The Corsair Marksman is basically an outlaw version of the Skirmisher. It has slight variations in its stats, depending on its civilization.
The Barbary States' Corsair Marksman is stronger, faster, has higher multipliers against villagers and a lower siege Rate of Fire, causing him to inflict double damage against buildings in the same amount of time compared to other units that generally have a rate of fire of 3.0.
The Hausa version has statistics that are more closer to the regular Skirmisher's, supplying a lack that this civilization has of not having an rifle infantry unit.
The Lakota can also get Corsair Marksmen through the "Outlaw Band" and "Bandit Gang" Home City Cards, which are included in the pool of random outlaws shipped.
Argentina and the Maya can also get Corsair Marksmen through the "Outlaw Band" (for Argentina) and "Bandit Gang" (for Maya) Home City Cards, which are included in the pool of random outlaws shipped.
HaitiBattleships can train Corsair Marksmen through the "Brethren of the Coast" card (if they are available in the Tavern).
Upgrades the Tavern to the Theater; enables Ronin to be trained at the Theater; outlaw population cost -2 (to a minimum of 1)
Salé Rovers
Delivers 1 Xebec and 10 Corsair Marksmen
16 Corsair Marksmen
Delivers 16 Corsair Marksmen
Loyal Warriors
Native warrior, mercenary, and outlaw cost -15%; "TEAM 4 Zenata Rider", "Recruit Xebec", "Recruit Xebecs", and "15 Berber Allies" cost no coin
Barbary Combat
Barbary Warrior hit points and damage +20%; Corsair Marksman hit points and damage +25%
Corsair Captain
Delivers 1 Corsair Captain; Corsair Marksmen, Corsair Captain, Barbary Warriors, and Explorers are able to gather crates; grants greater resource rewards from treasure and coin from destroyed ships and buildings instead of kill XP
Delivers 1 Battleship with 10 Pirates in it; enables Battleships to train American, African and European outlaws (if available), Pirates, Duber the Pet Monkeys, and some pets; costs 1,000 coin
"Salé Rovers", "16 Barbary Marksmen", "Loyal Warriors", "Barbary Combat", and "Corsair Captain" are available to the Italians, Maltese, Ottomans, and Portuguese upon revolting to the Barbary States.
"Brethren of the Coast" is available to the British and French upon revolting to Haiti.
"Outlaw Combat" is available upon revolting to the Barbary States, Hungary, and Mexico.
"Brethren of the Coast" is available to the British and French upon revolting to Haiti.
"Wanderlust" is available to the British and Dutch upon revolting to South Africa.
Unit train bounty +10%, kill bounty -10%; Sansculotte gather work rate for crates +50%, Berry Bush and Cherry Orchard +25%, tree, Mango Grove, mine +20%, huntable animals, herded animals, Mill, Farm, and Estate +15%
"Cult of the Supreme Being" is available upon revolting to Revolutionary France.
Delivers 3 Inquisitors; enables Inquisitor to be trained at the Tavern/Mercenary Camp, Town Center, Command Post, Church, and Outpost; outlaw population cost -2 (to a minimum of 1), +2 Uhlans
Daimyo and Shogun Tokugawa speed +5%, Line of Sight +10, training and research work rate +15%; land military train time -20%, artillery and banner army train time -10% instead
Atonement
Enables Yojimbo to be trained at the Monastery from the Fortress Age; outlaw population cost -2 (to a minimum of 1)
Rifle infantry hit points and damage +15%; Salteadores get Big Ability Batton: if not in combat Salteadores will automatically be stealthy with no speed penalty - for a short duration
TEAM Mariachi
For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Colegio de San Nicolas
Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
With update 13.58326, Corsair Marksmen give 23 XP when trained or killed and, although it is not listed in the patch notes, they gained an in-game history section.
The powers of the Maghreb came early into contact with gunpowder weaponry due to the proximity to Europe as well as the ties to the Ottoman Empire. Although the Barbary States were connected to maritime and inner-African trade routes their access to firearms and particularly artillery remained limited. Especially the Mediterranean powers that suffered from raids of the Barbary corsairs prevented the trade of firearms. To overcome this limited supply firearms were increasingly manufactured locally. A prominent example that achieved this is the "moukahla", also known as Kabyle musket – named after the Kabyle people – that had a formidable range due to its long barrel.
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—In-game history section
Gallery[]
Corsair Marksman image from the Compendium section