The Civic Age is the second Age in Chronicles. It is preceded by the Archaic Age and followed by the Classical Age. It corresponds to the Feudal Age in Age of Empires II.
Strategy[]
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Available buildings[]
Civilian buildings[]
- Blacksmith - researches military upgrades
- Fish Trap - aquatic food source
- Market - building for trade
Military buildings[]
- Archery Range - trains and upgrades archers
- Shipyard - trains and upgrades warships
- Stable - trains and upgrades melee cavalry
Defensive structures[]
- Gate - integrated into walls, allows allies to pass
- Stone Wall - protects an area from enemy attacks
- Watch Tower - defensive tower that attacks enemies on sight
Available units[]
Civilian units[]
At the Port:
- Merchant Ship - naval trade unit
At the Market:
- Trade Cart - land trade unit
Military units[]
At the Barracks:
- Maceman (upgrade of Levy) - anti-infantry unit
- Spearman - anti-cavalry unit
At the Archery Range:
- Bowman - basic foot archer unit
- Skirmisher - anti-archer foot archer unit
At the Stable:
- Scout Cavalry - basic cavalry unit, which is also a scout unit
At the Port:
- War Lembos (upgrade of Lembos) - fast scouting ship with a flamethrower
At the Shipyard:
- Galley - basic war ship with a ranged attack
- Incendiary Raft - self-destructive vessel
- Monoreme - melee ship with a charged attack
At the Town Center:
Available technologies[]
Economic technologies[]
At the Town Center:
- Town Watch - increases building Line of Sight by 4
- Wheelbarrow - makes Villagers more effective
At the Mill:
- Horse Collar - gives Farms +75 food
At the Lumber Camp:
- Double-Bit Axe - increases wood-chopping speed by 20%
At the Mining Camp:
- Stone Mining - increases stone-mining speed by 15%
- Gold Mining - increases gold-mining speed by 15%
Military technologies[]
At the Barracks:
At the Stable:
- Bloodlines - increases mounted units' hit points by 20
At the Blacksmith:
- Scale Mail Armor - increases infantry armor by +1/+1
- Fletching - projectiles' range and attack increased by +1
- Padded Archer Armor - increases archer armor by +1/+1
- Forging - increases infantry and cavalry attack by +1
- Scale Barding Armor - increases cavalry armor by +1/+1
Civilization-specific mechanics[]
Achaemenids[]
Town Centers can be individually upgraded to the Economic Town Center, Military Town Center, and Defensive Town Center.
Trivia[]
- The shape of the shield in the icon resembles ancient Italic trapezoidal shields.
Gallery[]
Ages in the Age of Empires series | |
---|---|
Age of Empires | |
Stone Age · Tool Age · Bronze Age · Iron Age Cut: Prehistoric Age · Republic Age | |
Age of Empires II | |
Dark Age · Feudal Age · Castle Age · Imperial Age | |
Age of Mythology | |
Archaic Age · Classical Age · Heroic Age · Mythic Age · Titan Age (Removed) · Wonder Age | |
Age of Empires III | |
Exploration Age · Commerce Age · Fortress Age · Industrial Age · Imperial Age Revolution | |
Age of Empires IV | |
Dark Age · Feudal Age · Castle Age · Imperial Age | |
Chronicles | |
Archaic Age · Civic Age · Classical Age · Imperial Age |