Age of Empires Series Wiki

Continental is a map in Age of Empires: The Rise of Rome, Age of Empires II, and Age of Empires IV.

Age of Empires: The Rise of Rome[]

A massive island with nothing but the ocean around it. Conquering the hills deep within becomes just as vital as battling on the coasts.
Return of Rome description

Continental selection in Return of Rome

Continental represents a circular, giant island, surrounded by water. Resources are more abundant in land than in the Age of Empires II version, and there are also more trees, mostly Forest Trees.

There might also be some ponds (or a single large one), scattered asymmetrically through the mainland. These include some Shore Fish, but beware of the occasional Alligator and duo of Lions. Chokepoints tend to be surprisingly abundant for a land-and-water map, with cliffs and forests, thus even providing some turtling potential (that can still be somewhat nullified with Light and Heavy Transports).

It is highly recommended to focus about ⅓ of the food production to the sea, just in case the enemy kills many of the player's Villagers. And of course, try to invest in a military navy, that can strike the enemy's Fishing Boats.

Age of Empires II[]


Continental selection

A large body of land surrounded by the sea; rivers may separate players and teams.


Continental is a mostly land map, surrounded by water. Rivers and series of lakes separate opposing teams and there is an isolated island/peninsula/land joint in the middle. The center of the map is connected to each player through shallows or land passes. Wood is located in piles and is not as frequent as on other maps. Gold is usually more abundant, while stone and food are similar to the average map.

Start-up resources are standard, with 8 small herdables or 6 six Cows around the Town Center, 2 aggressive huntables, 3–4 passive huntable animals, 6 Berry Bushes and normal piles of gold and stone. Wolves or other wild predators can be found scattered alone all over the map. The number of Relics is fixed to five independently of the map size.

It has the in-game map tag "Mixed".

Viable strategies[]

Walling early in order to perform a Turtle strategy is a very viable option on this map, as the rivers, lakes, cliffs and the surrounding sea serve as natural barriers for land troops. However, naval support is advised and required for a successful defense. Focus should be on coastal defense against the opponent's transports. A Boom strategy can be followed if the defense is successful, and for that economic boom to succeed, making additional Docks for spamming Fishing Ships would be required.

Early rushes will not be as successful as in more open maps, due to the need for a navy, putting a strain on the player's wood and food. It is a better idea to rush late in the Feudal Age or early in the Castle Age, when the economy has begun to blossom. The water is not as prominent on the map, but the more limited wood supply means that players should split their food duties fifty-fifty with Farms and Fishing Ships. Having a good navy is somewhat essential, but not a major key to the game.

Civilizations with advantages include:

Civilizations that may struggle in Continental:

Age of Empires IV[]

A large land mass surrounded by ocean. Hunting is minimal, but there are plenty of fish in the sea
Age of Empires IV description

Continental is a hybrid random map in Age of Empires IV. It features one large center island and four smaller corner islands separated by a narrow sea.


The large land mass featured on this map is always mostly circular and flat, except for a single mountain in the center. The mountain is purely cosmetic, and there are no resources or other features on it. On each corner of the map is a small island, and each island has 2 Relics, regardless of map size or player number. These islands are separated from the main island by only a narrow sea containing many patches of Stealth Kelp Forests. Players will spawn evenly distributed around the main island, in close proximity to the coast and across from each other. 3 Coastal Trade Posts and 3 Sacred Sites alternate evenly along the coast of the island. Curiously, this map is listed in the game as having an increased number of Trade Posts, but other maps with 3 or more, such as Baltic, do not have this tag.


While the description of this map is correct in identifying its abundance of both Shoreline and Deep Water Fish, it has a questionable assessment of the hunting, which is actually more abundant on this map than normal. On the main island, there will always be 2 large Deer packs and 1 Boar per player, while on each of the corner islands, a single Boar or a large Deer pack will also spawn, potentially resulting in up to 6 Boar or 8 Deer packs in a 1 vs 1. The one area of food which is lacking is the number of Berry Bush patches, which is limited to the single starting medium patch per player. 1 Large and 3 Small Gold Mines spawn per player, as do 1 Large and 2 Small Stone Outcroppings. Each player will start with a single small woodline next to their base, but other large patches of irregularly shaped forest cover the main island, as do patches of Stealth Forest.


Random maps
Age of Empires
ReturnRome-AoEIcon Age of Empires Coastal · Highland · Inland · Large Islands · Small Islands
RomeIcon The Rise of Rome Continental · Hill Country · Mediterranean · Narrows
Age of Empires Definitive Edition icon Definitive Edition Oasis · Rivers
AoE2Icon-ReturnRome Return of Rome Alliance · Citadel · Clearing · Dark Forest · Desert Ridge · Gold Mountain · Inside Out · Land Nomad · MegaRandom · Muddy Waters · Nomad · Ocean Channel · Ocean Ring · Plateaus · River Crossing · Sahara · Twin Settlements
For maps used in high-level tournaments, see liquipedia.
Age of Empires II
AoE2-DLCicon-0 The Age of Kings Random Arabia · Archipelago · Baltic · Black Forest · Crater Lake · Continental · Coastal · Fortress · Gold Rush · Highland · Islands · Mediterranean · Migration · Rivers · Team Islands
AoE2-DLCicon-1 The Conquerors Random Arena · Ghost Lake · Mongolia · Nomad · Oasis · Salt Marsh · Scandinavia · Yucatán
Real World Britain · Byzantium · Central America · France · Iberia · Italy · Mideast · Norse Lands · Sea of Japan (East Sea) · Texas
Custom Canals · Capricious · Dingos · Graveyards · Metropolis · Moats · Paradise Island · Pilgrims · Prairie · Seasons · Sherwood Forest · Sherwood Heroes · Shipwreck · Team Glaciers · The Unknown
AoE2-DLCicon-2 The Forgotten Random Acropolis · Budapest · Cenotes · City of Lakes · Golden Pit · Hideout · Hill Fort · Lombardia · Steppe · Valley · MegaRandom · Hamburger
Capture the Relic CtR Monsoon · CtR Pyramid Descent · CtR Random · CtR Spiral
AoE2-DLCicon-3 The African Kingdoms Random Kilimanjaro · Mountain Pass · Nile Delta · Serengeti · Socotra
Real World Amazon · Bohemia · China · Earth · Horn of Africa · India · Madagascar · West Africa
Special Canyons · Enemy Archipelago · Enemy Islands · Far Out · Front Line · Inner Circle · Motherland · Open Plains · Ring of Water · Snakepit · The Eye
AoE2-DLCicon-4 Rise of the Rajas Random Bog Islands · Mangrove Jungle · Pacific Islands · Sandbank · Water Nomad
Real World Australia · Indochina · Indonesia · Philippines · Strait of Malacca
Special Border Stones · Holy Line · Jungle Islands · Jungle Lanes · Yin Yang
AoE2-DLCicon-5 The Last Khans Random Alpine Lakes · Bogland · Four Lakes · Golden Swamp · Land Nomad · Mountain Ridge · Ravines · Wolf Hill
Real World Antarctica · Aral Sea · Black Sea · Caucasus · Siberia
Special Journey South · Snake Forest · Sprawling Streams · Swirling River · Twin Forests
Battle Royale BR Battle On Ice · BR El Dorado · BR Fall of Axum · BR Fall of Rome · BR Majapahit Empire
AoE2Icon-LordsWest Lords of the West Random Acclivity · African Clearing · Amazon Tunnel · Atacama · Coastal Forest · Crater · Crossroads · Eruption · Frigid Lake · Greenland · Lowland · Marketplace · Meadow · Michi · Mountain Range · Northern Isles · Ring Fortress · Runestones · Seize The Mountain · Team Moats · Volcanic Island
Dawn of the Dukes icon Dawn of the Dukes Random Aftermath · Enclosed · Haboob · Kawasan · Land Madness · Sacred Springs · Wade
AoE2Icon-DynastiesIndia Dynasties of India Random Morass · Shoals
Aoe2 hb Victors and Vanquished Random Cliffbound · Dunesprings · Golden Stream · Hollow Woodlands · Isthmus · Karsts · Mountain Dunes · River Divide · Sandrift · Shrubland · The Passage
For maps used in high-level tournaments, see liquipedia.
Age of Mythology
Aom original icon Age of Mythology Acropolis · Alfheim · Anatolia · Archipelago · Black Sea · Erebus · Ghost Lake · Jotunheim · King of the Hill · Mediterranean · Midgard · Nomad · Oasis · River Nile · River Styx · Savannah · Sea of Worms · Sudden Death · Team Migration · The Unknown · Valley of Kings · Vinlandsaga · Watering Hole
AoM The Titans icon The Titans Highland · Islands · Land Unknown · Marsh · Megalopolis · Tundra
AoM Extended icon Tale of the Dragon Basin · Blue Lagoon · Deep Jungle · Old Atlantis · Open Fields · Regicide · Silk Road · Yellow River
Cut Forgotten City · Golden Fleece
For maps used in high-level tournaments, see liquipedia.
Age of Empires III
3Icon48px Age of Empires III Amazonia · Bayou · Caribbean · Carolina · Great Lakes · Great Plains · Hispaniola · New England · Pampas · Patagonia · Rockies · Saguenay · Sonora · Texas · Unknown · Yucatán · Yukon
3WCIcon48px The WarChiefs Andes · Araucania · California · Northwest Territory · Orinoco · Ozarks · Painted Desert · Plymouth
3ADIcon48px The Asian Dynasties Borneo · Ceylon · Deccan · Himalayas · Himalayas - Upper · Honshu · Honshu - Regicide OR Regicide - Honshu · Indochina · Mongolia · Siberia · Silk Road · Yellow River
Age3DE Icon Definitive Edition Alaska · Andes - Upper · Arctic Territories · Bahia · Baja California · Bengal · Cascade Range · Central Asia · Central Plain · Colorado · Dakota · Fertile Crescent · Florida · Gran Chaco · Guianas · Hokkaido · Indonesia · Kamchatka · Korea · Malaysia · Manchuria · Mexico · Minas Gerais · Pampas Sierras · Panama · Parallel Rivers · Punjab · Texas Frontier · Yamal
Age3DE Icon The African Royals Arabia · Atlas · Congo Basin · Darfur · Dunes · Dunes - The Eye · Gold Coast · Great Rift · Highlands · Horn · Ivory Coast · Lake Chad · Lake Victoria · Niger Delta · Niger River · Nile Valley · Pepper Coast · Saharan Routes · Saharan Routes - LOST · Sahel · Savanna · Siwa Oasis · Sudd · Swahili Coast · Tassili · Tripolitania
Age3DE Icon Knights of the Mediterranean Acropolis · Alps · Anatolia · Archipelago · Balkan Mountains · Baltic Sea · Black Forest · Black Forest - Arena · Black Forest - Forest Nothing · Bohemia · Budapest · Carpathians · Caucasus · Corsica and Sardinia · Courland · Danish Straits · Dnieper Basin · England · Eurasian Steppe · Eurasian Steppe - LOST · Eurasian Steppe - Survival · Finland · France · Hungarian Plains · Ireland · Italy · Karelian Lakes · Lithuania · Low Countries · Mediterranean · Muscovy · Pomerania · Portugal · Pripet Marshes · Pyrenees · Rhine · Saxony · Scandinavia · Scotland · Spain · Vistula Basin · Wales · Wallachia
For maps used in high-level tournaments, see liquipedia.
GameIcon-AoE4 Age of Empires IV
Launch Altai · Ancient Spires · Archipelago · Black Forest · Boulder Bay · Confluence · Danube River · Dry Arabia · French Pass · High View · Hill and Dale · King of the Hill · Lipany · Mongolian Heights · Mountain Pass · Nagari · Warring Islands
Season One MegaRandom
Season Two The Pit
Season Three Baltic (Mediterranean) · Forest Ponds · Hideout · Mountain Clearing · Oasis · Prairie · Waterholes · Wetlands
Season Four Continental · Four Lakes · Marshland
Season Five Golden Heights · Migration · Volcanic Island
Season Six Canal · Gorge · Rocky River
The Sultans Ascend African Waters · Cliffside · Forts · Glade · Golden Pit · Haywire · Hidden Valley · Himeyama · Thickets · Turtle Ridge
Season Seven Land MegaRandom
Season Eight Socotra
Expansion maps are not available without buying the expansion. Maps are sorted according to their expansion (must be bought) and launch seasons.
For maps used in high-level tournaments, see liquipedia.