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Age of Empires Series Wiki
Age of Empires Series Wiki

Commanding building and Home City arrival point.
—In-game description

The Command Post is an economic building in Age of Empires III: Definitive Edition - Knights of the Mediterranean that replaces starting Town Center on Unknown.

Units[]

The Command Post trains the same units as the Town Center. See Units.

Technologies[]

The Command Post researches the same technologies as the Town Center. See Technologies.

Age Technology Cost Effect
Scavengers 50 food
50 wood
Land villager gather work rate for Crates +50%
Railroad Network 200 wood
100 coin
Shipment arrive time -25%; Trading Posts can now receive shipments
Frontline Aid 150 wood Field Hospital wood cost -100, build limit +2
Opportunity Contracts 500 food
350 coin
Mercenary coin cost -10%; enables Fortress Age mercenaries to be trained from the Commerce Age; Fortress Age mercenary hit points and damage -30%; their hit points and damage +43% upon reaching the Fortress Age
Scorched Earth Tactics 450 food
350 wood
Temporarily slows the gather rate of enemy Settlers
Telegraph 300 wood
200 coin
Shipment arrive time -50%; requires Railroad Network
Bank of Antwerp 300 food
250 wood
Delivers 1 Bank Wagon; Bank build limit +1
Abjuration 350 food
350 coin
Villager hit points +20%, building rate and gather work rate for all resources +10%; Abun gather work rate for Mountain Monastery +10%; Hacienda auto gather work rate for food and coin +10%
Cavalry Wings 300 coin Delivers 2 Winged Hussars; hand cavalry and hand shock infantry damage +25%
TEAM Papal Legation 250 wood
250 coin
For the entire team: delivers 1 Large Collection of Books (500 XP); delivers 1 Collection of Books (100 XP) for each 10 minutes of game time, up to 30 minutes
TEAM Medici Patronage 500 food For the entire team: Market, Mill, Estate, Farm, Granary, Rice Paddy and Hacienda technology cost -50%
TEAM Bank Loan 200 wood For the entire team: delivers 1 Huge Chests of Coin (500 coin); delivers 1 Chests of Coin (100 coin) for each 10 minutes of game time, up to 30 minutes
Magdeburg Wedding 400 coin Looted village buildings yield extra 50 coin
Rapid Deployment 600 wood Military building training and research work rate +40%
Winter Quarters Free Building hit points +15%, but wood cost +10%; Military Wagon wood cost +10%
Foot and Cannon Drills 300 wood
300 coin
Infantry and artillery speed +15%
Hire Zeeland Regiment 200 food
450 coin
Delivers 6 Ruyters; gunpowder trooper and gunpowder cavalry damage +10%
Watergeuzen 300 food
400 coin
War ship train time -25%, speed +15%
Ostend Defenses 350 wood
350 coin
Building hit points +20%; Battery Tower Line of Sight +5, ranged and bombard attack damage +25%
Maurice of Nassau's Tactics 250 wood
175 coin
Infantry train time -20%, hit points and damage +10%
Overwhelming Force 1,000 food
1,000 coin
Barracks, Blockhouse, War Hut, and Hospital training and research work rate +200%; Dojo, War Academy, War Camp, Stables, Caravanserai, Saloon, Tavern, and Native Embassy training and research work rate +100%
Crown Army 1,000 coin For the entire team: delivers 5 random mercenaries/outlaws
TEAM Zloty Tax 250 food
250 wood
For the entire team: every time a trader passes by a TEAM Trading Post, all team members will receive an additional 50 coin
TEAM Mercenary Bounties 300 food For the entire team: enemy units grant a small sum of coin in addition to experience when defeated
Hire Finnish Regiment 1,200 wood Delivers 8 Hakkapelits; grants Veteran Hakkapelits and Drabants
Minié Rifles 300 wood
300 coin
Light infantry bonus damage against light ranged cavalry and ranged shock infantry +0.65x
Hire Renegade Janissary Corps 1,200 food
1,000 wood
Delivers 10 Janissaries and 1 Great Bombard; grants Veteran and Guard Janissaries
Piet Heyn's Plunder 175 food
175 wood
Delivers 3 Chests of Coin (300 coin); delivers 1 Huge Chests of Coin (500 coin) for every other war ship owned by the player (up to 3,000 coin)
Prince Orange 500 food
300 coin
Hero hit points +100%; the Explorer and its counterparts get an aura that boosts the hitpoints of nearby units
Sejm Free Technology (except Home City Cards and Age Advancements) cost -50%, but research time +100%
Hetmans 400 food
200 coin
Heroes gain an aura that increases the attack of friendly units around them by 20%
Sobieski's Relief Force 1,600 wood Delivers 15 Winged Hussars; Winged Hussar hit points and damage +50%
Excommunication 400 coin Disables Home City shipments for all enemy players for 2 minutes

Further statistics[]

Building strengths and weaknesses
Strong vs. Infantry, cavalry, villagers (only when garrisoned), ships
Weak vs. Artillery, Monitors
Improvements
Hit points Fortified Cities (+50%; Africans only)
State Constitutions (+25%; United States only)
Flying Buttress (+20%)
Byzantine Legacy (+15%)
Attack Heated Shot (+50% multiplier vs. ships)
Line of Sight Gas Lighting (+4)
Cost Tupi Forest Burning (-20% wood)
Cree Textile Craftsmanship (-10%)
Other Tupi Animal Lore (can train Buttercup the Pet Cougars)
Penalties Code Napoleon (+25% cost; French only)

Home City Cards[]

Click for a list of Home City Cards related to the Command Post
Some cards are highlighted with:
Green TEAM Shipment that is sent to each player in a team
Blue Shipment that arrives fast (5 seconds)
Shared
Card Description Age
Improved Buildings Building hit points +40%
TEAM Improved Buildings Building hit points +25%
Monumental Architecture Building hit points +30%; Town Center and Command Post damage +35%
Colonial Estancias Town Center and Command Post population support +70
Chipotle Tactics Delivers 1 Huge Crates of Food (500 food); grants food when an enemy or own building is destroyed equal to 20% ~ 40% of its total cost
Palace of Iturbide Replaces Town Center and Command Post ranged attack with a bombard attack that can be used even when not garrisoned by villagers
TEAM Coastal Defenses Building anti-ship attack bonus damage against ships +0.8
  • "Improved Buildings" is available to Asians (except the Indians), Europeans (except the Maltese), Mexicans, and Native Americans (except the Inca).
  • "TEAM Improved Buildings" is available to the Inca, Indians, and Maltese.
  • "Monumental Architecture" is available to the Inca, and also Portuguese and Spanish upon revolting to Peru.
  • "Colonial Estancias" is available to the Mexicans and Spanish.
  • "Chipotle Tactics" and "Palace of Iturbide" are available to the Mexicans and Spanish (upon revolting to Mexico).
  • "TEAM Coastal Defenses" is available to Europeans and Federal Americans.
Asians
Card Description Age
Enlist Irregulars Town Center and Command Post damage +50%, and can use City Defense and Sentry Revolt
  • "Enlist Irregulars" is not available to the Chinese.
Chinese
Card Description Age
Northern Refugees Each Town Center, Command Post, and Village spawns 1 Villager
Western Refugees Each Town Center, Command Post, and Village spawns 1 Villager
Great Migration Each Town Center, Command Post, and Village spawns 1 Villager and 1 Fattened Goat
Year of the Goat Each Town Center, Command Post, and Village spawns 2 Goats
Year of the Ox Each Town Center, Command Post, and Village spawns 2 Water Buffaloes
Year of the Dragon Delivers 1 Flamethrower for each Town Center and Command Post, and 1 Kermond the Pet Monitor Lizard for each Village present on the map
Boxer Rebellion Town Center and Command Post damage +50%; Irregulars and Sentries no longer lose hit points over time
Saiga Herd Each Town Center, Command Post, and Village spawns 4 Saigas
Ethiopians
Card Description Age
Chitet Town Center and Command Post damage +50%, and can use Kebele Chitet and Woreda Chitet
Gondarine Architecture Building hit points +25%; Town Center, Command Post, and Palace hit points +50% instead; Mountain Monastery hit points +100% instead; Wall hit points +225% instead
Europeans
Card Description Age
Town Militia Town Center and Command Post damage +50%, can use Conscription
Feitorias Town Center and Command Post auto gather 0.36 food, 0.24 wood, 0.24 coin/s
Lantakas Artillery, building, and ship damage +15%
  • "Feitorias" is available to the Portuguese, and also Dutch and Italians upon revolting to Brazil.
  • "Lantakas" is available to the Dutch and Portuguese upon revolting to Indonesia.
Germans
Card Description Age
TEAM House of Hohenzollern Town Center and Command Post hit points +30%, damage +50%
Witch Hammer Delivers 3 Inquisitors; enables Inquisitor to be trained at the Tavern/Mercenary Camp, Town Center, Command Post, Church, and Outpost; outlaw population cost -2 (to a minimum of 1), +2 Uhlans
Haudenosaunee
Card Description Age
Great House Town Center and Command Post wood cost -25%, damage +50%; renames Town Centers to Great Houses
Hausa
Card Description Age
Sokoto Chronicle Delivers 1 Kingdom Builder for each Town Center and Command Post present on the map; enables Kingdom Builders to transform into Tokens of Influence
Indians
Card Description Age
Mughal Architecture Building wood cost -20%, build time -30%; Wonder build time -10% instead, +1 Hindu Villager
Japanese
Card Description Age
Forty-Seven Ronin Transforms all villagers and Shrines into Masterless Samurai; Castles into Wokou Ronin; Wonders, Town Centers, and Command Posts into Ronin; Masterless Samurai speed -1.0; costs 1,000 food, 1,000 wood, 1,000 coin (arrives in 47 seconds)
Maltese
Card Description Age
Wignacourt Constructions Villager gather work rate for natural resources +10%, and an additional +20% when nearby Town Centers, Command Posts, Outposts, and Commanderies
Mexicans
Card Description Age
TEAM Nuevo México Territory Delivers 1 Covered Wagon; Town Center build limit +1; all existing and newly constructed Town Centers and Command Posts spawn 1 Frontier Post Wagon; costs 500 food, 500 wood
Colegio de San Nicolas Delivers 1 Large Collection of Books (500 XP); unit Line of Sight +4; building (except Wall) Line of Sight +8; reveals enemy units' positions for 20 seconds
Tlaxcala Alliance Delivers 1 Native Embassy Travois; enables Native Embassy to be built; enables Conquistador, Smokeless Powder, Flying Buttress, Tlaxcala Initiation, and Tlaxcaltec Chocolate Recipes at Native Embassies; enables Tlaxcaltec Scouting/Raiding/War Party at Town Centers; the player is considered to be allied with the Jesuit Mission for "Native Treaties"
Talavera Architecture Building build time -30%, hit points +30%, grant coin build bounty instead of XP
Imperial Age
Imperial Age
Gonzales Guns Each Town Center, Command Post, and Fort spawns 1 Napoleon Gun
Maya Architecture Building (except Fort) hit points +30%; buildings grant food as well as experience when built; grants Redoubts
  • "Colegio de San Nicolas" is available upon selecting the Michoacán Federal State.
  • "Tlaxcala Alliance" is available upon selecting the Tlaxcala Federal State.
  • "Talavera Architecture" is available upon selecting the Puebla Federal State.
  • "Gonzales Guns" is available upon revolting to Texas.
  • "Maya Architecture" is available upon revolting to the Maya.
Ottomans
Card Description Age
City Defense Town Center and Command Post damage +50%, can use City Defense
United States
Card Description Age
TEAM Louisiana Purchase Delivers 1 Covered Wagon; Town Center build limit +1; all existing and newly constructed Town Centers and Command Posts spawn 3 Bison; costs 1,000 coin
TEAM Alaska Purchase Delivers 6 Polar Bears; each Town Center and Command Post spawn 1 Silver Prospector Wagon; costs 2,500 wood
Plymouth Settlers Delivers 3 Pile of Squash (300 food) and 1 Native Scout; each Town Center and Command Post spawns 3 Pilgrims
Culpeper Minutemen Minutemen lose 1% hit points per second; each Town Center and Command Post spawns 6 Minutemen
California Gold Rush Delivers 1 Gold Prospector Wagon; Town Centers and Command Posts now automatically spawn Settlers for free with a train time of 38 seconds
  • "Plymouth Settlers" is available upon selecting the Massachusetts Federal State.
  • "Culpeper Minutemen" is available upon selecting the Virginia Federal State.
  • "California Gold Rush" is available upon selecting the California Federal State.

Gallery[]

Buildings in Age of Empires III
Common
Dock · House · Livestock Pen · Market · Native Embassy · Stable · Town Center · Trading Post · Wall · Gates
Europeans Arsenal · Artillery Foundry · Barracks · Capitol · Church · Estate (formerly Plantation) · Fort · Mill · Outpost · Tavern
Native Americans Community Plaza · Corral · Estate (formerly Plantation) · Farm · Tribal Marketplace · War Hut · Fire Pit (removed)
Asians Barracks · Castle · Consulate · Monastery · Rice Paddy · Wonder
Federal Americans Arsenal · Artillery Foundry · Barracks · Capitol · Estate · Fort · Mill · Outpost · Saloon
Africans Arsenal · Field · Granary · Hut · Livestock Market · Palace · Port · War Camp · Watch Tower
Unique
British Manor House
Dutch Bank
Germans Mercenary Camp
Ottomans Mosque
Russians Blockhouse
Aztecs Nobles' Hut
Haudenosaunee Longhouse · Siege Workshop
Lakota Teepee
Chinese Village · War Academy
Indians Caravanserai · Mango Grove · Sacred Field
Japanese Cherry Orchard · Dojo · Shrine
Inca Kallanka · Kancha House · Stronghold · Tambo
Swedes Torp
United States Meeting House · State Capitol
Ethiopians Mountain Monastery
Hausa University
Mexicans Cathedral · Hacienda
Italians Basilica · Lombard
Maltese Commandery · Depot · Fixed Gun · Hospital
Situational
American Citadel (formerly Maya Castle) · Athos Monastery · Battery Tower · Factory · Field Hospital · Regent's Castle · Tower · Wind Mill
Scenario Editor/campaign only
A Mine of Unknown Origin · Baker · Barn · Cherokee War Hut · Command Post · Command Post · Feed Store · Fixed Gun · Fort Tower · Fountain of Youth · Gunpowder Stores · Ossuary · Stockades · Watch Tower · Weapon Cache