| This article is about the map in Age of Empires III: Definitive Edition. For the Dakota people, see Lakota. |
Minimap of Dakota
| โ | Players will find wide-open prairies peppered with flowers, ponds and forests. Two red mesas restrict movement through the middle of the map -- but also create lots of defendable positions! Form an early alliance with the natives for some powerful economic options; the Cree will supply coureur des bois and the Comanche can reduce the coin cost of all technologies and wonders. Researching stagecoach or Ironhorse here will upgrade both traderoutes - be careful not to aid your opponents. | โ |
| —In-game information | ||
Dakota is one of the new landlocked maps in Age of Empires III: Definitive Edition. It takes place in a grassy region in Northern America mostly likely based off of the modern day states of North and South Dakota in the USA.
Overview[]



| โ | Dakota: two dusty red mesas occupy the center of wide-open prairies. | โ |
| —In-game description | ||
Resources in Dakota consist of herds of Deer. Two large impassible hills occupy central positions in the map and the two Trade Routes stand between them. There may be either two settlements near the east and west ends.
Click for a list of treasures and their guardians related to Dakota
| Treasure | Reward | Guardians |
|---|---|---|
| A pot of blueberries worth | 140 food | 3x |
| A stand of chokecherry trees bearing fruit worth | 40 food | 1x |
| Concord grapes worth | 85 food | 2x |
| Cranberries worth | 70 food | 2x |
| A supply of maple syrup worth | 85 food | 2x |
| A patch of potatoes worth | 80 food | 2x |
| A stand of saskatoon trees bearing fruit worth | 100 food | 2x |
| Squash plants worth | 75 food | 2x |
| A drift of terrapin worth | 90 food | 3x |
| A stand of basswood worth | 85 wood | 2x |
| A stand of cottonwood trees worth | 75 wood | 3x |
| A store of lodgepole pine worth | 130 wood | 3x |
| Beaver whose pelts are worth | 30 coin | None |
| Beaver whose pelts are worth | 35 coin | None |
| A pool of quicksilver worth | 80 coin | 2x |
| A chest of pirate gold worth | 300 coin | 1x 3x |
| Marigolds worth | 80 XP | 2x |
| Porcupines whose valuable quills are worth | 135 XP | 3x |
| A den of skunks whose pelts are worth | 25 coin, 25 XP | 1x |
| The lost blanket of Empress Zoe worth | 420 XP | 2x 2x 2x |
| A trapped Coureur des Bois. He may join the cause of whoever rescues him. | 1x | 5x |
| A pair of trapped Settlers, who may join the cause of a rescuer. | 2x | 2x 2x 2x |
| A trapped Settler, who may join the cause of a rescuer. | 1x | 4x |
| A Healer, who will join your cause if rescued. | 1x | 2x |
| A trapped Native warrior. He may join the cause of whoever rescues him. | 1x | 1x 1x |
| A trapped Native warrior. He may join the cause of whoever rescues him. | 1x | 3x |
| A trapped Native Scout, who may join the cause of a rescuer. | 1x | 1x |
| A nearly-mature bear cub that you can tame. | 1x | 2x |
| Three stray sheep. | 3x | 1x 1x |
| A stray dog in need of rescue. | 1x | 2x |
