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− | {{Infobox |
+ | {{Infobox unit |
− | | |
+ | |Name = Cossack |
− | | |
+ | |Image = Cossack.png |
− | | |
+ | |Intro = {{AoE3Icon|Vanilla}} ''[[Age of Empires III]]'' |
− | | |
+ | |Type = [[Cavalry#Age of Empires III|Cavalry]]<br/>{{AoE3Icon|HCav}} [[Heavy cavalry (Age of Empires III)|Heavy cavalry]]<br/>Melee cavalry |
− | | |
+ | |Civilization = {{AoE3Civ|Russians}} [[Russians]] |
− | | |
+ | |Age = {{AoE3Age|2}} [[Colonial Age]] |
⚫ | |||
− | |cost = {{Resources|food=75|coin=75}} |
||
+ | |Food = 75 |
||
⚫ | |||
+ | |Coin = 75 |
||
⚫ | |||
⚫ | |||
− | |pop = 1 |
||
− | | |
+ | |HP = 225 |
+ | |Resists = 30% vs. Ranged |
||
− | |speed = 6.75 |
||
+ | |Speed = 6.75 |
||
− | |los = 16 |
||
+ | |LOS = 16 |
||
− | |resists = 30% vs. {{Icon|Ranged}} Ranged |
||
− | | |
+ | |Pop = 1 |
− | | |
+ | |XPtrain = 15 |
+ | |XPkill = 15 |
||
⚫ | |||
− | | |
+ | |MDamage = 26<br />18 <small>(Trample mode)</small> |
− | | |
+ | |MAOE = 3 <small>(Trample mode)</small> |
⚫ | |||
− | |sdamage = 15 |
||
− | | |
+ | |SDamage = 15 |
− | | |
+ | |SRange = 6 |
+ | |SROF = 3.0 |
||
⚫ | |||
+ | }} |
||
⚫ | The '''Cossack''' is a melee [[ |
||
⚫ | |||
⚫ | The '''Cossack''' is a melee [[Heavy cavalry (Age of Empires III)|heavy cavalry]] in ''[[Age of Empires III]]'' that is unique to the [[Russians]], which replaces the [[Hussar (Age of Empires III)|Hussar]], and can be trained at [[Stable (Age of Empires III)|Stable]], [[Fort]], and [[Galleon (Age of Empires III)|Galleon]]. |
||
== Overview == |
== Overview == |
||
− | The Cossack functions as the Russian version of the [[Hussar (Age of Empires III)|Hussar]]. Although they are somewhat weaker than Hussars, they are cheaper, train faster and only occupy one slot of population. This means that they can be produced in large numbers compared to most other cavalry, which take up two slots of population, and are good as raiding cavalry. With the proper cards and upgrades, an almost colossal army of Cossacks can be used to overwhelm opponents. An effective method of using them is to raid enemy [[Settler]]s and as a counter to enemy hand cavalry, as they can defeat even some of the best heavy cavalry when fully upgraded, due to their massive numbers. Only a mass of heavy infantry or ranged cavalry such as bow riders or cavalry archers can stand up |
+ | The Cossack functions as the Russian version of the [[Hussar (Age of Empires III)|Hussar]]. Although they are somewhat weaker than Hussars, they are cheaper, train faster and only occupy one slot of [[population]]. This means that they can be produced in large numbers compared to most other cavalry, which take up two slots of population, and are good as raiding cavalry. With the proper cards and upgrades, an almost colossal army of Cossacks can be used to overwhelm opponents. An effective method of using them is to raid enemy [[Settler]]s and as a counter to enemy hand cavalry, as they can defeat even some of the best heavy cavalry when fully upgraded, due to their massive numbers. Only a mass of heavy infantry or ranged cavalry such as bow riders or cavalry archers can stand up to them. They are also very efficient if used against light infantry and [[Artillery (Age of Empires III)|artillery]]. |
− | When training Cossacks, it is a good idea to train a complementary unit, preferably one with range, that can soften up enemy units before the Cossacks get close. [[Strelet |
+ | When training Cossacks, it is a good idea to train a complementary unit, preferably one with range, that can soften up enemy units before the Cossacks get close. [[Strelet]]s and/or [[Cavalry Archer (Age of Empires III)|Cavalry Archers]] can be used with Cossacks to counter heavy infantry and other cavalry, and to assist in the destruction of [[Buildings (Age of Empires III)|buildings]], a Russian player can mix in some [[Oprichnik]]s. |
=== Upgrades === |
=== Upgrades === |
||
{| class="wikitable" |
{| class="wikitable" |
||
+ | ! style="width: 5%;" |[[Age]] |
||
− | ! Age |
||
+ | ! style="width: 25%;" |Upgrade |
||
− | ! Improvement |
||
− | ! Cost |
+ | ! style="width: 10%;" |Cost |
− | ! Effect |
+ | ! style="width: 60%;" |Effect |
|- |
|- |
||
+ | |{{AoE3Age|3|C}} |
||
− | |[[File:ages fortress.jpg|link=Fortress Age|center]] |
||
− | |[[File:Veteran_cavalry.png| |
+ | |[[File:Veteran_cavalry.png|22px]] '''Veteran Cossacks''' |
|{{Resources|br=1|wood=200|coin=200}} |
|{{Resources|br=1|wood=200|coin=200}} |
||
− | |Upgrades Cossacks to Veteran (+20% hit points and attack) |
+ | |Upgrades Cossacks to Veteran (+20% [[hit points]] and attack) |
|- |
|- |
||
+ | |{{AoE3Age|4|C}} |
||
− | |[[File:ages industrial.jpg|link=Industrial Age|center]] |
||
− | |[[File:Guard_cavalry.png| |
+ | |[[File:Guard_cavalry.png|22px]] '''Guard Cossacks''' |
|{{Resources|br=1|wood=600|coin=600}} |
|{{Resources|br=1|wood=600|coin=600}} |
||
|Upgrades Cossacks to Guard (+30% hit points and attack); requires Veteran Cossacks |
|Upgrades Cossacks to Guard (+30% hit points and attack); requires Veteran Cossacks |
||
|- |
|- |
||
+ | |{{AoE3Age|5|C}} |
||
− | |[[File:ages imperial.jpg|link=Imperial Age (Age of Empires III)|center]] |
||
− | |[[File:Imperial_cavalry.png| |
+ | |[[File:Imperial_cavalry.png|22px]] '''Imperial Cossacks''' |
|{{Resources|br=1|wood=1,500|coin=1,500}} |
|{{Resources|br=1|wood=1,500|coin=1,500}} |
||
|Upgrades Cossacks to Imperial (+50% hit points and attack); requires Guard Cossacks |
|Upgrades Cossacks to Imperial (+50% hit points and attack); requires Guard Cossacks |
||
|} |
|} |
||
+ | |||
+ | == Civilization differences == |
||
+ | * The [[Chinese (Age of Empires III)|Chinese]] can get Cossacks by allying with the Russians at the [[Consulate]], which provides [[Russian Expeditionary Company]] and [[Russian Expeditionary Force]] that includes 4 and 5 Cossacks (named '''Siberian Cossacks''') respectively. These Cossacks start with +10% [[hit points]] and attack than their regular counterpart, and are automatically upgraded in every [[Age]] starting from the [[Fortress Age]] (see [[Consulate#Armies|here]] for the exact values). |
||
== Further statistics == |
== Further statistics == |
||
− | As |
+ | As Cossacks are unique to the [[Russians]], only technologies that they have access to are shown in the following table: |
− | {| class="wikitable" style="font-size: |
+ | {| class="wikitable" style="font-size: 89%; width: 100%;" |
|- |
|- |
||
! colspan="2" style="font-size: 110%; padding: 1em;" | Unit strengths and weaknesses |
! colspan="2" style="font-size: 110%; padding: 1em;" | Unit strengths and weaknesses |
||
Line 68: | Line 73: | ||
|- |
|- |
||
|'''Hit points''' |
|'''Hit points''' |
||
− | |[[File:Cavalry Cuirass.png| |
+ | |[[File:Cavalry Cuirass.png|22px]] [[Cavalry Cuirass]] (+10%)<br />[[File:Comanche Horse Breeding.png|22px]] [[Comanche Horse Breeding]] (+10%)<br />[[File:Cree Tanning.png|22px]] [[Cree Tanning]] (+5%)<br />[[File:Navajo Weaving.png|22px]] [[Navajo Weaving]] (+5%) |
|- |
|- |
||
|'''Attack''' |
|'''Attack''' |
||
− | |[[File:Pillage.png| |
+ | |[[File:Pillage.png|22px]] [[Pillage]] (+25% siege attack)<br />[[File:Yoga.png|22px]] [[Yoga]] (+5%) |
|- |
|- |
||
|'''Sight''' |
|'''Sight''' |
||
− | |[[File:Town Watch.png| |
+ | |[[File:Town Watch.png|22px]] [[Town Watch (Age of Empires III)|Town Watch]] (+2) |
|- |
|- |
||
|'''Speed''' |
|'''Speed''' |
||
− | |[[File:Comanche Mustangs.png| |
+ | |[[File:Comanche Mustangs.png|22px]] [[Comanche Mustangs]] (+10%)<br />[[File:Apache Endurance.png|22px]] [[Apache Endurance]] (+5%) |
|- |
|- |
||
|'''Creation speed''' |
|'''Creation speed''' |
||
− | |[[File:Mass Cavalry.png| |
+ | |[[File:Mass Cavalry.png|22px]] [[Mass Cavalry]] (-50%)<br />[[File:Cheyenne Horse Trading.png|22px]] [[Cheyenne Horse Trading]] (-25%)<br />[[File:Inca Chaquis Messengers.png|22px]] [[Incan Chasquis Messengers]] (-25%) |
|- |
|- |
||
|'''Train cost''' |
|'''Train cost''' |
||
− | |[[File:Mapuche Ad-mapu.png| |
+ | |[[File:Mapuche Ad-mapu.png|22px]] [[Mapuche Ad-mapu]] ({{Resources|coin=-10%}} cost) |
|- |
|- |
||
|'''Other''' |
|'''Other''' |
||
− | |[[File:Westernization.png| |
+ | |[[File:Westernization.png|22px]] [[Westernization]] (grants Veteran upgrade)<br />[[File:Petrine Reforms.png|22px]] [[Petrine Reforms]] (grants Guard upgrade)<br />[[File:Merritocracy.png|22px]] [[Meritocracy]] (-20% upgrade cost) |
|} |
|} |
||
== Home City Cards == |
== Home City Cards == |
||
− | As |
+ | As Cossacks are unique to the [[Russians]], only their cards and other civilizations' TEAM cards are shown in the following tables: |
{| class="wikitable collapsible collapsed" style="width:100%;" |
{| class="wikitable collapsible collapsed" style="width:100%;" |
||
|- sab="1147" |
|- sab="1147" |
||
Line 99: | Line 104: | ||
=== [[French]] === |
=== [[French]] === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%" | Card |
− | ! style="width: |
+ | ! style="width: 60%" | Description |
! style="width: 5%" | [[Age]] |
! style="width: 5%" | [[Age]] |
||
− | ! style="width: |
+ | ! style="width: 10%" | [[Home City|HC]] level |
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:French_Home_City_2_(Hand_Cavalry_Attack).png| |
+ | |[[File:French_Home_City_2_(Hand_Cavalry_Attack).png|22px]] '''TEAM Hand Cavalry Attack''' |
− | |[[ |
+ | |[[Heavy cavalry (Age of Empires III)|Heavy cavalry]] and [[Coyote Runner]]s gets +15% attack |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
Line 111: | Line 116: | ||
=== [[Germans]] === |
=== [[Germans]] === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%" | Card |
− | ! style="width: |
+ | ! style="width: 60%" | Description |
! style="width: 5%" | [[Age]] |
! style="width: 5%" | [[Age]] |
||
− | ! style="width: |
+ | ! style="width: 10%" | [[Home City|HC]] level |
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:German_Home_City_2_(Cavalry_Attack).png| |
+ | |[[File:German_Home_City_2_(Cavalry_Attack).png|22px]] '''TEAM Cavalry Attack''' |
− | |[[ |
+ | |[[Heavy cavalry (Age of Empires III)|Heavy cavalry]], [[Light cavalry#Age of Empires III|light cavalry]], and [[light infantry]] gets +15% attack |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
Line 123: | Line 128: | ||
=== [[Indians (Age of Empires III)|Indians]] === |
=== [[Indians (Age of Empires III)|Indians]] === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%" | Card |
− | ! style="width: |
+ | ! style="width: 60%" | Description |
− | ! style="width: 5%"| [[Age]] |
+ | ! style="width: 5%" | [[Age]] |
− | ! style="width: |
+ | ! style="width: 10%" | [[Home City|HC]] level |
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:Shivajis tactics.png| |
+ | |[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
|All units get +5% [[hit points]] and attack |
|All units get +5% [[hit points]] and attack |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
| style="text-align: center;" |25 |
| style="text-align: center;" |25 |
||
+ | |} |
||
+ | === [[Japanese (Age of Empires III)|Japanese]] === |
||
+ | {| class="wikitable" style="width: 100%;" |
||
+ | ! style="width: 25%" | Card |
||
+ | ! style="width: 60%" | Description |
||
+ | ! style="width: 5%" | [[Age]] |
||
+ | ! style="width: 10%" | [[Home City|HC]] level |
||
+ | |- bgcolor=#00FF00 |
||
+ | |[[File:Japanese_Home_City_3_(Cheaper_Unit_Upgrades).png|22px]] '''TEAM Cheaper Unit Upgrades''' |
||
+ | |[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
||
+ | |{{AoE3Age|4|C}} |
||
+ | | style="text-align: center;" |1 |
||
|} |
|} |
||
=== Russians === |
=== Russians === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%" | Card |
− | ! style="width: |
+ | ! style="width: 60%" | Description |
! style="width: 5%" | [[Age]] |
! style="width: 5%" | [[Age]] |
||
− | ! style="width: |
+ | ! style="width: 10%" | [[Home City|HC]] level |
− | |- |
+ | |- |
− | |[[File:Russian_Home_City_2_(4_Cossacks).png| |
+ | |[[File:Russian_Home_City_2_(4_Cossacks).png|22px]] '''4 Cossacks''' |
|Ships 4 Cossacks |
|Ships 4 Cossacks |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |1 |
| style="text-align: center;" |1 |
||
|- |
|- |
||
− | |[[File:Russian_Home_City_2_(6_Cossacks).png| |
+ | |[[File:Russian_Home_City_2_(6_Cossacks).png|22px]] '''6 Cossacks''' |
|Ships 6 Cossacks |
|Ships 6 Cossacks |
||
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
||
| style="text-align: center;" |1 |
| style="text-align: center;" |1 |
||
|- |
|- |
||
− | |[[File:Russian_Home_City_2_(9_Cossacks).png| |
+ | |[[File:Russian_Home_City_2_(9_Cossacks).png|22px]] '''9 Cossacks''' |
|Ships 9 Cossacks |
|Ships 9 Cossacks |
||
|{{AoE3Age|4|C}} |
|{{AoE3Age|4|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|- |
|- |
||
− | |[[File:Russian_Home_City_2_(5_Cossacks).png| |
+ | |[[File:Russian_Home_City_2_(5_Cossacks).png|22px]] '''5 Cossacks''' |
|Ships 5 Cossacks |
|Ships 5 Cossacks |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|- |
|- |
||
− | |[[File:Russian_Home_City_2_(Royars).png| |
+ | |[[File:Russian_Home_City_2_(Royars).png|22px]] '''Boyars''' |
− | |[[Strelet |
+ | |[[Strelet]]s, Cossacks, and [[Oprichnik]]s get +15% [[hit points]] and attack |
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
| style="text-align: center;" |25 |
| style="text-align: center;" |25 |
||
|- |
|- |
||
− | |[[File:British Home City 2 (Cavalry Combat).png| |
+ | |[[File:British Home City 2 (Cavalry Combat).png|22px]] '''Cavalry Combat''' |
|[[Cavalry#Age of Empires III|Cavalry]] gets +15% hit points and attack |
|[[Cavalry#Age of Empires III|Cavalry]] gets +15% hit points and attack |
||
|{{AoE3Age|3|C}} |
|{{AoE3Age|3|C}} |
||
| style="text-align: center;" |10 |
| style="text-align: center;" |10 |
||
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:Russian_Home_City_2_(Cavalry_Scout).png| |
+ | |[[File:Russian_Home_City_2_(Cavalry_Scout).png|22px]] '''TEAM Cavalry Scouts''' |
|Cavalry and [[light infantry]] gets +10% hit points and +4 [[Line of Sight|LOS]] |
|Cavalry and [[light infantry]] gets +10% hit points and +4 [[Line of Sight|LOS]] |
||
|{{AoE3Age|1|C}} |
|{{AoE3Age|1|C}} |
||
| style="text-align: center;" |1 |
| style="text-align: center;" |1 |
||
|- |
|- |
||
− | |[[File:Spanish Home City 3 (Riding School).png| |
+ | |[[File:Spanish Home City 3 (Riding School).png|22px]] '''Riding School''' |
|Cavalry train time -40% |
|Cavalry train time -40% |
||
|{{AoE3Age|2|C}} |
|{{AoE3Age|2|C}} |
||
Line 182: | Line 199: | ||
=== [[Spanish (Age of Empires III)|Spanish]] === |
=== [[Spanish (Age of Empires III)|Spanish]] === |
||
{| class="wikitable" style="width: 100%;" |
{| class="wikitable" style="width: 100%;" |
||
− | ! style="width: |
+ | ! style="width: 25%" | Card |
− | ! style="width: |
+ | ! style="width: 60%" | Description |
! style="width: 5%" | [[Age]] |
! style="width: 5%" | [[Age]] |
||
− | ! style="width: |
+ | ! style="width: 10%" | [[Home City|HC]] level |
|- bgcolor=#00FF00 |
|- bgcolor=#00FF00 |
||
− | |[[File:Spanish_Home_City_3_(Inquisition).png| |
+ | |[[File:Spanish_Home_City_3_(Inquisition).png|22px]] '''TEAM Inquisition''' |
|All units get +10 [[Line of Sight|LOS]] |
|All units get +10 [[Line of Sight|LOS]] |
||
|{{AoE3Age|1|C}} |
|{{AoE3Age|1|C}} |
||
Line 200: | Line 217: | ||
<gallery> |
<gallery> |
||
Cossack-0.jpg|Blue player's Cossack |
Cossack-0.jpg|Blue player's Cossack |
||
+ | Cossack history portrait.png|The Cossack's history portrait |
||
1280px-Cossack of Life Guards Cossacks Regiment.jpg|Cossack of Life Guards Cossacks Regiment |
1280px-Cossack of Life Guards Cossacks Regiment.jpg|Cossack of Life Guards Cossacks Regiment |
||
+ | In-game Cossack.png|An in-game Cossack |
||
+ | Veteran Cossack.png|An in-game Veteran Cossack |
||
+ | Guard Cossack.png|An in-game Royal Guard/ Imperial Cossack |
||
</gallery> |
</gallery> |
||
Revision as of 08:56, 1 August 2020
“ | Russian light cavalry. | ” |
—In-game description, despite the fact that they're actually a Heavy cavalry unit |
The Cossack is a melee heavy cavalry in Age of Empires III that is unique to the Russians, which replaces the Hussar, and can be trained at Stable, Fort, and Galleon.
Overview
The Cossack functions as the Russian version of the Hussar. Although they are somewhat weaker than Hussars, they are cheaper, train faster and only occupy one slot of population. This means that they can be produced in large numbers compared to most other cavalry, which take up two slots of population, and are good as raiding cavalry. With the proper cards and upgrades, an almost colossal army of Cossacks can be used to overwhelm opponents. An effective method of using them is to raid enemy Settlers and as a counter to enemy hand cavalry, as they can defeat even some of the best heavy cavalry when fully upgraded, due to their massive numbers. Only a mass of heavy infantry or ranged cavalry such as bow riders or cavalry archers can stand up to them. They are also very efficient if used against light infantry and artillery.
When training Cossacks, it is a good idea to train a complementary unit, preferably one with range, that can soften up enemy units before the Cossacks get close. Strelets and/or Cavalry Archers can be used with Cossacks to counter heavy infantry and other cavalry, and to assist in the destruction of buildings, a Russian player can mix in some Oprichniks.
Upgrades
Age | Upgrade | Cost | Effect |
---|---|---|---|
Veteran Cossacks | 200 wood 200 coin |
Upgrades Cossacks to Veteran (+20% hit points and attack) | |
Guard Cossacks | 600 wood 600 coin |
Upgrades Cossacks to Guard (+30% hit points and attack); requires Veteran Cossacks | |
Imperial Cossacks | 1,500 wood 1,500 coin |
Upgrades Cossacks to Imperial (+50% hit points and attack); requires Guard Cossacks |
Civilization differences
- The Chinese can get Cossacks by allying with the Russians at the Consulate, which provides Russian Expeditionary Company and Russian Expeditionary Force that includes 4 and 5 Cossacks (named Siberian Cossacks) respectively. These Cossacks start with +10% hit points and attack than their regular counterpart, and are automatically upgraded in every Age starting from the Fortress Age (see here for the exact values).
Further statistics
As Cossacks are unique to the Russians, only technologies that they have access to are shown in the following table:
Unit strengths and weaknesses | |
---|---|
Strong vs. | Ranged infantry, light infantry, artillery |
Weak vs. | Heavy infantry, light cavalry |
Improvements | |
Hit points | Cavalry Cuirass (+10%) Comanche Horse Breeding (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) |
Attack | Pillage (+25% siege attack) Yoga (+5%) |
Sight | Town Watch (+2) |
Speed | Comanche Mustangs (+10%) Apache Endurance (+5%) |
Creation speed | Mass Cavalry (-50%) Cheyenne Horse Trading (-25%) File:Inca Chaquis Messengers.png Incan Chasquis Messengers (-25%) |
Train cost | Mapuche Ad-mapu (-10% coin cost) |
Other | Westernization (grants Veteran upgrade) Petrine Reforms (grants Guard upgrade) Meritocracy (-20% upgrade cost) |
Home City Cards
As Cossacks are unique to the Russians, only their cards and other civilizations' TEAM cards are shown in the following tables:
Click for a list of Home City Cards related to the Cossack | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Green: TEAM Shipment that is sent to each player in a team French
Germans
Indians
Japanese
Russians
Spanish
|
History
“ | The Cossacks fled a life of poverty and serfdom in Moscow to settle as a free people on the frontiers of Imperial Russia, where they became legendary and feared horsemen. Every man rode and fought; the Cossacks did not have an army, they were an army. The Russian government understood the value of having these very territorial, independent warriors as a buffer to invasion and established an alliance with them, giving the Cossacks land and property. The Cossacks wore furred caps, long overcoats, loose trousers, and tall boots. They carried lances, sabers, short pikes, and muskets. | ” |