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− | {{Infobox |
+ | {{Infobox unit |
− | | |
+ | |Name = Cossack |
− | | |
+ | |Image = Cossack.png |
⚫ | |||
− | |caption =''In-game icon of the Cossack'' |
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+ | |Type = [[Cavalry#Age of Empires III|Cavalry]]<br/>{{AoE3Icon|HCav}} [[Heavy cavalry (Age of Empires III)|Heavy cavalry]]<br/>Melee cavalry |
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⚫ | |||
+ | |Civilization = {{AoE3Civ|Russians}} [[Russians]] |
||
− | |type =Cavalry |
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+ | |Age = {{AoE3Age|2}} [[Colonial Age]] |
||
− | |cost ={{Resources|food=75}}[[File:Icon food.gif]]<br>{{Resources|coin=75}}[[File:Icon coin.gif]] |
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+ | |Building = [[File:StableIII icon.png|22px]] [[Stable (Age of Empires III)|Stable]]<br/>[[File:Fort icon.png|22px]] [[Fort]]<br/>[[File:Aoe3 galleon.png|22px]] [[Galleon (Age of Empires III)|Galleon]] |
||
− | |age =[[File:ages colonial.jpg|22px]] [[Colonial Age]] |
||
+ | |Food = 75 |
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− | |hp =225 |
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+ | |Coin = 75 |
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− | |pop =1 |
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⚫ | |||
− | |speed =6.75 |
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+ | |HP = 225 |
||
− | |los =16 |
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− | | |
+ | |Resists = 30% vs. Ranged |
+ | |Speed = 6.75 |
||
− | |mdamage =26 |
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+ | |LOS = 16 |
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− | |mmultipliers = |
||
+ | |Pop = 1 |
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− | |sdamage =15 |
||
− | | |
+ | |XPtrain = 15 |
+ | |XPkill = 15 |
||
− | |srange =6 |
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− | | |
+ | |MDamage = 26<br />18 <small>(Trample mode)</small> |
+ | |MAOE = 3 <small>(Trample mode)</small> |
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⚫ | |||
+ | |MROF = 1.5<br />2.0 <small>(Trample mode)</small> |
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− | }}The '''Cossack''' is a [[Russians|Russian]] [[cavalry]] unit featured in ''[[Age of Empires III]]'' and is available at the [[Stable (Age of Empires III)|Stable]] once the [[Colonial Age]] is reached. |
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+ | |SDamage = 15 |
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+ | |SRange = 6 |
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+ | |SROF = 3.0 |
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+ | }} |
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+ | {{Quote|Russian light cavalry.|In-game description, despite the fact that they're actually a [[Heavy cavalry]] unit}} |
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+ | The '''Cossack''' is a melee [[Heavy cavalry (Age of Empires III)|heavy cavalry]] in ''[[Age of Empires III]]'' that is unique to the [[Russians]], which replaces the [[Hussar (Age of Empires III)|Hussar]], and can be trained at [[Stable (Age of Empires III)|Stable]], [[Fort]], and [[Galleon (Age of Empires III)|Galleon]]. |
||
== Overview == |
== Overview == |
||
− | The Cossack functions as the Russian version of the [[Hussar (Age of Empires III)|Hussar]]. Although they are somewhat weaker than Hussars, they are cheaper, faster and only occupy one slot of population. This means that they can be produced in large numbers compared to most other cavalry, which take up two slots of population and good as raiding cavalry. With the proper cards and upgrades, an almost colossal army of Cossacks can be used to overwhelm opponents. An effective method of using them is to raid enemy [[Settler]]s and as a counter to enemy hand cavalry, as they can defeat even some of the best heavy cavalry when fully upgraded, due to their massive numbers. Only a mass of heavy infantry or ranged cavalry such as bow riders or cavalry archers can stand up |
+ | The Cossack functions as the Russian version of the [[Hussar (Age of Empires III)|Hussar]]. Although they are somewhat weaker than Hussars, they are cheaper, train faster and only occupy one slot of [[population]]. This means that they can be produced in large numbers compared to most other cavalry, which take up two slots of population, and are good as raiding cavalry. With the proper cards and upgrades, an almost colossal army of Cossacks can be used to overwhelm opponents. An effective method of using them is to raid enemy [[Settler]]s and as a counter to enemy hand cavalry, as they can defeat even some of the best heavy cavalry when fully upgraded, due to their massive numbers. Only a mass of heavy infantry or ranged cavalry such as bow riders or cavalry archers can stand up to them. They are also very efficient if used against light infantry and [[Artillery (Age of Empires III)|artillery]]. |
− | When training Cossacks it is a good idea to train a complementary unit, preferably one with range, |
+ | When training Cossacks, it is a good idea to train a complementary unit, preferably one with range, that can soften up enemy units before the Cossacks get close. [[Strelet]]s and/or [[Cavalry Archer (Age of Empires III)|Cavalry Archers]] can be used with Cossacks to counter heavy infantry and other cavalry, and to assist in the destruction of [[Buildings (Age of Empires III)|buildings]], a Russian player can mix in some [[Oprichnik]]s. |
− | == Upgrades == |
+ | === Upgrades === |
+ | {| class="wikitable" |
||
− | The Cossack can be upgraded to higher levels after the Colonial Age. They can be upgraded to Veteran, Guard or Imperial levels at the Stable depending on what age the player is in. Once [[Fortress Age]] is reached, the player can research [[Arsenal#Cavalry|Cavalry Cuirass]] from the [[Arsenal]]. |
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+ | ! style="width: 5%;" |[[Age]] |
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+ | ! style="width: 25%;" |Upgrade |
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+ | ! style="width: 10%;" |Cost |
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+ | ! style="width: 60%;" |Effect |
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+ | |- |
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+ | |{{AoE3Age|3|C}} |
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+ | |[[File:Veteran_cavalry.png|22px]] '''Veteran Cossacks''' |
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+ | |{{Resources|br=1|wood=200|coin=200}} |
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+ | |Upgrades Cossacks to Veteran (+20% [[hit points]] and attack) |
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+ | |- |
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+ | |{{AoE3Age|4|C}} |
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+ | |[[File:Guard_cavalry.png|22px]] '''Guard Cossacks''' |
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+ | |{{Resources|br=1|wood=600|coin=600}} |
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+ | |Upgrades Cossacks to Guard (+30% hit points and attack); requires Veteran Cossacks |
||
+ | |- |
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+ | |{{AoE3Age|5|C}} |
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+ | |[[File:Imperial_cavalry.png|22px]] '''Imperial Cossacks''' |
||
+ | |{{Resources|br=1|wood=1,500|coin=1,500}} |
||
+ | |Upgrades Cossacks to Imperial (+50% hit points and attack); requires Guard Cossacks |
||
+ | |} |
||
− | + | == Civilization differences == |
|
+ | * The [[Chinese (Age of Empires III)|Chinese]] can get Cossacks by allying with the Russians at the [[Consulate]], which provides [[Russian Expeditionary Company]] and [[Russian Expeditionary Force]] that includes 4 and 5 Cossacks (named '''Siberian Cossacks''') respectively. These Cossacks start with +10% [[hit points]] and attack than their regular counterpart, and are automatically upgraded in every [[Age]] starting from the [[Fortress Age]] (see [[Consulate#Armies|here]] for the exact values). |
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− | '''Veteran Cossacks''' are slighly better than ordinary Cossacks with higher hit points and better attack. Veteran Cossacks have the lowest rank but are the first major upgrade. They are available for {{Resources|wood=200}}[[File:Resources wood.png]] and {{Resources|coin=200}}[[File:Icon coin.gif]] at the Stable once [[Fortress Age]] is reached. |
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+ | == Further statistics == |
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⚫ | |||
+ | As Cossacks are unique to the [[Russians]], only technologies that they have access to are shown in the following table: |
||
⚫ | |||
+ | {| class="wikitable" style="font-size: 89%; width: 100%;" |
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− | :'''Hand Attack: ''' 31 |
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+ | |- |
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+ | ! colspan="2" style="font-size: 110%; padding: 1em;" | Unit strengths and weaknesses |
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+ | |- |
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⚫ | |||
+ | |[[Ranged infantry]], [[light infantry]], [[Artillery (Age of Empires III)|artillery]] |
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+ | |- |
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⚫ | |||
+ | |[[Heavy infantry#Age of Empires III|Heavy infantry]], [[Light cavalry#Age of Empires III|light cavalry]] |
||
+ | |- |
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+ | ! colspan="2" style="font-size: 110%; padding: 1em;" | Improvements |
||
+ | |- |
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⚫ | |||
+ | |[[File:Cavalry Cuirass.png|22px]] [[Cavalry Cuirass]] (+10%)<br />[[File:Comanche Horse Breeding.png|22px]] [[Comanche Horse Breeding]] (+10%)<br />[[File:Cree Tanning.png|22px]] [[Cree Tanning]] (+5%)<br />[[File:Navajo Weaving.png|22px]] [[Navajo Weaving]] (+5%) |
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+ | |- |
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⚫ | |||
+ | |[[File:Pillage.png|22px]] [[Pillage]] (+25% siege attack)<br />[[File:Yoga.png|22px]] [[Yoga]] (+5%) |
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+ | |- |
||
⚫ | |||
+ | |[[File:Town Watch.png|22px]] [[Town Watch (Age of Empires III)|Town Watch]] (+2) |
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+ | |- |
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⚫ | |||
+ | |[[File:Comanche Mustangs.png|22px]] [[Comanche Mustangs]] (+10%)<br />[[File:Apache Endurance.png|22px]] [[Apache Endurance]] (+5%) |
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+ | |- |
||
+ | |'''Creation speed''' |
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+ | |[[File:Mass Cavalry.png|22px]] [[Mass Cavalry]] (-50%)<br />[[File:Cheyenne Horse Trading.png|22px]] [[Cheyenne Horse Trading]] (-25%)<br />[[File:Inca Chaquis Messengers.png|22px]] [[Incan Chasquis Messengers]] (-25%) |
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+ | |- |
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+ | |'''Train cost''' |
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+ | |[[File:Mapuche Ad-mapu.png|22px]] [[Mapuche Ad-mapu]] ({{Resources|coin=-10%}} cost) |
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+ | |- |
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⚫ | |||
+ | |[[File:Westernization.png|22px]] [[Westernization]] (grants Veteran upgrade)<br />[[File:Petrine Reforms.png|22px]] [[Petrine Reforms]] (grants Guard upgrade)<br />[[File:Merritocracy.png|22px]] [[Meritocracy]] (-20% upgrade cost) |
||
+ | |} |
||
− | + | == Home City Cards == |
|
+ | As Cossacks are unique to the [[Russians]], only their cards and other civilizations' TEAM cards are shown in the following tables: |
||
− | '''Guard Cossacks''' are better than Veteran Cossacks in terms of hit points and the amount of damage they inflict. The upgrade is available at the Stable for {{Resources|wood=600}}[[File:Resources wood.png]] and {{Resources|coin=600}}[[File:Icon coin.gif]] once [[Industrial Age]] is reached. |
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⚫ | |||
− | |||
− | :'''Hit Points: ''' 337 |
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− | :'''Siege Attack: ''' 22 |
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− | :'''Hand Attack: ''' 39 |
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− | |||
− | === Imperial Cossack === |
||
− | The '''Imperial Cossack''' is the final and strongest form of the Cossack and is the successor of the Guard Cossack. Imperial Cossacks have double the amount of hit points and deals double the damage compared to an ordinary Cossack. The upgrade is available at the Stable for {{Resources|wood=1500}}[[File:Resources wood.png]] and {{Resources|coin=1500}}[[File:Icon coin.gif]] once the [[Imperial Age (Age of Empires III)|Imperial Age]] is reached. |
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− | |||
− | :'''Hit Points: ''' 450 |
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− | :'''Siege Attack: ''' 30 |
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− | :'''Hand Attack: ''' 52 |
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− | |||
− | == Shipments == |
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− | This is a list of shipments that benefit Cossacks in any way. |
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− | |||
⚫ | |||
|- sab="1147" |
|- sab="1147" |
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− | ! sab="1148"| Click for a list of |
+ | ! sab="1148" | Click for a list of Home City Cards related to the Cossack |
|- sab="1149" |
|- sab="1149" |
||
− | | sab="1150"| |
+ | | sab="1150" | |
+ | <span style="color:green">'''Green'''</span>: TEAM Shipment that is sent to each player in a team |
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− | |||
+ | === [[French]] === |
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+ | {| class="wikitable" style="width: 100%;" |
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+ | ! style="width: 25%" | Card |
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+ | ! style="width: 60%" | Description |
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+ | ! style="width: 5%" | [[Age]] |
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+ | ! style="width: 10%" | [[Home City|HC]] level |
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+ | |- bgcolor=#00FF00 |
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+ | |[[File:French_Home_City_2_(Hand_Cavalry_Attack).png|22px]] '''TEAM Hand Cavalry Attack''' |
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+ | |[[Heavy cavalry (Age of Empires III)|Heavy cavalry]] and [[Coyote Runner]]s gets +15% attack |
||
+ | |{{AoE3Age|2|C}} |
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+ | | style="text-align: center;" |10 |
||
+ | |} |
||
+ | === [[Germans]] === |
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+ | {| class="wikitable" style="width: 100%;" |
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+ | ! style="width: 25%" | Card |
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+ | ! style="width: 60%" | Description |
||
+ | ! style="width: 5%" | [[Age]] |
||
+ | ! style="width: 10%" | [[Home City|HC]] level |
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+ | |- bgcolor=#00FF00 |
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+ | |[[File:German_Home_City_2_(Cavalry_Attack).png|22px]] '''TEAM Cavalry Attack''' |
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+ | |[[Heavy cavalry (Age of Empires III)|Heavy cavalry]], [[Light cavalry#Age of Empires III|light cavalry]], and [[light infantry]] gets +15% attack |
||
+ | |{{AoE3Age|2|C}} |
||
+ | | style="text-align: center;" |10 |
||
+ | |} |
||
+ | === [[Indians (Age of Empires III)|Indians]] === |
||
+ | {| class="wikitable" style="width: 100%;" |
||
+ | ! style="width: 25%" | Card |
||
+ | ! style="width: 60%" | Description |
||
+ | ! style="width: 5%" | [[Age]] |
||
+ | ! style="width: 10%" | [[Home City|HC]] level |
||
+ | |- bgcolor=#00FF00 |
||
+ | |[[File:Shivajis tactics.png|22px]] '''TEAM Shivaji's Tactics''' |
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+ | |All units get +5% [[hit points]] and attack |
||
+ | |{{AoE3Age|4|C}} |
||
+ | | style="text-align: center;" |25 |
||
+ | |} |
||
+ | === [[Japanese (Age of Empires III)|Japanese]] === |
||
+ | {| class="wikitable" style="width: 100%;" |
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+ | ! style="width: 25%" | Card |
||
+ | ! style="width: 60%" | Description |
||
+ | ! style="width: 5%" | [[Age]] |
||
+ | ! style="width: 10%" | [[Home City|HC]] level |
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+ | |- bgcolor=#00FF00 |
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+ | |[[File:Japanese_Home_City_3_(Cheaper_Unit_Upgrades).png|22px]] '''TEAM Cheaper Unit Upgrades''' |
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+ | |[[Unit upgrade (Age of Empires III)|Unit upgrades]] cost -20% |
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+ | |{{AoE3Age|4|C}} |
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+ | | style="text-align: center;" |1 |
||
+ | |} |
||
=== Russians === |
=== Russians === |
||
− | {| |
+ | {| class="wikitable" style="width: 100%;" |
+ | ! style="width: 25%" | Card |
||
⚫ | |||
+ | ! style="width: 60%" | Description |
||
− | |'''Card description''' |
||
+ | ! style="width: 5%" | [[Age]] |
||
⚫ | |||
+ | ! style="width: 10%" | [[Home City|HC]] level |
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⚫ | |||
|- |
|- |
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+ | |[[File:Russian_Home_City_2_(4_Cossacks).png|22px]] '''4 Cossacks''' |
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− | |4 Cossacks |
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|Ships 4 Cossacks |
|Ships 4 Cossacks |
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+ | |{{AoE3Age|2|C}} |
||
⚫ | |||
+ | | style="text-align: center;" |1 |
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⚫ | |||
|- |
|- |
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+ | |[[File:Russian_Home_City_2_(6_Cossacks).png|22px]] '''6 Cossacks''' |
||
− | |6 Cossacks |
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|Ships 6 Cossacks |
|Ships 6 Cossacks |
||
+ | |{{AoE3Age|3|C}} |
||
− | |''3'' |
||
+ | | style="text-align: center;" |1 |
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− | |''0'' |
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|- |
|- |
||
+ | |[[File:Russian_Home_City_2_(9_Cossacks).png|22px]] '''9 Cossacks''' |
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− | |8 Cossacks |
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− | |Ships |
+ | |Ships 9 Cossacks |
+ | |{{AoE3Age|4|C}} |
||
− | |''4'' |
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+ | | style="text-align: center;" |10 |
||
− | |''10'' |
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|- |
|- |
||
+ | |[[File:Russian_Home_City_2_(5_Cossacks).png|22px]] '''5 Cossacks''' |
||
− | |5 Cossacks |
||
|Ships 5 Cossacks |
|Ships 5 Cossacks |
||
+ | |{{AoE3Age|2|C}} |
||
− | |''2'' |
||
+ | | style="text-align: center;" |10 |
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− | |''10'' |
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|- |
|- |
||
+ | |[[File:Russian_Home_City_2_(Royars).png|22px]] '''Boyars''' |
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− | |Boyars |
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+ | |[[Strelet]]s, Cossacks, and [[Oprichnik]]s get +15% [[hit points]] and attack |
||
− | |Increases attack and hitpoints |
||
+ | |{{AoE3Age|2|C}} |
||
− | |''2'' |
||
+ | | style="text-align: center;" |25 |
||
− | |''25'' |
||
|- |
|- |
||
+ | |[[File:British Home City 2 (Cavalry Combat).png|22px]] '''Cavalry Combat''' |
||
− | |Cavalry Combat |
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+ | |[[Cavalry#Age of Empires III|Cavalry]] gets +15% hit points and attack |
||
− | |Increases hitpoints and attack |
||
+ | |{{AoE3Age|3|C}} |
||
− | |''3'' |
||
+ | | style="text-align: center;" |10 |
||
− | |''10'' |
||
+ | |- bgcolor=#00FF00 |
||
+ | |[[File:Russian_Home_City_2_(Cavalry_Scout).png|22px]] '''TEAM Cavalry Scouts''' |
||
+ | |Cavalry and [[light infantry]] gets +10% hit points and +4 [[Line of Sight|LOS]] |
||
+ | |{{AoE3Age|1|C}} |
||
+ | | style="text-align: center;" |1 |
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|- |
|- |
||
+ | |[[File:Spanish Home City 3 (Riding School).png|22px]] '''Riding School''' |
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− | |TEAM Scout Cavalry |
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+ | |Cavalry train time -40% |
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− | |Increases hitpoints and line of sight |
||
+ | |{{AoE3Age|2|C}} |
||
− | |''1'' |
||
+ | | style="text-align: center;" |10 |
||
− | |''0'' |
||
− | | |
+ | |} |
+ | === [[Spanish (Age of Empires III)|Spanish]] === |
||
− | |Riding School |
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+ | {| class="wikitable" style="width: 100%;" |
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− | |Decreases training time |
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+ | ! style="width: 25%" | Card |
||
− | |''2'' |
||
+ | ! style="width: 60%" | Description |
||
− | |''10'' |
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+ | ! style="width: 5%" | [[Age]] |
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+ | ! style="width: 10%" | [[Home City|HC]] level |
||
+ | |- bgcolor=#00FF00 |
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+ | |[[File:Spanish_Home_City_3_(Inquisition).png|22px]] '''TEAM Inquisition''' |
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+ | |All units get +10 [[Line of Sight|LOS]] |
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+ | |{{AoE3Age|1|C}} |
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+ | | style="text-align: center;" |10 |
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|} |
|} |
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|} |
|} |
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<gallery> |
<gallery> |
||
Cossack-0.jpg|Blue player's Cossack |
Cossack-0.jpg|Blue player's Cossack |
||
+ | Cossack history portrait.png|The Cossack's history portrait |
||
1280px-Cossack of Life Guards Cossacks Regiment.jpg|Cossack of Life Guards Cossacks Regiment |
1280px-Cossack of Life Guards Cossacks Regiment.jpg|Cossack of Life Guards Cossacks Regiment |
||
+ | In-game Cossack.png|An in-game Cossack |
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+ | Veteran Cossack.png|An in-game Veteran Cossack |
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+ | Guard Cossack.png|An in-game Royal Guard/ Imperial Cossack |
||
</gallery> |
</gallery> |
||
− | + | {{Units List (Age of Empires III)}} |
|
[[Category:Age of Empires III]] |
[[Category:Age of Empires III]] |
||
[[Category:Colonial Age]] |
[[Category:Colonial Age]] |
Revision as of 08:56, 1 August 2020
“ | Russian light cavalry. | ” |
—In-game description, despite the fact that they're actually a Heavy cavalry unit |
The Cossack is a melee heavy cavalry in Age of Empires III that is unique to the Russians, which replaces the Hussar, and can be trained at Stable, Fort, and Galleon.
Overview
The Cossack functions as the Russian version of the Hussar. Although they are somewhat weaker than Hussars, they are cheaper, train faster and only occupy one slot of population. This means that they can be produced in large numbers compared to most other cavalry, which take up two slots of population, and are good as raiding cavalry. With the proper cards and upgrades, an almost colossal army of Cossacks can be used to overwhelm opponents. An effective method of using them is to raid enemy Settlers and as a counter to enemy hand cavalry, as they can defeat even some of the best heavy cavalry when fully upgraded, due to their massive numbers. Only a mass of heavy infantry or ranged cavalry such as bow riders or cavalry archers can stand up to them. They are also very efficient if used against light infantry and artillery.
When training Cossacks, it is a good idea to train a complementary unit, preferably one with range, that can soften up enemy units before the Cossacks get close. Strelets and/or Cavalry Archers can be used with Cossacks to counter heavy infantry and other cavalry, and to assist in the destruction of buildings, a Russian player can mix in some Oprichniks.
Upgrades
Age | Upgrade | Cost | Effect |
---|---|---|---|
Veteran Cossacks | 200 wood 200 coin |
Upgrades Cossacks to Veteran (+20% hit points and attack) | |
Guard Cossacks | 600 wood 600 coin |
Upgrades Cossacks to Guard (+30% hit points and attack); requires Veteran Cossacks | |
Imperial Cossacks | 1,500 wood 1,500 coin |
Upgrades Cossacks to Imperial (+50% hit points and attack); requires Guard Cossacks |
Civilization differences
- The Chinese can get Cossacks by allying with the Russians at the Consulate, which provides Russian Expeditionary Company and Russian Expeditionary Force that includes 4 and 5 Cossacks (named Siberian Cossacks) respectively. These Cossacks start with +10% hit points and attack than their regular counterpart, and are automatically upgraded in every Age starting from the Fortress Age (see here for the exact values).
Further statistics
As Cossacks are unique to the Russians, only technologies that they have access to are shown in the following table:
Unit strengths and weaknesses | |
---|---|
Strong vs. | Ranged infantry, light infantry, artillery |
Weak vs. | Heavy infantry, light cavalry |
Improvements | |
Hit points | Cavalry Cuirass (+10%) Comanche Horse Breeding (+10%) Cree Tanning (+5%) Navajo Weaving (+5%) |
Attack | Pillage (+25% siege attack) Yoga (+5%) |
Sight | Town Watch (+2) |
Speed | Comanche Mustangs (+10%) Apache Endurance (+5%) |
Creation speed | Mass Cavalry (-50%) Cheyenne Horse Trading (-25%) File:Inca Chaquis Messengers.png Incan Chasquis Messengers (-25%) |
Train cost | Mapuche Ad-mapu (-10% coin cost) |
Other | Westernization (grants Veteran upgrade) Petrine Reforms (grants Guard upgrade) Meritocracy (-20% upgrade cost) |
Home City Cards
As Cossacks are unique to the Russians, only their cards and other civilizations' TEAM cards are shown in the following tables:
Click for a list of Home City Cards related to the Cossack | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Green: TEAM Shipment that is sent to each player in a team French
Germans
Indians
Japanese
Russians
Spanish
|
History
“ | The Cossacks fled a life of poverty and serfdom in Moscow to settle as a free people on the frontiers of Imperial Russia, where they became legendary and feared horsemen. Every man rode and fought; the Cossacks did not have an army, they were an army. The Russian government understood the value of having these very territorial, independent warriors as a buffer to invasion and established an alliance with them, giving the Cossacks land and property. The Cossacks wore furred caps, long overcoats, loose trousers, and tall boots. They carried lances, sabers, short pikes, and muskets. | ” |