Crop Rotation is a technology in Age of Empires II that can be researched at the Mill once the Imperial Age is reached. Once researched, it gives Farms +175 food (for a total of 550) before they need to be reseeded.
Farms that are built before Crop Rotation is researched do not gain the food bonus. If the technology is completed while a Farm is being built, the food bonus applies to that Farm.
The Sicilians already have a civilization bonus which grants extra food by researching all other farm upgrades. As a result, their farms have up to 925 food, and with a Chinese ally, they get 970 food, giving the Sicilian farms the largest amount of food in the game.
Civilization bonuses[edit | edit source]
- Burgundians: Can research Crop Rotation in the Castle Age.
- Franks: Crop Rotation is free.
- Portuguese: Researching Crop Rotation is 30% faster.
- Sicilians: Crop Rotation provides +350 food to Farms.
- Vietnamese: Crop Rotation costs .
Changelog[edit | edit source]
Rise of the Rajas[edit | edit source]
- Vietnamese: Crop Rotation costs the regular price.
Definitive Edition[edit | edit source]
- Vietnamese: With update 35584, Crop Rotation costs no wood.
History[edit | edit source]
|“||With experience over time farmers noted that food production gradually declined on fields where the same crops were planted year after year. Experimentation showed that proper crop rotation could restore high yields. Farmers of the Middle Ages did not understand the science of this result but developed a practical plan through experience. Planting the same crops over and over depleted specific nutrients that a plant needed in quantity. Through crop rotation, different plants were found to restore the nutrients needed by something else. Alfalfa, for example, restores nitrogen to soil from which it has been depleted by other crops. Planting alfalfa restored the soil for the next year and made good winter feed for livestock.||”|