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Fast Cossack hand cavalry from the Wild Fields with a powerful lance attack that charges while fighting. Can dismount.
—In-game description

The Cossack Daredevil (Rider) is a European outlaw in Age of Empires III: Definitive Edition - Knights of the Mediterranean. It is available on the Carpathians, Courland, Dnieper Basin, Eurasian Steppe, Finland, France, Lithuania, Pripet Marshes and Vistula Basin maps.

Overview[]

The Cossack Daredevil is an outlaw with fast speed, lower population cost than similar outlaws, and low attack, which is compensated with its faster Rate of Fire. Unlike other melee cavalry units, it has multipliers against heavy cavalry and Shock infantry, making it slightly better than fighting against light infantry, however, due to its resistance against ranged damage, the Cossack Daredevil proves to be also useful against them.

Like other Outlaws, Cossack Daredevils are more useful in the Commerce Age and become weaker as the game progresses, due to being outclassed by upgraded standard cavalry and mercenaries.

Special abilities[]

  • Ability horse dismount Dismount: Dismount its horse to become an infantry unit. Takes 4 seconds.
  • Passive lance charge cossack Lance Charge (requieres 15 hits to charge up): The Cossack Daredevil charges at the enemy with a lance, which has a range of 2 on an Area of Effect of 2, an deals 34 hand damage (×1.25 against heavy cavalry, ×1.15 against shock infantry).

Civilization differences[]

  • The Lakota can also get Cossack Daredevils through the "Outlaw Band" and "Bandit Gang" Home City Cards, in the pool of random outlaws shipped.

Revolutions[]

  • Argentina and the Maya can also get Cossack Daredevils through the "Outlaw Band" (for Argentina) and "Bandit Gang" (for Maya) cards, in the pool of random outlaws shipped.

Dismounted[]

Heavy ranged Cossack infantry from the Wild Fields armed with a pistol and sharp saber. Can throw a deadly knife during fights and mount to turn into hand cavalry.
—In-game description

The Cossack Daredevil has the ability to dismount its horse to become an infantry unit similar to the Musketeer, getting a ranged attack, reducing its speed, changing its resistance against ranged damage for melee one, and hand attack multipliers against heavy cavalry and Shock Infantry. It has a slightly lower attack and lesser Line of Sight than Musketeers, but a faster movement speed, Rate of Fire, and slightly higher hit points.

Since the Cossack Daredevil is always trained as cavalry, players must use its "Dismount" ability manually if they want to turn them into heavy ranged infantry.

As an outlaw, it is more useful in the Commerce Age and becomes weaker as the game progresses, due to being outclassed by standard Musket infantry, and mercenaries.

Special abilities[]

  • Ability horse mount Mount Mount its horse to become a cavalry unit. Takes 4 seconds.
  • Passive cossack knife Knife Attack (requieres 15 hits to charge up): The Cossack Daredevil throws a knife to hit an enemy, which deals 18 hand damage and has a maximum range of 16.

Further statistics[]

Unit strengths and weaknesses
Strong vs. Light infantry, heavy cavalry, shock infantry, counter-skirmishers, artillery
Weak vs. Heavy infantry, light ranged cavalry, ranged shock infantry
Improvements
Hit points Atonement Compunction (+20%; Asians only)
Folk Heroes Folk Heroes (+20%; Europeans only)
Dance Hall Wild West (+20%; Mexicans and Native Americans only)
Cavalry Cuirass Cavalry Cuirass (+10%)
Comanche Horse Breeding Comanche Horse Breeding (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Tar kilns Tar Kilns (+5%)
Attack Atonement Compunction (+20%; Asians only)
Folk Heroes Folk Heroes (+20%; Europeans only)
Dance Hall Wild West (+20%; Mexicans and Native Americans only)
Yoga Yoga (+5%)
Pillage Pillage (+25% siege attack multiplier vs. buildings)
Horsemanship Horsemanship (+1.0 multiplier vs. Walls; Lakota only)
Wind horses Wind Horses (-10% Rate of Fire)
Resistance Kapikulu Corps Kapikulu Corps (+10% hand resistance; Ottomans only)
Sudanese quilted armor Sudanese Quilted Armor (+10% hand resistance)
Pancerni Pancerni (+10% ranged resistance)
Line of Sight Town Watch Town Watch (+3)
Speed Apache Endurance Apache Endurance (+5%)
Comanche Mustangs Comanche Mustangs (+5%)
Wind horses Wind Horses (+0.5)
Train time Cheyenne Horse Trading Cheyenne Horse Trading (-40%)
Mass Cavalry Mass Cavalry (-35%)
Terror Charge Terror Charge (-20%; Indians only)
Quechuan Diet Quechuan Diet (-15%)
Immigrants Immigrants (-10%)
Philhellenism Philhellenism (-10%)
Shaman drums Shaman Drums (-10%)
Cost Philhellenism Philhellenism (-10%)
Mapuche Ad-mapu Mapuche Ad-mapu (-10% coin cost)
Golden liberty Golden Liberty (-5% coin cost)

Unit strengths and weaknesses
Strong vs. Cavalry, infantry
Weak vs. Light infantry, counter-skirmishers, artillery
Improvements
Hit points Corselet Corselet (+25%; Spanish only)
Atonement Compunction (+20%; Asians only)
Folk Heroes Folk Heroes (+20%; Europeans only)
Dance Hall Wild West (+20%; Mexicans and Native Americans only)
Second guarantee Second Guarantee (+15%; Mexicans only)
Flint lock Flint Lock (+10%)
Cree Tanning Cree Tanning (+5%)
Navajo Weaving Navajo Weaving (+5%)
Tar kilns Tar Kilns (+5%)
Attack Atonement Compunction (+20%; Asians only)
Folk Heroes Folk Heroes (+20%; Europeans only)
Dance Hall Wild West (+20%; Mexicans and Native Americans only)
Paper cartridge Paper Cartridge (+15%)
Second guarantee Second Guarantee (+15%; Mexicans only)
Smokeless Powder Smokeless Powder (+10%)
Armatoloi Armatoloi (+5%)
Yoga Yoga (+5%)
Clenched Fist Clenched Fist (+25% hand attack)
Socket Bayonet Socket Bayonet (+20% hand attack)
Resistance Somali oryx shields Somali Oryx Hide Shields (+5% ranged resistance)
Line of Sight Town Watch Town Watch (+3)
Speed Tillys Discipline Tilly's Discipline (+20%; Germans only)
Military Drummers Military Drummers (+10%)
Quechuan Mountaineering Quechuan Mountaineering (+10%)
Akan Drums Akan Fontomfrom (+5%)
Apache Endurance Apache Endurance (+5%)
Penalties Corselet Corselet (-15% speed; Spanish only)
Tillys Discipline Tilly's Discipline (+10% cost; Germans only)

Home City Cards[]

Click for a list of Home City Cards related to the Cossack Daredevil
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Purple Shipment that can be sent an INFINITE number of times
Red Shipment that can be sent twice
Blue Shipment that arrives fast (5 seconds)

All[]

Card Description Age
British Home City 2 (Cavalry Damage) Cavalry Damage Cavalry get +15% damage
Age II tech tree aoe3
British Home City 2 (Cavalry Combat) Cavalry Combat Cavalry get +15% hit points and damage
Age III tech tree aoe3
Mexican Home City 3 (Liberation March) Liberation March Infantry, cavalry, and shock infantry get +5% speed and -35% train time
Age III tech tree aoe3
Spanish Home City 3 (Riding School) Riding School Cavalry train time -40%; Cuirassier and Oprichnik train time -35% instead; Gatling Camel train time -20% instead (also +2 Uhlans for the Germans; +1 Hindu Villager for the Indians)
Age II tech tree aoe3
Sioux Home City 5 (Outlaw Band) Outlaw Band Delivers 19 random outlaws; costs 1,000 coin
Age IV tech tree aoe 3
Sioux Home City 5 (Bandit Gang) Bandit Gang Delivers 20 random outlaws; costs 2,000 coin
Age IV tech tree aoe 3
Baja California Home City (Outlaw Combat) Outlaw Combat Outlaws and mercenaries get +15% hit points and damage (costs 500 coin for Baja California)
Revolution
  • "Cavalry Damage" is available to the British and Lakota.
  • "Cavalry Combat" is available to the British, Dutch, French, Italians, Lakota, Mexicans, Ottomans, Russians, and Spanish.
  • "Liberation March" is available to the Mexicans and Spanish.
  • "Riding School" is available to Europeans (except the Maltese and Spanish) and the Indians.
  • "Outlaw Band" is available to the Lakota, and also Germans, Italians, and Spanish upon revolting to Argentina.
  • "Bandit Gang" is available to the Lakota, and also Mexicans upon revolting to the Maya.
  • "Outlaw Combat" is available to Europeans (upon revolting to the Barbary States, Hungary, and Mexico) and Mexicans (upon revolting to Baja California).

Asians[]

Card Description Age
Chinese Home City 5 (Atonement) Atonement Iron Troops/Jat Lancers/Yojimbos can be trained at the Monastery and available one age early; outlaws take -2 population (to a minimum of 1) (also +1 Hindu Villager for the Indians)
Age II tech tree aoe3

British[]

Card Description Age
British Home City 2 (Cavalry Hitpoints) Cavalry Hitpoints Cavalry get +15% hit points
Age II tech tree aoe3

Chinese[]

Card Description Age
Western reforms Western Reforms All units get +8% hit points and damage
Age IV tech tree aoe 3
Acupuncture aoe3 Acupuncture All units' (except monks) train time -20%; Heavy Cannon, Flying Crow, and Summer Palace banner army spawn time -5%
Age III tech tree aoe3

Europeans[]

Card Description Age
Theaters Theaters Upgrades the Tavern to the Theater which can train Ronin; outlaws take -2 population (to a minimum of 1)
Age II tech tree aoe3
Blandengues Blandengues Hand cavalry cost -20%
Revolution
Loyal warriors Loyal Warriors Native warriors, mercenaries, and outlaws cost -15%; "TEAM 4 Zenata Rider", "Recruit Xebec", "Recruit Xebecs", and "15 Berber Allies" cost no coin
Revolution
United States Home City 2 (Georgia Hussars) Junín Hussars Hand cavalry and hand shock infantry get +5% speed and -30% train time (only get -20% train time if stacked with "Liberation March")
Revolution
South Africa Home City (Wanderlust) Wanderlust Land military units and land villagers get +5% hit points; land villagers and construction wagons get +5% speed
Revolution
  • "Theaters" is not available to the Germans.
  • "Blandengues" is available to the Germans, Italians, and Spanish upon revolting to Argentina.
  • "Loyal Warriors" is available to the Italians, Maltese, Ottomans, and Portuguese upon revolting to the Barbary States.
  • "Junín Hussars" is available to the Portuguese and Spanish upon revolting to Peru.
  • "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.

French[]

Card Description Age
French Home City 2 (Hand Cavalry Attack) TEAM Hand Cavalry Attack Hand cavalry and hand shock infantry get +15% damage
Age II tech tree aoe3
Revolutionary French Home City (Cult of the Supreme Being) Cult of the Supreme Being The player gains +10% XP from training units and other players receive -10% XP from defeating them; Sansculottes gather resources from Crates 50% faster; food from Berry Bushes and Cherry Orchards 25% faster; wood from trees and Mango Groves and coin from mines 20% faster; food from huntable and herdable animals, Mills, Farms and coin from Estates 15% faster
Revolution

Germans[]

Card Description Age
German Home City 2 (Cavalry Attack) TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry get +10% damage; Germans-only heavy cavalry, light ranged cavalry, and shock infantry get +15% damage instead
Age III tech tree aoe3
German Home City 3 (Spanish Riding School) Spanish Riding School Cavalry get +10% speed; +4 Uhlans
Age IV tech tree aoe 3
German Home City 5 (Witch Hammer) Witch Hammer Delivers 3 Inquisitors; Inquisitors can be trained at Taverns/Mercenary Camps, Town Centers, Church, Outposts, and Command Posts; outlaws take -2 population (to a minimum of 1); +2 Uhlans
Age II tech tree aoe3
  • "TEAM Cavalry Attack" does not stack with the Italian "TEAM Cavalry Attack" card.

Indians[]

Card Description Age
Dravidian martial arts Dravidian Martial Arts All units get +15% all melee attack damage; Rajputs get +20% all melee attack damage instead; +1 Hindu Villager
Age II tech tree aoe3
Shivajis tactics TEAM Shivaji's Tactics All units get +5% hit points and damage
Age IV tech tree aoe 3

Italians[]

Card Description Age
German Home City 2 (Cavalry Attack) TEAM Cavalry Attack Heavy cavalry, light ranged cavalry, and shock infantry get +10% damage; Italian-only heavy cavalry, light ranged cavalry, and shock infantry get +15% damage instead
Age III tech tree aoe3
Italian Home City 2 (Schiavoni Swords) Schiavoni Swords Infantry, cavalry, and shock infantry get +15% all melee attack damage
Age II tech tree aoe3
  • "TEAM Cavalry Attack" does not stack with the German "TEAM Cavalry Attack" card.

Japanese[]

Card Description Age
Japanese Home City 3 (Cheaper Unit Upgrades) TEAM Sengoku Unit upgrades cost -20%
Age IV tech tree aoe 3
Bakufu Bakufu Daimyo and Shogun Tokugawa get +5% speed, +10 Line of Sight and train units 15% faster; land military unit train time -20%, artillery and banner army train time -10% instead
Age III tech tree aoe3

Lakota[]

Card Description Age
Sioux Home City 1 (Morning Star) Morning Star Temporarily reveals all enemies and treasures; Axe Riders can loot treasures for double the resources or XP; hand cavalry get +2.0 attack bonus damage against treasure guardians
Age II tech tree aoe3
Sioux Home City 2 (Mustangs) TEAM Mustangs Cavalry and shock infantry cost -10%
Age III tech tree aoe3

Maltese[]

Card Description Age
Maltese Home City 2 (TEAM Knights of the Round Table) TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post build; all units get +2% hit points
Age I tech tree aoe3
Maltese Home City 3 (Squires) Squires Military buildings train and research work 80% faster, except Forts which train and research work 260% faster
Age III tech tree aoe3

Mexicans[]

Card Description Age
Mexico card Plan of Casa Mata Plan of Casa Mata Turns all Dragoons into Chinacos; hand cavalry get +5% speed; costs 250 food, 250 wood
Age III tech tree aoe3
Mexican Home City 2 (TEAM Mariachi) TEAM Mariachi For the next 30 seconds, military buildings work 400% faster and units get +10% speed
Age I tech tree aoe3
Federal card colegio de san nicolas Colegio de San Nicolás Delivers Books of 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds
Age II tech tree aoe3

Russians[]

Card Description Age
Russian Home City 2 (Cavalry Scout) TEAM Kamchatka Expeditions Cavalry and shock infantry get +10% hit points and +4 Line of Sight
Age I tech tree aoe3

Spanish[]

Card Description Age
Spanish Home City 2 (Hand Cavalry Attack) Hand Cavalry Attack Hand cavalry get +15% damage
Age II tech tree aoe3
Spanish Home City 2 (Hand Cavalry Hitpoints) Hand Cavalry Hitpoints Hand cavalry get +15% hit points
Age II tech tree aoe3
Spanish Home City 3 (Inquisition) TEAM Spanish Inquisition Delivers 1 Inquisitor; all units get +10 Line of Sight
Age II tech tree aoe3

Swedes[]

Card Description Age
German Home City 2 (Hand Infantry Attack) Hand Infantry/Hand Cavalry Attack Hand infantry and hand cavalry get +15% damage
Age II tech tree aoe3
Spanish Home City 2 (Hand Infantry Hitpoints) Hand Infantry/Hand Cavalry Hitpoints Hand infantry and hand cavalry get +15% hit points
Age II tech tree aoe3

All[]

Card Description Age
Team ranged infantry damage TEAM Senegalese Riflemen Ranged infantry get +10% damage; French and Hausa-only ranged infantry get +15% damage instead
Age III tech tree aoe3
Mexican Home City 3 (Liberation March) Liberation March Infantry, cavalry, and shock infantry get +5% speed and -35% train time
Age III tech tree aoe3
Baja California Home City (Outlaw Combat) Outlaw Combat Outlaws and mercenaries get +15% hit points and damage (costs 500 coin for Baja California)
Revolution
  • "TEAM Senegalese Riflemen" is available to the French and Hausa.
  • "Liberation March" is available to the Mexicans and Spanish.
  • "Outlaw Band" is available to the Lakota, and also Germans, Italians, and Spanish upon revolting to Argentina.
  • "Bandit Gang" is available to the Lakota, and also Mexicans upon revolting to the Maya.
  • "Outlaw Combat" is available to Europeans (upon revolting to the Barbary States, Hungary, and Mexico) and Mexicans (upon revolting to Baja California).

Asians[]

Card Description Age
Chinese Home City 5 (Atonement) Atonement Iron Troops/Jat Lancers/Yojimbos can be trained at the Monastery and available one age early; outlaws take -2 population (to a minimum of 1) (also +1 Hindu Villager for the Indians)
Age II tech tree aoe3

British[]

Card Description Age
British Home City 2 (Musketeers and Longbowmen Hitpoints) TEAM Grenadier Guards Musket infantry and grenade troopers get +15% hit points
Age IV tech tree aoe 3

Chinese[]

Card Description Age
Chinese Home City 1 (TEAM Yongle Infrastructure) TEAM Yongle Infrastructure Delivers 1 Mongol Scout; infantry, land villagers, healing units, Envoys, and Disciples get +5% speed
Age II tech tree aoe3
Western reforms Western Reforms All units get +8% hit points and damage
Age IV tech tree aoe 3
  • "TEAM Yongle Infrastructure" does not stack with the Inca "TEAM Inca Bridges" card.

Dutch[]

Card Description Age
Dutch Home City 2 (Infantry Hitpoints) TEAM Infantry Hitpoints Infantry get +10% hit points; Dutch-only infantry get +15% hit points instead
Age II tech tree aoe3

Ethiopians[]

Card Description Age
Ethiopian Home City 2 (TEAM Coffee Consumption) TEAM Coffee Consumption Ranged infantry get +5% speed
Age IV tech tree aoe 3

Europeans[]

Card Description Age
Theaters Theaters Upgrades the Tavern to the Theater which can train Ronin; outlaws take -2 population (to a minimum of 1)
Age II tech tree aoe3
Loyal warriors Loyal Warriors Native warriors, mercenaries, and outlaws cost -15%; "TEAM 4 Zenata Rider", "Recruit Xebec", "Recruit Xebecs", and "15 Berber Allies" cost no coin
Revolution
South Africa Home City (Wanderlust) Wanderlust Land military units and land villagers get +5% hit points; land villagers and construction wagons get +5% speed
Revolution
  • "Theaters" is not available to the Germans.
  • "Loyal Warriors" is available to the Italians, Maltese, Ottomans, and Portuguese upon revolting to the Barbary States.
  • "Wanderlust" is available to the British and Dutch upon revolting to South Africa, and can be sent 3 times.

French[]

Card Description Age
Revolutionary French Home City (Cult of the Supreme Being) Cult of the Supreme Being The player gains +10% XP from training units and other players receive -10% XP from defeating them; Sansculottes gather resources from Crates 50% faster; food from Berry Bushes and Cherry Orchards 25% faster; wood from trees and Mango Groves and coin from mines 20% faster; food from huntable and herdable animals, Mills, Farms and coin from Estates 15% faster
Revolution

Germans[]

Card Description Age
German Home City 5 (Witch Hammer) Witch Hammer Delivers 3 Inquisitors; Inquisitors can be trained at Taverns/Mercenary Camps, Town Centers, Church, Outposts, and Command Posts; outlaws take -2 population (to a minimum of 1); +2 Uhlans
Age II tech tree aoe3

Haudenosaunee[]

Card Description Age
Iroquois Home City 2 (Scout Infantry) TEAM Scout Infantry Delivers 1 Native Scout; infantry get +8 Line of Sight
Age II tech tree aoe3

Inca[]

Card Description Age
Inca Home City 2 (TEAM Inca Bridges) TEAM Inca Bridges Delivers 1 Chasqui; infantry, land villagers, healing units, and Envoys get +5% speed
Age I tech tree aoe3
  • "TEAM Inca Bridges" does not stack with the Chinese "TEAM Yongle Infrastructure" card.

Indians[]

Card Description Age
Dravidian martial arts Dravidian Martial Arts All units get +15% all melee attack damage; Rajputs get +20% all melee attack damage instead; +1 Hindu Villager
Age II tech tree aoe3
Shivajis tactics TEAM Shivaji's Tactics All units get +5% hit points and damage
Age IV tech tree aoe 3

Italians[]

Card Description Age
Iroquois Home City 2 (Infantry Hitpoints) Infantry Hitpoints Infantry get +15% hit points
Age II tech tree aoe3
Italian Home City 2 (Schiavoni Swords) Schiavoni Swords Infantry, cavalry, and shock infantry get +15% all melee attack damage
Age II tech tree aoe3

Japanese[]

Card Description Age
Onin war Onin War Infantry get +33% siege attack damage
Age II tech tree aoe3
Japanese Home City 3 (Cheaper Unit Upgrades) TEAM Sengoku Unit upgrades cost -20%
Age IV tech tree aoe 3

Lakota[]

Card Description Age
Sioux Home City 2 (Wind Runner) Moccasins Infantry get +10% speed
Age IV tech tree aoe 3

Maltese[]

Card Description Age
Maltese Home City 2 (TEAM Knights of the Round Table) TEAM Knights of the Round Table Delivers 1 Hospitaller for each Town Center and Command Post build; all units get +2% hit points
Age I tech tree aoe3

Mexicans[]

Card Description Age
Mexican Home City 2 (Plan of Tuxtepec) Plan of Tuxtepec Turns all Salteadores into Soldados; musket infantry get +1 Line of Sight and range; costs 500 food, 500 wood
Age III tech tree aoe3
Mexican Home City 2 (TEAM Mariachi) TEAM Mariachi For the next 30 seconds, military buildings work 400% faster and units get +10% speed
Age I tech tree aoe3
Federal card colegio de san nicolas Colegio de San Nicolás Delivers Books of 500 XP; units get +4 and buildings (except Walls) get +8 Line of Sight; sees what enemies can see for 20 seconds
Age II tech tree aoe3
Federal card bustamante Bustamante The General can build Field Hospitals for free; musket infantry get +10% hit points; Field Hospitals can train Soldados
Age III tech tree aoe3
Maya Home City (Pok Ta Pok) Pok Ta Pok Infantry get +10% speed and -10% train time
Revolution

Portuguese[]

Card Description Age
Portuguese Home City 2 (Gunpowder Infantry Hitpoints) TEAM Gunpowder Infantry Hitpoints Gunpowder infantry get +15% hit points
Age IV tech tree aoe 3

Russians[]

Card Description Age
Russian Home City 2 (Ransack) Ransack Infantry get +50% siege attack damage
Age III tech tree aoe3

Spanish[]

Card Description Age
Spanish Home City 2 (Peninsular Guerrillas) Peninsular Guerrillas Ranged infantry get +20% damage, musket infantry get +10% damage instead; Skirmishers now see the Line of Sight of enemies they attacked for 3 seconds
Age IV tech tree aoe 3
Spanish Home City 3 (Inquisition) TEAM Spanish Inquisition Delivers 1 Inquisitor; all units get +10 Line of Sight
Age II tech tree aoe3

Swedes[]

Card Description Age
Swedish Home City 2 (TEAM House of Bernadotte) TEAM House of Bernadotte Heavy infantry get +15% hit points
Age II tech tree aoe3

Marauding Cossack[]

The Marauding Cossack is a Treasure guardian variant of the Cossack Daredevil. It uses slightly modified stats from the base unit, and it deals Area of Effect hand damage.

Changelog[]

Age3DE Icon Knights of the Mediterranean[]

  • Originally, the Cossack Daredevil image from the Compendium section shows a Cossack instead of the actual unit. With update 13.12327, the image from the Compendium section was corrected.
  • Originally, the Cossack Daredevil cost 100 coin, their Lance Charge ability had an AOE of 3, and they had a hand damage of 17 both mounted and dismounted. With update 13.18214, they cost 115 coin, their Lance Charge ability has an AOE of 2, and they have a hand damage of 14 when dismounted.
  • Originally, Cossack Daredevils gave 20 XP when trained or killed. With update 13.58326, they give 23 XP when trained or killed.

In-game dialogue[]

The Cossack Daredevil speaks Russian using the Russian Grenadier's dialogue files.

Trivia[]

  • The Cossack Daredevil is based on the Zaporozhian Cossacks.
  • When dismounted, the Cossack Daredevil is tagged as Musket infantry, despite not using one.
  • The Cossack Daredevil is one of three units that can dismount its horse to become an infantry unit, the other two being the Highwayman and the Mounted Infantry.

History[]

The term 'Cossack' originated in the Cuman language, meaning "free man", and was used in the Polish-Lithuanian Commonwealth to describe refugees in the Ukrainian steppe, where they developed a distinct social and military culture. A special unit of registered Cossacks formed the Zaporozhian Army, which fought on behalf of the Commonwealth against Tatar and Turkish incursions near the Black Sea in exchange for land and privileges. However, due to increasingly unfavorable economic policies levied by the Polish government, several Cossacks began to instigate uprisings against their Polish overlords during the early 1600s. The Poles quashed these rebellions, but the Cossacks continued to thrive with relative autonomy, often participating in Russian and Moldavian affairs. The Cossacks would greatly contribute to the development of the modern Ukrainian national identity during their pervasive struggle against the Poles and Russians. Following the demise of the Zaporozhian Sich in 1775, the Cossack system collapsed; various attempts to revive the regiments occurred over the following several decades, but the results were only marginal at-best.

Gallery[]

Mercenary and outlaw units in Age of Empires III
Aoe3 unit type mercenary Mercenaries
InfantryMercenary armored pistoleer portrait Armored Pistoleer · Arsonist aoe3de Arsonist · Askari aoe3de portrait Askari · Corsair de Barbary Corsair · Cannoneer portrait aoe3de Cannoneer · Dahomey amazon aoe3de portrait Dahomey Amazon · Fusilier de Fusilier · Mercenary giant grenadier portrait Giant Grenadier · Highlander de Highlander · Mercenary irish brigade portrait Irish Brigadier · Iron troop aoe3de Iron Troop · Jaeger portrait aoe3de updated Jaeger · Landsknecht de Landsknecht · Ninja de Ninja · Mercenary pandour portrait Pandour · Ronin de Ronin · Swiss pikeman aoe3de Swiss Pikeman · Zouave icon aoe3de Zouave
CavalryBlack rider aoe3de Black Rider · Mercenary bosniak rider portrait Bosniak · Elmeti aoe3de Elmetto · Gatling camel aoe3de portrait Gatling Camel · Hackapell aoe3de Hackapell · Harquebusier icon Harquebusier · Jat lancer de Jat Lancer · Kanuri guard aoe3de portrait Kanuri Guard · Mameluke aoe3de Mameluke · Manchu de Manchu · Mercenary mounted rifleman portrait Mounted Rifleman · Mercenary royal horseman portrait Royal Horseman · Sennar horseman aoe3de portrait Sennar Horseman · Stradiot aoe3de Stradiot · Yojimbo aoe3de Yojimbo · Zenata rider aoe3de portrait Zenata Rider
ArtilleryLil bombard aoe3de Li'l Bombard · Napoleon gun icon aoe3de Napoleon Gun · Gatling camel aoe3de portrait Gatling Camel
ShipBattleship portrait Battleship · Privateer aoe3de Privateer · War dhow portrait aoe3de War Dhow · Wokou junk aoe3de Wokou Junk · Xebec portrait aoe3de Xebec
Outlaws
InfantryAfrican vagabond portrait African Vagabond · Colonial looter portrait Colonial Looter · Cossack daredevil portrait Cossack Daredevil · Dacoit aoe3de Dacoit · Desert archer portrait aoe3de Desert Archer · Desert warrior portrait aoe3de Desert Warrior · Hajduk portrait Hajduk · Highwayman dismounted portrait Highwayman · Inquisitor portrait Inquisitor · Pistolero aoe3de Pistolero · Renegado aoe3de Renegado · Thuggee aoe3de Thuggee · Blind monk aoe3de Wokou Monk · Wayward ronin aoe3de Wokou Ronin
Shock infantryPirate aoe3de Pirate · Wokou pirate aoe3de Wokou Pirate
CavalryComanchero icon aoe3de Comanchero · Mounted cossack daredevil portrait Cossack Daredevil · Crabat portrait Crabat · Desert raider portrait aoe3de Desert Raider · Highwayman mounted portrait Highwayman · Wokou horseman aoe3de Wokou Horseman
ArtilleryCaptured mortar aoe3de Captured Mortar
ShipCatamaran aoe3de Marathan Catamaran
Flag MexicanDE MexicansDesperado portrait Desperado · Vaquero portrait Cuatrero · Bandido portrait Bandido
Flag American act3 aoe3de United StatesGunslinger aoe3de Gunslinger · Cowboy aoe3de Cowboy · Owlhoot aoe3de Owlhoot
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