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โ | A compilation of gameplay-enhancing maps designed specifically for Capture the Relic mode! Dozens of wildly different layouts further challenge the aspects of the game mode, and guarantee an unpredictable, yet highly fulfilling experience. | โ |
CtR Spiral is a Capture the Relic map introduced in Age of Empires II HD: The Forgotten. It is similar to MegaRandom in the way that it randomly chooses from different layouts what it will look like, rather than having one consistent layout.
Layouts[]
Internal Name | Layout Example | Description |
---|---|---|
MIDDLEHILL_GO | ![]() |
A map with a hill in the middle containing the Relic. The hill is surrounded by a ring of water, and every players' base is separated by rivers. 25% of the time, the rivers will sperate by team, and 25% of the time the rivers will not generate (though the ring will). |
PYRAMID_GO | ![]() |
A map that is very similar to CtR Pyramid Descent. |
JACKSISLANDS_GO | ![]() |
A map where the Relic generates in an unbuildable rock field and the players generate just outside that field. |
ISLANDS_GO | ![]() |
A map similar to Islands, with a small rocky island in the middle containing a Relic. |
RINGDING_GO | ![]() |
A map where the Relic is surrounded by two sets of water, requiring at least two sets of Docks and Transport Ships. |
TREELINE_GO | ![]() |
A map where the Relic is surrounded by two separate rings of trees. |
FOCUS_GO | ![]() |
A map where every player starts out on an elevated area, with the Relic located in a relief. |
MIGRATION_GO | ![]() |
A map similar to Migration. |
ICELAND_GO | ![]() |
A map similar to CtR Monsoon except without the ring of trees. |
ICELANDHARD_GO | ![]() |
A map similar to CtR Monsoon. |
HOLEYMIGRATION_GO | ![]() |
A map where every players' base and the Relic are surrounded by rings of water. |
CHEESEBURGER_GO | ![]() |
A map similar to Hamburger except with a pocket in the middle for the Relic. |
CLOVERSTANDARD_GO | ![]() |
A map with four ponds in the middle with the Relic between them all. |
CLOVERCHALLENGE_GO | ![]() |
A map similar to CLOVERSTANDARD_GO except with rings of wood around each pond. |
SPIRAL_GO | ![]() |
A map virtually identical to CtR Spiral. |
SPIRALHARD_GO | ![]() |
A map similar to CtR Spiral except the water has been replaced by trees. |
SPIRALFOREST_GO | ![]() |
A map similar to SPIRALHARD_GO but the rings are wider and fewer. |
DOCKON_GO | ![]() |
A map similar to CtR Spiral but the shallows are not present, forcing a player to build at least four sets of Docks and Transport ships. |
DESERTCONFUSION_GO | ![]() |
A map with ridges of elevation separating each player. |
TWOROWSOFBERRIES_GO | ![]() |
A map with two rings of Berry Bushes protecting the Relic. |