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{{for|unit in [[Age of Empires II: The Age of Kings|Age of Empires II]]|the unit in [[Age of Empires III]]|Crossbowman (Age of Empires III)}}
 
{{for|unit in [[Age of Empires II: The Age of Kings|Age of Empires II]]|the unit in [[Age of Empires III]]|Crossbowman (Age of Empires III)}}
  +
{{Infobox unit
{{AoEIIUnits Test
 
|Name=Crossbowman
+
|Name = Crossbowman
|Image=[[File:CrossbowmanIcon.jpg|45px]]
+
|Image = CrossbowmanIcon.jpg
|Type=[[Archer units (Age of Empires II)|Archer]]
+
|Type = [[Archer units (Age of Empires II)|Archer]]
|Intro=[[File:KingsIcon.png]] ''[[Age of Empires II: The Age of Kings|The Age of Kings]]''
+
|Intro = [[File:KingsIcon.png]] ''[[Age of Empires II: The Age of Kings|The Age of Kings]]''
|Age=[[File:Castle-age-reseach.jpg|22px]] [[Castle Age]]
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|Age = [[File:Castle-age-reseach.jpg|22px]] [[Castle Age]]
  +
|Civilization = All except [[Spanish (Age of Empires II)|Spanish]]
|Available=See description
 
|Building=[[File:Archery-range-logo.jpg|22px]] [[Archery Range (Age of Empires II)|Archery Range]]
+
|Building = [[File:Archery-range-logo.jpg|22px]] [[Archery Range (Age of Empires II)|Archery Range]]
|UpFrom=[[File:ArcherIcon.jpg|22px]] '''[[Archer (Age of Empires II)|Archer]]'''
+
|UpFrom = [[File:ArcherIcon.jpg|22px]] '''[[Archer (Age of Empires II)|Archer]]'''
|UpTo=[[File:ArbalestIcon.jpg|22px]] '''[[Arbalest]]'''
+
|UpTo = [[File:ArbalestIcon.jpg|22px]] '''[[Arbalest]]'''
|UpCost={{tt|[[File:Arbalest-research.jpg|22px]]|50 seconds}} {{resources|food=350}}, {{resources|gold=300}}
+
|UpCost = [[File:Arbalest-research.jpg|22px]] {{resources|food = 350}}, {{resources|gold = 300}}
|UpTime=50
+
|UpTime = 50 seconds
|Wood=25
+
|Wood = 25
|Gold=45
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|Gold = 45
|Train=27 seconds
+
|TrainTime = 27 seconds
|HP=35
+
|HP = 35
|Attack=5 [[Attack#Age of Empires II|pierce]]
+
|Attack = 5 [[Attack#Age of Empires II|pierce]]
|BAttack={{tt|+3 vs |since The Conquerors}}[[Armor Class: Spearman|Spearman]]
+
|AttackBonus = +3 vs [[Armor class: Spearman|Spearman]]
|Accuracy=85%
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|Accuracy = 85%
|Range=5
+
|Range = 5
|Armor=0
+
|Armor = 0
  +
|PierceArmor = 0
|PArmor=0
 
|Class=[[Armor Class: Archer|Archer]]
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|Class = [[Armor class: Archer|Archer]]
|Speed=0.96
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|Speed = 0.96
|LOS=7
+
|LOS = 7
|ROF=2.03
+
|ROF = 2.03
|FD=5
+
|FD = 5
|PSpeed=7
+
|PSpeed = 7
 
}}{{quote|Stronger than Archer. Quick and light.|''Age of Empires II'' description}}
 
}}{{quote|Stronger than Archer. Quick and light.|''Age of Empires II'' description}}
 
The '''Crossbowman''' is an [[Archers|archer]] unit in ''[[Age of Empires II: The Age of Kings|Age of Empires II]]'' that can be trained at the [[Archery Range (Age of Empires II)|Archery Range]] once the [[Castle Age]] is reached. It is good against [[Infantry units (Age of Empires II)|infantry]] and [[Villager (Age of Empires II)|Villagers]], but struggles against [[Cavalry units (Age of Empires II)|cavalry]], [[Elite Skirmisher|Skirmishers]], and [[Siege weapons (Age of Empires II)|siege weapons]].
 
The '''Crossbowman''' is an [[Archers|archer]] unit in ''[[Age of Empires II: The Age of Kings|Age of Empires II]]'' that can be trained at the [[Archery Range (Age of Empires II)|Archery Range]] once the [[Castle Age]] is reached. It is good against [[Infantry units (Age of Empires II)|infantry]] and [[Villager (Age of Empires II)|Villagers]], but struggles against [[Cavalry units (Age of Empires II)|cavalry]], [[Elite Skirmisher|Skirmishers]], and [[Siege weapons (Age of Empires II)|siege weapons]].
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== Further statistics ==
 
== Further statistics ==
{| class="wikitable" style="font-size:89%; width:500px; background-color:#FFF;width: 100%;left" align="left"
+
{| class="wikitable" style="font-size:89%; width:500px; width: 100%;left" align="left"
 
|-
 
|-
! colspan="2" style="background-color:white; color:black; font-size:110%; padding:1em;" | Unit strengths and weaknesses
+
! colspan="2" style="color:black; font-size:110%; padding:1em;" | Unit strengths and weaknesses
 
|-
 
|-
 
|'''Strong vs.'''
 
|'''Strong vs.'''
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|[[Elite Skirmisher|Skirmishers]], [[Scorpion]]s, [[Mangonel]]s, [[Battering Ram]]s, [[Cavalry units (Age of Empires II)|cavalry]], [[Huskarl (Age of Empires II)|Huskarls]], [[Eagle Warrior]]s
 
|[[Elite Skirmisher|Skirmishers]], [[Scorpion]]s, [[Mangonel]]s, [[Battering Ram]]s, [[Cavalry units (Age of Empires II)|cavalry]], [[Huskarl (Age of Empires II)|Huskarls]], [[Eagle Warrior]]s
 
|-
 
|-
! colspan="2" style="background-color:white; color:black; font-size:110%; padding:1em;" | Upgrades
+
! colspan="2" style="color:black; font-size:110%; padding:1em;" | Upgrades
 
|-
 
|-
 
|'''Attack'''
 
|'''Attack'''
|{{2icons|Fletching}} (+1)<br>{{2icons|Bodkin Arrow}} (+1)<br>{{2icons|Bracer}} (+1)<br>{{2icons|Chemistry}} (+1)<br>{{2icons|Obsidian Arrows}} ([[Mayans]] only, gives {{tt|+6|+4 in The Forgotten}} attack against [[Armor Class: Standard Building|standard buildings]]{{tt| and |the latter since patch 4.8}}[[Armor Class: Stone Defense|fortifications]])
+
|{{2icons|Fletching}} (+1)<br />{{2icons|Bodkin Arrow}} (+1)<br />{{2icons|Bracer}} (+1)<br />{{2icons|Chemistry}} (+1)<br />{{2icons|Obsidian Arrows}} ([[Mayans]] only, gives {{tt|+6|+4 in The Forgotten}} attack against [[Armor class: Standard building|standard buildings]]{{tt| and |the latter since patch 4.8}}[[Armor class: Stone defense|fortifications]])
 
|-
 
|-
 
|'''Range'''
 
|'''Range'''
|{{2icons|Fletching}} (+1)<br>{{2icons|Bodkin Arrow}} (+1)<br>{{2icons|Bracer}} (+1)<br>{{2icons|Yeomen}} (+1, [[Britons]] only)
+
|{{2icons|Fletching}} (+1)<br />{{2icons|Bodkin Arrow}} (+1)<br />{{2icons|Bracer}} (+1)<br />{{2icons|Yeomen}} (+1, [[Britons]] only)
 
|-
 
|-
 
|'''Firing rate'''
 
|'''Firing rate'''
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|-
 
|-
 
|'''Accuracy'''
 
|'''Accuracy'''
|{{2icons|Thumb Ring}} (increases accuracy to 100%)<br>{{2icons|Ballistics}} (hit moving targets)
+
|{{2icons|Thumb Ring}} (increases accuracy to 100%)<br />{{2icons|Ballistics}} (hit moving targets)
 
|-
 
|-
 
|'''Armor'''
 
|'''Armor'''
|{{2icons|Padded Archer Armor}} (+1/+1)<br>{{2icons|Leather Archer Armor}} (+1/+1)<br>{{2icons|Ring Archer Armor}} (+1/+2)<br>{{2icons|Pavise}} (+1/+1, [[Italians]] only since ''[[Age of Empires II HD: The African Kingdoms|The African Kingdoms]]'')
+
|{{2icons|Padded Archer Armor}} (+1/+1)<br />{{2icons|Leather Archer Armor}} (+1/+1)<br />{{2icons|Ring Archer Armor}} (+1/+2)<br />{{2icons|Pavise}} (+1/+1, [[Italians]] only since ''[[Age of Empires II HD: The African Kingdoms|The African Kingdoms]]'')
 
|-
 
|-
 
|'''Conversion defense'''
 
|'''Conversion defense'''
|{{2icons|Faith}}<br>{{2icons|Heresy}}
+
|{{2icons|Faith}}<br />{{2icons|Heresy}}
 
|-
 
|-
 
|'''Creation speed'''
 
|'''Creation speed'''
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|-
 
|-
 
|'''Upgrades'''
 
|'''Upgrades'''
|Crossbowmen can be upgraded to [[Arbalest]]s
+
|[[File:Arbalest-research.jpg|22px]] [[Arbalest]]
|}{{-}}
+
|}
  +
  +
{{-}}
   
 
== Civilization bonuses ==
 
== Civilization bonuses ==
*[[Aztecs (Age of Empires II)|Aztecs]]: Crossbowmen are created 15% faster.
+
* [[Aztecs (Age of Empires II)|Aztecs]]: Crossbowmen are created {{tt|18%|the tech tree incorrectly states that it's only 15%}} faster.
*[[Britons]]: Crossbowmen have +1/+2 range in the Castle/Imperial Age.
+
* [[Britons]]: Crossbowmen have +1/+2 range in the Castle/Imperial Age.
*[[Burmese]]: Researching [[Faith]] is 50% cheaper.
+
* [[Burmese]]: Researching [[Faith]] is 50% cheaper.
*[[Celts]]: Crossbowmen can convert [[herdables]] even if enemy units are next to them.
+
* [[Celts]]: Crossbowmen can convert [[herdables]] even if enemy units are next to them.
*[[Chinese (Age of Empires II)|Chinese]]: Technologies that benefit Crossbowmen are 15%/20% cheaper in the Castle/Imperial Age.
+
* [[Chinese (Age of Empires II)|Chinese]]: Technologies that benefit Crossbowmen are 15%/20% cheaper in the Castle/Imperial Age.
*[[Ethiopians]]: Crossbowmen fire {{tt|18%|the tech tree incorrectly states that it's only 15%}} faster.
+
* [[Ethiopians]]: Crossbowmen fire {{tt|18%|the tech tree incorrectly states that it's only 15%}} faster.
*[[Mayans]]: Crossbowmen are 20%/30% cheaper in the Castle/Imperial Age.
+
* [[Mayans]]: Crossbowmen are 20%/30% cheaper in the Castle/Imperial Age.
*[[Portuguese (Age of Empires II)|Portuguese]]: Crossbowmen cost 15% less gold.
+
* [[Portuguese (Age of Empires II)|Portuguese]]: Crossbowmen cost 15% less gold.
*[[Turks]]: [[Chemistry]] is free.
+
* [[Turks]]: [[Chemistry]] is free.
*[[Vietnamese]]: Crossbowmen have 15%/20% more hit points in the Castle/Imperial Age. [[Conscription]] is free.
+
* [[Vietnamese]]: Crossbowmen have {{tt|+20%|+15%/+20% in the Castle/Imperial Age before patch 5.8}} hit points. [[Conscription]] is free.
   
 
== Team bonuses ==
 
== Team bonuses ==
*A team containing [[Berbers]]: With [[Kasbah]] researched, researching [[Conscription]] is 25% faster.
+
* A team containing [[Berbers]]: With [[Kasbah]] researched, researching [[Conscription]] is 25% faster.
*A team containing [[Britons]]: Crossbowmen are created and upgraded 20% faster. Researching [[Thumb Ring]] is 20% faster.
+
* A team containing [[Britons]]: Crossbowmen are created and upgraded 20% faster. Researching [[Thumb Ring]] is 20% faster.
*A team containing [[Magyars]]: Crossbowmen have +2 [[Line of Sight|LOS]].
+
* A team containing [[Magyars]]: Crossbowmen have +2 [[Line of Sight|LOS]].
*A team containing [[Malians]]: Researching [[Chemistry]] and [[Ballistics (Age of Empires II)|Ballistics]] is 80% faster.
+
* A team containing [[Malians]]: Researching [[Chemistry]] and [[Ballistics (Age of Empires II)|Ballistics]] is 80% faster.
*A team containing [[Saracens]]: Crossbowmen have +1 attack against [[Armor Class: Standard Building|buildings]].
+
* A team containing [[Saracens]]: Crossbowmen have +attack against [[Armor class: Standard building|buildings]].
*A team containing [[Teutons]]: Crossbowmen are more resistant to [[conversion]].
+
* A team containing [[Teutons]]: Crossbowmen are more resistant to [[conversion]].
   
 
== Changelog ==
 
== Changelog ==
 
=== ''The Conquerors'' ===
 
=== ''The Conquerors'' ===
*Crossbowmen receive an attack bonus of +3 against [[Spearman (Age of Empires II)|Spearmen]].
+
* Crossbowmen receive an attack bonus of +3 against [[Armor class: Spearman|Spearmen]].
*[[Heresy]] introduced.
+
* [[Heresy]] introduced.
*[[Thumb Ring]] introduced.
+
* [[Thumb Ring]] introduced.
*[[Britons]]: [[Yeomen]] introduced. It is only available in the [[Imperial Age (Age of Empires II)|Imperial Age]].
+
* [[Britons]]: [[Yeomen]] introduced. It is only available in the [[Imperial Age (Age of Empires II)|Imperial Age]].
   
 
=== ''The Forgotten'' ===
 
=== ''The Forgotten'' ===
*[[Britons]]: Yeomen moved to the Castle Age.
+
* [[Britons]]: Yeomen moved to the Castle Age.
*[[Mayans]]: [[Obsidian Arrows]] introduced. It gives Crossbowmen +4 attack against [[Armor class: building|buildings]].
+
* [[Mayans]]: [[Obsidian Arrows]] introduced. It gives Crossbowmen +4 attack against [[Armor class: Standard building|standard buildings]].
   
 
=== ''The African Kingdoms'' ===
 
=== ''The African Kingdoms'' ===
*[[Italians]]: [[Pavise]] now affects Crossbowmen.
+
* [[Italians]]: [[Pavise]] now affects Crossbowmen.
*[[Mayans]]: Obsidian Arrows now gives Crossbowmen +6 attack against buildings. With patch 4.8, Crossbowmen also gain +6 attack against [[Armor class: Stone defense|Stone defense]].
+
* [[Mayans]]: Obsidian Arrows now gives Crossbowmen +6 attack against buildings. With patch 4.8, Crossbowmen also gain +6 attack against [[Armor class: Stone defense|stone defense]].
  +
  +
=== ''Rise of the Rajas'' ===
  +
* [[Vietnamese]]: Initially, Crossbowmen have +15%/+20% HP in the Castle/Imperial Age. With patch 5.8, they now have +20% HP.
   
 
== Trivia ==
 
== Trivia ==
*The Crossbowman is called ''Fantassin à arc'' in French, although he wields a crossbow (''arbalète'') and not a bow (''arc'') like the [[Archer (Age of Empires II)|Archer]]. The term ''Arbalétrier'' (crossbowman) is already used for [[Arbalest]]s, though.
+
* The Crossbowman is called ''Fantassin à arc'' in French, although he wields a crossbow (''arbalète'') and not a bow (''arc'') like the [[Archer (Age of Empires II)|Archer]]. The term ''Arbalétrier'' (crossbowman) is already used for [[Arbalest]]s, though.
*In terms of [[wood]], the units from the Archer line are the cheapest archers in the game.
+
* In terms of [[wood]], the units from the Archer line are the cheapest archers in the game.
*The Archer line units are the only common archer units that don't have any base melee armor nor pierce armor.
+
* The Archer line units are the only common archer units that don't have any base melee armor nor pierce armor.
*In pre-release versions of ''Age of Empires II'', Archers and Crossbowmen were two separate lines. Archers were trash units that were cheap, fast firing, inaccurate, and weak, and consisted of the Archer itself, and the Composite Archer. Crossbowmen were expensive, costed wood and gold, slower firing, more accurate, and gave a high damage output.
+
* In pre-release versions of ''Age of Empires II'', Archers and Crossbowmen were two separate lines. Archers were trash units that were cheap, fast firing, inaccurate, and weak, and consisted of the Archer itself, and the Composite Archer. Crossbowmen were expensive, costed wood and gold, slower firing, more accurate, and gave a high damage output.
   
 
== History ==
 
== History ==
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== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Archerline.png|The Archer line, with the Crossbowman in the middle
+
Archerline.png|The Archer line, with the Crossbowman in the middle
File:Crossbowman.png|A group of Crossbowmen
+
Crossbowman.png|A group of Crossbowmen
  +
Crossbowman 2.jpg|A model of a real-life Crossbowman
  +
n5mu7A5.png|Crossbowmen in the'' [[Age of Empires II: Definitive Edition|Definitive Edition]]''
 
</gallery>
 
</gallery>
  +
 
{{-}}
 
{{-}}
 
{{Units List (Age of Empires II)}}
 
{{Units List (Age of Empires II)}}
 
[[Category:Age of Empires II]]
 
[[Category:Age of Empires II]]
 
[[Category:Castle Age]]
 
[[Category:Castle Age]]
[[Category:Archery Range]]
+
[[Category:Foot archers]]
[[Category:Foot Archers]]
 

Revision as of 08:52, 7 September 2019

Info icon
This article is about the unit in Age of Empires II. For the unit in Age of Empires III, see Crossbowman (Age of Empires III).

Stronger than Archer. Quick and light.
Age of Empires II description

The Crossbowman is an archer unit in Age of Empires II that can be trained at the Archery Range once the Castle Age is reached. It is good against infantry and Villagers, but struggles against cavalry, Skirmishers, and siege weapons.

Crossbowmen are available to all civilizations except for the Spanish.

Tactics

Upgrading to Crossbowman reduces the training time of Archers from 35 seconds to 27 seconds, making this a critical upgrade if the chosen strategy is/involves massing Archers. Archers get considerably stronger in larger numbers by getting the capability of killing enemy melee units before they can close the gap and attack. Creating Crossbowmen is a good choice as they are cheap to produce and provide good covering fire. They work especially well with infantry in this regard. On the offense, it is better to put Crossbowmen in a group of melee infantry as ranged attacks are weak against buildings. The Spearman line is an excellent deterrent for cavalry, while friendly cavalry can counter siege units and Skirmishers.

If the player already invested in a Feudal Age Archer rush, upgrading to Crossbowman should be a top priority. In the Castle Age, the main counters to archers become available: Knights and Mangonels. Knights have high pierce armor, high HP, and fast speed, allowing them to decimate archers if both are in small numbers. When the archers reach a crirical mass however (and preferably are entrenched in a tight space), they can kill Knights in one volley, evening the odds, or even overcoming them. Mixing in a few Spearmen, or their upgrade, the Pikeman, can also help fending off Knights, but this is taxing on the economy. Mangonels are an effective pair to crossbowmen. They have a high Area of Effect attack, allowing them to quickly and cost effectively mow down large groups of archers. A fight between archers and mangonels comes down to which player has better micromanagement. A good supplement to archers against Mangonels are Light Cavalry or Knights, but again, this is rather taxing on the economy.

Another counter to Crossbowmen are Elite Skirmishers, who cost no gold, but their drawback is that their only use is against archers, as they are woefully ineffective at fighting other units, and they are also poor raiding units.

Further statistics

Unit strengths and weaknesses
Strong vs. Infantry, Villagers
Weak vs. Skirmishers, Scorpions, Mangonels, Battering Rams, cavalry, Huskarls, Eagle Warriors
Upgrades
Attack FletchingDE Fletching (+1)
BodkinArrowDE Bodkin Arrow (+1)
BracerDE Bracer (+1)
ChemistryDE Chemistry (+1)
UniqueTechCastle-DE Obsidian Arrows (Mayans only, gives +6 attack against standard buildings and fortifications)
Range FletchingDE Fletching (+1)
BodkinArrowDE Bodkin Arrow (+1)
BracerDE Bracer (+1)
UniqueTechCastle-DE Yeomen (+1, Britons only)
Firing rate ThumbRingDE Thumb Ring (+18%)
Accuracy ThumbRingDE Thumb Ring (increases accuracy to 100%)
BallisticsDE Ballistics (hit moving targets)
Armor PaddedArcherArmorDE Padded Archer Armor (+1/+1)
LeatherArcherArmorDE Leather Archer Armor (+1/+1)
RingArcherArmorDE Ring Archer Armor (+1/+2)
UniqueTechCastle-DE Pavise (+1/+1, Italians only since The African Kingdoms)
Conversion defense FaithDE Faith
HeresyDE Heresy
Creation speed ConscriptionDE Conscription (+33%)
Upgrades Arbalest-research Arbalest

Civilization bonuses

  • Aztecs: Crossbowmen are created 18% faster.
  • Britons: Crossbowmen have +1/+2 range in the Castle/Imperial Age.
  • Burmese: Researching Faith is 50% cheaper.
  • Celts: Crossbowmen can convert herdables even if enemy units are next to them.
  • Chinese: Technologies that benefit Crossbowmen are 15%/20% cheaper in the Castle/Imperial Age.
  • Ethiopians: Crossbowmen fire 18% faster.
  • Mayans: Crossbowmen are 20%/30% cheaper in the Castle/Imperial Age.
  • Portuguese: Crossbowmen cost 15% less gold.
  • Turks: Chemistry is free.
  • Vietnamese: Crossbowmen have +20% hit points. Conscription is free.

Team bonuses

Changelog

The Conquerors

The Forgotten

The African Kingdoms

  • Italians: Pavise now affects Crossbowmen.
  • Mayans: Obsidian Arrows now gives Crossbowmen +6 attack against buildings. With patch 4.8, Crossbowmen also gain +6 attack against stone defense.

Rise of the Rajas

  • Vietnamese: Initially, Crossbowmen have +15%/+20% HP in the Castle/Imperial Age. With patch 5.8, they now have +20% HP.

Trivia

  • The Crossbowman is called Fantassin à arc in French, although he wields a crossbow (arbalète) and not a bow (arc) like the Archer. The term Arbalétrier (crossbowman) is already used for Arbalests, though.
  • In terms of wood, the units from the Archer line are the cheapest archers in the game.
  • The Archer line units are the only common archer units that don't have any base melee armor nor pierce armor.
  • In pre-release versions of Age of Empires II, Archers and Crossbowmen were two separate lines. Archers were trash units that were cheap, fast firing, inaccurate, and weak, and consisted of the Archer itself, and the Composite Archer. Crossbowmen were expensive, costed wood and gold, slower firing, more accurate, and gave a high damage output.

History

The crossbow was a missile weapon consisting of a bow on its side attached to the end of a wood stock. The stock was held against the shoulder like a modern rifle and a trigger fired the weapon. The crossbow had been invented in ancient China but was not used widely in Europe until the Middle Ages. It fired short quarrels, stones, or metal balls rather than arrows. It was a powerful weapon but limited to a shorter range than the best bows. It was simple to use, relatively cheap to make, and deadly. A peasant with only a few hours of crossbow practice could easily kill an elite knight encased in armor worth a fortune who had trained for war throughout his life. The knights in Europe at one point attempted to get the Church to ban the weapon. Richard the Lionhearted, King of England, died from a crossbow quarrel wound received during a siege.

Gallery

Units in Age of Empires II
CivilianMaleVillDE Villager · Tradecart aoe2DE Trade Cart · FishingShipDE Fishing Ship · Trade cog aoe2DE Trade Cog · King eu aoe2DE King
ReligiousMonk aoe2DE Monk
InfantryMilitiaDE Militia · Manatarms aoe2DE Man-at-Arms · Longswordsman aoe2DE Long Swordsman · Twohanded aoe2DE Two-Handed Swordsman · Champion aoe2DE Champion
Spearman aoe2DE Spearman · Aoe2-infantry-2-pikeman Pikeman · Halberdier aoe2DE Halberdier
Eaglescout aoe2DE Eagle Scout · Eaglewarrior aoe2DE Eagle Warrior · EliteEaglewarrior aoe2DE Elite Eagle Warrior
ArcherArcher aoe2DE Archer · Crossbowman aoe2DE Crossbowman · Arbalester aoe2DE Arbalester
Skirmisher aoe2DE Skirmisher · Elite skirmisher aoe2DE Elite Skirmisher
Hand cannoneer aoe2DE Hand Cannoneer
Cavalryarcher aoe2DE Cavalry Archer · Heavycavalryarcher aoe2de Heavy Cavalry Archer
Aoe2de DOI elephant archer icon Elephant Archer · ElephantArcherIcon-DE Elite Elephant Archer
CavalryScoutcavalry aoe2DE Scout Cavalry · Lightcavalry aoe2DE Light Cavalry · Hussar aoe2DE Hussar
Knight aoe2DE Knight · Cavalier aoe2DE Cavalier · Paladin aoe2DE Paladin
Camelrider aoe2DE Camel Rider · Aoe2 heavycamelriderDE Heavy Camel Rider
Battle elephant aoe2DE Battle Elephant · Elite battle elephant aoe2DE Elite Battle Elephant
Steppelancericon Steppe Lancer · Elitesteppelancericon Elite Steppe Lancer
Xolotlicon Xolotl Warrior
AoE2DE Armored Elephant icon Armored Elephant · AoE2DE Siege Elephant icon Siege Elephant
SiegeBattering ram aoe2DE Battering Ram · Capped ram aoe2DE Capped Ram · Siege ram aoe2DE Siege Ram
Mangonel aoe2DE Mangonel · Onager aoe2DE Onager · Siege onager aoe2DE Siege Onager
Scorpion aoe2DE Scorpion · Heavyscorpion aoe2DE Heavy Scorpion
Bombard cannon aoe2DE Bombard Cannon
Trebuchet aoe2DE Trebuchet
Petard aoe2DE Petard
Siegetower aoe2DE Siege Tower
War shipTransportship aoe2DE Transport Ship
Galley aoe2DE Galley · War galley aoe2DE War Galley · Galleon aoe2DE Galleon
Fire galley aoe2DE Fire Galley · Fireship aoe2DE Fire Ship · Fastfireship aoe2DE Fast Fire Ship
Demoraft aoe2DE Demolition Raft · Demoship aoe2DE Demolition Ship · Heavydemoship aoe2de Heavy Demolition Ship
Cannon galleon aoe2DE Cannon Galleon · Elite cannon galleon aoe2de Elite Cannon Galleon
AoE2 Dromon Dromon
Unique
ReligiousMissionaryIcon-DE Missionary · AoE2 WarriorPriest Warrior Priest
InfantryBerserkIcon-DE Berserk · Aoe2de Chakram Chakram Thrower · CondottieroIcon-DE Condottiero · Aoe2-icon-flemish-militia Flemish Militia · GbetoIcon-DE Gbeto · Aoe2de Ghulam Ghulam · HuskarlIcon-DE Huskarl · JaguarWarriorIcon-DE Jaguar Warrior · KamayukIcon-DE Kamayuk · Karambitwarrioricon-DE Karambit Warrior · AoE2 DE Legionary new icon Legionary · Aoe2-icon--obuch Obuch · SamuraiIcon-DE Samurai · Aoe2-icon-serjeant Serjeant · Shotelwarrioricon-DE Shotel Warrior · TeutonicKnightIcon-DE Teutonic Knight · ThrowingAxemanIcon-DE Throwing Axeman · Aoe2de Urumi Urumi Swordsman · AoE2 WarriorPriest Warrior Priest · WoadRaiderIcon-DE Woad Raider
ArcherArambaiicon-DE Arambai · CamelArcherIcon-DE Camel Archer · ChukoNuIcon-DE Chu Ko Nu · AoE2 CompositeBowman Composite Bowman · ConquistadorIcon-DE Conquistador · GenitourIcon-DE Genitour · GenoeseCrossbowmanIcon-DE Genoese Crossbowman · Imperialskirmishericon-DE Imperial Skirmisher · JanissaryIcon-DE Janissary · Kipchakicon Kipchak · LongbowmanIcon-DE Longbowman · MangudaiIcon-DE Mangudai · PlumedArcherIcon-DE Plumed Archer · Aoe2de ratha ranged Ranged Ratha · Rattanarchericon-DE Rattan Archer · SlingerIcon-DE Slinger · WarWagonIcon-DE War Wagon
CavalryBallistaelephanticon-DE Ballista Elephant · BoyarIcon-DE Boyar · Aoe2de camel scout Camel Scout · CataphractIcon-DE Cataphract · Aoe2de roman unique centurion icon Centurion · Aoe2-icon-coustillier Coustillier · Flaming camel icon Flaming Camel · ImperialCamelRiderIcon-DE Imperial Camel Rider · Keshikicon Keshik · Konnikicon Konnik · Leitisicon Leitis · MagyarHuszarIcon-DE Magyar Huszar · MamelukeIcon-DE Mameluke · AoE2 Monaspa Monaspa · Aoe2de ratha melee Melee Ratha · AoE2 Savar Savar · Aoe2de shrivamsha rider Shrivamsha Rider · TarkanIcon-DE Tarkan · WarElephantIcon-DE War Elephant · Aoe2-icon-winged-hussar Winged Hussar
SiegeAoe2-icon--houfnice Houfnice · Aoe2-icon-hussite-wagon Hussite Wagon · OrganGunIcon-DE Organ Gun
War shipCaravelIcon-DE Caravel · LongboatIcon-DE Longboat · Aoe2de Thirisadai Thirisadai · TurtleShipIcon-DE Turtle Ship