This article is about the building in Age of Mythology. For other uses, see Citadel. |
“ | A heavily fortified Town Center. | ” |
—In-game description |
Citadel Center is a building in Age of Mythology. Egyptian players can use Sekhmet's god power, Citadel, on any allied Town Center to upgrade it into a Citadel Center. The Citadel Center has +800 hit points (+28.6%), +3 attack (+25%), +10% hack armor, and supports +10 population, compared to the Town Center.
It can research every technology and train every unit that the Town Center can research, and is affected by all technologies and bonuses affecting them as well. This extends to Citadel Centers gained by other civilizations as well, who can train their civilization-specific units from them.
In a certain type of random map called Sudden Death, the player starts off with a Citadel Center rather than a Town Center, which must be defended, for if it is destroyed, the player will lose the match.
Special ability[]
- Lush (Passive, Gaia only): Spreads Lush terrain, which causes units and buildings to regenerate. With Channels researched, it also increases the movement speed of all ground units by 15%.
Further statistics[]
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God bonuses[]
- Hades: +2 range.
- Isis: Provide +5 population space.
- Gaia: Regenerate 1 hit points per second. Grows lush around itself.
Technologies[]
Technologies | |
---|---|
Hit points | Masons: +15% Architects: +15% Fortified Town Center: +25% Athenian Wall: +20% (Hera only, before Retold) Sun-dried Mud-brick: +10% (Sobek only) Rammed Earth: +10% (He Bo only) |
Attack | Fortified Town Center: +50% Copper Weapons: +10% Bronze Weapons: +10% Iron Weapons: +10% Crenellations: +25% vs. cavalry |
Range | Fortified Town Center: +2 |
Armor | Masons: +15% hack / +5% crush Architects: +5% crush |
Line of Sight | Signal Fires: +6 Carrier Pigeons: +6 Oracle: +4 (Apollo only) |
Resource cost | Sun-dried Mud-brick: -15% gold (Sobek only) |
Build speed | Divine Blood: +15% (Aphrodite only) Sun-dried Mud-brick: +33% |
Work rate | Horns of Consecration: +0.05 favor/s generation (Rheia only) |
Other | Fortified Town Center: +10 population |
Relic bonuses[]
- Arrows of the Alfar: +20% attack.
- Blanket of Empress Zoe: -10% crush vulnerability.
- Eye of Horus: Support +4 population.
- Head of Orpheus: +8 Line of Sight.
- Nose of the Sphinx: +15% hit points.
- Rheia's Crown: -10% cost and generate 0.01 favor per second.
- Texts of Imhotep: -10% construction time.
Changelog[]
Age of Mythology[]
- The Citadel Center has 15 pierce attack. There is only an Egyptian-themed model.
Retold[]
- The Citadel Center has 12 pierce attack. There are unique models for each civilization.
Mythology[]
“ | Sekhmet, lion goddess of war, has fortified this Town Center into a Citadel Center. It can withstand numerous attacks by enemy soldiers, myth units and god powers. The citadel may not be rebuilt if it is destroyed, though it may be repaired. | ” |
—In-game section |
Trivia[]
- Even though the Citadel god power can be used on allied Town Centers, the Citadel Centers will still have the style of an Egyptian Town Center, though their God Statue will still depend on their civilization and major god.