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This article is about the building in Age of Empires III. For similar buildings, see Monastery or Temple.
"Trains healers and provides colony improvements and unique improvements."
In-game description

The Church is an economic building in Age of Empires III that is available once the Colonial Age is reached. It trains healers such as Priests or Missionaries, as well as Spies in The WarChiefs expansion, and provides technologies for the player's colony as well as unique improvements for each civilization that requires a certain Home City Card (see below) to be sent.

The Ottomans have the Mosque instead of the Church, although both are identical in function. Native American and Asian civilizations lack an equivalent building to the Church.

Units Edit

Age Unit Cost Pop. Limit
Ages colonial
Aoe3 priest icon Priest 200 coin 1
Aoe3 missionary icon Missionary 100 wood,
100 coin
1 10
Surgeon icon Surgeon 300 coin 1
Aoe3 spy icon Spy* 125 coin 2
Units with an asterisk (*) are added in The WarChiefs.
The Missionary replaces the Priest for the Spanish.
The Surgeon requires the Master Surgeon Home City Card to be trained at the Church.

Technologies Edit

Age Technology Cost Effect Civ.
Ages colonial
Bastion Bastion 400 wood,
600 coin
Upgrades Walls into Bastions with +150% hit points All
Unction Mission Fervor 200 food,
200 wood
Imams, Priests, Medicine Men, Missionaries, Surgeons, and Warrior Priests get +35% hit points and +15% speed
Town Watch Town Watch 200 food All units get +2 LOS
Gas Lighting Gas Lighting 100 food All buildings get +4 LOS
Merchantilism Mercantilism 1,500 coin Gives 2,000 experience
Thin Red Line Thin Red Line Free Infantry gets +20% hit points and -25% speed; requires The Glorious Revolution Home City Card Flag british large normal British
Coffee Trade Coffee Trade Bank build limit +2 but all military units get -10% speed; requires Religious Freedom Home City Card Flag dutch large normal Dutch
Code Napoleon Code Napoleon Coureurs des Bois gather 10% faster but buildings cost +50%; requires Edict of Nantes Home City Card Flag french large normal French
Garde Imperial 1 Garde Imperial 1 500 food Ships 4 Young Guards (Grenadiers); requires Edict of Nantes Home City Card
Tillys Discipline Tilly's Discipline Free Infantry gets +20% speed but costs +10%; requires Treaty of Westphalia Home City Card Flag germans large normal Germans
Encomienda Manor Encomienda Manor Settlers gather 20% faster from Mills but 5% slower from anything else; requires Treaty of Tordesillas Home City Card Flag portuguese large normal Portuguese
Corselet Corselet Heavy infantry gets +25% hit points and -15% speed; requires Royal Decree to Claim the New World Home City Card Flag spanish large normal Spanish
Knights of St. John Flag Knights of St. John
Excessive Taxation Tax Burden Ships 100 coin for every minute the game has lasted, up to 30 minutes, but Settlers get -40% hit points; requires Royal Decree to Claim the New World Home City Card Knights of St. John Flag Knights of St. John
Grand Encampment Grand Encampment Infantry gets +25% hit points and -25% speed; requires Royal Decree to Claim the New World Home City Card 24star-usaflag United States
Ages fortress
Black Watch The Black Watch 1,000 food Ships 8 Black Watches (Highlanders); requires The Glorious Revolution Home City Card Flag british large normal British
Waardgelders Waardgelders 1,000 coin Ships 5 Waardgelders (Stradiots); requires Religious Freedom Home City Card Flag dutch large normal Dutch
Garde Imperial 2 Garde Imperial 2 1,000 food Ships 8 Middle Guards (Veteran Grenadiers with Incendiary Grenades) and upgrades Young Guards to Middle Guards; requires Garde Imperial 1 and Edict of Nantes Home City Card Flag french large normal French
Wallensteins Contracts Wallenstein's Contracts 4,000 coin Home City mercenary shipments (except TEAM Hire Hessians and TEAM 10 Cree Allies) are free; requires Treaty of Westphalia Home City Card Flag germans large normal Germans
Besteiros Besteiros 2,400 wood Ships 22 Besteiros (Veteran Crossbowmen with +30% hit points and attack) and upgrades Crossbowmen to Besteiros; requires Treaty of Tordesillas Home City Card Flag portuguese large normal Portuguese
Westernization Westernization 900 wood Upgrades Streltsy, Musketeers, Cossacks, and Grenadiers to Veteran (if not already); requires Reformist Tsar Home City Card Flag russians large normal Russians
Kalmucks Kalmucks 1,000 wood Ships 9 Kalmucks (Guard Dragoons); requires Reformist Tsar Home City Card
Quatrefage Quatrefage Ships 13 Guard Halberdiers; requires Royal Decree to Claim the New World Home City Card Flag spanish large normal Spanish
High Crusade High Crusade Free Ships 8 Hoop Throwers and Hoop Throwers get +25% hit points and +20% attack, but all other military units get -5% hit points; requires Royal Decree to Claim the New World Home City Card Knights of St. John Flag Knights of St. John
Indian Friendship Indian Friendship 1,000 wood Native warriors get +25% hit points; requires Royal Decree to Claim the New World Home City Card Black-family-flag John Black's Mercenaries
Counter Infantry Rifling Customized Merc Weapons Free Mercenaries get +30% attack but buildings cost +30%; requires Royal Decree to Claim the New World Home City Card
Levy Icon American Patriots Ships 16 Minutemen; requires Royal Decree to Claim the New World Home City Card 24star-usaflag United States
Ages industrial
Standing Army Standing Army 350 coin Infantry train time -25% All
Mass Cavalry Mass Cavalry 750 coin Cavalry train time -50%
Rogers Rangers Roger's Rangers 2,000 coin Ships 26 Roger's Rangers (Guard Skirmishers); requires The Glorious Revolution Home City Card Flag british large normal British
Stadhouders Stadhouders Ships 30 Stadhouders (Guard Musketeers); requires Religious Freedom Home City Card Flag dutch large normal Dutch
Garde Imperial 3 Garde Imperial 3 2,000 food Ships 15 Old Guards (Guard Grenadiers with +10% hit points and attack) and upgrades Middle Guards to Old Guards; requires Garde Imperial 2 and Edict of Nantes Home City Card Flag french large normal French
Zweihander Zweihander 2,000 coin Ships 12 Doppelsoldner and Doppelsoldner gets +10% hit points; requires Treaty of Westphalia Home City Card Flag germans large normal Germans
Order of the Tower and Sword Order of the Tower and the Sword 2,000 wood Ships 11 Tower and Sword Riders (Black Riders); requires Treaty of Tordesillas Home City Card Flag portuguese large normal Portuguese
Petrine Reforms Petrine Reforms 2,500 coin Upgrades Streltsy, Musketeers, Halberdiers, Cossacks, Cavalry Archers, Oprichniki, and Grenadiers to Guard/Royal Guard (if not already); requires Westernization and Reformist Tsar Home City Card Flag russians large normal Russians
Bashkir Ponies Bashkir Ponies 2,000 coin Ships 17 Bashkirs (Guard Hussars); requires Reformist Tsar Home City Card
Wild Geese Wild Geese 2,000 food Ships 10 Wild Geese (Hackapells); requires Royal Decree to Claim the New World Home City Card Flag spanish large normal Spanish

Civilization differences Edit

Further statistics Edit

As the Church can only be built by the European civilization except the Ottomans, only improvements available to them (including native improvements) are listed here.

Building strengths and weaknesses
Strong vs. Nothing
Weak vs. Everything
Improvements
Hit points Flying Buttress Flying Buttress (+20%)
Sight Gas Lighting Gas Lighting (+4)
Construction cost Cree Textile Craftsmanship Cree Textile Craftsmanship (-25% wood)
Tupi Forest Burning Tupi Forest Burning (-20% wood)
Penalties Code Napoleon Code Napoleon (+50% cost, French only)
Counter Infantry Rifling Customized Merc Weapons (+30% cost, John Black's Mercenaries only)

Home City Cards Edit

As the Church is exclusive to European civilizations except Ottomans, only other civilizations' TEAM cards that affects them are listed here.

History Edit

"Churches are places of worship for Christian colonists. Settlers in the New World built churches to provide a place for worship as well as for community events. Religion drove exploration and colonization as people like the Pilgrims left their homes, fleeing persecution, to find religious freedoms in the New World."

Gallery Edit

See also Edit

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