"Trains and upgrades hand and ranged cavalry."
In-game description

The Corral is a military building in Age of Empires III: The WarChiefs that is unique to Iroquois and Sioux, and becomes available once the Colonial Age is reached. It fulfills a similar role to the Stable.

Units Edit

Age Unit Cost Pop. Limit Civ.
Ages colonial
Kanya horseman icon Kanya Horseman 100 food,
75 wood
2 Iroquois
Axe rider icon Axe Rider 160 food,
40 coin
Bow rider icon Bow Rider 100 food,
75 coin
Ages fortress
Musket rider icon Musket Rider 55 food,
100 coin
Rifle rider icon Rifle Rider 120 food,
100 coin
Tashunke prowler icon Tashunke Prowler 150 food,
75 coin

Technologies Edit

Age Technology Cost Effect Civ.
Ages colonial
Horse Secrets Horse Secrets 400 wood,
400 coin
Kanya Horsemen and Musket Riders get +10% speed Iroquois
Bonepipe Armor Bonepipe Armor 500 wood,
250 coin
Cavalry get +1.0x multiplier against artillery Sioux

Further statistics Edit

As Corrals are unique to Iroquois and Sioux, only technologies that they have access to are shown in the following table:

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Hit points Flying Buttress Flying Buttress (+20%)
Construction cost Cree Textile Craftsmanship Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning Tupi Forest Burning (-20% wood)

Home City Cards Edit

As Corrals are unique to Iroquois and Sioux, only their cards and other civilizations' TEAM cards are shown in the following tables:

History Edit

"A corral is a building in which horses are housed. Horses provided the American Indians with speed and mobility, particularly during battle and when hunting large game such as buffalo.

After an extended period of absence from the Western Hemisphere, the horse was reintroduced to the New World in the 1500s by the Spanish. As horses spread across the continent, the Plains Indians in particular became known for their skills as riders and horse breeders.

Gallery Edit

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