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Trains and upgrades hand and ranged cavalry.
—In-game description

The Corral is a military building in Age of Empires III: The WarChiefs that is unique to the Haudenosaunee and Lakota, and becomes available once the Commerce Age is reached. It fulfills a similar role to the Stable.

Game information[]

The Corral is the home for cavalry units and the improvements that increase the amount of damage they can sustain and inflict. Groups of up to five units can be trained at once from the Corral. Players can train as many units as they can afford, but each additional group stacks up behind the first.

Corrals are relatively inexpensive, so the player may want to build an additional Corral to produce units faster or improve warriors more quickly.

Units[]

Age Unit Cost Pop. Limit Civ.
Kanya Horseman 100 food
75 wood
2
Axe Rider 150 food
50 coin
Bow Rider 100 food
75 coin
Musket Rider 55 food
100 coin
Rifle Rider 120 food
90 coin
Tashunke Prowler 125 food
75 coin
14

Technologies[]

Age Technology Cost Effect Civ.
Horse Secrets 400 wood
400 coin
Cavalry train time -35%, speed +10%
Bonepipe Armor 500 wood
250 coin
Lakota warrior siege resistance +10%

Further statistics[]

As Corrals are unique to the Haudenosaunee and Lakota, only technologies that they have access to are shown in the following table:

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Improvements
Hit points Flying Buttress (+20%)
Byzantine Legacy (+15%)
Cost Tupi Forest Burning (-20% wood)
Cree Textile Craftsmanship (-10%)
Build time Cree Textile Craftsmanship (-25%)

Home City Cards[]

As Corrals are unique to the Haudenosaunee and Lakota, only their cards and other civilizations' TEAM cards are shown in the following tables:

Click for a list of Home City Cards related to the Corral
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Blue Shipment that arrives fast (5 seconds)
Shared
Card Description Age
TEAM Improved Buildings Building hit points +25%
Chinese
Card Description Age
TEAM Art of War Barracks, War Academy, Caravanserai, Corral, and Stable cost -30%; Blockhouse, War Hut, Nobles' Hut, and Kallanka cost -10%
Ethiopians
Card Description Age
TEAM 1 Camp Builder Delivers 1 Camp Builder
Germans
Card Description Age
TEAM Reichsritter Stable, Corral, and Caravanserai cost -50%; Nobles' Hut, War Academy, and War Camp cost -25%; Kallanka cost -15%
Haudenosaunee
Card Description Age
Wampum Unit train bounty +35%, train time -20%, siege unit and artillery train time -5% instead; building build bounty +35%
Lakota
Card Description Age
Aggressive Policy Enables Cetan Bowman, Club Warrior, and Wakina Rifle to build War Huts and Corrals
Camp Movements Delivers 2 War Hut Travois; building build time -25%; Town Centers, Community Plaza, Market, Corral, War Hut, Farm, Native Embassy, Estate, and Dock can be transformed into a Travois to be built elsewhere
Winter Counts Unit train bounty +40%; building build bounty +20%
Mexicans
Card Description Age
TEAM Mariachi For the next 30 seconds, military building training and research work rate +400%, unit speed +10%
Native Americans
Card Description Age
Improved Buildings Building hit points +40%
Old Ways Big Button technologies cost -50%
Ottomans
Card Description Age
TEAM Military Wagons Delivers 2 Military Wagons; enables Military Wagons to build Outposts
United States
Card Description Age
TEAM Westward Expedition Delivers 4 Military Wagons

History[]

A corral is a building in which horses are housed. Horses provided the American Indians with speed and mobility, particularly during battle and when hunting large game such as buffalo.

After an extended period of absence from the Western Hemisphere, the horse was reintroduced to the New World in the 1500s by the Spanish. As horses spread across the continent, the Plains Indians in particular became known for their skills as riders and horse breeders.

Gallery[]

Buildings in Age of Empires III
Common
Dock · House · Livestock Pen · Market · Native Embassy · Stable · Town Center · Trading Post · Wall
Europeans Arsenal · Artillery Foundry · Barracks · Capitol · Church · Estate (formerly Plantation) · Fort · Mill · Outpost · Tavern
Native Americans Community Plaza · Corral · Estate (formerly Plantation) · Farm · Tribal Marketplace · War Hut · Fire Pit (removed)
Asians Barracks · Castle · Consulate · Monastery · Rice Paddy · Wonder
Federal Americans Arsenal · Artillery Foundry · Barracks · Capitol · Estate · Fort · Mill · Outpost · Saloon
Africans Arsenal · Field · Granary · Hut · Livestock Market · Palace · Port · War Camp · Watch Tower
Unique
British Manor House
Dutch Bank
Germans Mercenary Camp
Ottomans Mosque
Russians Blockhouse
Aztecs Nobles' Hut
Haudenosaunee Longhouse · Siege Workshop
Lakota Teepee
Chinese Village · War Academy
Indians Caravanserai · Mango Grove · Sacred Field
Japanese Cherry Orchard · Dojo · Shrine
Inca Kallanka · Kancha House · Stronghold · Tambo
Swedes Torp
United States Meeting House · State Capitol
Ethiopians Mountain Monastery
Hausa University
Mexicans Cathedral · Hacienda
Italians Basilica · Lombard
Maltese Commandery · Depot · Fixed Gun · Hospital
Situational
American Citadel (formerly Maya Castle) · Athos Monastery · Battery Tower · Factory · Field Hospital · Regent's Castle
Scenario Editor/campaign only
A Mine of Unknown Origin · Cherokee War Hut · Command Post · Command Post · Fixed Gun · Fort Tower · Gunpowder Stores · Ossuary · The Fountain of Youth · Tower · Watch Tower
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