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{{Techbox
{{NeedImage}}
 
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|Name = Counter Infantry Rifling
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|Image = Counter_Infantry_Rifling.png
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|Intro = {{AoE3Icon|Vanilla}} ''[[Age of Empires III]]''
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|Available = Europeans<br />{{AoE3Civ|Haudenosaunee}} [[Haudenosaunee]]<br />{{AoE3Civ|Lakota}} [[Lakota]]
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|Age = {{AoE3Age|2}} [[Commerce Age]]
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|Building = [[File:Arsenal aoe3de.png|22px]] [[Arsenal]] <small>(Europeans)</small><br />[[File:Iro house icon.png|22px]] [[Longhouse (Age of Empires III)|Longhouse]] <small>([[Haudenosaunee]])</small><br />[[File:Teepee icon DE.png|22px]] [[Teepee]] <small>([[Lakota]])</small>
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|HCCard = [[File:Iroquois Home City 3 (New Ways).png|22px]] ''New Ways'' <small>([[Haudenosaunee]] and [[Lakota]])</small>
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|Time = 30 seconds
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|Coin = 200
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|Wood = 200
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|Stats = [[Skirmisher (Age of Empires III)|Skirmisher]] attack [[Multipliers|multiplier]] vs. [[Heavy infantry#Age of Empires III|heavy infantry]] +1.0x
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}}
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{{Quote|Skirmishers armed with rifles (Skirmishers, Abus Guns, Cassadores, Jaegers, Strelets, Cherokee, Cree) do more damage to heavy infantry (Musketeers, Halberdiers, etc.)|In-game description}}
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'''Counter Infantry Rifling''' is a [[Technology (Age of Empires III)|technology]] in ''[[Age of Empires III]]'' that can be researched by European civilizations at the [[Arsenal]]; [[Haudenosaunee]] and [[Lakota]] can also research it at the [[Longhouse (Age of Empires III)|Longhouse]] and the [[Teepee]] respectively once the ''New Ways'' [[Home City Card]] has been sent. Once researched, it increases the attack [[Multipliers|multiplier]] of [[Skirmisher (Age of Empires III)|Skirmishers]] and Skirmisher-like units ([[Abus Gun]]s, [[Cassador]]es, [[Strelet]]s, [[Cherokee Rifleman|Cherokee Riflemen]], [[Cree Tracker]]s, [[Klamath Rifleman|Klamath Riflemen]], [[Navajo Rifleman|Navajo Riflemen]], and [[Jaeger]]) against [[Heavy infantry#Age of Empires III|heavy infantry]] by 1.0x.
   
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== Use cases ==
The '''Counter Infantry Rifling''' improvement is a [[Age of Empires III Technologies|Technology]] in [[Age of Empires III]] available from the [[Fortress Age]] at the [[Arsenal]]. This Technology increases [[Light Infantry]] multipliers against [[Heavy Infantry]] by one, normally from 2 to 3, offering a 50% increase in damage against Heavy Infantry. This makes Light Infantry units more effective against Heavy&nbsp;Infantry to being able to slaughter&nbsp;Heavy Infantry much easier than without the upgrade.
 
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Counter Infantry Rifling is especially useful for civilizations that have Royal Guard upgrades for their Skirmishers (Germans and French), or those that have a unique replacement for Skirmishers ([[Abus Gun]]s and [[Cassador]]es). It helps them counter heavy infantry even more effectively without improving their general stats.
   
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== Changelog ==
The improvement is incredible powerful and is a must in Fortress Age for [[Skirmisher]]s to be able to effectively counter [[Musketeer]] units, which can be game changing. Be careful if your opponent has this improvement to keep your Heavy Infantry out of range of their Light Infantry units.
 
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=== ''The WarChiefs'' ===
{{Inftech3}}
 
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* Counter Infantry Rifling affects [[Navajo Rifleman|Navajo Riflemen]].
[[Category:Technology]]
 
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=== ''Definitive Edition'' ===
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* Counter Infantry Rifling no longer affects [[Navajo Rifleman|Navajo Riflemen]].
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* Counter Infantry Rifling now properly affects [[Renegado]]s and [[Thuggee]]s.
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* Counter Infantry Rifling affects the [[Pirate (Age of Empires III)|Pirate]]'s ranged attack when enabled by the Letter of Marque card.
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* With [[Update 23511]], Nizam Fusiliers are affected by [[Counter Infantry Rifling]] when in Volley Mode.
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== Trivia ==
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* Even though the Indians and Chinese do not have access to Country Infantry Rifling, [[Gurkha]]s and [[Arquebusier]]s get a +1 attack bonus multiplier vs [[Heavy infantry]] by shipping specific [[Home City Card]]s, achieving the similar effect as Counter Infantry Rifling.
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* Even though [[Abus Gun]]s are technically not a rifle, they benefit from Counter Infantry Rifling, most likely for game balancing.
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{{ArsenalTech}}
 
[[Category:Age of Empires III]]
 
[[Category:Age of Empires III]]
[[Category:Articles needing an image]]
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[[Category:Commerce Age]]
[[Category:Fortress Age]]
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[[Category:Infantry technologies]]

Revision as of 04:17, 29 June 2021

Skirmishers armed with rifles (Skirmishers, Abus Guns, Cassadores, Jaegers, Strelets, Cherokee, Cree) do more damage to heavy infantry (Musketeers, Halberdiers, etc.)
—In-game description

Counter Infantry Rifling is a technology in Age of Empires III that can be researched by European civilizations at the Arsenal; Haudenosaunee and Lakota can also research it at the Longhouse and the Teepee respectively once the New Ways Home City Card has been sent. Once researched, it increases the attack multiplier of Skirmishers and Skirmisher-like units (Abus Guns, Cassadores, Strelets, Cherokee Riflemen, Cree Trackers, Klamath Riflemen, Navajo Riflemen, and Jaeger) against heavy infantry by 1.0x.

Use cases

Counter Infantry Rifling is especially useful for civilizations that have Royal Guard upgrades for their Skirmishers (Germans and French), or those that have a unique replacement for Skirmishers (Abus Guns and Cassadores). It helps them counter heavy infantry even more effectively without improving their general stats.

Changelog

The WarChiefs

Definitive Edition

  • Counter Infantry Rifling no longer affects Navajo Riflemen.
  • Counter Infantry Rifling now properly affects Renegados and Thuggees.
  • Counter Infantry Rifling affects the Pirate's ranged attack when enabled by the Letter of Marque card.
  • With Update 23511, Nizam Fusiliers are affected by Counter Infantry Rifling when in Volley Mode.

Trivia

  • Even though the Indians and Chinese do not have access to Country Infantry Rifling, Gurkhas and Arquebusiers get a +1 attack bonus multiplier vs Heavy infantry by shipping specific Home City Cards, achieving the similar effect as Counter Infantry Rifling.
  • Even though Abus Guns are technically not a rifle, they benefit from Counter Infantry Rifling, most likely for game balancing.
Arsenal technologies
InfantryInfantry Breastplate · Counter Infantry Rifling · Socket Bayonet · Flint LockA · Paper CartridgeA · Military DrummersA
CavalryCavalry Cuirass · Ranged Cavalry Caracole · PillageA
ArtilleryGunner's Quadrant · Heated Shot · Professional GunnersA · TrunionA · Incendiary GrenadesG
A requires the Advanced Arsenal Home City Card
G only available to civilizations with Grenadiers