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“ | Cruzob Musketeer that counters cavalry from range | ” |
—In-game description |
The Cruzob Infantry is a heavy infantry in Age of Empires III: Definitive Edition that is unique to the revolutionary Maya.
Overview[]
Revolting to Maya turns Soldados into Cruzob Infantry which have less hit points and damage than Veteran Soldados, but only cost 1 population.
Upgrades[]
Age | Upgrade | Cost | Effect |
---|---|---|---|
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1,500 wood, 1,500 coin |
Upgrades Cruzob Infantry to Imperial (+50% hit points and attack); requires the "Chan Santa Cruz" Home City Card |
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Further statistics[]
As Cruzob Infantry are unique to the revolutionary Maya, only technologies that the Mexicans have access to are shown in the following table:
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Home City Cards[]
As Cruzob Infantry are unique to the revolutionary Maya, only their, Mexican, and Yucatán cards as well as other civilizations' TEAM cards are shown in the following tables:
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Changelog[]
Definitive Edition[]
- Originally, Cruzob Infantry resists against ranged attacks, had a speed of 5.0, a x2.5 ranged multiplier against heavy cavalry and a x2.0 ranged multiplier against shock infantry. With update 56860, Cruzob Infantry resists against melee attacks, have a speed of 4.0, a x1.5 ranged multiplier against heavy cavalry and a x1.25 ranged multiplier against shock infantry.
Trivia[]
- The Cruzob Infantry portrait is a modified portrait of the Nizam Fusilier.
History[]
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