tries to break through the defending player's fortifications and destroy the Wonder.

If the Wonder falls, the attackers win, if it stands, the defender(s) win.

Every player begins with 10 Villagers, a Town Center, and a scouting unit. Also, the bases are surrounded by Stone Walls, like in the map Arena (even if the civilization doesn't have access to it). The defending player begins with 900 of each resource and the attacking players with 1,200 food, 900 wood, 1,200 gold, 600 stone. the defending player begins with the wonder, but the attacking players begin with a Castle, meaning that the attacking players can begin to produce units right away, as the defender begins with only 5 population available and 11 units.

Advantageous civilizations[]

Concerning defending civilizations, the ideal are ones with bonuses to their fortifications and access to most or all defensive technologies (especially Architecture), both allowing the defending player to establish a rigid defensive line and deter enemy sieges. Players should establish a bulwark of Castles and/or Bombard Towers that cover strategic spots, while also stuffing them with archers. They should also use units, ranged and melee, to attack enemy invaders. Cavalry and/or Bombard Cannons are preferred when dealing with Trebuchets and enemy Bombard Cannons.

On the other hand, ideal attacking civilizations are ones with potent siege, preferably including gunpowder units and a powerful Imperial Age army, as the game is set in the Post-Imperial Age. They should create as many siege units as fast as possible, and back them with powerful units, in order to shield them from the defending player's counterattacks. Both Siege Rams stuffed with infantry and Trebuchets/Bombard Cannons should do, but it might be wiser to use the second, in order to bypass enemy Castles, among others.

Defending civilizations[]

Attacking civilizations[]

A special mention goes to the Huns, the most beneficial attacking civilization in this game mode, as the time needed to beat Defend the Wonder extends from 250 to 350 years if a Hun player has researched Atheism.


  • If Nomad map is chosen, there will be no Wonders in the game and the victory condition will be set to conquest.


Game modes in the Age of Empires series
PopularCampaign (II) · Multiplayer · Random map · Deathmatch · Regicide · Nomad · Co-op · D3 · Free-for-all
Battle Royale · Capture the Relic · Defend the Wonder · Dominion · Empire Wars · Historical map · King of the Hill · Sudden Death · Treaty · Turbo Random Map · Tycoon · Wonder Race