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− | {{Infobox |
+ | {{Infobox AoE 3 units |
|Name = Cossack |
|Name = Cossack |
||
− | |Image = |
+ | |Image = <gallery> |
+ | cossack de.png|Definitive |
||
− | |Intro = {{AoE3Icon|Vanilla}} ''[[Age of Empires III]]'' |
||
+ | Cossack.png|Original |
||
− | |Type = [[Cavalry#Age of Empires III|Cavalry]]<br/>{{AoE3Icon|HCav}} [[Melee cavalry|Heavy cavalry]]<br/>Melee cavalry |
||
+ | </gallery> |
||
− | |Civilization = {{AoE3Civ|Russians}} [[Russians]] |
||
+ | |Intro = {{3icons|Vanilla}} |
||
− | |Age = {{AoE3Age|2}} [[Colonial Age]] |
||
+ | |Type = {{3icons|Cavalry}}<br />{{3icons|Heavy cavalry}}<br />{{3icons|Hand cavalry}} |
||
− | |Building = [[File:StableIII icon.png|22px]] [[Stable (Age of Empires III)|Stable]]<br/>[[File:Fort icon.png|22px]] [[Fort]]<br/>[[File:Aoe3 galleon.png|22px]] [[Galleon (Age of Empires III)|Galleon]] |
||
+ | |Civilization = {{3icons|Russians}} |
||
+ | |Age = {{3icons|Commerce Age}} |
||
+ | |Building = {{3icons|Stable}}<br />{{3icons|Fort}}<br />{{3icons|Galleon}} |
||
|Food = 75 |
|Food = 75 |
||
|Coin = 75 |
|Coin = 75 |
||
− | | |
+ | |Time = 35 seconds |
|HP = 225 |
|HP = 225 |
||
− | | |
+ | |RResist = 30% |
|Speed = 6.75 |
|Speed = 6.75 |
||
− | |LOS = |
+ | |LOS = 15 |
|Pop = 1 |
|Pop = 1 |
||
|XPtrain = 15 |
|XPtrain = 15 |
||
|XPkill = 15 |
|XPkill = 15 |
||
+ | |HHDamage = 26 |
||
− | |MDamage = 26<br>18 <small>(Trample mode)</small> |
||
+ | |HROF = 1.5 |
||
− | |MAOE = 3 <small>(Trample mode)</small> |
||
+ | |THDamage = 18 |
||
− | |MROF = 1.5<br>2.0 <small>(Trample mode)</small> |
||
− | | |
+ | |TAOE = 3 |
+ | |TROF = 2.0 |
||
+ | |SSDamage = 15 |
||
|SRange = 6 |
|SRange = 6 |
||
|SROF = 3.0 |
|SROF = 3.0 |
||
+ | }} |
||
− | }}{{Quote|Russian light cavalry.|In-game description}} |
||
+ | {{Quote|Russian hand cavalry.|In-game description}} |
||
− | The '''Cossack''' is a melee [[Melee cavalry|heavy cavalry]] in ''[[Age of Empires III]]'' that is unique to the [[Russians]], which replaces the [[Hussar (Age of Empires III)|Hussar]], and can be trained at [[Stable (Age of Empires III)|Stable]], [[Fort]], and [[Galleon (Age of Empires III)|Galleon]]. |
||
+ | The '''[[wikipedia:Cossacks|Cossack]]''' is a melee [[Heavy cavalry (Age of Empires III)|heavy cavalry]] in ''[[Age of Empires III]]'' that is unique to the [[Russians]], which replaces the [[Hussar (Age of Empires III)|Hussar]], and can be trained at [[Stable (Age of Empires III)|Stable]], [[Fort]], and [[Galleon (Age of Empires III)|Galleon]]. |
||
== Overview == |
== Overview == |
||
− | The Cossack functions as the Russian version of the [[Hussar (Age of Empires III)|Hussar]]. Although they are somewhat weaker than Hussars, they are cheaper, train faster and only occupy one slot of population. This means that they can be produced in large numbers compared to most other cavalry, which take up two slots of population, and are good as raiding cavalry. With the proper cards and upgrades, an almost colossal army of Cossacks can be used to overwhelm opponents. An effective method of using them is to raid enemy [[Settler]]s and as a counter to enemy hand cavalry, as they can defeat even some of the best heavy cavalry when fully upgraded, due to their massive numbers. Only a mass of heavy infantry or ranged cavalry such as bow riders or cavalry archers can stand up |
+ | The Cossack functions as the Russian version of the [[Hussar (Age of Empires III)|Hussar]]. Although they are somewhat weaker than Hussars, they are cheaper, train faster and only occupy one slot of [[population]]. This means that they can be produced in large numbers compared to most other cavalry, which take up two slots of population, and are good as raiding cavalry. With the proper cards and upgrades, an almost colossal army of Cossacks can be used to overwhelm opponents. An effective method of using them is to raid enemy [[Settler]]s and as a counter to enemy hand cavalry, as they can defeat even some of the best heavy cavalry when fully upgraded, due to their massive numbers. Only a mass of heavy infantry or ranged cavalry such as bow riders or cavalry archers can stand up to them. They are also very efficient if used against Shock Infantry and [[Artillery (Age of Empires III)|artillery]]. |
− | When training Cossacks, it is a good idea to train a complementary unit, preferably one with range, that |
+ | When training Cossacks, it is a good idea to train a complementary unit, preferably one with range, that can soften up enemy units before the Cossacks get close. [[Strelet|Streltsy]] and/or [[Cavalry Archer (Age of Empires III)|Cavalry Archers]] can be used with Cossacks to counter heavy infantry and other cavalry, and to assist in the destruction of [[Building (Age of Empires III)|buildings]], a Russian player can mix in some [[Oprichnik]]s. |
=== Upgrades === |
=== Upgrades === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "5%" |[[Age]] |
− | ! |
+ | ! width = "25%" |Upgrade |
− | ! |
+ | ! width = "10%" |Cost |
− | ! |
+ | ! width = "60%" |Effect |
|- |
|- |
||
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
||
− | |[[File: |
+ | |[[File:Veteran cavalry.png|22px]] '''Veteran Cossacks''' |
− | |{{Resources|br=1|wood=200|coin=200}} |
+ | |{{Resources|br = 1|wood = 200|coin = 200}} |
|Upgrades Cossacks to Veteran (+20% [[hit points]] and attack) |
|Upgrades Cossacks to Veteran (+20% [[hit points]] and attack) |
||
|- |
|- |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
− | |[[File: |
+ | |[[File:Guard cavalry.png|22px]] '''Guard Cossacks''' |
− | |{{Resources|br=1|wood=600|coin=600}} |
+ | |{{Resources|br = 1|wood = 600|coin = 600}} |
|Upgrades Cossacks to Guard (+30% hit points and attack); requires Veteran Cossacks |
|Upgrades Cossacks to Guard (+30% hit points and attack); requires Veteran Cossacks |
||
|- |
|- |
||
|{{AoE3Age|5|C}} |
|{{AoE3Age|5|C}} |
||
− | |[[File: |
+ | |[[File:Imperial cavalry.png|22px]] '''Imperial Cossacks''' |
− | |{{Resources|br=1|wood=1,500|coin=1,500}} |
+ | |{{Resources|br = 1|wood = 1,500|coin = 1,500}} |
|Upgrades Cossacks to Imperial (+50% hit points and attack); requires Guard Cossacks |
|Upgrades Cossacks to Imperial (+50% hit points and attack); requires Guard Cossacks |
||
|} |
|} |
||
+ | {{-}} |
||
+ | == Siberian Cossack == |
||
+ | {{Infobox AoE 3 units |
||
+ | |Name = Siberian Cossack |
||
+ | |Image = <gallery> |
||
+ | cossack de.png|Definitive |
||
+ | Cossack.png|Original |
||
+ | </gallery> |
||
+ | |Intro = {{3icons|The Asian Dynasties}} |
||
+ | |Type = {{3icons|Cavalry}}<br />{{3icons|Heavy cavalry}}<br />{{3icons|Hand cavalry}}<br />[[Consulate unit]] |
||
+ | |Civilization = {{3icons|Chinese}} |
||
+ | |Age = {{3icons|Commerce Age}} |
||
+ | |BannerArmy = [[File:RussianExpeditionaryCompany icon.png|22px]] [[Russian Expeditionary Company]] |
||
+ | |Building = {{3icons|Consulate}} |
||
+ | |Food = 75 |
||
+ | |Coin = 75 |
||
+ | |Time = 35 seconds |
||
+ | |HP = 225 |
||
+ | |RResist = 30% |
||
+ | |Speed = 6.75 |
||
+ | |LOS = 15 |
||
+ | |Pop = 1 |
||
+ | |XPtrain = 15 |
||
+ | |XPkill = 15 |
||
+ | |HHDamage = 26 |
||
+ | |HROF = 1.5 |
||
+ | |THDamage = 18 |
||
+ | |TAOE = 3 |
||
+ | |TROF = 2.0 |
||
+ | |SSDamage = 15 |
||
+ | |SRange = 6 |
||
+ | |SROF = 3.0 |
||
+ | }} |
||
+ | {{Quote|Russian hand cavalry.|In-game description}} |
||
+ | The '''Siberian Cossack''' is a counterpart of the Cossack, which starts with +10% [[hit points]] and attack. |
||
+ | === Upgrades === |
||
− | == Civilization differences == |
||
+ | The Siberian Cossack is automatically upgraded in the [[Fortress Age]], [[Industrial Age]], and [[Imperial Age (Age of Empires III)|Imperial Age]]: |
||
− | * The [[Chinese (Age of Empires III)|Chinese]] can get Cossacks by allying with the Russians at the [[Consulate]], which provides [[Russian Expeditionary Company]] and [[Russian Expeditionary Force]] that includes 4 and 5 Cossacks (named '''Siberian Cossacks''') respectively. These Cossacks start with +10% [[hit points]] and attack than their regular counterpart, and are automatically upgraded in every [[Age]] starting from the [[Fortress Age]] (see [[Consulate#Armies|here]] for the exact values). |
||
+ | * {{AoE3Age|3||U}} +20% [[hit points]] and attack |
||
+ | * {{AoE3Age|4||U}} +30% hit points and attack |
||
+ | * {{AoE3Age|5||U}} +50% hit points and attack |
||
+ | == Civilization differences == |
||
+ | * The [[Chinese (Age of Empires III)|Chinese]] can get Siberian Cossacks by allying with the [[Russians (Consulate)|Russians]] at the [[Consulate]], which provides [[Russian Expeditionary Company]] which includes 4 Siberian Cossacks, and through the "Intervention" [[Home City Card]], which ships 6 Siberian Cossacks if Russian allies are picked. |
||
+ | {{-}} |
||
== Further statistics == |
== Further statistics == |
||
+ | {| class = "wikitable" style = "font-size: 89%; width: 100%;" |
||
− | As the Cossack can only be trained by the [[Russians]], only improvements available to them (including native improvements) are listed here. |
||
− | {| class="wikitable" style="font-size: 89%; width: 100%;" |
||
|- |
|- |
||
− | ! colspan="2" style="font-size: 110%; padding: 1em;" | Unit strengths and weaknesses |
+ | ! colspan = "2" style = "font-size: 110%; padding: 1em;" | Unit strengths and weaknesses |
|- |
|- |
||
− | |'''Strong vs.''' |
+ | | width = "15%" |'''Strong vs.''' |
− | |[[Ranged infantry]], [[ |
+ | | width = "85%" |[[Ranged infantry (Age of Empires III)|Ranged infantry]], [[shock infantry]], [[Artillery (Age of Empires III)|artillery]] |
|- |
|- |
||
|'''Weak vs.''' |
|'''Weak vs.''' |
||
− | |[[Heavy infantry |
+ | |[[Heavy infantry (Age of Empires III)|Heavy infantry]], [[Light cavalry (Age of Empires III)|light cavalry]] |
|- |
|- |
||
− | ! colspan="2" style="font-size: 110%; padding: 1em;" | Improvements |
+ | ! colspan = "2" style = "font-size: 110%; padding: 1em;" | Improvements |
|- |
|- |
||
− | |'''Hit points''' |
+ | | width = "15%" |'''Hit points''' |
− | |[[File:Cavalry Cuirass.png|22px]] [[Cavalry Cuirass]] (+10%)<br/>[[File:Comanche Horse Breeding.png|22px]] [[Comanche Horse Breeding]] (+10%)<br/>[[File:Cree Tanning.png|22px]] [[Cree Tanning]] (+5%)<br/>[[File:Navajo Weaving.png|22px]] [[Navajo Weaving]] (+5%) |
+ | | width = "85%" |[[File:Cavalry Cuirass.png|22px]] [[Cavalry Cuirass]] (+10%)<br />[[File:Comanche Horse Breeding.png|22px]] [[Comanche Horse Breeding]] (+10%)<br />[[File:Cree Tanning.png|22px]] [[Cree Tanning]] (+5%)<br />[[File:Navajo Weaving.png|22px]] [[Navajo Weaving]] (+5%)<br />[[File:Tar kilns.png|22px]] [[Tar Kilns]] (+5%) |
|- |
|- |
||
|'''Attack''' |
|'''Attack''' |
||
− | |[[File:Pillage.png|22px]] [[Pillage]] (+25% siege attack)<br/>[[File: |
+ | |[[File:Yoga.png|22px]] [[Yoga]] (+5%)<br />[[File:Pillage.png|22px]] [[Pillage]] (+25% siege attack [[multiplier]] vs. [[Building (Age of Empires III)|buildings]])<br />[[File:Wind horses.png|22px]] [[Wind Horses]] (-10% [[Rate of Fire]]) |
|- |
|- |
||
− | |''' |
+ | |'''Resistance''' |
− | |[[File: |
+ | |[[File:Sudanese quilted armor.png|22px]] [[Sudanese Quilted Armor]] (+10% hand [[resist]]ance)<br />[[File:Pancerni.png|22px]] [[Pancerni]] (+10% ranged resistance) |
+ | |- |
||
+ | |'''Line of Sight''' |
||
+ | |[[File:Town Watch.png|22px]] [[Town Watch (Age of Empires III)|Town Watch]] (+3) |
||
|- |
|- |
||
|'''Speed''' |
|'''Speed''' |
||
− | |[[File:Comanche Mustangs.png|22px]] [[Comanche Mustangs]] (+ |
+ | |[[File:Apache Endurance.png|22px]] [[Apache Endurance]] (+5%)<br />[[File:Comanche Mustangs.png|22px]] [[Comanche Mustangs]] (+5%)<br />[[File:Wind horses.png|22px]] [[Wind Horses]] (+0.5) |
|- |
|- |
||
− | |''' |
+ | |'''Train time''' |
− | |[[File:Mass Cavalry.png|22px]] [[Mass Cavalry]] (- |
+ | |[[File:Cheyenne Horse Trading.png|22px]] [[Cheyenne Horse Trading]] (-40%)<br />[[File:Mass Cavalry.png|22px]] [[Mass Cavalry]] (-35%)<br />[[File:Quechuan Diet.png|22px]] [[Quechuan Diet]] (-15%)<br />[[File:Immigrants.png|22px]] [[Immigrants]] (-10%)<br />[[File:Shaman drums.png|22px]] [[Shaman Drums]] (-10%) |
|- |
|- |
||
− | |''' |
+ | |'''Cost''' |
− | |[[File:Mapuche Ad-mapu.png| |
+ | |[[File:Mapuche Ad-mapu.png|22px]] [[Mapuche Ad-mapu]] ({{Resources|coin = -10%}} cost)<br />[[File:Golden liberty.png|22px]] [[Golden Liberty]] ({{Resources|coin = -5%}} cost) |
|- |
|- |
||
|'''Other''' |
|'''Other''' |
||
− | |[[File:Westernization.png|22px]] [[Westernization]] (grants Veteran upgrade)<br/>[[File:Petrine Reforms.png|22px]] [[Petrine Reforms]] (grants Guard upgrade)<br/>[[File:Merritocracy.png|22px]] [[Meritocracy]] (-20% upgrade cost) |
+ | |[[File:Westernization.png|22px]] [[Westernization]] (grants Veteran upgrade)<br />[[File:Petrine Reforms.png|22px]] [[Petrine Reforms]] (grants Guard upgrade)<br />[[File:Merritocracy.png|22px]] [[Meritocracy]] (-20% upgrade cost) |
|} |
|} |
||
== Home City Cards == |
== Home City Cards == |
||
+ | {{CardListStart|Click for a list of Home City Cards related to the Cossack |
||
− | As the Cossack is exclusive to the [[Russians]], only other civilizations' TEAM cards that affects them are listed here. |
||
+ | |green = 1 |
||
− | {| class="wikitable collapsible collapsed" style="width:100%;" |
||
+ | |blue = 1}} |
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− | |- sab="1147" |
||
+ | <tabber> |
||
− | ! sab="1148" | Click for a list of Home City Cards related to the Cossack |
||
+ | Definitive Edition= |
||
− | |- sab="1149" |
||
+ | === [[Chinese (Age of Empires III)|Chinese]] === |
||
− | | sab="1150" | |
||
+ | {| class = "wikitable" width = "100%" |
||
− | <span style="color:green">'''Green'''</span>: TEAM Shipment that is sent to each player in a team |
||
+ | ! width = "25%" |Card |
||
− | === [[French]] === |
||
+ | ! width = "70%" |Description |
||
− | {| class="wikitable" style="width: 100%;" |
||
− | ! |
+ | ! width = "5%" |[[Age]] |
+ | |- |
||
− | ! style="width: 60%" | Description |
||
+ | |[[File:Western reforms.png|22px]] '''Western Reforms''' |
||
− | ! style="width: 5%" | [[Age]] |
||
+ | |All units get +8% [[hit points]] and attack |
||
− | ! style="width: 10%" | [[Home City|HC]] level |
||
+ | |{{AoE3Age|4|C}} |
||
− | |- bgcolor=#00FF00 |
||
+ | |- |
||
− | |[[File:French_Home_City_2_(Hand_Cavalry_Attack).png|22px]] '''TEAM Hand Cavalry Attack''' |
||
+ | |[[File:Acupuncture aoe3.png|22px]] '''Acupuncture''' |
||
− | |[[Melee cavalry|Heavy cavalry]] and [[Coyote Runner]]s gets +15% attack |
||
+ | |All units' (except [[Shaolin Master]]s) train time -20%; [[Summer Palace]] [[banner army]], [[Heavy Cannon]], and [[Flying Crow]] spawn time -5% |
||
+ | |{{AoE3Age|4|C}} |
||
+ | |- |
||
+ | |[[File:Banner school.png|22px]] '''Banner School''' |
||
+ | |Banner army train time -30%; Summer Palace banner army spawn time -7% |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
+ | |- |
||
− | | style="text-align: center;" |10 |
||
+ | |[[File:Good faith agreements.png|22px]] '''Good Faith Agreements''' |
||
+ | |[[Consulate unit]]s' train time -50%; [[Consulate]] technologies' cost -40% ({{Resources|export = -300}} for Brigades) and research time -50% (except Brigades) |
||
+ | |{{AoE3Age|1|C}} |
||
+ | |- |
||
+ | |[[File:Intervention.png|22px]] '''Intervention''' |
||
+ | |The Consulate ally sends a shipment of their units |
||
+ | |{{AoE3Age|3|C}} |
||
|} |
|} |
||
+ | * <small>"Intervention" ships 6 Siberian Cossacks (if [[Russians (Consulate)|Russian]] allies are picked).</small> |
||
− | === [[Germans]] === |
||
+ | |||
− | {| class="wikitable" style="width: 100%;" |
||
+ | === [[French (Age of Empires III)|French]] === |
||
− | ! style="width: 25%" | Card |
||
+ | {| class = "wikitable" width = "100%" |
||
− | ! style="width: 60%" | Description |
||
− | ! |
+ | ! width = "25%" |Card |
+ | ! width = "70%" |Description |
||
− | ! style="width: 10%" | [[Home City|HC]] level |
||
+ | ! width = "5%" |[[Age]] |
||
− | |- bgcolor=#00FF00 |
||
+ | |- style = "{{BG-color|green}}" |
||
− | |[[File:German_Home_City_2_(Cavalry_Attack).png|22px]] '''TEAM Cavalry Attack''' |
||
+ | |[[File:French Home City 2 (Hand Cavalry Attack).png|22px]] '''TEAM Hand Cavalry Attack''' |
||
− | |[[Melee cavalry|Heavy cavalry]], [[Light cavalry#Age of Empires III|light cavalry]], and [[light infantry]] gets +15% attack |
||
+ | |[[Heavy cavalry (Age of Empires III)#Hand Cavalry|Hand cavalry]] and [[hand shock infantry]] get +15% attack |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
− | | style="text-align: center;" |10 |
||
|} |
|} |
||
+ | |||
+ | === [[Germans]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:German Home City 2 (Cavalry Attack).png|22px]] '''TEAM Cavalry Attack''' |
||
+ | |[[Heavy cavalry (Age of Empires III)|Heavy cavalry]], [[Light cavalry (Age of Empires III)|light cavalry]], and [[shock infantry]] get +10% attack; [[Germans]]-only heavy cavalry, light cavalry, and shock infantry get +15% attack instead |
||
+ | |{{AoE3Age|3|C}} |
||
+ | |} |
||
+ | * <small><font color = green>"TEAM Cavalry Attack"</font> does not stack with the Italian <font color = green>"TEAM Cavalry Attack"</font> card.</small> |
||
+ | |||
=== [[Indians (Age of Empires III)|Indians]] === |
=== [[Indians (Age of Empires III)|Indians]] === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "70%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
+ | |- style = "{{BG-color|green}}" |
||
− | ! style="width: 10%" | [[Home City|HC]] level |
||
− | |- bgcolor=#00FF00 |
||
|[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
|[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
||
− | |All units get +5% |
+ | |All units get +5% hit points and attack |
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
− | | style="text-align: center;" |25 |
||
|} |
|} |
||
+ | |||
+ | === [[Italians (Age of Empires III)|Italians]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:German Home City 2 (Cavalry Attack).png|22px]] '''TEAM Cavalry Attack''' |
||
+ | |[[Heavy cavalry (Age of Empires III)|Heavy cavalry]], [[Light cavalry (Age of Empires III)|light cavalry]], and [[shock infantry]] get +10% attack; [[Italians (Age of Empires III)|Italians]]-only heavy cavalry, light cavalry, and shock infantry get +15% attack instead |
||
+ | |{{AoE3Age|3|C}} |
||
+ | |} |
||
+ | * <small><font color = green>"TEAM Cavalry Attack"</font> does not stack with the German <font color = green>"TEAM Cavalry Attack"</font> card.</small> |
||
+ | |||
=== [[Japanese (Age of Empires III)|Japanese]] === |
=== [[Japanese (Age of Empires III)|Japanese]] === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "70%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
+ | |- style = "{{BG-color|green}}" |
||
− | ! style="width: 10%" | [[Home City|HC]] level |
||
+ | |[[File:Japanese Home City 3 (Cheaper Unit Upgrades).png|22px]] '''TEAM Sengoku''' |
||
− | |- bgcolor=#00FF00 |
||
− | |[[File:Japanese_Home_City_3_(Cheaper_Unit_Upgrades).png|22px]] '''TEAM Cheaper Unit Upgrades''' |
||
|[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
|[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
− | | style="text-align: center;" |1 |
||
|} |
|} |
||
+ | |||
− | === Russians === |
||
+ | === [[Lakota]] === |
||
− | {| class="wikitable" style="width: 100%;" |
||
− | + | {| class = "wikitable" width = "100%" |
|
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "70%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
+ | |- style = "{{BG-color|green}}" |
||
− | |- |
||
− | |[[File: |
+ | |[[File:Sioux Home City 2 (Mustangs).png|22px]] '''TEAM Mustangs''' |
+ | |[[Cavalry#Age of Empires III|Cavalry]] and shock infantry cost -10% |
||
+ | |{{AoE3Age|3|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Maltese]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Maltese Home City 2 (TEAM Knights of the Round Table).png|22px]] '''TEAM Knights of the Round Table''' |
||
+ | |Ships 1 [[Hospitaller]] for each [[Town Center (Age of Empires III)|Town Center]] owned by the player; all units get +2% hit points |
||
+ | |{{AoE3Age|1|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Mexicans]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- style = "{{BG-color|green-blue}}" |
||
+ | |[[File:Mexican Home City 2 (TEAM Mariachi).png|22px]] '''TEAM Mariachi''' |
||
+ | |For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
||
+ | |{{AoE3Age|1|C}} |
||
+ | |} |
||
+ | |||
+ | === [[Russians]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "70%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | |- |
||
+ | |[[File:Russian Home City 2 (4 Cossacks).png|22px]] '''4 Cossacks''' |
||
|Ships 4 Cossacks |
|Ships 4 Cossacks |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
− | | style="text-align: center;" |1 |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Russian Home City 2 (6 Cossacks).png|22px]] '''6 Cossacks''' |
|Ships 6 Cossacks |
|Ships 6 Cossacks |
||
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
||
− | | style="text-align: center;" |1 |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Russian Home City 2 (9 Cossacks).png|22px]] '''9 Cossacks''' |
|Ships 9 Cossacks |
|Ships 9 Cossacks |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
− | | style="text-align: center;" |10 |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Russian Home City 2 (5 Cossacks).png|22px]] '''5 Cossacks''' |
|Ships 5 Cossacks |
|Ships 5 Cossacks |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
− | | style="text-align: center;" |10 |
||
|- |
|- |
||
− | |[[File: |
+ | |[[File:Russian Home City 2 (boyars).png|22px]] '''Boyars''' |
− | |[[ |
+ | |[[Cavalry Archer (Age of Empires III)|Cavalry Archers]], Cossacks, and [[Oprichnik]]s get +10% hit points and attack |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
− | | style="text-align: center;" |25 |
||
|- |
|- |
||
|[[File:British Home City 2 (Cavalry Combat).png|22px]] '''Cavalry Combat''' |
|[[File:British Home City 2 (Cavalry Combat).png|22px]] '''Cavalry Combat''' |
||
− | | |
+ | |Cavalry get +15% hit points and attack |
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
||
− | | style= |
+ | |- style = "{{BG-color|green}}" |
+ | |[[File:Russian Home City 2 (Cavalry Scout).png|22px]] '''TEAM Kamchatka Expeditions''' |
||
− | |- bgcolor=#00FF00 |
||
+ | |Cavalry and shock infantry get +10% hit points and +4 [[Line of Sight]] |
||
− | |[[File:Russian_Home_City_2_(Cavalry_Scout).png|22px]] '''TEAM Cavalry Scouts''' |
||
− | |Cavalry and [[light infantry]] gets +10% hit points and +4 [[Line of Sight|LOS]] |
||
|{{AoE3Age|1|C}} |
|{{AoE3Age|1|C}} |
||
− | | style="text-align: center;" |1 |
||
|- |
|- |
||
|[[File:Spanish Home City 3 (Riding School).png|22px]] '''Riding School''' |
|[[File:Spanish Home City 3 (Riding School).png|22px]] '''Riding School''' |
||
|Cavalry train time -40% |
|Cavalry train time -40% |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
+ | |- |
||
− | | style="text-align: center;" |10 |
||
+ | |[[File:Russian Home City 5 (Bashkir Rebellion).png|22px]] '''Bashkir Rebellion''' |
||
+ | |Turns all Cossacks into [[Tatar Archer|Bashkir Archers]]; upgrades Bashkir Archers to Disciplined (if not already); Bashkir Archers can be trained and upgraded to Honored at [[Trading Post]]s on [[Tengri Shrine]]s and [[Native Embassy|Native Embassies]]; removes Bashkir Archers' training limit, but now they take 1 [[population]] |
||
+ | |{{AoE3Age|3|C}} |
||
+ | |- |
||
+ | |[[File:Swedish Home City 2 (Finnhorses).png|22px]] '''Finnhorses''' |
||
+ | |[[Hussar (Age of Empires III)|Hussars]], [[Hakkapelit]]s, Cossacks, [[Dragoon]]s, Oprichniks, and Cavalry Archers get +15% hit points |
||
+ | |{{AoE3Age|R|C}} |
||
|} |
|} |
||
+ | * <small>"Finnhorses" is available upon revolting to [[Finland (revolutionary)|Finland]].</small> |
||
+ | |||
=== [[Spanish (Age of Empires III)|Spanish]] === |
=== [[Spanish (Age of Empires III)|Spanish]] === |
||
− | {| class="wikitable" |
+ | {| class = "wikitable" width = "100%" |
− | ! |
+ | ! width = "25%" |Card |
− | ! |
+ | ! width = "70%" |Description |
− | ! |
+ | ! width = "5%" |[[Age]] |
+ | |- style = "{{BG-color|green}}" |
||
− | ! style="width: 10%" | [[Home City|HC]] level |
||
+ | |[[File:Spanish Home City 3 (Inquisition).png|22px]] '''TEAM Spanish Inquisition''' |
||
− | |- bgcolor=#00FF00 |
||
+ | |Ships 1 [[Inquisitor]]; all units get +10 Line of Sight |
||
− | |[[File:Spanish_Home_City_3_(Inquisition).png|22px]] '''TEAM Inquisition''' |
||
+ | |{{AoE3Age|2|C}} |
||
− | |All units get +10 [[Line of Sight|LOS]] |
||
+ | |} |
||
+ | |-|The Asian Dynasties= |
||
+ | === [[Chinese (Age of Empires III)|Chinese]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
+ | |- |
||
+ | |[[File:Western reforms.png|22px]] '''Western Reforms''' |
||
+ | |All units get +8% [[hit points]] and attack |
||
+ | |{{AoE3Age|4|C}} |
||
+ | | style = "text-align: center;" |40 |
||
+ | |- |
||
+ | |[[File:Acupuncture aoe3.png|22px]] '''Acupuncture''' |
||
+ | |All units' (except [[Shaolin Master]]s, [[Heavy Cannon]]s, [[Flying Crow]]s, and [[Summer Palace]] [[Banner army|banner armies]]) train time -20% |
||
+ | |{{AoE3Age|4|C}} |
||
+ | | style = "text-align: center;" |40 |
||
+ | |- |
||
+ | |[[File:Banner school.png|22px]] '''Banner School''' |
||
+ | |Banner army train time -30%; Summer Palace banner army spawn time -7% |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |- |
||
+ | |[[File:Good faith agreements.png|22px]] '''Good Faith Agreements''' |
||
+ | |[[Consulate unit]]s' train time -50%; [[Consulate]] technologies' cost -40% ({{Resources|export = -400}} for Brigades) and research time -50% (except Brigades) |
||
|{{AoE3Age|1|C}} |
|{{AoE3Age|1|C}} |
||
− | | style="text-align: center;" | |
+ | | style = "text-align: center;" |1 |
+ | |- |
||
+ | |[[File:Intervention.png|22px]] '''Intervention''' |
||
+ | |The Consulate ally sends a shipment of their units |
||
+ | |{{AoE3Age|3|C}} |
||
+ | | style = "text-align: center;" |10 |
||
|} |
|} |
||
+ | * <small>"Intervention" ships 6 Siberian Cossacks (if [[Russians (Consulate)|Russian]] allies are picked).</small> |
||
+ | |||
+ | === [[French (Age of Empires III)|French]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:French Home City 2 (Hand Cavalry Attack).png|22px]] '''TEAM Hand Cavalry Attack''' |
||
+ | |[[Heavy cavalry (Age of Empires III)|Heavy cavalry]] and [[Coyote Runner]]s get +15% attack |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |10 |
||
|} |
|} |
||
+ | |||
+ | === [[Germans]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:German Home City 2 (Cavalry Attack).png|22px]] '''TEAM Cavalry Attack''' |
||
+ | |[[Heavy cavalry (Age of Empires III)|Heavy cavalry]], [[Light cavalry (Age of Empires III)|light cavalry]], and [[shock infantry]] get +15% attack |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |} |
||
+ | |||
+ | === [[Indians (Age of Empires III)|Indians]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
||
+ | |All units get +5% hit points and attack |
||
+ | |{{AoE3Age|4|C}} |
||
+ | | style = "text-align: center;" |25 |
||
+ | |} |
||
+ | |||
+ | === [[Japanese (Age of Empires III)|Japanese]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Japanese Home City 3 (Cheaper Unit Upgrades).png|22px]] '''TEAM Cheaper Unit Upgrades''' |
||
+ | |[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
||
+ | |{{AoE3Age|4|C}} |
||
+ | | style = "text-align: center;" |1 |
||
+ | |} |
||
+ | |||
+ | === [[Russians]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
+ | |- |
||
+ | |[[File:Russian Home City 2 (4 Cossacks).png|22px]] '''4 Cossacks''' |
||
+ | |Ships 4 Cossacks |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |1 |
||
+ | |- |
||
+ | |[[File:Russian Home City 2 (6 Cossacks).png|22px]] '''6 Cossacks''' |
||
+ | |Ships 6 Cossacks |
||
+ | |{{AoE3Age|3|C}} |
||
+ | | style = "text-align: center;" |1 |
||
+ | |- |
||
+ | |[[File:Russian Home City 2 (9 Cossacks).png|22px]] '''9 Cossacks''' |
||
+ | |Ships 9 Cossacks |
||
+ | |{{AoE3Age|4|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |- |
||
+ | |[[File:Russian Home City 2 (5 Cossacks).png|22px]] '''5 Cossacks''' |
||
+ | |Ships 5 Cossacks |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |- |
||
+ | |[[File:Russian Home City 2 (boyars).png|22px]] '''Boyars''' |
||
+ | |[[Strelet|Streltsy]], Cossacks, and [[Oprichnik]]s get +15% hit points and attack |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |25 |
||
+ | |- |
||
+ | |[[File:British Home City 2 (Cavalry Combat).png|22px]] '''Cavalry Combat''' |
||
+ | |Cavalry get +15% hit points and attack |
||
+ | |{{AoE3Age|3|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Russian Home City 2 (Cavalry Scout).png|22px]] '''TEAM Cavalry Scouts''' |
||
+ | |Cavalry and shock infantry get +10% hit points and +4 [[Line of Sight]] |
||
+ | |{{AoE3Age|1|C}} |
||
+ | | style = "text-align: center;" |1 |
||
+ | |- |
||
+ | |[[File:Spanish Home City 3 (Riding School).png|22px]] '''Riding School''' |
||
+ | |Cavalry train time -40% |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |} |
||
+ | |||
+ | === [[Spanish (Age of Empires III)|Spanish]] === |
||
+ | {| class = "wikitable" width = "100%" |
||
+ | ! width = "25%" |Card |
||
+ | ! width = "60%" |Description |
||
+ | ! width = "5%" |[[Age]] |
||
+ | ! width = "10%" |[[Home City|HC]] level |
||
+ | |- style = "{{BG-color|green}}" |
||
+ | |[[File:Spanish Home City 3 (Inquisition).png|22px]] '''TEAM Inquisition''' |
||
+ | |All units get +10 Line of Sight |
||
+ | |{{AoE3Age|1|C}} |
||
+ | | style = "text-align: center;" |10 |
||
+ | |} |
||
+ | {{CardListEnd}} |
||
+ | </tabber> |
||
+ | {{-}} |
||
+ | == Changelog == |
||
+ | === ''Age of Empires III'' === |
||
+ | * The Cossack's in-game description is ''"Russian {{tt|light cavalry|Contrary to the description, Cossacks are classified as a heavy cavalry}}."'' |
||
+ | |||
+ | === ''Definitive Edition'' === |
||
+ | * The Cossack's in-game description is ''"Russian hand cavalry."'' |
||
== History == |
== History == |
||
− | {{quote|The Cossacks fled a life of poverty and serfdom in Moscow to settle as a free people on the frontiers of Imperial Russia, where they became legendary and feared horsemen. Every man rode and fought; the Cossacks did not have an army, they were an army. The Russian government understood the value of having these very territorial, independent warriors as a buffer to invasion and established an alliance with them, giving the Cossacks land and property.<br/><br/>The Cossacks wore furred caps, long overcoats, loose trousers, and tall boots. They carried lances, sabers, short pikes, and muskets.}} |
+ | {{quote|The Cossacks fled a life of poverty and serfdom in Moscow to settle as a free people on the frontiers of Imperial Russia, where they became legendary and feared horsemen. Every man rode and fought; the Cossacks did not have an army, they were an army. The Russian government understood the value of having these very territorial, independent warriors as a buffer to invasion and established an alliance with them, giving the Cossacks land and property.<br /><br />The Cossacks wore furred caps, long overcoats, loose trousers, and tall boots. They carried lances, sabers, short pikes, and muskets.}} |
== Gallery == |
== Gallery == |
||
Line 217: | Line 488: | ||
Cossack-0.jpg|Blue player's Cossack |
Cossack-0.jpg|Blue player's Cossack |
||
Cossack history portrait.png|The Cossack's history portrait |
Cossack history portrait.png|The Cossack's history portrait |
||
− | + | Real life Cossack.jpg|Cossack of Life Guards Cossacks Regiment |
|
In-game Cossack.png|An in-game Cossack |
In-game Cossack.png|An in-game Cossack |
||
Veteran Cossack.png|An in-game Veteran Cossack |
Veteran Cossack.png|An in-game Veteran Cossack |
||
− | Guard Cossack.png|An in-game |
+ | Guard Cossack.png|An in-game Guard/Imperial Cossack |
</gallery> |
</gallery> |
||
{{Units List (Age of Empires III)}} |
{{Units List (Age of Empires III)}} |
||
+ | |||
− | [[Category:Age of Empires III]] |
||
− | [[Category: |
+ | [[Category:Commerce Age]] |
[[Category:Russians]] |
[[Category:Russians]] |
||
[[Category:Cavalry]] |
[[Category:Cavalry]] |
Latest revision as of 16:34, 5 March 2024
“ | Russian hand cavalry. | ” |
—In-game description |
The Cossack is a melee heavy cavalry in Age of Empires III that is unique to the Russians, which replaces the Hussar, and can be trained at Stable, Fort, and Galleon.
Overview[]
The Cossack functions as the Russian version of the Hussar. Although they are somewhat weaker than Hussars, they are cheaper, train faster and only occupy one slot of population. This means that they can be produced in large numbers compared to most other cavalry, which take up two slots of population, and are good as raiding cavalry. With the proper cards and upgrades, an almost colossal army of Cossacks can be used to overwhelm opponents. An effective method of using them is to raid enemy Settlers and as a counter to enemy hand cavalry, as they can defeat even some of the best heavy cavalry when fully upgraded, due to their massive numbers. Only a mass of heavy infantry or ranged cavalry such as bow riders or cavalry archers can stand up to them. They are also very efficient if used against Shock Infantry and artillery.
When training Cossacks, it is a good idea to train a complementary unit, preferably one with range, that can soften up enemy units before the Cossacks get close. Streltsy and/or Cavalry Archers can be used with Cossacks to counter heavy infantry and other cavalry, and to assist in the destruction of buildings, a Russian player can mix in some Oprichniks.
Upgrades[]
Age | Upgrade | Cost | Effect |
---|---|---|---|
Veteran Cossacks | 200 wood 200 coin |
Upgrades Cossacks to Veteran (+20% hit points and attack) | |
Guard Cossacks | 600 wood 600 coin |
Upgrades Cossacks to Guard (+30% hit points and attack); requires Veteran Cossacks | |
Imperial Cossacks | 1,500 wood 1,500 coin |
Upgrades Cossacks to Imperial (+50% hit points and attack); requires Guard Cossacks |
Siberian Cossack[]
“ | Russian hand cavalry. | ” |
—In-game description |
The Siberian Cossack is a counterpart of the Cossack, which starts with +10% hit points and attack.
Upgrades[]
The Siberian Cossack is automatically upgraded in the Fortress Age, Industrial Age, and Imperial Age:
- +20% hit points and attack
- +30% hit points and attack
- +50% hit points and attack
Civilization differences[]
- The Chinese can get Siberian Cossacks by allying with the Russians at the Consulate, which provides Russian Expeditionary Company which includes 4 Siberian Cossacks, and through the "Intervention" Home City Card, which ships 6 Siberian Cossacks if Russian allies are picked.
Further statistics[]
Unit strengths and weaknesses | |
---|---|
Strong vs. | Ranged infantry, shock infantry, artillery |
Weak vs. | Heavy infantry, light cavalry |
Improvements | |
Hit points | Cavalry Cuirass (+10%) Comanche Horse Breeding (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) Tar Kilns (+5%) |
Attack | Yoga (+5%) Pillage (+25% siege attack multiplier vs. buildings) Wind Horses (-10% Rate of Fire) |
Resistance | Sudanese Quilted Armor (+10% hand resistance) Pancerni (+10% ranged resistance) |
Line of Sight | Town Watch (+3) |
Speed | Apache Endurance (+5%) Comanche Mustangs (+5%) Wind Horses (+0.5) |
Train time | Cheyenne Horse Trading (-40%) Mass Cavalry (-35%) Quechuan Diet (-15%) Immigrants (-10%) Shaman Drums (-10%) |
Cost | Mapuche Ad-mapu (-10% coin cost) Golden Liberty (-5% coin cost) |
Other | Westernization (grants Veteran upgrade) Petrine Reforms (grants Guard upgrade) Meritocracy (-20% upgrade cost) |
Home City Cards[]
- Click for a list of Home City Cards related to the Cossack
Some cards are highlighted with: | |
Green | TEAM Shipment that is sent to each player in a team |
Blue | Shipment that arrives fast (5 seconds) |
Chinese[]
Card | Description | Age |
---|---|---|
Western Reforms | All units get +8% hit points and attack | |
Acupuncture | All units' (except Shaolin Masters) train time -20%; Summer Palace banner army, Heavy Cannon, and Flying Crow spawn time -5% | |
Banner School | Banner army train time -30%; Summer Palace banner army spawn time -7% | |
Good Faith Agreements | Consulate units' train time -50%; Consulate technologies' cost -40% (-300 export for Brigades) and research time -50% (except Brigades) | |
Intervention | The Consulate ally sends a shipment of their units |
- "Intervention" ships 6 Siberian Cossacks (if Russian allies are picked).
French[]
Card | Description | Age |
---|---|---|
TEAM Hand Cavalry Attack | Hand cavalry and hand shock infantry get +15% attack |
Germans[]
Card | Description | Age |
---|---|---|
TEAM Cavalry Attack | Heavy cavalry, light cavalry, and shock infantry get +10% attack; Germans-only heavy cavalry, light cavalry, and shock infantry get +15% attack instead |
- "TEAM Cavalry Attack" does not stack with the Italian "TEAM Cavalry Attack" card.
Indians[]
Card | Description | Age |
---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack |
Italians[]
Card | Description | Age |
---|---|---|
TEAM Cavalry Attack | Heavy cavalry, light cavalry, and shock infantry get +10% attack; Italians-only heavy cavalry, light cavalry, and shock infantry get +15% attack instead |
- "TEAM Cavalry Attack" does not stack with the German "TEAM Cavalry Attack" card.
Japanese[]
Card | Description | Age |
---|---|---|
TEAM Sengoku | Unit upgrades cost -20% |
Lakota[]
Card | Description | Age |
---|---|---|
TEAM Mustangs | Cavalry and shock infantry cost -10% |
Maltese[]
Card | Description | Age |
---|---|---|
TEAM Knights of the Round Table | Ships 1 Hospitaller for each Town Center owned by the player; all units get +2% hit points |
Mexicans[]
Card | Description | Age |
---|---|---|
TEAM Mariachi | For the next 30 seconds, military buildings work 400% faster and units get +10% speed |
Russians[]
Card | Description | Age |
---|---|---|
4 Cossacks | Ships 4 Cossacks | |
6 Cossacks | Ships 6 Cossacks | |
9 Cossacks | Ships 9 Cossacks | |
5 Cossacks | Ships 5 Cossacks | |
Boyars | Cavalry Archers, Cossacks, and Oprichniks get +10% hit points and attack | |
Cavalry Combat | Cavalry get +15% hit points and attack | |
TEAM Kamchatka Expeditions | Cavalry and shock infantry get +10% hit points and +4 Line of Sight | |
Riding School | Cavalry train time -40% | |
Bashkir Rebellion | Turns all Cossacks into Bashkir Archers; upgrades Bashkir Archers to Disciplined (if not already); Bashkir Archers can be trained and upgraded to Honored at Trading Posts on Tengri Shrines and Native Embassies; removes Bashkir Archers' training limit, but now they take 1 population | |
Finnhorses | Hussars, Hakkapelits, Cossacks, Dragoons, Oprichniks, and Cavalry Archers get +15% hit points |
- "Finnhorses" is available upon revolting to Finland.
Spanish[]
Card | Description | Age |
---|---|---|
TEAM Spanish Inquisition | Ships 1 Inquisitor; all units get +10 Line of Sight |
Chinese[]
Card | Description | Age | HC level |
---|---|---|---|
Western Reforms | All units get +8% hit points and attack | 40 | |
Acupuncture | All units' (except Shaolin Masters, Heavy Cannons, Flying Crows, and Summer Palace banner armies) train time -20% | 40 | |
Banner School | Banner army train time -30%; Summer Palace banner army spawn time -7% | 10 | |
Good Faith Agreements | Consulate units' train time -50%; Consulate technologies' cost -40% (-400 export for Brigades) and research time -50% (except Brigades) | 1 | |
Intervention | The Consulate ally sends a shipment of their units | 10 |
- "Intervention" ships 6 Siberian Cossacks (if Russian allies are picked).
French[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Hand Cavalry Attack | Heavy cavalry and Coyote Runners get +15% attack | 10 |
Germans[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Cavalry Attack | Heavy cavalry, light cavalry, and shock infantry get +15% attack | 10 |
Indians[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Shivaji's Tactics | All units get +5% hit points and attack | 25 |
Japanese[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Cheaper Unit Upgrades | Unit upgrades cost -20% | 1 |
Russians[]
Card | Description | Age | HC level |
---|---|---|---|
4 Cossacks | Ships 4 Cossacks | 1 | |
6 Cossacks | Ships 6 Cossacks | 1 | |
9 Cossacks | Ships 9 Cossacks | 10 | |
5 Cossacks | Ships 5 Cossacks | 10 | |
Boyars | Streltsy, Cossacks, and Oprichniks get +15% hit points and attack | 25 | |
Cavalry Combat | Cavalry get +15% hit points and attack | 10 | |
TEAM Cavalry Scouts | Cavalry and shock infantry get +10% hit points and +4 Line of Sight | 1 | |
Riding School | Cavalry train time -40% | 10 |
Spanish[]
Card | Description | Age | HC level |
---|---|---|---|
TEAM Inquisition | All units get +10 Line of Sight | 10 |
Changelog[]
Age of Empires III[]
- The Cossack's in-game description is "Russian light cavalry."
Definitive Edition[]
- The Cossack's in-game description is "Russian hand cavalry."
History[]
“ | The Cossacks fled a life of poverty and serfdom in Moscow to settle as a free people on the frontiers of Imperial Russia, where they became legendary and feared horsemen. Every man rode and fought; the Cossacks did not have an army, they were an army. The Russian government understood the value of having these very territorial, independent warriors as a buffer to invasion and established an alliance with them, giving the Cossacks land and property. The Cossacks wore furred caps, long overcoats, loose trousers, and tall boots. They carried lances, sabers, short pikes, and muskets. | ” |