| “ | Commanding building and Home City arrival point. | ” |
| —In-game description | ||
The Command Post is an economic building in Age of Empires III: Definitive Edition - Knights of the Mediterranean that replaces starting Town Center on Unknown.
Units[]
The Command Post trains the same units as the Town Center. See Units.
Technologies[]
The Command Post researches the same technologies as the Town Center. See Technologies.
| Age | Technology | Cost | Effect |
|---|---|---|---|
| 50 food 50 wood |
Land villager gather work rate for Crates +50% | ||
| 200 wood 100 coin |
Shipment arrive time -25%; Trading Posts can now receive shipments | ||
| 150 wood | Field Hospital wood cost -100, build limit +2 | ||
| 500 food 350 coin |
Mercenary coin cost -10%; enables Fortress Age mercenaries to be trained from the Commerce Age; Fortress Age mercenary hit points and damage -30%; their hit points and damage +43% upon reaching the Fortress Age | ||
| 450 food 350 wood |
Temporarily slows the gather rate of enemy Settlers | ||
| 300 wood 200 coin |
Shipment arrive time -50%; requires Railroad Network | ||
| 300 food 250 wood |
Delivers 1 Bank Wagon; Bank build limit +1 | ||
| 350 food 350 coin |
Villager hit points +20%, building rate and gather work rate for all resources +10%; Abun gather work rate for Mountain Monastery +10%; Hacienda auto gather work rate for food and coin +10% | ||
| 300 coin | Delivers 2 Winged Hussars; hand cavalry and hand shock infantry damage +25% | ||
| 250 wood 250 coin |
For the entire team: delivers 1 Large Collection of Books (500 XP); delivers 1 Collection of Books (100 XP) for each 10 minutes of game time, up to 30 minutes | ||
| 500 food | For the entire team: Market, Mill, Estate, Farm, Granary, Rice Paddy and Hacienda technology cost -50% | ||
| 200 wood | For the entire team: delivers 1 Huge Chests of Coin (500 coin); delivers 1 Chests of Coin (100 coin) for each 10 minutes of game time, up to 30 minutes | ||
| 400 coin | Looted village buildings yield extra 50 coin | ||
| 600 wood | Military building training and research work rate +40% | ||
| Free | Building hit points +15%, but wood cost +10%; Military Wagon wood cost +10% | ||
| 300 wood 300 coin |
Infantry and artillery speed +15% | ||
| 200 food 450 coin |
Delivers 6 Ruyters; gunpowder trooper and gunpowder cavalry damage +10% | ||
| 300 food 400 coin |
War ship train time -25%, speed +15% | ||
| 350 wood 350 coin |
Building hit points +20%; Battery Tower Line of Sight +5, ranged and bombard attack damage +25% | ||
| 250 wood 175 coin |
Infantry train time -20%, hit points and damage +10% | ||
| 1,000 food 1,000 coin |
Barracks, Blockhouse, War Hut, and Hospital training and research work rate +200%; Dojo, War Academy, War Camp, Stables, Caravanserai, Saloon, Tavern, and Native Embassy training and research work rate +100% | ||
| 1,000 coin | For the entire team: delivers 5 random mercenaries/outlaws | ||
| 250 food 250 wood |
For the entire team: every time a trader passes by a TEAM Trading Post, all team members will receive an additional 50 coin | ||
| 300 food | For the entire team: enemy units grant a small sum of coin in addition to experience when defeated | ||
| 1,200 wood | Delivers 8 Hakkapelits; grants Veteran Hakkapelits and Drabants | ||
| 300 wood 300 coin |
Light infantry bonus damage against light ranged cavalry and ranged shock infantry +0.65x | ||
| 1,200 food 1,000 wood |
Delivers 10 Janissaries and 1 Great Bombard; grants Veteran and Guard Janissaries | ||
| 175 food 175 wood |
Delivers 3 Chests of Coin (300 coin); delivers 1 Huge Chests of Coin (500 coin) for every other war ship owned by the player (up to 3,000 coin) | ||
| 500 food 300 coin |
Hero hit points +100%; the Explorer and its counterparts get an aura that boosts the hitpoints of nearby units | ||
| Free | Technology (except Home City Cards and Age Advancements) cost -50%, but research time +100% | ||
| 400 food 200 coin |
Heroes gain an aura that increases the attack of friendly units around them by 20% | ||
| 1,600 wood | Delivers 15 Winged Hussars; Winged Hussar hit points and damage +50% | ||
| 400 coin | Disables Home City shipments for all enemy players for 2 minutes |
Further statistics[]
| Building strengths and weaknesses | |
|---|---|
| Strong vs. | Infantry, cavalry, villagers (only when garrisoned), ships |
| Weak vs. | Artillery, Monitors |
| Improvements | |
| Hit points | |
| Attack | |
| Line of Sight | |
| Cost | |
| Other | |
| Penalties | |
Home City Cards[]
- Click for a list of Home City Cards related to the Command Post
| Some cards are highlighted with: | |
| Green | TEAM Shipment that is sent to each player in a team |
| Blue | Shipment that arrives fast (5 seconds) |
- Shared
| Card | Description | Age |
|---|---|---|
| Building hit points +40% | ||
| Building hit points +25% | ||
| Building hit points +30%; Town Center and Command Post damage +35% | ||
| Town Center and Command Post population support +70 | ||
| Delivers 1 Huge Crates of Food (500 food); grants food when an enemy or own building is destroyed equal to 20% ~ 40% of its total cost | ||
| Replaces Town Center and Command Post ranged attack with a bombard attack that can be used even when not garrisoned by villagers | ||
| Building anti-ship attack bonus damage against ships +0.8 |
- "Improved Buildings" is available to Asians (except the Indians), Europeans (except the Maltese), Mexicans, and Native Americans (except the Inca).
- "TEAM Improved Buildings" is available to the Inca, Indians, and Maltese.
- "Monumental Architecture" is available to the Inca, and also Portuguese and Spanish upon revolting to Peru.
- "Colonial Estancias" is available to the Mexicans and Spanish.
- "Chipotle Tactics" and "Palace of Iturbide" are available to the Mexicans and Spanish (upon revolting to Mexico).
- "TEAM Coastal Defenses" is available to Europeans and Federal Americans.
- Asians
| Card | Description | Age |
|---|---|---|
| Town Center and Command Post damage +50%, and can use City Defense and Sentry Revolt |
- "Enlist Irregulars" is not available to the Chinese.
| Card | Description | Age |
|---|---|---|
| Each Town Center, Command Post, and Village spawns 1 Villager | ||
| Each Town Center, Command Post, and Village spawns 1 Villager | ||
| Each Town Center, Command Post, and Village spawns 1 Villager and 1 Fattened Goat | ||
| Each Town Center, Command Post, and Village spawns 2 Goats | ||
| Each Town Center, Command Post, and Village spawns 2 Water Buffaloes | ||
| Delivers 1 Flamethrower for each Town Center and Command Post, and 1 Kermond the Pet Monitor Lizard for each Village present on the map | ||
| Town Center and Command Post damage +50%; Irregulars and Sentries no longer lose hit points over time | ||
| Each Town Center, Command Post, and Village spawns 4 Saigas |
| Card | Description | Age |
|---|---|---|
| Town Center and Command Post damage +50%, and can use Kebele Chitet and Woreda Chitet | ||
| Building hit points +25%; Town Center, Command Post, and Palace hit points +50% instead; Mountain Monastery hit points +100% instead; Wall hit points +225% instead |
- Europeans
| Card | Description | Age |
|---|---|---|
| Town Center and Command Post damage +50%, can use Conscription | ||
| Town Center and Command Post auto gather 0.36 food, 0.24 wood, 0.24 coin/s | ||
| Artillery, building, and ship damage +15% |
- "Feitorias" is available to the Portuguese, and also Dutch and Italians upon revolting to Brazil.
- "Lantakas" is available to the Dutch and Portuguese upon revolting to Indonesia.
| Card | Description | Age |
|---|---|---|
| Town Center and Command Post hit points +30%, damage +50% | ||
| Delivers 3 Inquisitors; enables Inquisitor to be trained at the Tavern/Mercenary Camp, Town Center, Command Post, Church, and Outpost; outlaw population cost -2 (to a minimum of 1), +2 Uhlans |
| Card | Description | Age |
|---|---|---|
| Town Center and Command Post wood cost -25%, damage +50%; renames Town Centers to Great Houses |
| Card | Description | Age |
|---|---|---|
| Delivers 1 Kingdom Builder for each Town Center and Command Post present on the map; enables Kingdom Builders to transform into Tokens of Influence |
| Card | Description | Age |
|---|---|---|
| Building wood cost -20%, build time -30%; Wonder build time -10% instead, +1 Hindu Villager |
| Card | Description | Age |
|---|---|---|
| Transforms all villagers and Shrines into Masterless Samurai; Castles into Wokou Ronin; Wonders, Town Centers, and Command Posts into Ronin; Masterless Samurai speed -1.0; costs 1,000 food, 1,000 wood, 1,000 coin (arrives in 47 seconds) |
| Card | Description | Age |
|---|---|---|
| Villager gather work rate for natural resources +10%, and an additional +20% when nearby Town Centers, Command Posts, Outposts, and Commanderies |
| Card | Description | Age |
|---|---|---|
| Delivers 1 Covered Wagon; Town Center build limit +1; all existing and newly constructed Town Centers and Command Posts spawn 1 Frontier Post Wagon; costs 500 food, 500 wood | ||
| Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds | ||
| Delivers 1 Native Embassy Travois; enables Native Embassy to be built; enables Conquistador, Smokeless Powder, Flying Buttress, Tlaxcala Initiation, and Tlaxcaltec Chocolate Recipes at Native Embassies; enables Tlaxcaltec Scouting/Raiding/War Party at Town Centers; the player is considered to be allied with the Jesuit Mission for "Native Treaties" | ||
| Building build time -30%, hit points +30%, grant coin build bounty instead of XP | ||
| Each Town Center, Command Post, and Fort spawns 1 Napoleon Gun | ||
| Building (except Fort) hit points +30%; buildings grant food as well as experience when built; grants Redoubts |
- "Colegio de San Nicolas" is available upon selecting the Michoacán Federal State.
- "Tlaxcala Alliance" is available upon selecting the Tlaxcala Federal State.
- "Talavera Architecture" is available upon selecting the Puebla Federal State.
- "Gonzales Guns" is available upon revolting to Texas.
- "Maya Architecture" is available upon revolting to the Maya.
| Card | Description | Age |
|---|---|---|
| Town Center and Command Post damage +50%, can use City Defense |
| Card | Description | Age |
|---|---|---|
| Delivers 1 Covered Wagon; Town Center build limit +1; all existing and newly constructed Town Centers and Command Posts spawn 3 Bison; costs 1,000 coin | ||
| Delivers 6 Polar Bears; each Town Center and Command Post spawn 1 Silver Prospector Wagon; costs 2,500 wood | ||
| Delivers 3 Pile of Squash (300 food) and 1 Native Scout; each Town Center and Command Post spawns 3 Pilgrims | ||
| Minutemen lose 1% hit points per second; each Town Center and Command Post spawns 6 Minutemen | ||
| Delivers 1 Gold Prospector Wagon; Town Centers and Command Posts now automatically spawn Settlers for free with a train time of 38 seconds |
- "Plymouth Settlers" is available upon selecting the Massachusetts Federal State.
- "Culpeper Minutemen" is available upon selecting the Virginia Federal State.
- "California Gold Rush" is available upon selecting the California Federal State.






