|“||Burgundian unique cavalry unit which can charge its attack. Strong vs. infantry and archers. Weak vs. Camel Riders and Monks.||”|
The Coustillier is one of the unique units of the Burgundians in Age of Empires II: Definitive Edition - Lords of the West. It is a cavalry unit that "charges" its attack over a period of time, dealing increased damage on its first attack against an enemy unit.
Coustilliers can be upgraded to Elite Coustilliers in the Imperial Age.
Tactics[edit | edit source]
The Coustillier can charge its attack up to +25 (+30 for Elite) melee damage (with base melee damage inflicted as well). The melee damage part of the charge attack can be lowered by melee armor if the latter is higher than base Coustillier attack (e.g. in the case of a non-Elite Coustillier versus a fully upgraded Elite Teutonic Knight, the resulting charge damage will be lower than 25).
When trained, Coustilliers have their charge built up at maximum. Upon catching up with the enemy unit (i.e. entering the attack animation), it takes 0.6 sec for the Coustillier to inflict its first charged blow (marked with a unique attack animation) after which the animation switches to regular, and the Coustillier deals usual damage. It takes 40 seconds for the ability to be recharged for both Elite and non-Elite Coustillier. The Charge attack does not affect buildings and is not triggered when Coustillier is attacking them.
One way to maximize the usefulness of its charge attack is by Hit-and-Run, and this way, Coustiliers are able to diminish even armies of Halberdiers if the timing of the charge is correct. This quirk makes Coustiliers extremely useful against slow-moving units as well; however, micromanagement is very important. Because of this, the best counters against Coustiliers are Camels, Paladins and Eagle Warriors to a degree, or by outnumbering them with Halberdiers. It is stated that the Monks can counter them, but Coustiliers can kill Monks in one hit with their charge attack.
If used for sustained attacks, Coustiliers are inferior to Cavaliers and Paladins, even if the Charge attack is taken into account. This is due to its inferior normal attack and rate of fire compared to the Knight-line. Also, Coustiliers have fewer hit points.
Probably one of the best uses of the Coustilier is as a raiding unit, since its charge attack enables them to kill Villagers with two strikes (one for the Elite version), so a powerful strategy is to atract attention at another front so the enemy army is busy dealing with a distraction and then attack the back of the opponent settlement with the Coustiliers. The focus should be on the Villagers only, and not the buildings. This way, the player can diminish the opponent's economy very quickly.
Further statistics[edit | edit source]
As Coustiliers are unique to the Burgundians, only technologies that are available to them are shown in the following table:
|Unit strengths and weaknesses|
|Strong vs.||Infantry, archers, Villagers, siege weapons, Cavalry Archers, Light Cavalry, Heroes|
|Weak vs.||Boyars, Kamayuks, Genoese Crossbowmen, Mamelukes, Camel Riders, War Elephants, Other Heavy Cavalry, Halberdiers (if massed)|
|Attack|| Forging (+1)|
Iron Casting (+1)
Blast Furnace (+2)
|Armor|| Scale Barding Armor (+1/+1)|
Chain Barding Armor (+1/+1)
Plate Barding Armor (+1/+2)
|Creation speed||Conscription (+33%)|
Civilization bonuses[edit | edit source]
- Burgundians: Husbandry is 50% cheaper.
Team bonuses[edit | edit source]
- A team containing Berbers: With Kasbah researched, Coustiliers are created and upgraded 25% faster, and Conscription is researched 25% faster.
- A team containing Bulgarians: Blacksmith upgrades are researched 80% faster.
- A team containing Huns: Researching Husbandry is 20% faster.
- A team containing Lithuanians: Faith is researched 20% faster.
- A team containing Teutons: Coustiliers are more resistant to conversion.
Changelog[edit | edit source]
Lords of the West[edit | edit source]
- Originally, Coustilliers' charge attack deals 35 damage (40 for Elite) and deals double damage against units with the Archer armor class. With hotfix 45185, it deals 25 damage (30 for Elite) and no longer deals double damage against units with the Archer armor class.
History[edit | edit source]
Coustilliers started out in France, as low-ranking yet professional infantrymen in a lance fournie of a squire, man-at-arms, or knight. Coustilliers were first mentioned in a 1445 French ordinance, Bretons and Burgundians later also trained their own Coustilliers.
Coustillier derives from coustille, a short sword.
Trivia[edit | edit source]
- The Coustilier is the cheapest heavy cavalry unit in the game, costing only a total of 110 resources.
- A fully upgraded Elite Coustilier with the charge attack can deal 45 damage, higher than any other unit in the game outside of the siege units.
- The charge hability resembles the ones of cavalry units from other RTS games, like the Total War games.
- At release, the Coustilier had higher charge attack and a bug that allowed it to deal double damage against all archer units, so being capable to kill most in just one hit. It was highly criticized as an unbalanced unit.