Cree rifleman with a good line of sight and long range.
—In-game description

The Cree Tracker is a ranged infantry native warrior in Age of Empires III that can be trained at a Trading Post built on a Cree settlement.

Overview[edit | edit source]

While most other archer or skirmisher-type units in the game have hit points that range from 95 (Longbowman) to 230 (Cherokee Rifleman) Cree trackers boast an impressive 300 hit points. However, their ranged resistance is rather low along with their base damage and they fire slowly compared to some units (3.0 vs. 1.5 for longbowmen and some other natives).

They are merely average in combat against a similar number of more cost effective units, however they cost no population and in numbers can easily take on small groups of some cavalry and defensive buildings due their hit points. Civilizations which possess cards, or aura effects (Japanese Shogunate, Spanish unction, etc.) augmenting the trackers will find more use with the unit than those which do not have any Home City Cards or aura effects improving them.

The primary advantage of Cree Trackers is their excellent range for a Colonial Age unit. While most ranged infantry in the Colonial Age tend to have 12-16 range, Cree Trackers share equal range with Gurkhas, allowing players to more effectively kite against heavy infantry or other, lower-range infantry.

Upgrades[edit | edit source]

Age Upgrade Cost Effect
Ages fortress.jpg
Native Warrior Societies.png Cree Warrior Societies 200 wood,
150 coin
Upgrades Cree Trackers to Elite (+25% hit points and attack)
Ages industrial.jpg
Champion Natives.png Champion Cree 400 wood,
300 coin
Upgrades Cree Trackers to Champion (+40% hit points and attack); requires Cree Warrior Societies
Imperial Age
Legendary natives.png Legendary Native Warriors
Exalted natives.png Exalted Natives
1,500 food,
1,500 wood
Upgrades native warriors to Legendary/Exalted (+50% hit points and attack)
The Legendary Native Warriors improvement is available in the Capitol for European civilizations and in the Town Center for Native American and Asian (as Exalted Natives) civilizations.

Further statistics[edit | edit source]

Unit strengths and weaknesses
Strong vs. Heavy infantry, light cavalry, Eagle Runner Knights
Weak vs. Heavy cavalry, Coyote Runners, artillery
Improvements
Hit points Flint lock.png Flint Lock (+10%)
Infantry Breastplate.png Infantry Breastplate (+10%)
Thin Red Line.png Thin Red Line (+20%, British only)
Cree Tanning.png Cree Tanning (+5%)
Navajo Weaving.png Navajo Weaving (+5%)
Attack Counter Infantry Rifling.png Counter Infantry Rifling (+1.0x multiplier vs. heavy infantry)
Paper cartridge.png Paper Cartridge (+15%)
Iroquois lacrosse.png Iroquois Lacrosse (+10%, vanilla Age of Empires III only)
Yoga.png Yoga (+5%)
Smokeless Powder.png Smokeless Powder (+30% siege attack)
Clenched Fist.png Clenched Fist (+30% melee attack)
Speed Military Drummers.png Military Drummers (+10%)
Tillys Discipline.png Tilly's Discipline (+20%, Germans only)
Cherokee War Dance.png Cherokee War Dance (+20%)
Inca Road-building.png Incan Road-building (+20%)
Apache Endurance.png Apache Endurance (+5%)
Sight Town Watch.png Town Watch (+2)
Creation speed Standing Army.png Standing Army (-25%)
Other Cree Kinship.png Cree Kinship (+50% train limit)
Penalties Thin Red Line.png Thin Red Line (-25% speed, British only)
Coffee Trade.png Coffee Trade (-10% speed, Dutch only)
Tillys Discipline.png Tilly's Discipline (+10% cost, Germans only)

Home City Cards[edit | edit source]

In-game dialogue[edit | edit source]

Main article: Cree#In-game_dialogue

History[edit | edit source]

The Cree were hunters, trappers, and nomads who traveled throughout the northern parts of North America. Plains Cree traveled south to follow the buffalo herds of the Great Plains. Forest Cree stayed in their lands hunting caribou, elk, and deer. They adopted horses, though not to the extent that the Comanche did, and used canoes, snowshoes, and dogs to travel the sometimes harsh environment of their homelands. The Cree were formed into loose warrior societies, much less formal than many other native groups. When the Cree fought, they used bows, clubs, axes, and rifles.

Gallery[edit | edit source]

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