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ā€œSpend Export here to enter into relations with European powers and gain a powerful bonus. Also use Export to purchase European troops and technologies.ā€
—In-game description

The Consulate is an economic and military building in Age of Empires III: The Asian Dynasties that is available to the Chinese, Indians, and Japanese. It allows an Asian civilization to enter an alliance with one of eight European civilizations (and the Japanese have an alternate option of isolationism) at a time.

Each choice provides passive bonuses, but also access to technologies and units acquired through the spending of export. The Consulate menu also allows for configuration of the player's export gather rates, and options to break and change alliances.

Alliance[]

Open Relations To ally with a European civilization (or enter isolationism for the Japanese), the player needs to select the option through Open Relations, which costs 100 export (25 export with Diplomatic Intrigue Home City Card) and takes 10 seconds to complete. Once the player forms an alliance/enters isolation, they will receive the ally's associated bonus and have access to the ally's armies/units and shipments/technologies at the Consulate.

End Relations End Isolation The player can end their alliance/isolation by using End Relations/Isolation, which takes 45 seconds to complete. Once the alliance/isolation is ended, the ally's associated bonus and access to their armies/units and shipments/technologies will be removed (armies/units and shipments/technologies hired/sent/researched prior to ending the alliance/isolation will be retained), but the player can choose a new ally through Open Relations.

An Asian player may only have one ally at a time, but multiple Asian players may have the same ally.

Shipments and technologies[]

Consulate shipments and technologies vary depending on the allied civilization, which ranges from economic and military units and improvements.

For European allies, the Brigade shipment will become available once the Imperial Age is reached, which consists of a large number of the allied civilization's best units.

Armies[]

Consulate armies are similar to banner armies, in which they are groups of units trained in a single block. They usually consist of the allied civilization's best units, notably those which can be upgraded to the Royal Guard level (e.g. Redcoat Musketeers) or those that cannot be trained by the ally but can be shipped via certain Church technologies (e.g. St. Petersburg Dragoons).

Instead of being trained as armies, units provided by Japanese Isolation are trained much like regular units.

Unlike their regular counterparts, consulate units start with +10% hit points and attack and are upgraded in every Age up starting from the Fortress Age (Industrial Age for artillery):

  • Fortress age up +20% hit points and attack.
  • Industrial age up +30% hit points and attack (+25% hit points and attack for artillery except Great Bombards, Heavy Cannons, and Rockets).
  • Imperial age up +50% hit points and attack.

This allows consulate units to provide a much needed bolster for some Asian civilizations, especially those lacking in certain fields or when the game's outcome are not in their favor.

Consulate allies[]

Consulate allies in Age of Empires III: The Asian Dynasties
Standard game
Flag ChineseDE ChineseConsulate british British Ā· Consulate french French Ā· Consulate germans Germans Ā· Consulate russians Russians
Flag IndianDE IndiansConsulate british British Ā· Consulate french French Ā· Consulate ottomans Ottomans Ā· Consulate portuguese Portuguese
Flag JapaneseDE JapaneseConsulate dutch Dutch Ā· Consulate japanese Isolation Ā· Consulate portuguese Portuguese Ā· Consulate spanish Spanish
Campaign-exclusive
Act II: ChinaConsulate Chinese Mercenaries Chinese Mercenaries Ā· Consulate Indian Mercenaries Indian Mercenaries Ā· Consulate Japanese Mercenaries Japanese Mercenaries

Campaign-only consulates[]

Act II: China

Further statistics[]

Hit points Flying Buttress Flying Buttress (+20%)
Byzantine legacy Byzantine Legacy (+15%)
Line of Sight Gas Lighting Gas Lighting (+4)
Resource cost Tupi Forest Burning Tupi Forest Burning (-20% wood)
Cree Textile Craftsmanship Cree Textile Craftsmanship (-10%)
Build speed Cree Textile Craftsmanship Cree Textile Craftsmanship (-25%)

Home City Cards[]

Click for a list of Home City Cards related to the Consulate
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Blue Shipment that arrives fast (5 seconds)

All[]

Card Description Age HC level
Team improved buildings TEAM Improved Buildings Buildings get +25% hit points
Age IV tech tree aoe 3
10
  • "TEAM Improved Buildings" is available to the Inca, Indians, and Maltese.

Asians[]

Card Description Age HC level
Spanish Home City 3 (Improved Buildings) Improved Buildings Buildings get +40% hit points
Age IV tech tree aoe 3
10
Good faith agreements Good Faith Agreements Consulate armies/units' train time -50%; Consulate shipments/technologies cost -40% (-300 export for Brigades) and arrive/research time -50% (except Brigades) (also +1 Villager for the Indians)
Age I tech tree aoe3
1
Intervention Intervention The Consulate ally sends a shipment of their units (also +1 Hindu Villager for the Indians)
Age III tech tree aoe3
10
Japanese Home City 3 (Diplomatic Intrigue) Diplomatic Intrigue Gives 300 export; Open Relations cost -75% (also +1 Hindu Villager for the Indians)
Age II tech tree aoe3
10
Land reforms Land Reforms Villagers and Rickshaws build buildings 50% faster; buildings grant +100% build bounty (also +1 Hindu Villager for the Indians)
Age II tech tree aoe3
10

Chinese[]

Card Description Age
Chinese Home City 1 (Tea Export) Tea Export Ships 1 Consulate Rickshaw, 100 export, and gives a trickle of 0.35 export
Age I tech tree aoe3

Indians[]

Card Description Age HC level
Mughal architecture Mughal Architecture Buildings cost -20% wood and build time -30%; Wonders' build time -16% instead; +1 Hindu Villager
Age II tech tree aoe3
40
Indian Home City 3 (Royal Green Jackets) Royal Green Jackets Receive 3 Gurkhas with every Consulate shipment/technology; Gurkhas and Mansabdar Gurkha get +1.0 multiplier against heavy infantry; +1 Hindu Villager
Age III tech tree aoe3
10
Indian Home City 3 (Foreign Trading Companies) Foreign Trading Companies Gives a trickle of 0.75 export; Consulate Armies cost -15% export but Indian units costs +2.5% (except Villagers, Fishing Boats, and Sacred Cows which costs +5%); +1 Hindu Villager
Age III tech tree aoe3
N/A

Mexicans[]

Card Description Age
Mexican Home City 2 (TEAM Mariachi) TEAM Mariachi For the next 30 seconds, military buildings work 400% faster and units get +10% speed
Age I tech tree aoe3

History[]

ā€œA consulate, also known as an embassy, or a diplomatic mission, is a group of people from one state or organization present in a foreign state to represent their state's interests. A consulate is generally located in a busy tourist city, and takes care of minor diplomatic tasks such as issuing visas and diplomatic papers. The word "consulate" literally means "office of the consul," who is a diplomat appointed to foster trade and take care of expatriates.ā€

Trivia[]

  • Consulate units use Royal Guard/Imperial Guard models regardless of current Age, except artillery, which use basic models.
  • Zweihander Doppelsoldners, Tufanci Janissaries, and Siberian Cossacks are the only units that are not a Royal Guard upgrade and cannot be shipped from a Church technology, but they can be regularly trained from the proper military building of their civilization.
  • Due to the bug, the population costs of Consulate army proxies do not match up with the sum of the consisted units' total population.

Gallery[]

Buildings in Age of Empires III
Common
Dock aoe3de Dock Ā· House indian aoe3de House Ā· Livestock pen aoe3de Livestock Pen Ā· Market icon aoe3de Market Ā· Native embassy DE icon Native Embassy Ā· Stables aoe3de Stable Ā· Towncenter aoe3de Town Center Ā· Trading post african aoe3de Trading Post Ā· Wall aoe3de Wall
EuropeansArsenal aoe3de Arsenal Ā· Artillery depot aoe3de Artillery Foundry Ā· Barracks aoe3de Barracks Ā· Capitol aoe3de Capitol Ā· Church aoe3de Church Ā· Plantation aoe3de Estate (formerly Plantation) Ā· Fort aoe3de Fort Ā· Mill aoe3de Mill Ā· Outpost aoe3de Outpost Ā· Tavern icon de Tavern
Native AmericansCommunity plaza aoe3de Community Plaza (formerly Fire Pit) Ā· Corral aoe3de Corral Ā· Plantation aoe3de Estate (formerly Plantation) Ā· Farm aoe3de Farm Ā· Tribal marketplace icon Tribal Marketplace Ā· War hut aoe3de War Hut
AsiansJapan barracks aoe3de Barracks Ā· Japan castle aoe3de Castle Ā· Consulate icon aoe3de Consulate Ā· Monastery aoe3de Monastery Ā· China rice paddy icon aoe3de Rice Paddy Ā· Advanced wonders Wonder
Federal AmericansArsenal aoe3de Arsenal Ā· Artillery depot aoe3de Artillery Foundry Ā· Barracks aoe3de Barracks Ā· Capitol aoe3de Capitol Ā· Plantation aoe3de Estate Ā· Fort aoe3de Fort Ā· Mill aoe3de Mill Ā· Outpost aoe3de Outpost Ā· Saloon aoe3de Saloon
AfricansArsenal aoe3de Arsenal Ā· Field portrait aoe3de Field Ā· Granary portrait aoe3de Granary Ā· Hut portrait aoe3de Hut Ā· Livestock market aoe3de Livestock Market Ā· Palace portrait aoe3de Palace Ā· Port portrait aoe3de Port Ā· War camp aoe3de portrait War Camp Ā· Watch tower aoe3de portrait Watch Tower
Unique
Flag BritishDE BritishHouse aoe3de Manor House
Flag DutchDE DutchBank aoe3de Bank
Flag GermanDE GermansMercenary camp portrait Mercenary Camp
Flag OttomanDE OttomansChurch aoe3de Mosque
Flag RussianDE RussiansBlockhouse aoe3de Blockhouse
Flag AztecDE AztecsNobles aoe3de Nobles' Hut
Flag IroquoisDE HaudenosauneeIro house icon Longhouse Ā· Artillery depot aoe3de Siege Workshop
Flag SiouxDE LakotaTeepee icon DE Teepee
Flag ChineseDE ChineseChinese village aoe3de Village Ā· China waracademy aoe3de War Academy
Flag IndianDE IndiansCaravanseraiDE Caravanserai Ā· MangoGroveDE Mango Grove Ā· SacredFieldDE Sacred Field
Flag JapaneseDE JapaneseCherry orchard portrait aoe3de Cherry Orchard Ā· Dojo aoe3de Dojo Ā· Shrine aoe3de Shrine
Flag IncanDE IncaInca kallanka Kallanka Ā· Inca kancha house Kancha House Ā· Inca stronghold Stronghold Ā· Inca tambo Tambo
Flag SwedishDE SwedesSwedish torp Torp
Flag American act3 aoe3de United StatesMeeting house aoe3de icon Meeting House Ā· State capitol aoe3de icon State Capitol
Flag Ethiopian aoe3de EthiopiansMountain monastery portrait aoe3de Mountain Monastery
Flag Hausa HausaUniversity portrait University
Flag MexicanDE MexicansCathedral portrait Cathedral Ā· Hacienda portrait Hacienda
Flag ItalianDE ItaliansBasilica portrait Basilica Ā· Lombard portrait Lombard
Flag MalteseDE MalteseCommandery portrait Commandery Ā· Depot portrait Depot Ā· Fixed gun portrait aoe3de Fixed Gun Ā· Hospital portrait Hospital
Situational
Aztec temple portrait American Citadel (formerly Maya Castle) Ā· Athos monastery portrait Athos Monastery Ā· Battery tower portrait Battery Tower Ā· Factory aoe3de Factory Ā· Field hospital aoe3de Field Hospital Ā· Regent's Castle aoe3de Regent's Castle
Scenario Editor/campaign only
Cherokee Warhut Portrait Cherokee War Hut Ā· Wall aoe3de Command Post Ā· Fixed gun portrait aoe3de Fixed Gun Ā· Fort Tower icon AoE3DE Fort Tower Ā· Gunpowder Stores icon AoE3DE Gunpowder Stores Ā· Ossuary AoE3DE Ossuary Ā· Fountain Youth Portrait The Fountain of Youth Ā· Tower aoe3de Tower
Gameplay elements in the Age of Empires series
Age Ā· Ability (M Ā· III Ā· IV) Ā· Architecture set (II Ā· III) Ā· Area of Effect (Trample damage) Ā· Armor/Resists (hack/melee Ā· pierce/ranged Ā· crush/siege)  Ā· Armor class/Tag (I - original Ā· I - Return of Rome Ā· II Ā· IV) Ā· Artificial intelligence Ā· Attack (Attack bonus/Multiplier) Ā· Attack delay Ā· Attack ground Ā· Aura Ā· Auto Scout Ā· Building (I Ā· II Ā· M Ā· III Ā· IV) Ā· Civilization (I Ā· II Ā· M Ā· III Ā· IV) Ā· Civilization bonus Ā· Cheat code (I Ā· II Ā· M Ā· III Ā· IV) Ā· Conversion Ā· Counter Ā· Diplomacy Ā· Gaia/Mother Nature Ā· Game modes Ā· Garrison Ā· Gather Point Ā· Healing Ā· Hit points Ā· Hotkey Ā· Line of Sight Ā· Mini map Ā· Player Ā· Population Ā· Range Ā· Rate of Fire Ā· Regeneration Ā· Relic (II Ā· M Ā· IV) Ā· Renewable resources Ā· Repairing Ā· Resource Ā· Scenario Editor (I Ā· II Ā· M Ā· III Ā· IV) Ā· Score Ā· Signal Allies/Flare Ā· Soundtrack (I Ā· II Ā· M Ā· III Ā· IV) Ā· Speed Ā· Stealth mode Ā· Taunt Ā· Technology (I Ā· II Ā· M Ā· III Ā· IV) Ā· Technology tree (I Ā· II Ā· IV) Ā· Town Bell Ā· Trade Ā· Tribute Ā· Unit (I Ā· II Ā· M Ā· III Ā· IV) Ā· Unit formation Ā· Unit stance (III) Ā· Upgrade (I Ā· II Ā· III) Ā· User interface Ā· Victory
Genie Engine
Frame delay Ā· Full Tech Tree Ā· Team bonus
ReturnRome-AoEIcon Age of EmpiresRuins Ā· Discovery
AoE2-DLCicon-0 Age of Empires IIPass-through damage Ā· Projectile duplication
Bang Engine
Autoqueue Ā· Snare
Aom original icon Age of MythologyGod (Major Ā· Minor) Ā· God power Ā· Settlement
3Icon48px Age of Empires IIIAge-up methods (Politician/Tribal Council/Wonder/Federal State/AllianceĀ· Banner army Ā· Consulate Ā· Damage Cap Ā· Home City Ā· Home City Card Ā· Inspiring Flag Ā· Promotion Ā· Revolution Ā· Target Lock Ā· Trade Monopoly Ā· Trade Route Ā· Treasure
Essence Engine
GameIcon-AoE4 Age of Empires IVBounty Ā· Dynasty Ā· Fire armor Ā· Imperial Council (Vizier Point) Ā· Influence Ā· Landmark Ā· Religion Ā· Sacred Site Ā· Variant civilization
If a gameplay element has different pages across games, like civilization, the individual pages are linked in brackets.
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