watch 02:46
The Quarry - The Loop
Do you like this video?
Play Sound
The Classical Age is the second Age in Age of Mythology. It is the first Age when a wide selection of military units and buildings becomes available. To advance to the Classical Age, a player must first build a Temple. They then select either of two minor gods. The minor gods available depend on the civilization and major god.
Effects[]
- Priest +8 LOS, +9 range
- Pharaoh +6 LOS, +9 range, +10% attack
- Heroes +10% HP, +10% attack (also applies to Priests and Pharaohs)
- Mercenary +10% HP, +20% attack
- Mercenary Cavalry +10% HP, +20% attack
- Shade +10% HP, +20% attack
- Hippocrates +10% HP
- Immortal +1 range (after patch 2.8)
Gods[]
Greeks[]
Egyptian[]
Norse[]
Atlanteans[]
Chinese[]
Buildings[]
General[]
Armory
Sentry Tower
Town Center (since The Titans)
- Note: The Armory is unavailable to players worshiping Thor.
Greeks[]
Egyptians[]
Norse[]
Atlanteans[]
Chinese[]
Farm
War Academy
Stable
Market (Nü Wa only)
Units[]
Greeks[]
Egyptians[]
Norse[]
Atlanteans[]
Chinese[]
Halberdier
Chu Ko Nu
- Scout Cavalry (Age of Mythology) (Starts with 2 Scout Cavalry in the Archaic Age)
Yak Caravan (Nü Wa only)
Junk
History[]
The term "Classical Age" comes from the Classical Period of Ancient Greece, which lasted from 400s BCE to 300s BCE before it was superseced by the Alexanderian Empire (or Macedonian Empire) from 336 to 302 BCE due to the empire being divided by the Diadochi.
Classical Age is also a reference to the "Classical Antiquity" which lasted from the 8th Century BCE to 476 of the Fall of Rome.
Ages in Age of Mythology | |
![]() ![]() ![]() ![]() ![]() | |