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This article is about the Age of Empires III unit. For the unit of the same name in Age of Empires II, see Crossbowman (Age of Empires II).
Archaic archer. Good against infantry.
In-game description

The Crossbowman is an archer in Age of Empires III that can be trained at Barracks, Fort, and Galleon.

Crossbowmen are available to European civilizations except British (who have Longbowmen instead), Dutch, Ottomans, Russians, and United States (Act III: Steel campaign).

Overview Edit

Crossbowmen are light infantry units that use crossbows in battle. They are counter infantry units that are useful for attacking heavy infantry such as Musketeers, but are easily defeated by melee cavalry and Artillery. They are similar in many ways to Skirmishers. Although the Crossbowmen might be out-ranged by their Skirmisher counterparts, they are cheaper and are trainable earlier in the game. The exceptions to this rule reside in the Dutch who can train Skirmishers in the Colonial Age and the French through the use of TEAM Early Skirmishers which allows them and their allies to train Skirmishers in the Colonial Age.

Spanish players have the option of being able to almost instantly train (2.7 seconds) Crossbowmen and Pikemen in the Colonial Age, due to the TEAM Archaic Soldier Training and Fencing School cards, and can train instantly if the cards are also used with the Standing Army improvement.

Upgrades Edit

Age Upgrade Cost Effect
Ages fortress
Veteran archer Veteran Crossbowmen 200 wood,
200 coin
Upgrades Crossbowmen to Veteran (+20% hit points and attack)

Civilization differences Edit

Further statistics Edit

Unit strengths and weaknesses
Strong vs. Heavy infantry, light cavalry, Eagle Runner Knights
Weak vs. Heavy cavalry, Coyote Runners, artillery
Improvements
Hit points Infantry Breastplate Infantry Breastplate (+10%)
Besteiros Besteiros (+30%, Portuguese only)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Attack Besteiros Besteiros (+30%, Portuguese only)
Carib Kasiri Beer Carib Kasiri Beer (+10%)
Carib Garifuna Drums Carib Garifuna Drums (+1.0x multiplier vs. villagers)
Iroquois lacrosse Iroquois Lacrosse (+10%, vanilla Age of Empires III only)
Seminole Bowyer Seminole Bowyer (+25%)
Tupi Poison Arrow Frogs Tupi Poison Arrow Frogs (+10%)
Yoga Yoga (+5%)
Clenched Fist Clenched Fist (+30% melee attack)
Speed Military Drummers Military Drummers (+10%)
Tillys Discipline Tilly's Discipline (+20%, Germans only)
Inca Road-building Incan Road-building (+20%)
Apache Endurance Apache Endurance (+5%)
Sight Town Watch Town Watch (+2)
Creation speed Standing Army Standing Army (-25%)
Inca Chaquis Messengers Incan Chasquis Messengers (-25%)
Other Besteiros Besteiros (ships 22 Crossbowmen and grants the Veteran upgrade, Portuguese only)
Merritocracy Meritocracy (-20% upgrade cost)
Penalties Tillys Discipline Tilly's Discipline (+10% cost, Germans only)
High Crusade High Crusade (-5% hit points, Knights of St. John only)

Home City Cards Edit

Trivia Edit

  • The Dutch originally had the Crossbowman, as there are unused voice files for Dutch Crossbowmen in the game files.

History Edit

Handheld crossbows began to appear in the tenth and eleventh centuries. Crossbowmen were attractive to military leaders because they took much less time to train than archers using bows. Firearms eclipsed Crossbows by the end of the sixteenth century.

Europeans, chiefly the Spanish, included crossbows amongst the muskets and cannon they brought to the New World. Cortes arrived with more than two dozen crossbows and less than ten muskets. Columbus' crew had crossbows when they landed in the West Indies. When the original stockpile of munitions ran out it was difficult or impossible to make or trade for more. Explorers had to be very careful with their limited supply.

Gallery Edit

See alsoEdit

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