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Powerful Japanese lord who can train troops and receive Shipments.
—In-game description

The Daimyo is a melee heavy cavalry unit in Age of Empires III: The Asian Dynasties that is unique to the Japanese and can be shipped from the Home City, after which they can be retrained at the Shogunate wonder. It is a special unit that boasts several special abilities to bolster the Japanese military might.

There are three different Daimyo in random map games, which only differs in appearance and name; Daimyo Mototada, Daimyo Kiyomasa, and Daimyo Masamune. Mototada and Kiyomasa are shipped from the Home City, while Masamune is given if the player uses the Shogunate wonder to advance into the Fortress Age or higher.

Overview[]

The Daimyo possesses the Saburau Zeal ability which boosts the attack of all nearby friendly units, although the effect from multiple Daimyos do not stack. They can also serve as a drop off-point for Home City shipments, allowing them to be brought to wherever he is on the map. Finally, the Daimyo can train Japanese infantry and cavalry in the field, giving the Japanese army the advantage of boosting its numbers in the middle of a fight; however, they must stand still while doing so, leaving them vulnerable.

The Daimyo are very important to win a skirmish via conquest. The preferable method is building the Shogunate, where the player can retrain killed Daimyo. The other way, the hardest, is keeping them out of battle with the help of the advance button commands, ordering him to not attack any unit.

The weakest point of the Daimyo is their ability to train units, because they must stay still while they're producing the unit. So, if one is not aware of this and leave a Daimyo alone, the Daimyo run the risk of being killed. The Daimyo don't need to stand still when a Home City shipment arrives, but if the player don't choose their cards wisely, their shipped crates of resources may drop in enemy territories!

Special ability[]

  • Saburau Zeal (passive): The Daimyo increases the attack of friendly units in a radius of 24 around him by 10%.

Units[]

Age Unit Cost Pop.
Yumi Archer 55 food
50 wood
1
Ashigaru Musketeer 80 food
40 coin
Samurai 95 food
95 coin
2
Naginata Rider 100 food
100 coin
Yabusame 60 food
150 coin

Upgrades[]

The Daimyo is automatically upgraded in every Age up starting from the Fortress Age.

  • +20% hit points and damage
  • +30% hit points and damage
  • +50% hit points and damage

Campaign appearances[]

In Act I: Japan, Daimyo appear as friendly units that can be shipped from the Home City and as enemy units. The Daimyos in the Campaign are different from their Skirmish counterparts. The named Daimyos in the campaign are listed below:

  • Daimyo Kato Kiyomasa (friendly)
  • Daimyo Date Masamune (friendly)
  • Daimyo Hosokawa Tadaoki (friendly)
  • Daimyo Otani (enemy)
  • Daimyo Ishida (enemy)

Further statistics[]

As Daimyo are unique to the Japanese, only technologies that they have access to are shown in the following table:

Unit strengths and weaknesses
Strong vs. Light infantry, counter-skirmishers, artillery
Weak vs. Heavy infantry, light ranged cavalry, ranged shock infantry
Improvements
Hit points Cavalry Cuirass (+10%)
Comanche Horse Breeding (+10%)
Cree Tanning (+5%)
Navajo Weaving (+5%)
Tar Kilns (+5%)
Attack Yoga (+5%)
Pillage (+25% siege attack multiplier vs. buildings)
Wind Horses (-10% Rate of Fire)
Resistance Sudanese Quilted Armor (+10% hand resistance)
Pancerni (+10% ranged resistance)
Speed Comanche Mustangs (+5%)
Apache Endurance (+5%)
Wind Horses (+0.5)
Line of Sight Town Watch (+3)
Cost Mapuche Ad-mapu (-10% coin cost)
Golden Liberty (-5% coin cost)
Train time Cheyenne Horse Trading (-40%)
Mass Cavalry (-35%)
Quechuan Diet (-15%)
Immigrants (-10%)
Shaman Drums (-10%)
Other Jagiellonian Legacy (delivers Daimyo Masamune if Shogunate was built for the Japanese to reach the Fortress, Industrial or Imperial Age if he has been slain in combat and not retrained at the Shogunate at the time of research)

Home City Cards[]

As Daimyo are unique to the Japanese, only their cards and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the Daimyo
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Blue Shipment that arrives fast (5 seconds)

French
Card Description Age
TEAM Hand Cavalry Attack Hand cavalry and hand shock infantry damage +15%
Germans
Card Description Age
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry damage +10%; Germans-only heavy cavalry, light ranged cavalry, and shock infantry damage +15% instead
  • "TEAM Cavalry Attack" does not stack with the Italian "TEAM Cavalry Attack" card.
Indians
Card Description Age
TEAM Shivaji's Tactics Unit hit points and damage +5%
Italians
Card Description Age
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry damage +10%; Italians-only heavy cavalry, light ranged cavalry, and shock infantry damage +15% instead
  • "TEAM Cavalry Attack" does not stack with the German "TEAM Cavalry Attack" card.
Japanese
Card Description Age
Daimyo Kiyomasa Delivers Daimyo Kiyomasa; enables Daimyo Kiyomasa to be trained at the Shogunate
Daimyo Mototada Delivers Daimyo Mototada; enables Daimyo Mototada to be trained at the Shogunate
Bakufu Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
Warring States Samurai, Daimyo, and Shogun Tokugawa hit points and damage +15%
Lakota
Card Description Age
TEAM Mustangs Cavalry and shock infantry cost -10%
Maltese
Card Description Age
TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post present on the map; unit hit points +2%
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Russians
Card Description Age
TEAM Kamchatka Expeditions Cavalry and shock infantry hit points +10%, Line of Sight +4
Spanish
Card Description Age
TEAM Spanish Inquisition Delivers 1 Inquisitor; military and economic unit Line of Sight +10

French
Card Description Age HC level
TEAM Hand Cavalry Attack Heavy cavalry and Coyote Runners get +15% attack
10
Germans
Card Description Age HC level
TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry get +15% attack
10
Indians
Card Description Age HC level
TEAM Shivaji's Tactics All units get +5% hit points and damage
25
Japanese
Card Description Age HC level
Daimyo Kiyomasa Ships Daimyo Kiyomasa and allows him to be retrained at the Shogunate
1
Daimyo Mototada Ships Daimyo Mototada and allows him to be retrained at the Shogunate
10
Bakufu Daimyo and Shogun Tokugawa get +10% speed, +20 Line of Sight and train units 100% faster
10
Warring States Samurai, Daimyo, and Shogun Tokugawa gets +15% hit points and damage
25
Russians
Card Description Age HC level
TEAM Cavalry Scouts Cavalry and shock infantry get +10% hit points and +4 Line of Sight
1
Spanish
Card Description Age HC level
TEAM Inquisition All units get +10 Line of Sight
10

History[]

The daimyo were the great feudal landowners of Japan. Unlike the kuge, or court nobleman, the daimyo were lords of territory and local citizenry, and as such held great power. By the twelfth century the influence of certain daimyo rivaled even the power of the emperor. The first Kamakura shogun, Minamoto no Yoritomo, had been a daimyo, but upon obtaining power in 1192 CE, he established a centralized feudal system. As a result, the shogun's power quickly weakened during the bloody civil wars occurring between the fourteenth and sixteenth centuries. By the end of the sixteenth century, one daimyo was quickly growing in power and wealth, rivaling the emperor for power. His name was Tokugawa Ieyasu. Upon becoming shogun in 1603, Tokugawa once again strengthened central power.

Gallery[]

See also[]

Military units in Age of Empires III
Common/shared units
Age of Empires III Explorer · Militiaman · Crossbowman · Pikeman · Halberdier · Musketeer · Skirmisher · Grenadier · Hussar · Dragoon · Cavalry Archer · Falconet · Culverin · Mortar · Heavy Cannon · Caravel · Galleon · Frigate · Monitor
The WarChiefs Warrior · Horse Artillery · Petard · Spy · Canoe · War Canoe · Ironclad
Definitive Edition* Captured Mortar · Sloop · Steamer · Battleship
The African Royals Levied Spearman · Levied Bowman · Levied Gunner · Javelin Rider · Desert Warrior · Desert Archer · Desert Raider · Battle Canoe · Cannon Boat
Unique units
British Longbowman · Ranger · Rocket
Dutch Ruyter · Fluyt
French Cuirassier
Germans Landwehr · Doppelsoldner · Uhlan · War Wagon
Ottomans Bashibozuk · Janissary · Azap · Nizam Fusilier · Deli · Abus Gunner · Humbaraci · Great Bombard · Muhbir · Sipahi · Galley
Portuguese Ordinance Rifleman · Cassador · Organ Gun
Russians Strelet · Rekrut · Poruchik · Cossack · Oprichnik
Spanish Rodelero · Lancer
Aztecs Aztec War Chief · Eagle Scout · Coyote Runner · Otontin Slinger · Puma Spearman · Arrow Knight · Eagle Runner Knight · Jaguar Prowl Knight · Warrior Priest · Skull Knight · Tlaloc Canoe
Haudenosaunee Haudenosaunee War Chief · Aenna · Tomahawk · Forest Prowler · Kanya Horseman · Musket Rider · Ram · Mantlet · Light Cannon
Lakota Lakota War Chief · Cetan Bowman · Club Warrior · Wakina Rifle · Axe Rider · Bow Rider · Rifle Rider · Tashunke Prowler · Tokala Soldier
Chinese Shaolin Master · Disciple · Sentry · Irregular · Chu Ko Nu · Qiang Pikeman · Changdao Swordsman · Arquebusier · Steppe Rider · Keshik · Iron Flail · Meteor Hammer · Flamethrower · Hand Mortar · Flying Crow · Fire Junk · War Junk · Fuchuan
Indians Brahmin · Sentry · Irregular · Rajput · Sepoy · Gurkha · Urumi Swordsman · Sowar · Zamburak · Mahout Lancer · Howdah · Flail Elephant · Siege Elephant
Japanese Sohei Archer · Sentry · Irregular · Yumi Archer · Ashigaru Musketeer · Samurai · Naginata Rider · Yabusame · Flaming Arrow · Morutaru · Daimyo · Shogun Tokugawa · Yamabushi · Shinobi · Fune · Atakebune · Tekkousen
Inca Inca War Chief · Chasqui · Jungle Bowman · Plumed Spearman · Chimu Runner · Bolas Warrior · Huaraca · Maceman · Chincha Raft
Swedes Carolean · Hakkapelit · Leather Cannon
United States General · Minuteman · State Militia · Regular · Sharpshooter · Carbine Cavalry · Gatling Gun · Quaker Gun · Gunslinger · Cowboy · Owlhoot
Mexicans General · Padre · Insurgente · Soldado · Salteador · Chinaco · Desperado · Cuatrero · Bandido
Ethiopians Ras · Oromo Warrior · Gascenya · Shotel Warrior · Neftenya · Sebastopol Mortar · War Dhow
Hausa Emir · Fulani Archer · Raider · Lifidi Knight · Maigadi · Xebec
Italians Pavisier · Bersagliere · Papal Guard · Schiavone · Papal Lancer · Papal Zouave · Papal Bombard · Leonardo's Tank · Galleass
Maltese Grand Master · Hospitaller · Sentinel · Fire Thrower · Order Galley · Fire Ship
Revolution
Barbary Warrior · Bolivar · Californio · Cetbang Cannon · Corsair Captain · Corsair Marksman · Cruzob Avenger · Cruzob Infantry · Cuerudo · Eclaireur · Filibuster · Gatling Gun · Gaucho · Jagunço · Javanese Spearman · Llanero · Militia Officer · Morochuco · Mounted Granadero · Revolutionary · Revolutionary Sharpshooter · San Martin · Trek Wagon